上传战斗标题字段添加

This commit is contained in:
liwei1dao 2022-09-22 18:31:43 +08:00
parent 52e5264d13
commit 85d1e4dfc3
3 changed files with 114 additions and 85 deletions

View File

@ -45,6 +45,7 @@ func (this *modelBattleComp) queryrecord(oid string) (record *pb.DBBattleRecord,
func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq) (record *pb.DBBattleRecord, code pb.ErrorCode) { func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq) (record *pb.DBBattleRecord, code pb.ErrorCode) {
record = &pb.DBBattleRecord{ record = &pb.DBBattleRecord{
Id: primitive.NewObjectID().Hex(), Id: primitive.NewObjectID().Hex(),
Title: req.Title,
Btype: btype, Btype: btype,
Ptype: req.Ptype, Ptype: req.Ptype,
State: pb.BBattleState_in, State: pb.BBattleState_in,

View File

@ -409,16 +409,17 @@ type DBBattleRecord struct {
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗记录id Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗记录id
Btype BattleType `protobuf:"varint,2,opt,name=btype,proto3,enum=BattleType" json:"btype"` //战斗类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Ptype PlayType `protobuf:"varint,3,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Btype BattleType `protobuf:"varint,3,opt,name=btype,proto3,enum=BattleType" json:"btype"` //战斗类型
Plevel string `protobuf:"bytes,4,opt,name=plevel,proto3" json:"plevel"` //玩法关卡 Ptype PlayType `protobuf:"varint,4,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
State BBattleState `protobuf:"varint,5,opt,name=state,proto3,enum=BBattleState" json:"state"` //战斗状态 Plevel string `protobuf:"bytes,5,opt,name=plevel,proto3" json:"plevel"` //玩法关卡
RedCompId string `protobuf:"bytes,6,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id State BBattleState `protobuf:"varint,6,opt,name=state,proto3,enum=BBattleState" json:"state"` //战斗状态
Redflist []*DBBattleFormt `protobuf:"bytes,7,rep,name=redflist,proto3" json:"redflist"` //红方阵型列表 RedCompId string `protobuf:"bytes,7,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id
BlueCompId string `protobuf:"bytes,8,opt,name=blueCompId,proto3" json:"blueCompId"` //蓝方阵营id Redflist []*DBBattleFormt `protobuf:"bytes,8,rep,name=redflist,proto3" json:"redflist"` //红方阵型列表
Buleflist []*DBBattleFormt `protobuf:"bytes,9,rep,name=buleflist,proto3" json:"buleflist"` //红方阵型列表 BlueCompId string `protobuf:"bytes,9,opt,name=blueCompId,proto3" json:"blueCompId"` //蓝方阵营id
Roundresult []DBBattleComp `protobuf:"varint,10,rep,packed,name=roundresult,proto3,enum=DBBattleComp" json:"roundresult"` //战斗场次结果 Buleflist []*DBBattleFormt `protobuf:"bytes,10,rep,name=buleflist,proto3" json:"buleflist"` //红方阵型列表
Result DBBattleComp `protobuf:"varint,11,opt,name=result,proto3,enum=DBBattleComp" json:"result"` //最终结果 Roundresult []DBBattleComp `protobuf:"varint,11,rep,packed,name=roundresult,proto3,enum=DBBattleComp" json:"roundresult"` //战斗场次结果
Result DBBattleComp `protobuf:"varint,12,opt,name=result,proto3,enum=DBBattleComp" json:"result"` //最终结果
} }
func (x *DBBattleRecord) Reset() { func (x *DBBattleRecord) Reset() {
@ -460,6 +461,13 @@ func (x *DBBattleRecord) GetId() string {
return "" return ""
} }
func (x *DBBattleRecord) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *DBBattleRecord) GetBtype() BattleType { func (x *DBBattleRecord) GetBtype() BattleType {
if x != nil { if x != nil {
return x.Btype return x.Btype
@ -565,45 +573,46 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -90,9 +90,10 @@ type BattlePVEReq struct {
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Leadpos int32 `protobuf:"varint,2,opt,name=leadpos,proto3" json:"leadpos"` //队长位置 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Teamids []string `protobuf:"bytes,3,rep,name=teamids,proto3" json:"teamids"` //阵容信息 Leadpos int32 `protobuf:"varint,3,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Mformat []int32 `protobuf:"varint,4,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息 Teamids []string `protobuf:"bytes,4,rep,name=teamids,proto3" json:"teamids"` //阵容信息
Mformat []int32 `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息
} }
func (x *BattlePVEReq) Reset() { func (x *BattlePVEReq) Reset() {
@ -134,6 +135,13 @@ func (x *BattlePVEReq) GetPtype() PlayType {
return PlayType_mainline return PlayType_mainline
} }
func (x *BattlePVEReq) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattlePVEReq) GetLeadpos() int32 { func (x *BattlePVEReq) GetLeadpos() int32 {
if x != nil { if x != nil {
return x.Leadpos return x.Leadpos
@ -162,12 +170,13 @@ type BattleInfo struct {
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗id Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗id
Btype BattleType `protobuf:"varint,2,opt,name=btype,proto3,enum=BattleType" json:"btype"` //战斗类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题
Ptype PlayType `protobuf:"varint,3,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Btype BattleType `protobuf:"varint,3,opt,name=btype,proto3,enum=BattleType" json:"btype"` //战斗类型
RedCompId string `protobuf:"bytes,4,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id Ptype PlayType `protobuf:"varint,4,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Redflist []*DBBattleFormt `protobuf:"bytes,5,rep,name=redflist,proto3" json:"redflist"` //红方阵型列表 RedCompId string `protobuf:"bytes,5,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id
BlueCompId string `protobuf:"bytes,6,opt,name=blueCompId,proto3" json:"blueCompId"` //蓝方阵营id Redflist []*DBBattleFormt `protobuf:"bytes,6,rep,name=redflist,proto3" json:"redflist"` //红方阵型列表
Buleflist []*DBBattleFormt `protobuf:"bytes,7,rep,name=buleflist,proto3" json:"buleflist"` //红方阵型列表 BlueCompId string `protobuf:"bytes,7,opt,name=blueCompId,proto3" json:"blueCompId"` //蓝方阵营id
Buleflist []*DBBattleFormt `protobuf:"bytes,8,rep,name=buleflist,proto3" json:"buleflist"` //红方阵型列表
} }
func (x *BattleInfo) Reset() { func (x *BattleInfo) Reset() {
@ -209,6 +218,13 @@ func (x *BattleInfo) GetId() string {
return "" return ""
} }
func (x *BattleInfo) GetTitle() string {
if x != nil {
return x.Title
}
return ""
}
func (x *BattleInfo) GetBtype() BattleType { func (x *BattleInfo) GetBtype() BattleType {
if x != nil { if x != nil {
return x.Btype return x.Btype
@ -317,36 +333,39 @@ var file_battle_battle_msg_proto_rawDesc = []byte{
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} }
var ( var (