三消赛季积分清理
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parent
b00c3f525e
commit
84d3960784
@ -211,6 +211,8 @@ type (
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ChangeUserMoonLv(session IUserSession, lv int32) (errdata *pb.ErrorData)
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//GM创号
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GMCreatePlayer(session IUserSession, req *pb.UserCreateReq) (errdata *pb.ErrorData)
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// 清除玩家赛季积分
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CleanUserConsumeexp(session IUserSession) (err error)
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}
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//武器模块
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IEquipment interface {
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@ -29,14 +29,20 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.EntertainGetList
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}
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if !utils.IsToday(list.Rtime) {
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update := make(map[string]interface{})
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list.Rtime = configure.Now().Unix()
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for _, v := range this.module.configure.GetGameConsumeIntegral() {
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list.Playtype = append(list.Playtype, v.Key) // 配置读取一个玩法
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}
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this.module.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{
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"rtime": list.Rtime,
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"playtype": list.Playtype,
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})
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update["rtime"] = list.Rtime
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update["playtype"] = list.Playtype
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_, endSeasonTime := utils.GetMonthStartEnd()
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if list.Etime > endSeasonTime {
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list.Etime = endSeasonTime
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update["etime"] = list.Etime
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this.module.ModuleUser.CleanUserMerchantmoney(session)
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}
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this.module.model.modifyEntertainmList(session.GetUserId(), update)
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}
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session.SendMsg(string(this.module.GetType()), "getlist", &pb.EntertainGetListResp{
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Data: list,
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@ -3,7 +3,6 @@ package entertainment
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/redis"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/db"
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@ -53,23 +52,27 @@ func (this *modelComp) getEntertainmList(uid string) (result *pb.DBXXLData, err
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}
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if err != nil {
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if redis.RedisNil != err { // 没有数据直接创建新的数据
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if mongo.ErrNoDocuments == err { // 没有数据直接创建新的数据
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result.Id = primitive.NewObjectID().Hex()
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result.Uid = uid
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result.Reward = make(map[int32]int32)
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result.Card = make(map[string]int32)
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}
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// 初始化默认获得类型为1的卡片
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for _, v := range this.module.configure.GetInitGameConsumeHero() {
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result.Card[v] = 1
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}
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if dbModel == nil {
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err = this.Add(uid, result)
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} else {
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err = dbModel.Add(uid, result)
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_, endSeasonTime := utils.GetMonthStartEnd()
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result.Etime = endSeasonTime
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// 初始化默认获得类型为1的卡片
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for _, v := range this.module.configure.GetInitGameConsumeHero() {
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result.Card[v] = 1
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}
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if dbModel == nil {
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err = this.Add(uid, result)
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} else {
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err = dbModel.Add(uid, result)
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}
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err = nil
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}
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}
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err = nil
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return result, err
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}
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@ -373,3 +373,36 @@ type UserListen struct {
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Talent4 int32
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Merchantmoney int32
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}
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func (this *ModelUser) CleanUserConsumeexp(session comm.IUserSession) (err error) {
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var (
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model *db.DBModel
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update map[string]interface{}
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uid string
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)
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uid = session.GetUserId()
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user := &pb.DBUser{}
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update = make(map[string]interface{}, 0)
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update["consumeexp"] = 0
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if db.IsCross() {
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if model, err = this.module.GetDBModelByUid(uid, this.TableName); err == nil {
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if err := this.Get(uid, user); err == nil {
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err = model.Change(uid, update)
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} else {
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this.module.Errorf("err:%v", err)
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}
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} else {
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this.module.Errorln(err)
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}
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} else {
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if err := this.Get(uid, user); err == nil {
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err = this.Change(uid, update)
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} else {
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this.module.Errorf("err:%v", err)
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}
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}
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return
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}
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@ -1441,3 +1441,6 @@ func (this *User) GMCreatePlayer(session comm.IUserSession, req *pb.UserCreateRe
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errdata = this.api.Create(session, req)
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return
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}
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func (this *User) CleanUserConsumeexp(session comm.IUserSession) (err error) {
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return this.modelUser.CleanUserConsumeexp(session)
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}
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@ -393,6 +393,7 @@ type DBXXLData struct {
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Box []*BoxData `protobuf:"bytes,7,rep,name=box,proto3" json:"box"`
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Roomid string `protobuf:"bytes,8,opt,name=roomid,proto3" json:"roomid"` // 房间id 重连用
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ServicePath string `protobuf:"bytes,9,opt,name=servicePath,proto3" json:"servicePath"` // 目标服务节点 重连RPC用
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Etime int64 `protobuf:"varint,10,opt,name=etime,proto3" json:"etime"` // 赛季结束时间
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}
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func (x *DBXXLData) Reset() {
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@ -490,6 +491,13 @@ func (x *DBXXLData) GetServicePath() string {
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return ""
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}
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func (x *DBXXLData) GetEtime() int64 {
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if x != nil {
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return x.Etime
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}
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return 0
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}
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var File_entertain_entertain_db_proto protoreflect.FileDescriptor
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var file_entertain_entertain_db_proto_rawDesc = []byte{
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@ -533,7 +541,7 @@ var file_entertain_entertain_db_proto_rawDesc = []byte{
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}
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var (
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