diff --git a/modules/catchbugs/room.go b/modules/catchbugs/room.go index 833afeb02..6957f95d4 100644 --- a/modules/catchbugs/room.go +++ b/modules/catchbugs/room.go @@ -64,6 +64,8 @@ func (this *Room) PlayerReadyEnd(uid string) (err error) { }) this.data.Red.Lastopencard = -1 this.data.Blue.Lastopencard = -1 + this.data.Red.Coiled = 0 + this.data.Blue.Coiled = 0 } return } @@ -82,6 +84,7 @@ func (this *Room) PlayerHandle(uid string, handle *pb.CatchbugsHandleReq) (err e var ( issucc bool number int32 + coiled int32 ) if this.data.Red.Info.Uid == uid { if this.data.Red.Lastopencard == -1 { @@ -93,8 +96,11 @@ func (this *Room) PlayerHandle(uid string, handle *pb.CatchbugsHandleReq) (err e this.data.Card[this.data.Red.Lastopencard].Isopen = true this.data.Card[handle.Index].Isopen = true this.data.Red.Cards = append(this.data.Red.Cards, this.data.Card[this.data.Red.Lastopencard].Cid) - + this.data.Red.Coiled++ + } else { + this.data.Red.Coiled = 0 } + coiled = this.data.Red.Coiled number = 1 this.data.Red.Lastopencard = -1 } @@ -108,7 +114,9 @@ func (this *Room) PlayerHandle(uid string, handle *pb.CatchbugsHandleReq) (err e this.data.Card[this.data.Red.Lastopencard].Isopen = true this.data.Card[handle.Index].Isopen = true this.data.Blue.Cards = append(this.data.Red.Cards, this.data.Card[this.data.Blue.Lastopencard].Cid) + this.data.Blue.Coiled++ } + coiled = this.data.Blue.Coiled number = 1 this.data.Blue.Lastopencard = -1 } @@ -120,6 +128,7 @@ func (this *Room) PlayerHandle(uid string, handle *pb.CatchbugsHandleReq) (err e Index: handle.Index, Number: number, Issucc: issucc, + Coiled: coiled, }) return } diff --git a/pb/catchbugs_db.pb.go b/pb/catchbugs_db.pb.go index 2c1459b38..4d1682412 100644 --- a/pb/catchbugs_db.pb.go +++ b/pb/catchbugs_db.pb.go @@ -185,6 +185,7 @@ type DBCatchBugsPlayer struct { Integral int32 `protobuf:"varint,5,opt,name=integral,proto3" json:"integral"` //积分 Lastopencard int32 `protobuf:"varint,6,opt,name=lastopencard,proto3" json:"lastopencard"` Cards []int32 `protobuf:"varint,7,rep,packed,name=cards,proto3" json:"cards"` + Coiled int32 `protobuf:"varint,8,opt,name=coiled,proto3" json:"coiled"` //连续成功次数 } func (x *DBCatchBugsPlayer) Reset() { @@ -268,6 +269,13 @@ func (x *DBCatchBugsPlayer) GetCards() []int32 { return nil } +func (x *DBCatchBugsPlayer) GetCoiled() int32 { + if x != nil { + return x.Coiled + } + return 0 +} + //卡牌 type DBCatchBugsCard struct { state protoimpl.MessageState @@ -464,7 +472,7 @@ var file_catchbugs_catchbugs_db_proto_rawDesc = []byte{ 0x67, 0x73, 0x52, 0x75, 0x6c, 0x65, 0x73, 0x12, 0x14, 0x0a, 0x05, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x12, 0x1c, 0x0a, 0x09, 0x68, 0x65, 0x61, 0x64, 0x73, 0x74, 0x61, 0x72, 0x74, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, - 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