Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
82ccec5660
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@ -1,206 +0,0 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"star": 1,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1001",
|
||||
"text": "木质"
|
||||
},
|
||||
"before": -1,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 1,
|
||||
"time": 300,
|
||||
"desk": "",
|
||||
"color": 1
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"star": 2,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1002",
|
||||
"text": "石质"
|
||||
},
|
||||
"before": 1,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 2
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 1,
|
||||
"time": 290,
|
||||
"desk": "",
|
||||
"color": 1
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"star": 3,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1003",
|
||||
"text": "铁质"
|
||||
},
|
||||
"before": 2,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 3
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 1,
|
||||
"time": 280,
|
||||
"desk": "",
|
||||
"color": 2
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"star": 4,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1004",
|
||||
"text": "钢质"
|
||||
},
|
||||
"before": 3,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 4
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 2,
|
||||
"time": 270,
|
||||
"desk": "",
|
||||
"color": 2
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"star": 5,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1005",
|
||||
"text": "铂金质"
|
||||
},
|
||||
"before": 4,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 5
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 3,
|
||||
"time": 260,
|
||||
"desk": "",
|
||||
"color": 3
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"star": 6,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1006",
|
||||
"text": "钻石质"
|
||||
},
|
||||
"before": 5,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 6
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 4,
|
||||
"time": 250,
|
||||
"desk": "",
|
||||
"color": 3
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"star": 7,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1007",
|
||||
"text": "星耀石质"
|
||||
},
|
||||
"before": 6,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 7
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 5,
|
||||
"time": 240,
|
||||
"desk": "",
|
||||
"color": 4
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"star": 8,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1008",
|
||||
"text": "星陨石质"
|
||||
},
|
||||
"before": 7,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 8
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 5,
|
||||
"time": 230,
|
||||
"desk": "",
|
||||
"color": 4
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"star": 9,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1009",
|
||||
"text": "星核质"
|
||||
},
|
||||
"before": 8,
|
||||
"starupneed": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "120001",
|
||||
"n": 9
|
||||
}
|
||||
],
|
||||
"probability": 100,
|
||||
"floors": 5,
|
||||
"time": 220,
|
||||
"desk": "",
|
||||
"color": 5
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"star": 10,
|
||||
"starshow": {
|
||||
"key": "smithy_name_1010",
|
||||
"text": "宇宙粒子质"
|
||||
},
|
||||
"before": 9,
|
||||
"starupneed": [],
|
||||
"probability": 100,
|
||||
"floors": -1,
|
||||
"time": 1,
|
||||
"desk": "",
|
||||
"color": 6
|
||||
}
|
||||
]
|
@ -1,66 +0,0 @@
|
||||
[
|
||||
{
|
||||
"id": 101,
|
||||
"type": 1,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1001",
|
||||
"text": "快给我升级"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 102,
|
||||
"type": 1,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1002",
|
||||
"text": "红伞伞啊白杆杆"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 201,
|
||||
"type": 2,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1003",
|
||||
"text": "找我下单"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 202,
|
||||
"type": 2,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1004",
|
||||
"text": "欢迎下次再来啊"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 301,
|
||||
"type": 3,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1005",
|
||||
"text": "哼哧哼哧"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 302,
|
||||
"type": 3,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1006",
|
||||
"text": "点我领装备咯"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 401,
|
||||
"type": 4,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1007",
|
||||
"text": "我倒是有办法制造更高级的装备,可你得先升级铸造台,否则我肯定锤坏它"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 402,
|
||||
"type": 4,
|
||||
"txt": {
|
||||
"key": "smithy_txt_1008",
|
||||
"text": "我可是维京人中技术最高超的铁匠,童叟无欺"
|
||||
}
|
||||
}
|
||||
]
|
@ -295,7 +295,7 @@ type (
|
||||
ModifyHeroFetterData(uid string, obj string, data map[string]interface{}) (code pb.ErrorCode) // 修改羁绊信息
|
||||
QueryHeroFetter(uid string) (data []*pb.DBHeroFetter) // 查询所有的羁绊信息
|
||||
AddHeroFetterData(uid string, heroConfId string) (code pb.ErrorCode) // 创建一条羁绊信息
|
||||
SendRpcAddHero(session IUserSession, heroConfId string) (err error)
|
||||
SendRpcAddHero(uid string, heroConfId string, serverTag string) (err error)
|
||||
}
|
||||
//月子秘境
|
||||
IMoonFantasy interface {
|
||||
|
@ -269,7 +269,7 @@ func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRo
|
||||
roles = make([]*pb.BattleRole, len(heros))
|
||||
for i, v := range heros {
|
||||
if v != nil {
|
||||
if roles[i], code = this.modelBattle.createBattleRole(v, 100+i, i); code != pb.ErrorCode_Success {
|
||||
if roles[i], code = this.modelBattle.createBattleRole(v, 200+i, i); code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
@ -151,7 +151,7 @@ func (this *configureComp) SetHeroDrawConfig() {
|
||||
this.drawCardCfg[v.CardPoolType][v.Star] = append(this.drawCardCfg[v.CardPoolType][v.Star], v)
|
||||
}
|
||||
this.hlock.Unlock()
|
||||
this.module.Debug("update cfg.Game_drawCard over")
|
||||
// this.module.Debug("update cfg.Game_drawCard over")
|
||||
return
|
||||
}
|
||||
}
|
||||
|
@ -83,13 +83,13 @@ func (this *Hero) createRepeatHero(session comm.IUserSession, heroCfgId string,
|
||||
)
|
||||
hero, bFirst, atno, err = this.modelHero.createHero(session, heroCfgId, num)
|
||||
if err == nil && bFirst {
|
||||
//go func(uid string, heroCfgId string) { // 携程处理 图鉴数据
|
||||
if db.IsCross() {
|
||||
this.moduleFetter.SendRpcAddHero(session, heroCfgId)
|
||||
} else {
|
||||
this.moduleFetter.AddHeroFetterData(session.GetUserId(), heroCfgId)
|
||||
}
|
||||
//}(session.GetUserId(), heroCfgId)
|
||||
go func() { // 携程处理 图鉴数据
|
||||
if db.IsCross() {
|
||||
this.moduleFetter.SendRpcAddHero(session.GetUserId(), heroCfgId, session.GetServiecTag())
|
||||
} else {
|
||||
this.moduleFetter.AddHeroFetterData(session.GetUserId(), heroCfgId)
|
||||
}
|
||||
}()
|
||||
// 统计任务
|
||||
|
||||
// 查品质
|
||||
|
@ -3,7 +3,6 @@ package library
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/base"
|
||||
"go_dreamfactory/lego/core"
|
||||
@ -155,14 +154,15 @@ func (this *Library) QueryOneHeroFetter(uid string, cid string) *pb.DBHeroFetter
|
||||
}
|
||||
|
||||
// 发送prc消息到区服处理
|
||||
func (this *Library) SendRpcAddHero(session comm.IUserSession, heroConfId string) (err error) {
|
||||
func (this *Library) SendRpcAddHero(uid string, heroConfId string, serverTag string) (err error) {
|
||||
if this.IsCross() {
|
||||
|
||||
if _, err = this.service.AcrossClusterRpcGo( // 给区服发送rpc消息
|
||||
context.Background(),
|
||||
session.GetServiecTag(),
|
||||
serverTag,
|
||||
comm.Service_Worker,
|
||||
string(comm.Rpc_ModuleFetter),
|
||||
pb.RPCGeneralReqA2{Param1: session.GetUserId(), Param2: heroConfId},
|
||||
pb.RPCGeneralReqA2{Param1: uid, Param2: heroConfId},
|
||||
nil); err != nil {
|
||||
this.Errorln(err)
|
||||
}
|
||||
@ -253,15 +253,14 @@ func (this *Library) Rpc_ModuleFetter(ctx context.Context, args *pb.RPCGeneralRe
|
||||
session comm.IUserSession
|
||||
ok bool
|
||||
)
|
||||
defer func() {
|
||||
this.PutUserSession(session)
|
||||
}()
|
||||
if session, ok = this.GetUserSession(args.Param1); !ok {
|
||||
err = fmt.Errorf("目标用户:%s 不在线", args.Param1)
|
||||
} else {
|
||||
|
||||
if session, ok = this.GetUserSession(args.Param1); ok {
|
||||
this.AddHeroFetterData(session.GetUserId(), args.Param2)
|
||||
session.Push()
|
||||
} else {
|
||||
this.Debugf("Rpc_ModuleFetter 目标用户:%s 不在线", args.Param1)
|
||||
}
|
||||
this.PutUserSession(session)
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -31,6 +31,6 @@ func (this *apiComp) GymInfo(session comm.IUserSession, req *pb.PracticeGymInfoR
|
||||
"gymrefresh": room.Gymrefresh,
|
||||
})
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "confirm", &pb.PracticeGymInfoResp{Lastaction: room.Gymaction, Refreshnum: room.Gymrefresh})
|
||||
session.SendMsg(string(this.module.GetType()), "gymInfo", &pb.PracticeGymInfoResp{Lastaction: room.Gymaction, Refreshnum: room.Gymrefresh})
|
||||
return
|
||||
}
|
||||
|
@ -57,6 +57,6 @@ func (this *apiComp) GymRefresh(session comm.IUserSession, req *pb.PracticeGymRe
|
||||
"gymrefresh": room.Gymrefresh,
|
||||
"lastrefresh": room.Lastrefresh,
|
||||
})
|
||||
session.SendMsg(string(this.module.GetType()), "confirm", &pb.PracticeGymRefreshResp{Lastaction: room.Gymaction, Refreshnum: room.Gymrefresh})
|
||||
session.SendMsg(string(this.module.GetType()), "gymrefresh", &pb.PracticeGymRefreshResp{Lastaction: room.Gymaction, Refreshnum: room.Gymrefresh})
|
||||
return
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ func (this *apiComp) NPCBattkle(session comm.IUserSession, req *pb.PracticeNPCBa
|
||||
}); code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "npcbattkle", &pb.MoonfantasyBattleResp{
|
||||
session.SendMsg(string(this.module.GetType()), "npcbattkle", &pb.PracticeNPCBattkleResp{
|
||||
Info: &pb.BattleInfo{
|
||||
Id: record.Id,
|
||||
Title: record.Title,
|
||||
|
@ -18,25 +18,24 @@ func (this *apiComp) NPCBattkleFinishCheck(session comm.IUserSession, req *pb.Pr
|
||||
///npc 战斗结果请求
|
||||
func (this *apiComp) NPCBattkleFinish(session comm.IUserSession, req *pb.PracticeNPCBattkleFinishReq) (code pb.ErrorCode, data proto.Message) {
|
||||
var (
|
||||
err error
|
||||
room *pb.DBPracticeRoom
|
||||
conf *cfg.GameDispatch_BattleData
|
||||
iswin bool
|
||||
err error
|
||||
room *pb.DBPracticeRoom
|
||||
conf *cfg.GameDispatch_BattleData
|
||||
)
|
||||
if room, err = this.module.modelPandata.queryUserMartialhall(session.GetUserId()); err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
if room.Npcstate != 2 {
|
||||
if room.Npcstate == 2 || room.Npcstate == 3 {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
|
||||
if code, iswin = this.module.battle.CheckBattleReport(session, req.Report); code != pb.ErrorCode_Success {
|
||||
if code, _ = this.module.battle.CheckBattleReport(session, req.Report); code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
|
||||
if iswin {
|
||||
if req.Report.WinSide == 1 {
|
||||
room.Npcstate = 2
|
||||
if conf, err = this.module.configure.getDispatchBattleData(room.Currnpc); err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
|
@ -1,116 +0,0 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/sys/configure"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) CreateOrderCheck(session comm.IUserSession, req *pb.SmithyCreateOrderReq) (code pb.ErrorCode) {
|
||||
if len(req.Order) == 0 {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *apiComp) CreateOrder(session comm.IUserSession, req *pb.SmithyCreateOrderReq) (code pb.ErrorCode, data proto.Message) {
|
||||
var (
|
||||
res []*cfg.Gameatn
|
||||
costTime int32
|
||||
)
|
||||
|
||||
code = this.CreateOrderCheck(session, req)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
|
||||
_skillCfg := this.module.configure.GetSmithyStoveConfigData(_smithy.StoveLv)
|
||||
needTime := _skillCfg.Time // 订单需要的时间
|
||||
for _, order := range req.Order {
|
||||
if order.Count == 0 {
|
||||
continue
|
||||
}
|
||||
costTime += needTime * order.Count
|
||||
}
|
||||
if _smithy.Ctime == 0 {
|
||||
_smithy.Ctime = configure.Now().Unix()
|
||||
}
|
||||
// if !utils.IsToday(_smithy.Ctime) {
|
||||
// _smithy.Ctime = configure.Now().Unix()
|
||||
// _smithy.OrderCostTime = 0
|
||||
// }
|
||||
_smithy.Orders = append(_smithy.Orders, req.Order...) // 直接追加订单数据
|
||||
if _smithy.Clang == nil || (_smithy.Clang != nil && _smithy.Clang.ETime == 0) {
|
||||
for _, v := range _smithy.Orders {
|
||||
if v.Count > 0 {
|
||||
v.Count--
|
||||
// 获取生产时间
|
||||
_smithy.Clang = &pb.Clang{
|
||||
DeskType: v.DeskType,
|
||||
ETime: configure.Now().Unix() + int64(needTime),
|
||||
STime: configure.Now().Unix(),
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
// 計算耗時
|
||||
for _, v := range _smithy.Orders {
|
||||
if v.Count > 0 {
|
||||
v.NeedTime = needTime * v.Count
|
||||
}
|
||||
if skillLv, ok := _smithy.Skill[v.DeskType]; ok {
|
||||
conf := this.module.configure.GetSmithyConfigData(v.DeskType, skillLv)
|
||||
res = append(res, conf.Orderneed...) // 订单消耗
|
||||
}
|
||||
}
|
||||
if _smithy.Clang != nil && _smithy.Clang.ETime == 0 {
|
||||
_smithy.Clang = nil
|
||||
}
|
||||
// 获取总的下单时长
|
||||
cfgCom := this.module.configure.GetGlobalConf()
|
||||
if cfgCom == nil {
|
||||
return
|
||||
}
|
||||
_smithy.OrderCostTime += costTime
|
||||
if cfgCom.SmithyMaxtime < _smithy.OrderCostTime { // 大于总时长是不允许的
|
||||
code = pb.ErrorCode_GourmetMoreOrderTime
|
||||
return
|
||||
}
|
||||
if code = this.module.ConsumeRes(session, res, true); code != pb.ErrorCode_Success { // 消耗校验
|
||||
return
|
||||
}
|
||||
|
||||
// 校验通过 写数据
|
||||
mapData := make(map[string]interface{}, 0)
|
||||
sz := make([]*pb.OrderClang, 0)
|
||||
for _, v := range _smithy.Orders {
|
||||
if v.Count != 0 {
|
||||
sz = append(sz, v)
|
||||
}
|
||||
}
|
||||
_smithy.Orders = sz
|
||||
mapData["orders"] = _smithy.Orders
|
||||
mapData["orderCostTime"] = _smithy.OrderCostTime
|
||||
mapData["clang"] = _smithy.Clang // 正在做的
|
||||
mapData["ctime"] = _smithy.Ctime
|
||||
code = this.module.ModifySmithyData(session.GetUserId(), mapData)
|
||||
iTotal := 0
|
||||
for _, v := range req.Order {
|
||||
iTotal += int(v.Count)
|
||||
}
|
||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype148, int32(iTotal))
|
||||
|
||||
session.SendMsg(string(this.module.GetType()), SmithyCreateOrderResp, &pb.SmithyCreateOrderResp{Data: _smithy})
|
||||
return
|
||||
}
|
@ -1,85 +0,0 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"crypto/rand"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"math/big"
|
||||
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) DeskSkillLvCheck(session comm.IUserSession, req *pb.SmithyDeskSkillLvReq) (code pb.ErrorCode) {
|
||||
if req.DeskType == 0 {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *apiComp) DeskSkillLv(session comm.IUserSession, req *pb.SmithyDeskSkillLvReq) (code pb.ErrorCode, dat proto.Message) {
|
||||
var (
|
||||
bFindSkill bool
|
||||
curSkillCfg *cfg.GameSmithyData
|
||||
)
|
||||
code = this.DeskSkillLvCheck(session, req)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
|
||||
for k, v := range _smithy.Skill {
|
||||
if k == req.DeskType {
|
||||
bFindSkill = true
|
||||
// 查询配置文件
|
||||
curSkillCfg = this.module.configure.GetSmithyConfigData(k, v)
|
||||
if curSkillCfg != nil && curSkillCfg.Starupneed != nil {
|
||||
//获取下一级
|
||||
NextSkillCfg := this.module.configure.GetSmithyConfigData(k, v+1)
|
||||
if NextSkillCfg == nil {
|
||||
code = pb.ErrorCode_GourmetSkillMaxLv
|
||||
return
|
||||
}
|
||||
// 升级
|
||||
code = this.module.ConsumeRes(session, curSkillCfg.Starupneed, true) // 消耗检测
|
||||
if code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
// 概率升级
|
||||
n, _ := rand.Int(rand.Reader, big.NewInt(100))
|
||||
|
||||
if n.Int64() < int64(curSkillCfg.Probability) { // 可以升级
|
||||
// 技能升级成功
|
||||
_smithy.Skill[req.DeskType] += 1
|
||||
_smithy.DeskFloor[req.DeskType] = 0
|
||||
this.module.modelSmithy.CalculationDeskSkillLv(session.GetUserId(), _smithy)
|
||||
|
||||
} else {
|
||||
_smithy.DeskFloor[req.DeskType] += 1
|
||||
if _smithy.DeskFloor[req.DeskType] >= curSkillCfg.Floors { // 触发保底
|
||||
_smithy.Skill[req.DeskType] += 1
|
||||
_smithy.DeskFloor[req.DeskType] = 0
|
||||
this.module.modelSmithy.CalculationDeskSkillLv(session.GetUserId(), _smithy)
|
||||
|
||||
}
|
||||
}
|
||||
} else {
|
||||
code = pb.ErrorCode_GourmetSkillMaxLv
|
||||
return
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
if !bFindSkill {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
|
||||
session.SendMsg(string(this.module.GetType()), SmithyDeskSkillLvResp, &pb.SmithyDeskSkillLvResp{Data: _smithy})
|
||||
return
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.SmithyGetRewardReq) (code pb.ErrorCode) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
///美食城领取奖励
|
||||
func (this *apiComp) GetReward(session comm.IUserSession, req *pb.SmithyGetRewardReq) (code pb.ErrorCode, data proto.Message) {
|
||||
code = this.GetRewardCheck(session, req)
|
||||
_gourmet, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
if len(_gourmet.Items) > 0 {
|
||||
res := make([]*cfg.Gameatn, 0)
|
||||
for _, v := range _gourmet.Items {
|
||||
res = append(res, &cfg.Gameatn{
|
||||
A: v.A,
|
||||
T: v.T,
|
||||
N: v.N,
|
||||
})
|
||||
}
|
||||
code = this.module.DispenseRes(session, res, true)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
// 随机任务
|
||||
this.module.SendRdTask(session, _gourmet.Items)
|
||||
|
||||
_gourmet.Items = nil
|
||||
mapData := make(map[string]interface{}, 0)
|
||||
mapData["items"] = nil
|
||||
code = this.module.ModifySmithyData(session.GetUserId(), mapData)
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), SmithyGetRewardResp, &pb.SmithyGetRewardResp{Data: _gourmet})
|
||||
|
||||
return
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.SmithyGetListReq) (code pb.ErrorCode) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
///获取美食城基本信息
|
||||
func (this *apiComp) GetList(session comm.IUserSession, req *pb.SmithyGetListReq) (code pb.ErrorCode, data proto.Message) {
|
||||
|
||||
code = this.GetListCheck(session, req)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
// 计算订单信息
|
||||
this.module.modelSmithy.CalculationSmithy(session.GetUserId(), _smithy)
|
||||
session.SendMsg(string(this.module.GetType()), SmithyGetListResp, &pb.SmithyGetListResp{Data: _smithy})
|
||||
|
||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype137, _smithy.TotalTime)
|
||||
return
|
||||
}
|
@ -1,96 +0,0 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"context"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/sys/db"
|
||||
"go_dreamfactory/utils"
|
||||
"time"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson"
|
||||
"go.mongodb.org/mongo-driver/mongo/options"
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) GetRandUserCheck(session comm.IUserSession, req *pb.SmithyGetRandUserReq) (code pb.ErrorCode) {
|
||||
if req.People <= 0 {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
/// 获取一些玩家数据
|
||||
func (this *apiComp) GetRandUser(session comm.IUserSession, req *pb.SmithyGetRandUserReq) (code pb.ErrorCode, data proto.Message) {
|
||||
var (
|
||||
szDbUser []*pb.DBUser
|
||||
mapUser map[string]struct{}
|
||||
)
|
||||
mapUser = make(map[string]struct{}, 0)
|
||||
code = this.GetRandUserCheck(session, req)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
|
||||
// 获取在线玩家信息
|
||||
onlineList, err := this.module.ModuleUser.UserOnlineList()
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
|
||||
var szUid []string
|
||||
for _, v := range onlineList {
|
||||
if v.Uid == session.GetUserId() || v.Uid == "" { // 过滤自己信息
|
||||
continue
|
||||
}
|
||||
szUid = append(szUid, v.Uid)
|
||||
}
|
||||
// 随机在线玩家信息
|
||||
if len(szUid) > int(req.People) {
|
||||
randArr := utils.RandomNumbers(0, len(szUid), int(req.People))
|
||||
for _, v := range randArr {
|
||||
if szUid[v] != "" {
|
||||
mapUser[szUid[v]] = struct{}{}
|
||||
}
|
||||
}
|
||||
} else { // 数量不足 则有多少给多少
|
||||
for _, v := range szUid {
|
||||
mapUser[v] = struct{}{}
|
||||
}
|
||||
left := int(req.People) - len(mapUser)
|
||||
if left > 0 { // 一个人也没有 那就从db 中随机取
|
||||
tag, _, b := utils.UIdSplit(session.GetUserId())
|
||||
if b {
|
||||
if conn, err := db.ServerDBConn(tag); err == nil {
|
||||
dbModel := db.NewDBModel(comm.TableHero, time.Hour, conn)
|
||||
if _data, err1 := dbModel.DB.Find(core.SqlTable(comm.TableUser), bson.M{}, options.Find().SetSort(bson.M{"lv": -1}).SetLimit(int64(req.People))); err1 == nil {
|
||||
for _data.Next(context.TODO()) {
|
||||
temp := &pb.DBUser{}
|
||||
if err = _data.Decode(temp); err == nil {
|
||||
if len(mapUser)+len(szDbUser) >= int(req.People) {
|
||||
break
|
||||
}
|
||||
if _, ok := mapUser[temp.Uid]; !ok {
|
||||
szDbUser = append(szDbUser, temp)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for k := range mapUser {
|
||||
if user := this.module.ModuleUser.GetUser(k); user != nil {
|
||||
szDbUser = append(szDbUser, user) // 转成user对象
|
||||
} else {
|
||||
this.module.Errorf("%v", err)
|
||||
}
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), SmithyGetRandUserResp, &pb.SmithyGetRandUserResp{User: szDbUser})
|
||||
return
|
||||
}
|
@ -1,63 +0,0 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"crypto/rand"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
"math/big"
|
||||
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) StoveSkillLvCheck(session comm.IUserSession, req *pb.SmithyStoveSkillLvReq) (code pb.ErrorCode) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (this *apiComp) StoveSkillLv(session comm.IUserSession, req *pb.SmithyStoveSkillLvReq) (code pb.ErrorCode, dat proto.Message) {
|
||||
var bLevelUp bool
|
||||
code = this.StoveSkillLvCheck(session, req)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
curLvData := this.module.configure.GetSmithyStoveConfigData(_smithy.StoveLv)
|
||||
if curLvData == nil {
|
||||
code = pb.ErrorCode_GourmetSkillMaxLv
|
||||
return
|
||||
}
|
||||
nextLvData := this.module.configure.GetSmithyStoveConfigData(_smithy.StoveLv + 1)
|
||||
if nextLvData == nil {
|
||||
code = pb.ErrorCode_GourmetSkillMaxLv
|
||||
return
|
||||
}
|
||||
// 升级
|
||||
code = this.module.ConsumeRes(session, curLvData.Starupneed, true) // 消耗检测
|
||||
if code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
|
||||
// 概率升级
|
||||
n, _ := rand.Int(rand.Reader, big.NewInt(100))
|
||||
|
||||
if n.Int64() < int64(curLvData.Probability) { // 可以升级
|
||||
bLevelUp = true
|
||||
} else { // 升级失败了 记录
|
||||
_smithy.StoveFloor += 1
|
||||
if curLvData.Floors >= _smithy.StoveFloor { // 触发保底
|
||||
bLevelUp = true
|
||||
}
|
||||
}
|
||||
if bLevelUp {
|
||||
_smithy.StoveFloor = 0 // 清理保底数据
|
||||
_smithy.StoveLv += 1
|
||||
this.module.modelSmithy.CalculationStoveSkillLv(session.GetUserId(), _smithy, _smithy.StoveLv)
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), SmithyStoveSkillLvResp, &pb.SmithyStoveSkillLvResp{Data: _smithy})
|
||||
return
|
||||
}
|
@ -10,8 +10,8 @@ import (
|
||||
)
|
||||
|
||||
const (
|
||||
game_smithy = "game_smithy.json"
|
||||
game_smithystoveold = "game_smithystove.json"
|
||||
//game_smithy = "game_smithy.json"
|
||||
//game_smithystoveold = "game_smithystove.json"
|
||||
|
||||
game_smithyreel = "game_newsmithy.json" // 新版铁匠铺卷轴
|
||||
game_smproficiency = "game_smithyproficiency.json" // 铁匠铺熟练度
|
||||
@ -28,9 +28,9 @@ const (
|
||||
// /配置管理基础组件
|
||||
type configureComp struct {
|
||||
modules.MCompConfigure
|
||||
module *Smithy
|
||||
hlock sync.RWMutex
|
||||
_smithyMap map[int64]*cfg.GameSmithyData
|
||||
module *Smithy
|
||||
hlock sync.RWMutex
|
||||
//_smithyMap map[int64]*cfg.GameSmithyData
|
||||
|
||||
_mapProficile map[int64]*cfg.GameSmithyProficiencyData // 熟练度 key 卷轴ID+ 等级
|
||||
_mapskill map[int64]*cfg.GameSmithyToolData // 熟练度 key 技能类型+ 技能等级等级
|
||||
@ -42,21 +42,6 @@ type configureComp struct {
|
||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||
this.module = module.(*Smithy)
|
||||
this._smithyMap = make(map[int64]*cfg.GameSmithyData, 0)
|
||||
configure.RegisterConfigure(game_smithy, cfg.NewGameSmithy, func() {
|
||||
if v, err := this.GetConfigure(game_smithy); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithy); ok {
|
||||
this.hlock.Lock()
|
||||
defer this.hlock.Unlock()
|
||||
for _, value := range configure.GetDataList() {
|
||||
this._smithyMap[int64(value.Type<<16)+int64(value.Star)] = value
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
log.Errorf("get game_pagoda conf err:%v", err)
|
||||
return
|
||||
})
|
||||
|
||||
this._mapProficile = make(map[int64]*cfg.GameSmithyProficiencyData, 0)
|
||||
configure.RegisterConfigure(game_smproficiency, cfg.NewGameSmithyProficiency, this.LoadProficileData)
|
||||
@ -67,44 +52,11 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
|
||||
err = this.LoadConfigure(game_smithyreel, cfg.NewGameNewSmithy)
|
||||
err = this.LoadConfigure(game_smithystove, cfg.NewGameSmithyStoveV1)
|
||||
err = this.LoadConfigure(game_smithytools, cfg.NewGameSmithyTool)
|
||||
err = this.LoadConfigure(game_smithystoveold, cfg.NewGameSmithyStove)
|
||||
err = this.LoadConfigure(game_smithycustomer, cfg.NewGameSmithyCustomer)
|
||||
err = this.LoadConfigure(game_smithyatlas, cfg.NewGameSmithyAtlas)
|
||||
err = this.LoadConfigure(game_smithyatlaslv, cfg.NewGameSmithyAtlasLv)
|
||||
err = this.LoadConfigure(game_smithytask, cfg.NewGameSmithyTask)
|
||||
|
||||
// this._dropMap = make(map[int32][]*cfg.GameSmithyDropData, 0)
|
||||
// configure.RegisterConfigure(game_smithyDrop, cfg.NewGameSmithyDrop, this.LoadSmithyDropData)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetSmithyConfigData(smithyType int32, level int32) (data *cfg.GameSmithyData) {
|
||||
|
||||
return this._smithyMap[int64(smithyType<<16)+int64(level)]
|
||||
}
|
||||
func (this *configureComp) GetSmithyTypeConfigData() (mapType map[int32]struct{}) {
|
||||
mapType = make(map[int32]struct{}, 0)
|
||||
if v, err := this.GetConfigure(game_smithy); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithy); ok {
|
||||
for _, v1 := range configure.GetDataList() {
|
||||
if _, ok := mapType[v1.Type]; !ok {
|
||||
mapType[v1.Type] = struct{}{}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 获取炉子配置数据
|
||||
func (this *configureComp) GetSmithyStoveConfigData(level int32) (data *cfg.GameSmithyStoveData) {
|
||||
if v, err := this.GetConfigure(game_smithystoveold); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyStove); ok {
|
||||
data = configure.Get(int32(level))
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -1,188 +0,0 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/redis"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/sys/configure"
|
||||
"go_dreamfactory/utils"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson/primitive"
|
||||
"go.mongodb.org/mongo-driver/mongo"
|
||||
"go.mongodb.org/mongo-driver/x/bsonx"
|
||||
)
|
||||
|
||||
type modelSmithy struct {
|
||||
modules.MCompModel
|
||||
module *Smithy
|
||||
}
|
||||
|
||||
func (this *modelSmithy) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
this.TableName = string(comm.TableSmithy)
|
||||
err = this.MCompModel.Init(service, module, comp, options)
|
||||
this.module = module.(*Smithy)
|
||||
// uid 创建索引
|
||||
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
|
||||
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 获取铁匠铺信息
|
||||
func (this *modelSmithy) getSmithyList(uid string) (result *pb.DBSmithy, err error) {
|
||||
result = &pb.DBSmithy{}
|
||||
if err = this.Get(uid, result); err != nil {
|
||||
if redis.RedisNil != err { // 没有数据直接创建新的数据
|
||||
|
||||
result.Id = primitive.NewObjectID().Hex()
|
||||
result.Uid = uid
|
||||
result.Skill = make(map[int32]int32, 0)
|
||||
result.StoveLv = 1 // storv 等级默认1级
|
||||
result.DeskFloor = make(map[int32]int32, 0)
|
||||
mapType := this.module.configure.GetSmithyTypeConfigData() // 找类型
|
||||
for key := range mapType {
|
||||
result.Skill[key] = 1
|
||||
result.DeskFloor[key] = 0
|
||||
}
|
||||
|
||||
if err = this.Add(uid, result); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
err = nil
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
err = nil
|
||||
return result, err
|
||||
}
|
||||
func (this *modelSmithy) modifySmithyDataByUid(uid string, data map[string]interface{}) error {
|
||||
return this.Change(uid, data)
|
||||
}
|
||||
func (this *modelSmithy) CalculationSmithy(uid string, smithy *pb.DBSmithy) {
|
||||
var (
|
||||
szTime map[int32]int32
|
||||
zeroTime int64 // 当前时间对应的0点时间戳,用来判断是否跨天了
|
||||
)
|
||||
mapData := make(map[string]interface{}, 0)
|
||||
szTime = make(map[int32]int32, 0)
|
||||
|
||||
// 记录每个食材耗时
|
||||
for k, v := range smithy.Skill {
|
||||
// 计算出需要的时间
|
||||
_skillCfg := this.module.configure.GetSmithyStoveConfigData(v)
|
||||
szTime[k] += _skillCfg.Time
|
||||
}
|
||||
|
||||
// 有订单在做
|
||||
zeroTime = utils.GetTodayZeroTime(configure.Now().Unix())
|
||||
|
||||
if (smithy.Clang != nil && smithy.Clang.ETime >= configure.Now().Unix()) || smithy.Clang == nil {
|
||||
for _, order := range smithy.Orders {
|
||||
_gourmetcfg := this.module.configure.GetSmithyConfigData(order.DeskType, smithy.Skill[order.DeskType]) // 美食家配置表
|
||||
|
||||
if order.Count > 0 {
|
||||
if smithy.Clang != nil && smithy.Clang.ETime > configure.Now().Unix() {
|
||||
break
|
||||
}
|
||||
order.Count--
|
||||
if order.Count == 0 {
|
||||
order.NeedTime = 0
|
||||
}
|
||||
order.NeedTime = order.Count * szTime[order.DeskType]
|
||||
if smithy.Clang == nil {
|
||||
smithy.Clang = &pb.Clang{}
|
||||
smithy.Clang.STime = configure.Now().Unix()
|
||||
smithy.Clang.ETime = configure.Now().Unix() + int64(szTime[order.DeskType])
|
||||
if smithy.Clang.STime < zeroTime && zeroTime <= smithy.Clang.ETime { // 跨天清空订单耗时
|
||||
smithy.OrderCostTime = 0
|
||||
for _, order := range smithy.Orders { // 重新计算订单时常
|
||||
smithy.OrderCostTime += order.Count * szTime[order.DeskType]
|
||||
}
|
||||
}
|
||||
} else {
|
||||
smithy.Clang.STime += int64(szTime[order.DeskType])
|
||||
oldTime := smithy.Clang.ETime
|
||||
smithy.Clang.ETime += int64(szTime[order.DeskType])
|
||||
// 如果此时跨天了 清除订单时常
|
||||
if oldTime < zeroTime && zeroTime <= smithy.Clang.ETime { // 跨天清空订单耗时
|
||||
smithy.OrderCostTime = 0
|
||||
for _, order := range smithy.Orders { // 重新计算订单时常
|
||||
smithy.OrderCostTime += order.Count * szTime[order.DeskType]
|
||||
}
|
||||
}
|
||||
}
|
||||
smithy.Clang.DeskType = order.DeskType
|
||||
// 设置掉落组
|
||||
smithy.Items = this.module.configure.GetMultipleDropReward(_gourmetcfg.Using, _gourmetcfg.Drop, smithy.Items) // 获取掉落奖励
|
||||
// 记录下订单时间
|
||||
smithy.Ctime = smithy.Clang.ETime
|
||||
smithy.TotalTime += szTime[order.DeskType]
|
||||
}
|
||||
}
|
||||
|
||||
if smithy.Clang != nil && smithy.Clang.ETime <= configure.Now().Unix() {
|
||||
_gourmetcfg := this.module.configure.GetSmithyConfigData(smithy.Clang.DeskType, smithy.Skill[smithy.Clang.DeskType])
|
||||
smithy.Items = this.module.configure.GetMultipleDropReward(_gourmetcfg.Using, _gourmetcfg.Drop, smithy.Items)
|
||||
smithy.Clang = nil
|
||||
}
|
||||
}
|
||||
|
||||
// 清除数量为0 的订单
|
||||
pos := 0
|
||||
for _, order := range smithy.Orders {
|
||||
if order.Count == 0 {
|
||||
pos++
|
||||
}
|
||||
}
|
||||
smithy.Orders = append(smithy.Orders[:0], smithy.Orders[pos:]...)
|
||||
// 保存信息
|
||||
mapData["items"] = smithy.Items
|
||||
mapData["orders"] = smithy.Orders
|
||||
mapData["orderCostTime"] = smithy.OrderCostTime
|
||||
mapData["clang"] = smithy.Clang // 正在做的
|
||||
mapData["ctime"] = smithy.Ctime
|
||||
mapData["totalTime"] = smithy.TotalTime
|
||||
this.module.ModifySmithyData(uid, mapData) // 同步数据
|
||||
}
|
||||
|
||||
func (this *modelSmithy) CalculationDeskSkillLv(uid string, Smithy *pb.DBSmithy) {
|
||||
mapData := make(map[string]interface{}, 0)
|
||||
|
||||
mapData["skill"] = Smithy.Skill
|
||||
mapData["deskFloor"] = Smithy.DeskFloor
|
||||
this.module.ModifySmithyData(uid, mapData)
|
||||
}
|
||||
|
||||
func (this *modelSmithy) CalculationStoveSkillLv(uid string, Smithy *pb.DBSmithy, stoveSkillLv int32) {
|
||||
mapData := make(map[string]interface{}, 0)
|
||||
|
||||
var totalTime int32
|
||||
for _, v := range Smithy.Orders {
|
||||
if v.Count > 0 {
|
||||
preScaleTime := 0
|
||||
preSkillConf := this.module.configure.GetSmithyStoveConfigData(stoveSkillLv - 1)
|
||||
if preSkillConf != nil {
|
||||
preScaleTime += int(preSkillConf.Time)
|
||||
}
|
||||
_skillCfg := this.module.configure.GetSmithyStoveConfigData(stoveSkillLv)
|
||||
if _skillCfg != nil {
|
||||
scaleTime := (_skillCfg.Time - int32(preScaleTime)) * v.Count
|
||||
v.NeedTime += scaleTime
|
||||
totalTime += scaleTime
|
||||
if v.NeedTime < 0 { // 担心配置错误 为负数情况 所以这里做下判断
|
||||
v.NeedTime = 0
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
mapData["orders"] = Smithy.Orders
|
||||
mapData["stoveLv"] = Smithy.StoveLv
|
||||
mapData["deskFloor"] = Smithy.DeskFloor
|
||||
Smithy.OrderCostTime += totalTime
|
||||
mapData["orderCostTime"] = Smithy.OrderCostTime
|
||||
this.module.ModifySmithyData(uid, mapData)
|
||||
}
|
@ -15,13 +15,12 @@ import (
|
||||
|
||||
type Smithy struct {
|
||||
modules.ModuleBase
|
||||
modelSmithy *modelSmithy
|
||||
modelTrade *modelTrade
|
||||
api *apiComp
|
||||
configure *configureComp
|
||||
modelStove *modelStove
|
||||
modelAtlas *modelAtlas
|
||||
modelTask *modelTask
|
||||
modelTrade *modelTrade
|
||||
api *apiComp
|
||||
configure *configureComp
|
||||
modelStove *modelStove
|
||||
modelAtlas *modelAtlas
|
||||
modelTask *modelTask
|
||||
}
|
||||
|
||||
func NewModule() core.IModule {
|
||||
@ -41,7 +40,6 @@ func (this *Smithy) Init(service core.IService, module core.IModule, options cor
|
||||
func (this *Smithy) OnInstallComp() {
|
||||
this.ModuleBase.OnInstallComp()
|
||||
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
|
||||
this.modelSmithy = this.RegisterComp(new(modelSmithy)).(*modelSmithy)
|
||||
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
|
||||
this.modelTrade = this.RegisterComp(new(modelTrade)).(*modelTrade)
|
||||
this.modelStove = this.RegisterComp(new(modelStove)).(*modelStove)
|
||||
@ -49,15 +47,6 @@ func (this *Smithy) OnInstallComp() {
|
||||
this.modelTask = this.RegisterComp(new(modelTask)).(*modelTask)
|
||||
}
|
||||
|
||||
// 接口信息
|
||||
func (this *Smithy) ModifySmithyData(uid string, data map[string]interface{}) (code pb.ErrorCode) {
|
||||
err := this.modelSmithy.modifySmithyDataByUid(uid, data)
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *Smithy) SendRdTask(session comm.IUserSession, Items []*pb.UserAssets) {
|
||||
var equip map[int32]int32 // key xingji value 数量
|
||||
equip = make(map[int32]int32, 0)
|
||||
|
@ -733,415 +733,109 @@ func (x *TujianTask) GetReceived() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
////////
|
||||
type Clang struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
DeskType int32 `protobuf:"varint,1,opt,name=deskType,proto3" json:"deskType"` // 台子类型
|
||||
ETime int64 `protobuf:"varint,2,opt,name=eTime,proto3" json:"eTime"`
|
||||
STime int64 `protobuf:"varint,3,opt,name=sTime,proto3" json:"sTime"` // 订单开始时间
|
||||
}
|
||||
|
||||
func (x *Clang) Reset() {
|
||||
*x = Clang{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_smithy_smithy_db_proto_msgTypes[10]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *Clang) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*Clang) ProtoMessage() {}
|
||||
|
||||
func (x *Clang) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_smithy_smithy_db_proto_msgTypes[10]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use Clang.ProtoReflect.Descriptor instead.
|
||||
func (*Clang) Descriptor() ([]byte, []int) {
|
||||
return file_smithy_smithy_db_proto_rawDescGZIP(), []int{10}
|
||||
}
|
||||
|
||||
func (x *Clang) GetDeskType() int32 {
|
||||
if x != nil {
|
||||
return x.DeskType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *Clang) GetETime() int64 {
|
||||
if x != nil {
|
||||
return x.ETime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *Clang) GetSTime() int64 {
|
||||
if x != nil {
|
||||
return x.STime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type OrderClang struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
DeskType int32 `protobuf:"varint,1,opt,name=deskType,proto3" json:"deskType"` // 台子类型
|
||||
Count int32 `protobuf:"varint,2,opt,name=count,proto3" json:"count"` // 料理数量
|
||||
NeedTime int32 `protobuf:"varint,3,opt,name=needTime,proto3" json:"needTime"` // 需要的时间
|
||||
}
|
||||
|
||||
func (x *OrderClang) Reset() {
|
||||
*x = OrderClang{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_smithy_smithy_db_proto_msgTypes[11]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *OrderClang) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*OrderClang) ProtoMessage() {}
|
||||
|
||||
func (x *OrderClang) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_smithy_smithy_db_proto_msgTypes[11]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use OrderClang.ProtoReflect.Descriptor instead.
|
||||
func (*OrderClang) Descriptor() ([]byte, []int) {
|
||||
return file_smithy_smithy_db_proto_rawDescGZIP(), []int{11}
|
||||
}
|
||||
|
||||
func (x *OrderClang) GetDeskType() int32 {
|
||||
if x != nil {
|
||||
return x.DeskType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *OrderClang) GetCount() int32 {
|
||||
if x != nil {
|
||||
return x.Count
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *OrderClang) GetNeedTime() int32 {
|
||||
if x != nil {
|
||||
return x.NeedTime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type DBSmithy struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
|
||||
Clang *Clang `protobuf:"bytes,3,opt,name=clang,proto3" json:"clang"` // 正在制作中的数据
|
||||
Orders []*OrderClang `protobuf:"bytes,4,rep,name=orders,proto3" json:"orders" bson:"orders"` //订单数据
|
||||
Items []*UserAssets `protobuf:"bytes,5,rep,name=items,proto3" json:"items" bson:"items"` //已经做好装备
|
||||
Skill map[int32]int32 `protobuf:"bytes,6,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"skill"` //锻造台等级
|
||||
StoveLv int32 `protobuf:"varint,7,opt,name=stoveLv,proto3" json:"stoveLv" bson:"stoveLv"` //炉子等级
|
||||
OrderCostTime int32 `protobuf:"varint,8,opt,name=orderCostTime,proto3" json:"orderCostTime" bson:"orderCostTime"` //订单消耗的时常
|
||||
Ctime int64 `protobuf:"varint,9,opt,name=ctime,proto3" json:"ctime"` // 订单创建时间
|
||||
DeskFloor map[int32]int32 `protobuf:"bytes,10,rep,name=deskFloor,proto3" json:"deskFloor" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //@go_tags(`bson:"deskFloor"`)台子保底
|
||||
StoveFloor int32 `protobuf:"varint,11,opt,name=stoveFloor,proto3" json:"stoveFloor" bson:"stoveFloor"` //炉子保底
|
||||
TotalTime int32 `protobuf:"varint,12,opt,name=totalTime,proto3" json:"totalTime" bson:"totalTime"`
|
||||
}
|
||||
|
||||
func (x *DBSmithy) Reset() {
|
||||
*x = DBSmithy{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_smithy_smithy_db_proto_msgTypes[12]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBSmithy) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBSmithy) ProtoMessage() {}
|
||||
|
||||
func (x *DBSmithy) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_smithy_smithy_db_proto_msgTypes[12]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBSmithy.ProtoReflect.Descriptor instead.
|
||||
func (*DBSmithy) Descriptor() ([]byte, []int) {
|
||||
return file_smithy_smithy_db_proto_rawDescGZIP(), []int{12}
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetId() string {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetClang() *Clang {
|
||||
if x != nil {
|
||||
return x.Clang
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetOrders() []*OrderClang {
|
||||
if x != nil {
|
||||
return x.Orders
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetItems() []*UserAssets {
|
||||
if x != nil {
|
||||
return x.Items
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetSkill() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.Skill
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetStoveLv() int32 {
|
||||
if x != nil {
|
||||
return x.StoveLv
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetOrderCostTime() int32 {
|
||||
if x != nil {
|
||||
return x.OrderCostTime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetCtime() int64 {
|
||||
if x != nil {
|
||||
return x.Ctime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetDeskFloor() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.DeskFloor
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetStoveFloor() int32 {
|
||||
if x != nil {
|
||||
return x.StoveFloor
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBSmithy) GetTotalTime() int32 {
|
||||
if x != nil {
|
||||
return x.TotalTime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_smithy_smithy_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_smithy_smithy_db_proto_rawDesc = []byte{
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -1156,7 +850,7 @@ func file_smithy_smithy_db_proto_rawDescGZIP() []byte {
|
||||
return file_smithy_smithy_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_smithy_smithy_db_proto_msgTypes = make([]protoimpl.MessageInfo, 20)
|
||||
var file_smithy_smithy_db_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
|
||||
var file_smithy_smithy_db_proto_goTypes = []interface{}{
|
||||
(*Mastery)(nil), // 0: Mastery
|
||||
(*DBStove)(nil), // 1: DBStove
|
||||
@ -1168,41 +862,30 @@ var file_smithy_smithy_db_proto_goTypes = []interface{}{
|
||||
(*ForgeData)(nil), // 7: ForgeData
|
||||
(*DBTujianTask)(nil), // 8: DBTujianTask
|
||||
(*TujianTask)(nil), // 9: TujianTask
|
||||
(*Clang)(nil), // 10: Clang
|
||||
(*OrderClang)(nil), // 11: OrderClang
|
||||
(*DBSmithy)(nil), // 12: DBSmithy
|
||||
nil, // 13: DBStove.DataEntry
|
||||
nil, // 14: DBStove.SkillEntry
|
||||
nil, // 15: DBStove.ForgeEntry
|
||||
nil, // 16: DBAtlas.AtlasEntry
|
||||
nil, // 17: DBAtlas.CollectEntry
|
||||
nil, // 18: DBSmithy.SkillEntry
|
||||
nil, // 19: DBSmithy.DeskFloorEntry
|
||||
(*UserAssets)(nil), // 20: UserAssets
|
||||
nil, // 10: DBStove.DataEntry
|
||||
nil, // 11: DBStove.SkillEntry
|
||||
nil, // 12: DBStove.ForgeEntry
|
||||
nil, // 13: DBAtlas.AtlasEntry
|
||||
nil, // 14: DBAtlas.CollectEntry
|
||||
}
|
||||
var file_smithy_smithy_db_proto_depIdxs = []int32{
|
||||
13, // 0: DBStove.data:type_name -> DBStove.DataEntry
|
||||
14, // 1: DBStove.skill:type_name -> DBStove.SkillEntry
|
||||
15, // 2: DBStove.forge:type_name -> DBStove.ForgeEntry
|
||||
10, // 0: DBStove.data:type_name -> DBStove.DataEntry
|
||||
11, // 1: DBStove.skill:type_name -> DBStove.SkillEntry
|
||||
12, // 2: DBStove.forge:type_name -> DBStove.ForgeEntry
|
||||
2, // 3: DBCustomer.customers:type_name -> CustomerInfo
|
||||
16, // 4: DBAtlas.atlas:type_name -> DBAtlas.AtlasEntry
|
||||
17, // 5: DBAtlas.collect:type_name -> DBAtlas.CollectEntry
|
||||
13, // 4: DBAtlas.atlas:type_name -> DBAtlas.AtlasEntry
|
||||
14, // 5: DBAtlas.collect:type_name -> DBAtlas.CollectEntry
|
||||
7, // 6: ForgeList.data1:type_name -> ForgeData
|
||||
7, // 7: ForgeList.data2:type_name -> ForgeData
|
||||
9, // 8: DBTujianTask.tasks:type_name -> TujianTask
|
||||
10, // 9: DBSmithy.clang:type_name -> Clang
|
||||
11, // 10: DBSmithy.orders:type_name -> OrderClang
|
||||
20, // 11: DBSmithy.items:type_name -> UserAssets
|
||||
18, // 12: DBSmithy.skill:type_name -> DBSmithy.SkillEntry
|
||||
19, // 13: DBSmithy.deskFloor:type_name -> DBSmithy.DeskFloorEntry
|
||||
0, // 14: DBStove.DataEntry.value:type_name -> Mastery
|
||||
6, // 15: DBAtlas.AtlasEntry.value:type_name -> ForgeList
|
||||
5, // 16: DBAtlas.CollectEntry.value:type_name -> CollectData
|
||||
17, // [17:17] is the sub-list for method output_type
|
||||
17, // [17:17] is the sub-list for method input_type
|
||||
17, // [17:17] is the sub-list for extension type_name
|
||||
17, // [17:17] is the sub-list for extension extendee
|
||||
0, // [0:17] is the sub-list for field type_name
|
||||
0, // 9: DBStove.DataEntry.value:type_name -> Mastery
|
||||
6, // 10: DBAtlas.AtlasEntry.value:type_name -> ForgeList
|
||||
5, // 11: DBAtlas.CollectEntry.value:type_name -> CollectData
|
||||
12, // [12:12] is the sub-list for method output_type
|
||||
12, // [12:12] is the sub-list for method input_type
|
||||
12, // [12:12] is the sub-list for extension type_name
|
||||
12, // [12:12] is the sub-list for extension extendee
|
||||
0, // [0:12] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_smithy_smithy_db_proto_init() }
|
||||
@ -1210,7 +893,6 @@ func file_smithy_smithy_db_proto_init() {
|
||||
if File_smithy_smithy_db_proto != nil {
|
||||
return
|
||||
}
|
||||
file_comm_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_smithy_smithy_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*Mastery); i {
|
||||
@ -1332,42 +1014,6 @@ func file_smithy_smithy_db_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_smithy_smithy_db_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*Clang); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_smithy_smithy_db_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*OrderClang); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_smithy_smithy_db_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBSmithy); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -1375,7 +1021,7 @@ func file_smithy_smithy_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_smithy_smithy_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 20,
|
||||
NumMessages: 15,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -25,9 +25,9 @@ type DBWorldtask struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid" bson:"uid"` //玩家ID
|
||||
LastTaskIds map[int32]*Worldtask `protobuf:"bytes,2,rep,name=lastTaskIds,proto3" json:"lastTaskIds" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3" bson:"lastTaskId"` //上一次完成的任务 key:groupId val:任务ID
|
||||
TaskList []*Worldtask `protobuf:"bytes,3,rep,name=taskList,proto3" json:"taskList" bson:"taskList"` // 任务列表
|
||||
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid" bson:"uid"` //玩家ID
|
||||
LastTaskIds map[int32]*Worldtask `protobuf:"bytes,2,rep,name=lastTaskIds,proto3" json:"lastTaskIds" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3" bson:"lastTaskIds"` //上一次完成的任务 key:groupId val:任务ID
|
||||
TaskList []*Worldtask `protobuf:"bytes,3,rep,name=taskList,proto3" json:"taskList" bson:"taskList"` // 任务列表
|
||||
}
|
||||
|
||||
func (x *DBWorldtask) Reset() {
|
||||
|
@ -1,34 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameSmithy struct {
|
||||
_dataList []*GameSmithyData
|
||||
}
|
||||
|
||||
func NewGameSmithy(_buf []map[string]interface{}) (*GameSmithy, error) {
|
||||
_dataList := make([]*GameSmithyData, 0, len(_buf))
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameSmithyData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
}
|
||||
}
|
||||
return &GameSmithy{_dataList:_dataList}, nil
|
||||
}
|
||||
|
||||
func (table *GameSmithy) GetDataList() []*GameSmithyData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameSmithy) Get(index int) *GameSmithyData {
|
||||
return table._dataList[index]
|
||||
}
|
||||
|
@ -1,106 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameSmithyData struct {
|
||||
Id int32
|
||||
Type int32
|
||||
Star int32
|
||||
Starshow string
|
||||
Before int32
|
||||
Starupneed []*Gameatn
|
||||
Probability int32
|
||||
Floors int32
|
||||
Dropshow []*Gameatn
|
||||
Using int32
|
||||
Drop int32
|
||||
Orderneed []*Gameatn
|
||||
Desk string
|
||||
Shelves string
|
||||
Name string
|
||||
Ico string
|
||||
Color int32
|
||||
}
|
||||
|
||||
const TypeId_GameSmithyData = 2042540316
|
||||
|
||||
func (*GameSmithyData) GetTypeId() int32 {
|
||||
return 2042540316
|
||||
}
|
||||
|
||||
func (_v *GameSmithyData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["starshow"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Starshow error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Starshow, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["before"].(float64); !_ok_ { err = errors.New("before error"); return }; _v.Before = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["starupneed"].([]interface{}); !_ok_ { err = errors.New("starupneed error"); return }
|
||||
|
||||
_v.Starupneed = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Starupneed = append(_v.Starupneed, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["floors"].(float64); !_ok_ { err = errors.New("floors error"); return }; _v.Floors = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["dropshow"].([]interface{}); !_ok_ { err = errors.New("dropshow error"); return }
|
||||
|
||||
_v.Dropshow = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Dropshow = append(_v.Dropshow, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["using"].(float64); !_ok_ { err = errors.New("using error"); return }; _v.Using = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["drop"].(float64); !_ok_ { err = errors.New("drop error"); return }; _v.Drop = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["orderneed"].([]interface{}); !_ok_ { err = errors.New("orderneed error"); return }
|
||||
|
||||
_v.Orderneed = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Orderneed = append(_v.Orderneed, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.Desk, _ok_ = _buf["desk"].(string); !_ok_ { err = errors.New("desk error"); return } }
|
||||
{ var _ok_ bool; if _v.Shelves, _ok_ = _buf["shelves"].(string); !_ok_ { err = errors.New("shelves error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Ico, _ok_ = _buf["ico"].(string); !_ok_ { err = errors.New("ico error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameSmithyData(_buf map[string]interface{}) (*GameSmithyData, error) {
|
||||
v := &GameSmithyData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameSmithyStove struct {
|
||||
_dataMap map[int32]*GameSmithyStoveData
|
||||
_dataList []*GameSmithyStoveData
|
||||
}
|
||||
|
||||
func NewGameSmithyStove(_buf []map[string]interface{}) (*GameSmithyStove, error) {
|
||||
_dataList := make([]*GameSmithyStoveData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameSmithyStoveData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameSmithyStoveData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameSmithyStove{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameSmithyStove) GetDataMap() map[int32]*GameSmithyStoveData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameSmithyStove) GetDataList() []*GameSmithyStoveData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameSmithyStove) Get(key int32) *GameSmithyStoveData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,66 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameSmithyStoveData struct {
|
||||
Id int32
|
||||
Star int32
|
||||
Starshow string
|
||||
Before int32
|
||||
Starupneed []*Gameatn
|
||||
Probability int32
|
||||
Floors int32
|
||||
Time int32
|
||||
Desk string
|
||||
Color int32
|
||||
}
|
||||
|
||||
const TypeId_GameSmithyStoveData = -1387348875
|
||||
|
||||
func (*GameSmithyStoveData) GetTypeId() int32 {
|
||||
return -1387348875
|
||||
}
|
||||
|
||||
func (_v *GameSmithyStoveData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["starshow"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Starshow error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Starshow, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["before"].(float64); !_ok_ { err = errors.New("before error"); return }; _v.Before = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["starupneed"].([]interface{}); !_ok_ { err = errors.New("starupneed error"); return }
|
||||
|
||||
_v.Starupneed = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Starupneed = append(_v.Starupneed, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["floors"].(float64); !_ok_ { err = errors.New("floors error"); return }; _v.Floors = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time"].(float64); !_ok_ { err = errors.New("time error"); return }; _v.Time = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Desk, _ok_ = _buf["desk"].(string); !_ok_ { err = errors.New("desk error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameSmithyStoveData(_buf map[string]interface{}) (*GameSmithyStoveData, error) {
|
||||
v := &GameSmithyStoveData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameSmithyText struct {
|
||||
_dataMap map[int32]*GameSmithyTextData
|
||||
_dataList []*GameSmithyTextData
|
||||
}
|
||||
|
||||
func NewGameSmithyText(_buf []map[string]interface{}) (*GameSmithyText, error) {
|
||||
_dataList := make([]*GameSmithyTextData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameSmithyTextData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameSmithyTextData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameSmithyText{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameSmithyText) GetDataMap() map[int32]*GameSmithyTextData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameSmithyText) GetDataList() []*GameSmithyTextData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameSmithyText) Get(key int32) *GameSmithyTextData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,39 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameSmithyTextData struct {
|
||||
Id int32
|
||||
Type int32
|
||||
Txt string
|
||||
}
|
||||
|
||||
const TypeId_GameSmithyTextData = -2076966167
|
||||
|
||||
func (*GameSmithyTextData) GetTypeId() int32 {
|
||||
return -2076966167
|
||||
}
|
||||
|
||||
func (_v *GameSmithyTextData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameSmithyTextData(_buf map[string]interface{}) (*GameSmithyTextData, error) {
|
||||
v := &GameSmithyTextData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -69,9 +69,6 @@ type Tables struct {
|
||||
KungfuMasterworker *GameKungfuMasterworker
|
||||
Gourmet *GameGourmet
|
||||
Drop *GameDrop
|
||||
Smithy *GameSmithy
|
||||
SmithyStove *GameSmithyStove
|
||||
SmithyText *GameSmithyText
|
||||
VikingBoss *GameVikingBoss
|
||||
VikingChallenge *GameVikingChallenge
|
||||
VikingLineup *GameVikingLineup
|
||||
@ -539,24 +536,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.Drop, err = NewGameDrop(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_smithy") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.Smithy, err = NewGameSmithy(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_smithystove") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.SmithyStove, err = NewGameSmithyStove(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_smithytext") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.SmithyText, err = NewGameSmithyText(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_vikingboss") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user