Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
829900682c
@ -349,11 +349,11 @@
|
|||||||
"key": "itemname_10009",
|
"key": "itemname_10009",
|
||||||
"text": "被封印的魔法书"
|
"text": "被封印的魔法书"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 1,
|
"color": 1,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 9,
|
"index": 9,
|
||||||
"special_type": 0,
|
"special_type": 5,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -392,11 +392,11 @@
|
|||||||
"key": "itemname_10010",
|
"key": "itemname_10010",
|
||||||
"text": "古代硬币"
|
"text": "古代硬币"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 1,
|
"color": 1,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 10,
|
"index": 10,
|
||||||
"special_type": 0,
|
"special_type": 5,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -435,11 +435,11 @@
|
|||||||
"key": "itemname_10011",
|
"key": "itemname_10011",
|
||||||
"text": "坏掉的钟表"
|
"text": "坏掉的钟表"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 2,
|
"color": 2,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 11,
|
"index": 11,
|
||||||
"special_type": 0,
|
"special_type": 10,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -478,11 +478,11 @@
|
|||||||
"key": "itemname_10012",
|
"key": "itemname_10012",
|
||||||
"text": "木材"
|
"text": "木材"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 2,
|
"color": 2,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 12,
|
"index": 12,
|
||||||
"special_type": 0,
|
"special_type": 10,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -521,11 +521,11 @@
|
|||||||
"key": "itemname_10013",
|
"key": "itemname_10013",
|
||||||
"text": "四叶草"
|
"text": "四叶草"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 3,
|
"color": 3,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 13,
|
"index": 13,
|
||||||
"special_type": 0,
|
"special_type": 20,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -564,11 +564,11 @@
|
|||||||
"key": "itemname_10014",
|
"key": "itemname_10014",
|
||||||
"text": "冒险家勋章"
|
"text": "冒险家勋章"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 4,
|
"color": 4,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 14,
|
"index": 14,
|
||||||
"special_type": 0,
|
"special_type": 50,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -607,11 +607,11 @@
|
|||||||
"key": "itemname_10015",
|
"key": "itemname_10015",
|
||||||
"text": "猫猫护身符"
|
"text": "猫猫护身符"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 5,
|
"color": 5,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 15,
|
"index": 15,
|
||||||
"special_type": 0,
|
"special_type": 100,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -650,11 +650,11 @@
|
|||||||
"key": "itemname_10016",
|
"key": "itemname_10016",
|
||||||
"text": "人造钻石"
|
"text": "人造钻石"
|
||||||
},
|
},
|
||||||
"usetype": 3,
|
"usetype": 9,
|
||||||
"color": 6,
|
"color": 6,
|
||||||
"bagtype": 1,
|
"bagtype": 1,
|
||||||
"index": 16,
|
"index": 16,
|
||||||
"special_type": 0,
|
"special_type": 200,
|
||||||
"time": 0,
|
"time": 0,
|
||||||
"effects": "",
|
"effects": "",
|
||||||
"box_id": 0,
|
"box_id": 0,
|
||||||
@ -977,7 +977,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1026,7 +1026,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1075,7 +1075,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1124,7 +1124,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1173,7 +1173,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1222,7 +1222,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1271,7 +1271,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1320,7 +1320,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1369,7 +1369,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1412,7 +1412,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1455,7 +1455,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
@ -1498,7 +1498,7 @@
|
|||||||
109
|
109
|
||||||
],
|
],
|
||||||
"use_skip": 109,
|
"use_skip": 109,
|
||||||
"upper_limit": 999,
|
"upper_limit": -1,
|
||||||
"uselv": 0,
|
"uselv": 0,
|
||||||
"isani": 0,
|
"isani": 0,
|
||||||
"star": 0,
|
"star": 0,
|
||||||
|
@ -50,13 +50,14 @@ func (this *TaskActiveListView) CreateView(t *model.TestCase) fyne.CanvasObject
|
|||||||
|
|
||||||
//receive button
|
//receive button
|
||||||
receiveBtn := widget.NewButtonWithIcon("领取", theme.ConfirmIcon(), func() {
|
receiveBtn := widget.NewButtonWithIcon("领取", theme.ConfirmIcon(), func() {
|
||||||
if len(this.itemList.SelItemIds) != 1 {
|
selItemId := this.itemList.SelItemId
|
||||||
|
if selItemId == "" {
|
||||||
dialog.ShowError(errors.New("请选择一项"), this.w)
|
dialog.ShowError(errors.New("请选择一项"), this.w)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
if err := service.GetPttService().SendToClient(
|
if err := service.GetPttService().SendToClient(
|
||||||
t.MainType, "activereceive",
|
t.MainType, "activereceive",
|
||||||
&pb.TaskActiveReceiveReq{Id: this.itemList.SelItemIds[0], TaskTag: cast.ToInt32(tagSelect.Selected)}); err != nil {
|
&pb.TaskActiveReceiveReq{Id: selItemId, TaskTag: cast.ToInt32(tagSelect.Selected)}); err != nil {
|
||||||
logrus.Error(err)
|
logrus.Error(err)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@ -94,7 +95,7 @@ func (this *TaskActiveListView) dataListener() {
|
|||||||
for _, v := range rsp.List {
|
for _, v := range rsp.List {
|
||||||
item := common.Item{
|
item := common.Item{
|
||||||
Id: cast.ToString(v.Id),
|
Id: cast.ToString(v.Id),
|
||||||
Text: fmt.Sprintf("%s R:%d", cast.ToString(v.RId), v.Received),
|
Text: fmt.Sprintf("任务ID:%s 领取状态:%d", cast.ToString(v.RId), v.Received),
|
||||||
}
|
}
|
||||||
this.itemList.AddItem(item)
|
this.itemList.AddItem(item)
|
||||||
}
|
}
|
||||||
|
210
comm/const.go
210
comm/const.go
@ -359,77 +359,145 @@ const (
|
|||||||
|
|
||||||
// 随机任务类型
|
// 随机任务类型
|
||||||
const (
|
const (
|
||||||
Rtype1 TaskType = 1 //英雄指定
|
Rtype1 TaskType = 1 //英雄指定
|
||||||
Rtype2 TaskType = 2 //主线之内触发了剧情Id
|
Rtype2 TaskType = 2 //主线之内触发了剧情Id
|
||||||
Rtype3 TaskType = 3 //每日任务
|
Rtype3 TaskType = 3 //每日任务
|
||||||
Rtype4 TaskType = 4 //指定英雄的等级限制
|
Rtype4 TaskType = 4 //指定英雄的等级限制
|
||||||
Rtype5 TaskType = 5 //指定英雄的装备数量
|
Rtype5 TaskType = 5 //指定英雄的装备数量
|
||||||
Rtype6 TaskType = 6 //指定英雄的星级
|
Rtype6 TaskType = 6 //指定英雄的星级
|
||||||
Rtype7 TaskType = 7 //日常登录一次
|
Rtype7 TaskType = 7 //日常登录一次
|
||||||
Rtype8 TaskType = 8 //累计登陆xx天
|
Rtype8 TaskType = 8 //累计登陆xx天
|
||||||
Rtype9 TaskType = 9 //连续登陆xx天
|
Rtype9 TaskType = 9 //连续登陆xx天
|
||||||
Rtype10 TaskType = 10 //拥有xx个好友
|
Rtype10 TaskType = 10 //拥有xx个好友
|
||||||
Rtype11 TaskType = 11 //赠送X次友情点
|
Rtype11 TaskType = 11 //赠送X次友情点
|
||||||
Rtype12 TaskType = 12 //使用好友助战英雄xx次
|
Rtype12 TaskType = 12 //使用好友助战英雄xx次
|
||||||
Rtype13 TaskType = 13 //更换X次助战英雄
|
Rtype13 TaskType = 13 //更换X次助战英雄
|
||||||
Rtype14 TaskType = 14 //累计xx次普通招募
|
Rtype14 TaskType = 14 //累计xx次普通招募
|
||||||
Rtype15 TaskType = 15 //累计xx次阵营招募
|
Rtype15 TaskType = 15 //累计xx次阵营招募
|
||||||
Rtype16 TaskType = 16 //招募获得xx品质英雄xx个
|
Rtype16 TaskType = 16 //招募获得xx品质英雄xx个
|
||||||
Rtype17 TaskType = 17 //普通招募十连,获得xx个以上xx星英雄
|
Rtype17 TaskType = 17 //普通招募十连,获得xx个以上xx星英雄
|
||||||
Rtype18 TaskType = 18 //xx次普通招募
|
Rtype18 TaskType = 18 //xx次普通招募
|
||||||
Rtype19 TaskType = 19 //xx次阵营招募
|
Rtype19 TaskType = 19 //xx次阵营招募
|
||||||
Rtype20 TaskType = 20 //用户等级达到xx级
|
Rtype20 TaskType = 20 //用户等级达到xx级
|
||||||
Rtype21 TaskType = 21 //英雄合成xx次
|
Rtype21 TaskType = 21 //英雄合成xx次
|
||||||
Rtype22 TaskType = 22 //合成xx英雄
|
Rtype22 TaskType = 22 //合成xx英雄
|
||||||
Rtype23 TaskType = 23 //拥有xx个xx星级的xx等级英雄
|
Rtype23 TaskType = 23 //拥有xx个xx星级的xx等级英雄
|
||||||
Rtype24 TaskType = 24 //为任意英雄提升xx次等级
|
Rtype24 TaskType = 24 //为任意英雄提升xx次等级
|
||||||
Rtype25 TaskType = 25 //xx名xx英雄升至xx星
|
Rtype25 TaskType = 25 //xx名xx英雄升至xx星
|
||||||
Rtype26 TaskType = 26 //xx名英雄从三星升四星
|
Rtype26 TaskType = 26 //xx名英雄从三星升四星
|
||||||
Rtype27 TaskType = 27 //xx名英雄从四星升五星
|
Rtype27 TaskType = 27 //xx名英雄从四星升五星
|
||||||
Rtype28 TaskType = 28 //xx名英雄从五星升六星
|
Rtype28 TaskType = 28 //xx名英雄从五星升六星
|
||||||
Rtype29 TaskType = 29 //拥有xx个xx级及以上的【xx】英雄
|
Rtype29 TaskType = 29 //拥有xx个xx级及以上的【xx】英雄
|
||||||
Rtype30 TaskType = 30 //获得xx个品质为xx的英雄
|
Rtype30 TaskType = 30 //获得xx个品质为xx的英雄
|
||||||
Rtype31 TaskType = 31 //获得xx个品质为xx以上的英雄
|
Rtype31 TaskType = 31 //获得xx个品质为xx以上的英雄
|
||||||
Rtype32 TaskType = 32 //xx个品质为xx的英雄升到xx级
|
Rtype32 TaskType = 32 //xx个品质为xx的英雄升到xx级
|
||||||
Rtype33 TaskType = 33 //xx个品质为xx以及以上英雄升到xx级
|
Rtype33 TaskType = 33 //xx个品质为xx以及以上英雄升到xx级
|
||||||
Rtype34 TaskType = 34 //xx个英雄觉醒达到xx阶段
|
Rtype34 TaskType = 34 //xx个英雄觉醒达到xx阶段
|
||||||
Rtype35 TaskType = 35 //xx英雄觉醒达到xx阶段
|
Rtype35 TaskType = 35 //xx英雄觉醒达到xx阶段
|
||||||
Rtype36 TaskType = 36 //xx位xx品质xx职业英雄(xx阵营)觉醒达到xx阶段
|
Rtype36 TaskType = 36 //xx位xx品质xx职业英雄(xx阵营)觉醒达到xx阶段
|
||||||
Rtype37 TaskType = 37 //xx名xx品质英雄满共鸣、等级、觉醒
|
Rtype37 TaskType = 37 //xx名xx品质英雄满共鸣、等级、觉醒
|
||||||
Rtype38 TaskType = 38 //xx英雄满级、共鸣、觉醒至最高状态
|
Rtype38 TaskType = 38 //xx英雄满级、共鸣、觉醒至最高状态
|
||||||
Rtype39 TaskType = 39 //累计英雄共鸣xx次
|
Rtype39 TaskType = 39 //累计英雄共鸣xx次
|
||||||
Rtype40 TaskType = 40 //xx个英雄共鸣满xx次
|
Rtype40 TaskType = 40 //xx个英雄共鸣满xx次
|
||||||
Rtype41 TaskType = 41 //xx名英雄穿戴xx件xx星级的装备
|
Rtype41 TaskType = 41 //xx名英雄穿戴xx件xx星级的装备
|
||||||
Rtype42 TaskType = 42 //xx名英雄穿戴xx件xx等级的装备
|
Rtype42 TaskType = 42 //xx名英雄穿戴xx件xx等级的装备
|
||||||
Rtype43 TaskType = 43 //将xx件装备强化至xx级
|
Rtype43 TaskType = 43 //将xx件装备强化至xx级
|
||||||
Rtype44 TaskType = 44 //任意装备强化到xx级
|
Rtype44 TaskType = 44 //任意装备强化到xx级
|
||||||
Rtype45 TaskType = 45 //将xx件xx星【xx】套装装备强化至xx级
|
Rtype45 TaskType = 45 //将xx件xx星【xx】套装装备强化至xx级
|
||||||
Rtype46 TaskType = 46 //为xx名英雄穿戴完整xx星【xx】套装装备
|
Rtype46 TaskType = 46 //为xx名英雄穿戴完整xx星【xx】套装装备
|
||||||
Rtype47 TaskType = 47 //累计强化装备成功xx次
|
Rtype47 TaskType = 47 //累计强化装备成功xx次
|
||||||
Rtype48 TaskType = 48 //xx次xx星的二件套装备强化至xx并穿戴
|
Rtype48 TaskType = 48 //xx次xx星的二件套装备强化至xx并穿戴
|
||||||
Rtype49 TaskType = 49 //xx次xx星的四件套装备强化至xx并穿戴
|
Rtype49 TaskType = 49 //xx次xx星的四件套装备强化至xx并穿戴
|
||||||
Rtype50 TaskType = 50 //获得xx星以上装备xx件
|
Rtype50 TaskType = 50 //获得xx星以上装备xx件
|
||||||
Rtype51 TaskType = 51 //在铁匠铺中获得xx件xx星装备
|
Rtype51 TaskType = 51 //在铁匠铺中获得xx件xx星装备
|
||||||
Rtype52 TaskType = 52 //xx英雄提升xx次技能等级
|
Rtype52 TaskType = 52 //xx英雄提升xx次技能等级
|
||||||
Rtype53 TaskType = 53 //技能升级累计xx次
|
Rtype53 TaskType = 53 //技能升级累计xx次
|
||||||
Rtype54 TaskType = 54 //x名卡牌角色技能全满级
|
Rtype54 TaskType = 54 //x名卡牌角色技能全满级
|
||||||
Rtype55 TaskType = 55 //xx品质英雄提升xx次技能等级
|
Rtype55 TaskType = 55 //xx品质英雄提升xx次技能等级
|
||||||
Rtype56 TaskType = 56 //拥有xx名技能升级xx次的xx职业英雄
|
Rtype56 TaskType = 56 //拥有xx名技能升级xx次的xx职业英雄
|
||||||
Rtype57 TaskType = 57 //xx名英雄技能满级
|
Rtype57 TaskType = 57 //xx名英雄技能满级
|
||||||
Rtype58 TaskType = 58 //通关任意普通爬塔层数
|
Rtype58 TaskType = 58 //通关任意普通爬塔层数
|
||||||
Rtype59 TaskType = 59 //通关普通爬塔xx层
|
Rtype59 TaskType = 59 //通关普通爬塔xx层
|
||||||
Rtype60 TaskType = 60 //任意主线副本通关1次
|
Rtype60 TaskType = 60 //任意主线副本通关1次
|
||||||
Rtype61 TaskType = 61 //通关主线关卡xx
|
Rtype61 TaskType = 61 //通关主线关卡xx
|
||||||
Rtype62 TaskType = 62 //世界聊天发言xx次
|
Rtype62 TaskType = 62 //世界聊天发言xx次
|
||||||
Rtype63 TaskType = 63 //日常任务活跃度达到xx
|
Rtype63 TaskType = 63 //日常任务活跃度达到xx
|
||||||
Rtype64 TaskType = 64 //任意商品购买xx次
|
Rtype64 TaskType = 64 //任意商品购买xx次
|
||||||
Rtype65 TaskType = 65 //在商店购买xx商品xx件
|
Rtype65 TaskType = 65 //在商店购买xx商品xx件
|
||||||
Rtype66 TaskType = 66 //xx商店购买任意商品xx次
|
Rtype66 TaskType = 66 //xx商店购买任意商品xx次
|
||||||
Rtype67 TaskType = 67 //商店购物消耗xx货币xx个
|
Rtype67 TaskType = 67 //商店购物消耗xx货币xx个
|
||||||
Rtype68 TaskType = 68 //任意渠道消耗xx金币
|
Rtype68 TaskType = 68 //任意渠道消耗xx金币
|
||||||
Rtype69 TaskType = 69 //与其他玩家切磋xx次
|
Rtype69 TaskType = 69 //与其他玩家切磋xx次
|
||||||
Rtype70 TaskType = 70 //通关世界任务XX关卡
|
Rtype70 TaskType = 70 //通关世界任务XX关卡
|
||||||
Rtype71 TaskType = 71 //完成一次捏人
|
Rtype72 TaskType = 72 //完成一次捏人
|
||||||
|
Rtype73 TaskType = 73 //通关难度A维京远征指定BOSSN次(从接到任务开始,只有通关A难度进度才+1)
|
||||||
|
Rtype74 TaskType = 74 //通关难度A维京远征指定BOSS(检查最高难度记录是否超过了此难度,超过则完成)
|
||||||
|
Rtype75 TaskType = 75 //自动战斗通关难度A的维京远征指定BOSS(从接到任务开始,若全程无手动操作(不包含变速)且挑战难度大于等于A则判断任务完成)
|
||||||
|
Rtype76 TaskType = 76 //通关维京远征指定BOSSN次(从创号开始记录,通关任意难度进度都+1)
|
||||||
|
Rtype77 TaskType = 77 //通关难度A及以上维京远征指定BOSSN次(从接到任务开始,若通关难度大于等于设定难度,则进度+1)
|
||||||
|
Rtype78 TaskType = 78 //通关难度A维京远征指定BOSS时间达到XX秒以内(检查最高记录是否超过了此难度,超过则完成)
|
||||||
|
Rtype79 TaskType = 79 //使用好友助战英雄通关A难度的指定维京远征BOSS(从接到任务开始,通关阵营中包含好友助战英雄,难度大于等于A的指定维京远征BOSS时任务完成。)
|
||||||
|
Rtype80 TaskType = 80 //通关难度A指定狩猎BOOS难度N次(从接到任务开始,只有通关A难度进度才+1)
|
||||||
|
Rtype81 TaskType = 81 //通关A难度狩猎BOOS(检查最高难度记录是否达到了此难度,达到则完成)
|
||||||
|
Rtype82 TaskType = 82 //通关狩猎指定BOOSN次(历史)(从创号开始记录登陆天数,通关任意难度进度都+1)
|
||||||
|
Rtype83 TaskType = 83 //通关难度A及以上指定狩猎BOOSN次(从接到任务开始,若通关难度大于等于设定难度,则进度+1)
|
||||||
|
Rtype84 TaskType = 84 //普通塔达到XX层(检查最高难度记录是否达到了此难度,达到则完成)
|
||||||
|
Rtype85 TaskType = 85 //赛季塔达到XX层(检查最高难度记录是否达到了此难度,达到则完成)
|
||||||
|
Rtype86 TaskType = 86 //本赛季的赛季塔达到XX层(检查本赛季最高难度记录是否达到了此难度,达到则完成)
|
||||||
|
Rtype87 TaskType = 87 //发现月之秘境N次(从接到任务开始,发现一次则进度+1)
|
||||||
|
Rtype88 TaskType = 88 //完成月之秘境N次(从接到任务开始,打完一个月之秘境则进度+1(耗尽BOSS挑战次数))
|
||||||
|
Rtype89 TaskType = 89 //任意招募N次(从接到任务开始,普通招募和阵营招募都算,单抽1次,10连抽算10次)
|
||||||
|
Rtype90 TaskType = 90 //进行N次普通招募10连抽(从接到任务开始,单抽点10次不算,10连抽才进度+1)
|
||||||
|
Rtype91 TaskType = 91 //进行N次阵营招募10连抽(从接到任务开始,单抽点10次不算,10连抽才进度+1)
|
||||||
|
Rtype92 TaskType = 92 //强化装备N次(从接到任务开始,强化任意装备,失败和成功进度都+1)
|
||||||
|
Rtype93 TaskType = 93 //拥有一套强化到N级的A套装(记录A套装中每个部位的最高强化等级,并将这些强化等级中最低的数值计入进度,如果达到了任务所需的强化等级则完成任务。)
|
||||||
|
Rtype94 TaskType = 94 //装备附魔N次(历史)(从创号开始记录,附魔成功进度+1)
|
||||||
|
Rtype95 TaskType = 95 //装备洗练N次(历史)(从创号开始记录,洗练成功进度+1)
|
||||||
|
Rtype96 TaskType = 96 //强化失败N次(从接到任务开始,强化失败进度+1)
|
||||||
|
Rtype97 TaskType = 97 //获得X星X套装的装备N件(时段)(从接到任务开始,每获得1件X星X套装的装备则进度+1)
|
||||||
|
Rtype98 TaskType = 98 //穿戴N套强化A级的装备(打开任务时,检查英雄身上的装备的最低等级,当最低等级超过A则任务进度+1。)
|
||||||
|
Rtype99 TaskType = 99 //获得N个初始属性大于等于A条的B星装备(从接到任务开始,每次获得强化为0级的A星装备时判断属性条目,大于或等于B进度+1)
|
||||||
|
Rtype100 TaskType = 100 //职业武器强化成功N次(历史)(从创号开始记录,强化成功进度+1)
|
||||||
|
Rtype101 TaskType = 101 //获得X星职业武器N件(历史)(从创号开始记录,每获得1件X星职业武器则进度+1)
|
||||||
|
Rtype102 TaskType = 102 //阵营饰品强化成功N次(历史)(从创号开始记录,强化成功进度+1)
|
||||||
|
Rtype103 TaskType = 103 //获得X星阵营饰品N件(历史)(从创号开始记录,每获得1件X星阵营饰品则进度+1)
|
||||||
|
Rtype104 TaskType = 104 //消费N个钻石(历史)(从创号开始记录,每次消耗钻石增加消耗额的进度)
|
||||||
|
Rtype105 TaskType = 105 //商店刷新N次(从接到任务开始,每次刷新商店进度+1)
|
||||||
|
Rtype106 TaskType = 106 //跨服聊天发言N次(从接到任务开始,每次跨服发言成功进度+1)
|
||||||
|
Rtype107 TaskType = 107 //赠送N个人好感度(从接到任务开始,每赠送1个好友好感度则进度+1)
|
||||||
|
Rtype108 TaskType = 108 //助战英雄被使用X次(从接到任务开始,每被使用1次则进度+1)
|
||||||
|
Rtype109 TaskType = 109 //加入公会(打开任务时,检查是否加入了公会,加入则完成)
|
||||||
|
Rtype110 TaskType = 110 //激活X个英雄图鉴(打开任务时,检查英雄图鉴激活数量并计入进度,达到了任务所需个数则完成任务。)
|
||||||
|
Rtype111 TaskType = 111 //拥有N个X级英雄(打开任务时,检查达到X级的英雄数量,达到任务所需个数则完成任务,)
|
||||||
|
Rtype112 TaskType = 112 //养成N个X级英雄(从接到任务开始,英雄升级时,如果英雄的初始等级<X,且变化后大于等于X,则进度+1.)
|
||||||
|
Rtype113 TaskType = 113 //任意英雄升N级(从接到任务开始,英雄等级每次变化时,进度增加“变化后等级-变化前等级”)
|
||||||
|
Rtype114 TaskType = 114 //X英雄升到X星(打开任务时,检查X英雄的星级,达到任务条件则完成任务)
|
||||||
|
Rtype115 TaskType = 115 //通过升星获得N个A星英雄(从接到任务开始,任意英雄升到A星则进度+1)
|
||||||
|
Rtype116 TaskType = 116 //A阵营英雄技能升N级(从接到任务开始,A阵营的英雄技能每升1级进度+1)
|
||||||
|
Rtype117 TaskType = 117 //指定英雄技能升N级(打开任务时,检查指定英雄技能等级并计入进度,如果达到任务条件则任务完成)
|
||||||
|
Rtype118 TaskType = 118 //拥有觉醒至A级的B星英雄N个(打开任务时,检查B星英雄中觉醒等级大于等于A级的记入进度,达到任务条件则完成任务)
|
||||||
|
Rtype119 TaskType = 119 //指定英雄觉醒至N级(打开任务时,检查指定英雄的觉醒等级并记入进度,达到任务条件则完成任务)
|
||||||
|
Rtype120 TaskType = 120 //任意英雄觉醒N级(从接到任务开始,任意英雄觉醒每升1级进度+1)
|
||||||
|
Rtype121 TaskType = 121 //A阵营英雄觉醒N级(从接到任务开始,A阵营的英雄觉醒每升1级进度+1)
|
||||||
|
Rtype122 TaskType = 122 //A星英雄觉醒N级(从接到任务开始,A星的英雄觉醒每升1级进度+1)
|
||||||
|
Rtype123 TaskType = 123 //拥有共鸣至A级的B星英雄N个(打开任务时,检查B星英雄中共鸣等级大于等于A级的记入进度,达到任务条件则完成任务)
|
||||||
|
Rtype124 TaskType = 124 //拥有共鸣至N级的英雄(打开任务时,检查英雄中共鸣等级最高的英雄并记入进度,达到任务条件则完成任务)
|
||||||
|
Rtype125 TaskType = 125 //指定英雄共鸣至N级(打开任务时,检查指定英雄的共鸣等级并记入进度,达到任务条件则完成任务)
|
||||||
|
Rtype126 TaskType = 126 //A阵营英雄共鸣N级(从接到任务开始,A阵营的英雄共鸣每升1级进度+1)
|
||||||
|
Rtype127 TaskType = 127 //A星英雄共鸣N级(从接到任务开始,A星的英雄共鸣每升1级进度+1)
|
||||||
|
Rtype128 TaskType = 128 //竞技场积分达到N分(历史最高记录计入进度,达到N分则完成任务)
|
||||||
|
Rtype129 TaskType = 129 //竞技场段位达到A段位(打开任务时,检查玩家历史最高段位,如果达到任务条件则完成任务)
|
||||||
|
Rtype130 TaskType = 130 //进行N次竞技场挑战(进行挑战或复仇操作均进度+1)
|
||||||
|
Rtype131 TaskType = 131 //竞技场获胜N次(挑战或复仇胜利则进度+1)
|
||||||
|
Rtype132 TaskType = 132 //与N个英雄好感度等级达到A(打开任务时,检查好感度达到A的英雄个数计入进度,如果达到任务条件则任务完成)
|
||||||
|
Rtype133 TaskType = 133 //与指定英雄好感度等级达到N(打开任务时,检查指定英雄的好感度等级计入进度,如果达到任务条件则任务完成)
|
||||||
|
Rtype134 TaskType = 134 //赠送英雄礼物并增加N点好感度(从接到任务开始,英雄好感度每次变化时,进度增加“变化后等级-变化前等级”)
|
||||||
|
Rtype135 TaskType = 135 //累计武馆训练X小时(历史)(从创号开始记录,满1小时进度+1)
|
||||||
|
Rtype136 TaskType = 136 //累计美食馆烹饪X小时(历史)(从创号开始记录,满1小时进度+1)
|
||||||
|
Rtype137 TaskType = 137 //累计铁匠铺锻造X小时(历史)(从创号开始记录,满1小时进度+1)
|
||||||
|
Rtype138 TaskType = 138 //在线N分钟(从接到任务开始,记录玩家在线时间并记入进度)
|
||||||
|
Rtype139 TaskType = 139 //通过融合获得指定英雄(从接到任务开始记录,通过融合获得指定英雄则任务完成)
|
||||||
|
|
||||||
)
|
)
|
||||||
|
|
||||||
const (
|
const (
|
||||||
|
@ -11,6 +11,7 @@ import (
|
|||||||
"go_dreamfactory/lego/utils/codec/json"
|
"go_dreamfactory/lego/utils/codec/json"
|
||||||
"go_dreamfactory/modules"
|
"go_dreamfactory/modules"
|
||||||
"go_dreamfactory/pb"
|
"go_dreamfactory/pb"
|
||||||
|
"go_dreamfactory/sys/configure"
|
||||||
"time"
|
"time"
|
||||||
|
|
||||||
"google.golang.org/protobuf/types/known/anypb"
|
"google.golang.org/protobuf/types/known/anypb"
|
||||||
@ -82,7 +83,7 @@ func (this *Chat) OnInstallComp() {
|
|||||||
//Event------------------------------------------------------------------------------------------------------------
|
//Event------------------------------------------------------------------------------------------------------------
|
||||||
func (this *Chat) EventUserOffline(session comm.IUserSession) {
|
func (this *Chat) EventUserOffline(session comm.IUserSession) {
|
||||||
if err := this.modelChat.removeCrossChannelMember(session); err != nil {
|
if err := this.modelChat.removeCrossChannelMember(session); err != nil {
|
||||||
this.Debug("EventUserOffline:", log.Fields{ "uid": session.GetUserId(),"err":err.Error()})
|
this.Debug("EventUserOffline:", log.Fields{"uid": session.GetUserId(), "err": err.Error()})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -226,7 +227,7 @@ func (this *Chat) SendSysChatToWorld(ctype comm.ChatSystemType, appenddata inter
|
|||||||
Channel: pb.ChatChannel_System,
|
Channel: pb.ChatChannel_System,
|
||||||
Ctype: pb.ChatType_Text,
|
Ctype: pb.ChatType_Text,
|
||||||
Stag: this.service.GetTag(),
|
Stag: this.service.GetTag(),
|
||||||
Ctime: time.Now().Unix(),
|
Ctime: configure.Now().Unix(),
|
||||||
Content: fmt.Sprintf(st.Text, agrs...),
|
Content: fmt.Sprintf(st.Text, agrs...),
|
||||||
Display: st.Display,
|
Display: st.Display,
|
||||||
}
|
}
|
||||||
|
@ -139,7 +139,7 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
|
|||||||
N: v.N * int32(req.Amount),
|
N: v.N * int32(req.Amount),
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
if code = this.module.ConsumeRes(session, itemcf.SynthetizeDeplete, true); code != pb.ErrorCode_Success {
|
if code = this.module.ConsumeRes(session, sale, true); code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -127,6 +127,7 @@ func (this *modelDreamComp) trigger(session comm.IUserSession) {
|
|||||||
Avatar: user.Avatar,
|
Avatar: user.Avatar,
|
||||||
Uname: user.Name,
|
Uname: user.Name,
|
||||||
Slv: user.Lv,
|
Slv: user.Lv,
|
||||||
|
Ctime: configure.Now().Unix(),
|
||||||
Stag: session.GetServiecTag(),
|
Stag: session.GetServiecTag(),
|
||||||
Content: mdata.Monster,
|
Content: mdata.Monster,
|
||||||
AppendStr: mdata.Id,
|
AppendStr: mdata.Id,
|
||||||
|
@ -167,7 +167,7 @@ func (this *ModuleRtask) initRtaskVerifyHandle() {
|
|||||||
comm.Rtype26, comm.Rtype27, comm.Rtype28, comm.Rtype38,
|
comm.Rtype26, comm.Rtype27, comm.Rtype28, comm.Rtype38,
|
||||||
comm.Rtype39, comm.Rtype50, comm.Rtype51, comm.Rtype53,
|
comm.Rtype39, comm.Rtype50, comm.Rtype51, comm.Rtype53,
|
||||||
comm.Rtype54, comm.Rtype57, comm.Rtype58, comm.Rtype60,
|
comm.Rtype54, comm.Rtype57, comm.Rtype58, comm.Rtype60,
|
||||||
comm.Rtype62, comm.Rtype64, comm.Rtype69, comm.Rtype71:
|
comm.Rtype62, comm.Rtype64, comm.Rtype69, comm.Rtype72:
|
||||||
this.registerVerifyHandle(v.Id, &rtaskCondi{
|
this.registerVerifyHandle(v.Id, &rtaskCondi{
|
||||||
cfg: typeCfg,
|
cfg: typeCfg,
|
||||||
find: this.modelRtaskRecord.lessEqualFirstParam,
|
find: this.modelRtaskRecord.lessEqualFirstParam,
|
||||||
|
@ -36,7 +36,16 @@ func (this *apiComp) ActiveReceive(session comm.IUserSession, req *pb.TaskActive
|
|||||||
// code = pb.ErrorCode_TaskReceived
|
// code = pb.ErrorCode_TaskReceived
|
||||||
// return
|
// return
|
||||||
// }
|
// }
|
||||||
|
ue, err := this.moduleTask.ModuleUser.GetUserExpand(uid)
|
||||||
|
if err != nil {
|
||||||
|
code = pb.ErrorCode_DBError
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if ue == nil {
|
||||||
|
code = pb.ErrorCode_UserExpandNull
|
||||||
|
return
|
||||||
|
}
|
||||||
var rewards []*cfg.Gameatn
|
var rewards []*cfg.Gameatn
|
||||||
// 玩家的
|
// 玩家的
|
||||||
activeList := this.moduleTask.modelTaskActive.getActiveListByTag(uid, comm.TaskTag(req.TaskTag))
|
activeList := this.moduleTask.modelTaskActive.getActiveListByTag(uid, comm.TaskTag(req.TaskTag))
|
||||||
@ -49,33 +58,18 @@ func (this *apiComp) ActiveReceive(session comm.IUserSession, req *pb.TaskActive
|
|||||||
}
|
}
|
||||||
|
|
||||||
// get user expand
|
// get user expand
|
||||||
ue, err := this.moduleTask.ModuleUser.GetUserExpand(uid)
|
|
||||||
if err != nil {
|
|
||||||
code = pb.ErrorCode_DBError
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
if ue == nil {
|
|
||||||
code = pb.ErrorCode_UserExpandNull
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
update := make(map[string]interface{})
|
update := make(map[string]interface{})
|
||||||
if req.TaskTag == int32(comm.TASK_DAILY) {
|
if req.TaskTag == int32(comm.TASK_DAILY) {
|
||||||
if ue.Activeday >= conf.Active {
|
if ue.Activeday < conf.Active {
|
||||||
update["received"] = 1
|
continue
|
||||||
} else {
|
|
||||||
code = pb.ErrorCode_TaskActiveNoenough
|
|
||||||
return
|
|
||||||
}
|
}
|
||||||
} else if req.TaskTag == int32(comm.TASK_WEEKLY) {
|
} else if req.TaskTag == int32(comm.TASK_WEEKLY) {
|
||||||
if ue.Activeweek >= conf.Active {
|
if ue.Activeweek < conf.Active {
|
||||||
update["received"] = 1
|
continue
|
||||||
} else {
|
|
||||||
code = pb.ErrorCode_TaskActiveNoenough
|
|
||||||
return
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
update["received"] = 1
|
||||||
if len(update) > 0 {
|
if len(update) > 0 {
|
||||||
if err := this.moduleTask.modelTaskActive.updateReceive(session.GetUserId(),
|
if err := this.moduleTask.modelTaskActive.updateReceive(session.GetUserId(),
|
||||||
v.Id,
|
v.Id,
|
||||||
@ -102,7 +96,7 @@ func (this *apiComp) ActiveReceive(session comm.IUserSession, req *pb.TaskActive
|
|||||||
Id: req.Id,
|
Id: req.Id,
|
||||||
}
|
}
|
||||||
|
|
||||||
err := session.SendMsg(string(this.moduleTask.GetType()), TaskSubTypeActiveReceive, resp)
|
err = session.SendMsg(string(this.moduleTask.GetType()), TaskSubTypeActiveReceive, resp)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_SystemError
|
code = pb.ErrorCode_SystemError
|
||||||
}
|
}
|
||||||
|
@ -95,7 +95,7 @@ func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (c
|
|||||||
}
|
}
|
||||||
|
|
||||||
if req.Figure != 0 {
|
if req.Figure != 0 {
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype71, 1)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype72, 1)
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -192,7 +192,6 @@ func (this *ModelUser) ChangeLevel(event interface{}, next func(event interface{
|
|||||||
ul.session.SendMsg(string(this.module.GetType()), UserSubTypeLvChangedPush,
|
ul.session.SendMsg(string(this.module.GetType()), UserSubTypeLvChangedPush,
|
||||||
&pb.UserLvChangedPush{Uid: ul.session.GetUserId(), Exp: ul.exp, Lv: ul.lv})
|
&pb.UserLvChangedPush{Uid: ul.session.GetUserId(), Exp: ul.exp, Lv: ul.lv})
|
||||||
this.module.DispenseRes(ul.session, rewards, true)
|
this.module.DispenseRes(ul.session, rewards, true)
|
||||||
this.module.ModuleRtask.SendToRtask(ul.session, comm.Rtype71, 1)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user