diff --git a/modules/stonehenge/api_enterlevel.go b/modules/stonehenge/api_enterlevel.go index 79f662375..e164905d6 100644 --- a/modules/stonehenge/api_enterlevel.go +++ b/modules/stonehenge/api_enterlevel.go @@ -7,7 +7,12 @@ import ( //参数校验 func (this *apiComp) EnterLevelCheck(session comm.IUserSession, req *pb.StonehengeEnterLevelReq) (errdata *pb.ErrorData) { - + if req.Stageid == 0 || len(req.Hid) == 0 || req.BuffType == 0 { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ReqParameterError, + Title: pb.ErrorCode_ReqParameterError.ToString(), + } + } return } @@ -24,31 +29,33 @@ func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnt } stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) - if len(stone.Hero) == 0 { - // 查库 - for _, hid := range req.Hid { - if hero, err := this.module.ModuleHero.GetHeroByObjID(session.GetUserId(), hid); err != nil { - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_HeroNoExist, - Message: pb.ErrorCode_HeroNoExist.ToString(), - } - return - } else { - heros = append(heros, hero) - } - } - if stone.Hero, errdata = this.module.battle.CreateRolesByHeros(heros); errdata != nil { - return - } - update["hero"] = stone.Hero - this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) - } else { + + if len(stone.Hero) != 0 || len(stone.Addweight) != 0 { errdata = &pb.ErrorData{ - Code: pb.ErrorCode_StonehengeRepeatedSelectHero, - Message: pb.ErrorCode_StonehengeRepeatedSelectHero.ToString(), + Code: pb.ErrorCode_StonehengeEnterRoomFailed, + Title: pb.ErrorCode_StonehengeEnterRoomFailed.ToString(), } return } + // 查库 + for _, hid := range req.Hid { + if hero, err := this.module.ModuleHero.GetHeroByObjID(session.GetUserId(), hid); err != nil { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_HeroNoExist, + Message: pb.ErrorCode_HeroNoExist.ToString(), + } + return + } else { + heros = append(heros, hero) + } + } + if stone.Hero, errdata = this.module.battle.CreateRolesByHeros(heros); errdata != nil { + return + } + update["hero"] = stone.Hero + stone.Addweight[req.BuffType] = 1 + update["addweight"] = stone.Addweight + this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) session.SendMsg(string(this.module.GetType()), "info", &pb.StonehengeGetListResp{Data: stone}) return } diff --git a/modules/stonehenge/api_finish.go b/modules/stonehenge/api_finish.go new file mode 100644 index 000000000..12b7e8b52 --- /dev/null +++ b/modules/stonehenge/api_finish.go @@ -0,0 +1,37 @@ +package stonehenge + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/pb" +) + +//参数校验 +func (this *apiComp) FinishCheck(session comm.IUserSession, req *pb.StonehengeFinishReq) (errdata *pb.ErrorData) { + + return +} + +// 结算房间 +func (this *apiComp) Finish(session comm.IUserSession, req *pb.StonehengeFinishReq) (errdata *pb.ErrorData) { + var ( + stone *pb.DBStonehenge + update map[string]interface{} + ) + update = make(map[string]interface{}) + if errdata = this.FinishCheck(session, req); errdata != nil { + return + } + + stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) + + stone.Hero = make([]*pb.BattleRole, 0) + + update["hero"] = stone.Hero + stone.Addweight = make(map[int32]int32, 0) + update["addweight"] = stone.Addweight + stone.Rooms = &pb.RoomData{} + update["rooms"] = stone.Rooms + this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) + session.SendMsg(string(this.module.GetType()), "info", &pb.StonehengeGetListResp{Data: stone}) + return +} diff --git a/modules/stonehenge/api_gotoroom.go b/modules/stonehenge/api_gotoroom.go new file mode 100644 index 000000000..cd5382e5b --- /dev/null +++ b/modules/stonehenge/api_gotoroom.go @@ -0,0 +1,59 @@ +package stonehenge + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/pb" +) + +//参数校验 +func (this *apiComp) GotoRoomCheck(session comm.IUserSession, req *pb.StonehengeGotoRoomReq) (errdata *pb.ErrorData) { + if req.Portal == 0 { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ReqParameterError, + Title: pb.ErrorCode_ReqParameterError.ToString(), + } + } + return +} + +func (this *apiComp) GotoRoom(session comm.IUserSession, req *pb.StonehengeGotoRoomReq) (errdata *pb.ErrorData) { + var ( + stone *pb.DBStonehenge + update map[string]interface{} + bCheck bool + ) + update = make(map[string]interface{}) + if errdata = this.GotoRoomCheck(session, req); errdata != nil { + return + } + stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) + + // 校验传送门 + if stone.Rooms != nil { + for _, v := range stone.Rooms.Portal { + if v == req.Portal { + bCheck = true + break + } + } + + } + if !bCheck { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_StonehengePortalErr, + Message: pb.ErrorCode_StonehengePortalErr.ToString(), + } + return + } + stone.CurRoomIndes += 1 + update["curRoomIndes"] = stone.CurRoomIndes + stone.Rooms = &pb.RoomData{ + Eventid: map[int32]bool{}, + } + stone.Rooms.Portal = this.module.configure.GetRoomGroupDataByLottery(req.Portal) + + update["rooms"] = stone.Rooms + this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) + session.SendMsg(string(this.module.GetType()), "gotoroom", &pb.StonehengeGotoRoomResp{}) + return +} diff --git a/modules/stonehenge/configure.go b/modules/stonehenge/configure.go index 5a49548ec..8db1ddc0b 100644 --- a/modules/stonehenge/configure.go +++ b/modules/stonehenge/configure.go @@ -15,7 +15,7 @@ const ( game_bufflottery = "game_bufflottery.json" game_eventlottery = "game_eventlottery.json" game_roomlottery = "game_roomlottery.json" - game_roomconf = "game_roomconfig.json" + game_roomconf = "game_stroneroom.json" game_stageconf = "game_stronestage.json" game_buffconf = "game_stronebuff.json" game_eventconf = "game_stroneevent.json" @@ -26,6 +26,9 @@ type configureComp struct { modules.MCompConfigure module *Stonehenge hlock sync.RWMutex + // stronestage + stage map[int32][]*cfg.GameStroneStageData + // 房间随机 _groupR map[int64][]int32 // key 小组ID value cid // 类型为1 的数据 该大组中的小组为权重掉落,必定从N个小组中随机出1个小组 @@ -86,15 +89,16 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp err = this.LoadConfigure(game_buffconf, cfg.NewGameStroneBuff) err = this.LoadConfigure(game_eventconf, cfg.NewGameStroneEvent) err = this.LoadConfigure(game_roomconf, cfg.NewGameStroneRoom) + + configure.RegisterConfigure(game_stageconf, cfg.NewGameStroneStage, this.LoadGameStroneStage) //测试 接口 - _d := this.GetBuffGroupDataByLottery(100001) - _d = this.GetEventGroupDataByLottery(1001001) - _d = this.GetRoomGroupDataByLottery(100001) - - _d = this.GetBuffGroupDataByLottery(100002) - _d = this.GetRoomGroupDataByLottery(100002) - + _d := this.GetStageConfByStageid(1001) fmt.Printf("%v", _d) + + _d1, _ := this.GetStoneEventDataById(10000001) + _d2, _ := this.GetStoneBuffDataById(251023111) + _d3, _ := this.GetStoneRoomDataById(100001) + fmt.Printf("%v,%v,%v", _d1, _d2, _d3) return } @@ -639,7 +643,7 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32) (buff []in game_eventconf = "game_stroneevent.json" */ -func (this *configureComp) GetStoneRoomIdBy(roomid int32) (conf *cfg.GameStroneRoomData, err error) { +func (this *configureComp) GetStoneRoomDataById(roomid int32) (conf *cfg.GameStroneRoomData, err error) { var ( v interface{} ) @@ -653,3 +657,54 @@ func (this *configureComp) GetStoneRoomIdBy(roomid int32) (conf *cfg.GameStroneR err = comm.NewNotFoundConfErr(moduleName, game_roomconf, roomid) return } + +func (this *configureComp) GetStoneBuffDataById(buffid int32) (conf *cfg.GameStroneBuffData, err error) { + var ( + v interface{} + ) + if v, err = this.GetConfigure(game_buffconf); err == nil { + if configure, ok := v.(*cfg.GameStroneBuff); ok { + if conf = configure.Get(buffid); conf != nil { + return + } + } + } + err = comm.NewNotFoundConfErr(moduleName, game_buffconf, buffid) + return +} + +func (this *configureComp) GetStoneEventDataById(eventid int32) (conf *cfg.GameStroneEventData, err error) { + var ( + v interface{} + ) + if v, err = this.GetConfigure(game_eventconf); err == nil { + if configure, ok := v.(*cfg.GameStroneEvent); ok { + if conf = configure.Get(eventid); conf != nil { + return + } + } + } + err = comm.NewNotFoundConfErr(moduleName, game_eventconf, eventid) + return +} + +// +func (this *configureComp) LoadGameStroneStage() { + + if v, err := this.GetConfigure(game_stageconf); err == nil { + if configure, ok := v.(*cfg.GameStroneStage); ok { + this.hlock.Lock() + defer this.hlock.Unlock() + this.stage = make(map[int32][]*cfg.GameStroneStageData) + for _, v := range configure.GetDataList() { + this.stage[v.StageId] = append(this.stage[v.StageId], v) + } + } + } + + return +} + +func (this *configureComp) GetStageConfByStageid(stgeid int32) (conf []*cfg.GameStroneStageData) { + return this.stage[stgeid] +} diff --git a/pb/errorcode.pb.go b/pb/errorcode.pb.go index 1056015d4..3af70edad 100644 --- a/pb/errorcode.pb.go +++ b/pb/errorcode.pb.go @@ -419,6 +419,9 @@ const ( ErrorCode_WarorderNoOpen ErrorCode = 4801 //活动未开启 // stonehenge ErrorCode_StonehengeRepeatedSelectHero ErrorCode = 4901 // 重复选择英雄 + ErrorCode_StonehengeRepeatedSelectBUff ErrorCode = 4902 // 重复选择buff + ErrorCode_StonehengePortalErr ErrorCode = 4903 // 传送门校验不对 + ErrorCode_StonehengeEnterRoomFailed ErrorCode = 4904 // 进入房间失败 ) // Enum value maps for ErrorCode. @@ -778,6 +781,9 @@ var ( 4703: "PassonSeatStateErr", 4801: "WarorderNoOpen", 4901: "StonehengeRepeatedSelectHero", + 4902: "StonehengeRepeatedSelectBUff", + 4903: "StonehengePortalErr", + 4904: "StonehengeEnterRoomFailed", } ErrorCode_value = map[string]int32{ "Success": 0, @@ -1134,6 +1140,9 @@ var ( "PassonSeatStateErr": 4703, "WarorderNoOpen": 4801, "StonehengeRepeatedSelectHero": 4901, + "StonehengeRepeatedSelectBUff": 4902, + "StonehengePortalErr": 4903, + "StonehengeEnterRoomFailed": 4904, } ) 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a/pb/stonehenge_db.pb.go b/pb/stonehenge_db.pb.go index 5693034e6..21f34dfac 100644 --- a/pb/stonehenge_db.pb.go +++ b/pb/stonehenge_db.pb.go @@ -26,9 +26,9 @@ type RoomData struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Event map[int32]bool `protobuf:"bytes,1,rep,name=event,proto3" json:"event" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成 - Portal []int32 `protobuf:"varint,2,rep,packed,name=portal,proto3" json:"portal"` // 传送门id - Selectbuff []int32 `protobuf:"varint,3,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组 + Eventid map[int32]bool `protobuf:"bytes,1,rep,name=eventid,proto3" json:"eventid" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成 + Portal []int32 `protobuf:"varint,2,rep,packed,name=portal,proto3" json:"portal"` // 传送门id + Selectbuff []int32 `protobuf:"varint,3,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组 // map group = 4; // 事件组 Complete bool `protobuf:"varint,5,opt,name=complete,proto3" json:"complete"` // 房间是否通关 } @@ -65,9 +65,9 @@ func (*RoomData) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{0} } -func (x *RoomData) GetEvent() map[int32]bool { +func (x *RoomData) GetEventid() map[int32]bool { if x != nil { - return x.Event + return x.Eventid } return nil } @@ -234,58 +234,58 @@ var file_stonehenge_stonehenge_db_proto_rawDesc = []byte{ 0x0a, 0x1e, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x2f, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x16, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f, - 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xc4, 0x01, 0x0a, 0x08, 0x52, 0x6f, 0x6f, - 0x6d, 0x44, 0x61, 0x74, 0x61, 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0x33, } var ( @@ -304,14 +304,14 @@ var file_stonehenge_stonehenge_db_proto_msgTypes = make([]protoimpl.MessageInfo, var file_stonehenge_stonehenge_db_proto_goTypes = []interface{}{ (*RoomData)(nil), // 0: RoomData (*DBStonehenge)(nil), // 1: DBStonehenge - nil, // 2: RoomData.EventEntry + nil, // 2: RoomData.EventidEntry nil, // 3: DBStonehenge.UserbuffEntry nil, // 4: DBStonehenge.RewardEntry nil, // 5: DBStonehenge.AddweightEntry (*BattleRole)(nil), // 6: BattleRole } var file_stonehenge_stonehenge_db_proto_depIdxs = []int32{ - 2, // 0: RoomData.event:type_name -> RoomData.EventEntry + 2, // 0: RoomData.eventid:type_name -> RoomData.EventidEntry 0, // 1: DBStonehenge.rooms:type_name -> RoomData 3, // 2: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry 6, // 3: DBStonehenge.hero:type_name -> BattleRole diff --git a/pb/stonehenge_msg.pb.go b/pb/stonehenge_msg.pb.go index 642f95beb..04aa0a0eb 100644 --- a/pb/stonehenge_msg.pb.go +++ b/pb/stonehenge_msg.pb.go @@ -122,6 +122,7 @@ type StonehengeEnterLevelReq struct { Hid []string `protobuf:"bytes,1,rep,name=hid,proto3" json:"hid"` // 英雄唯一id BuffType int32 `protobuf:"varint,2,opt,name=buffType,proto3" json:"buffType"` + Stageid int32 `protobuf:"varint,3,opt,name=stageid,proto3" json:"stageid"` } func (x *StonehengeEnterLevelReq) Reset() { @@ -170,6 +171,13 @@ func (x *StonehengeEnterLevelReq) GetBuffType() int32 { return 0 } +func (x *StonehengeEnterLevelReq) GetStageid() int32 { + if x != nil { + return x.Stageid + } + return 0 +} + type StonehengeEnterLevelResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -278,7 +286,8 @@ type StonehengeGotoRoomResp struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Room *RoomData `protobuf:"bytes,1,opt,name=room,proto3" json:"room"` + Room *RoomData `protobuf:"bytes,1,opt,name=room,proto3" json:"room"` + Portal int32 `protobuf:"varint,2,opt,name=portal,proto3" json:"portal"` //传送门id } func (x *StonehengeGotoRoomResp) Reset() { @@ -320,6 +329,13 @@ func (x *StonehengeGotoRoomResp) GetRoom() *RoomData { return nil } +func (x *StonehengeGotoRoomResp) GetPortal() int32 { + if x != nil { + return x.Portal + } + return 0 +} + // 完成事件 type StonehengeEventReq struct { state protoimpl.MessageState @@ -397,8 +413,9 @@ type StonehengeEventResp struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id - NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id + Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id + NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id + Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"` } func (x *StonehengeEventResp) Reset() { @@ -447,6 +464,13 @@ func (x *StonehengeEventResp) GetNewEvent() int32 { return 0 } +func (x *StonehengeEventResp) GetRoom() *RoomData { + if x != nil { + return x.Room + } + return nil +} + //获取房间信息 type StonehengeGetRoomInfoReq struct { state protoimpl.MessageState @@ -634,48 +658,53 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d, 0x2e, 0x44, 0x42, 0x53, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x12, 0x16, 0x0a, 0x06, 0x62, 0x6f, 0x6f, 0x73, 0x69, 0x64, 0x18, 0x02, 0x20, 0x03, 0x28, 0x05, 0x52, 0x06, 0x62, - 0x6f, 0x6f, 0x73, 0x69, 0x64, 0x22, 0x47, 0x0a, 0x17, 0x53, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, + 0x6f, 0x6f, 0x73, 0x69, 0x64, 0x22, 0x61, 0x0a, 0x17, 0x53, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x52, 0x65, 0x71, 0x12, 0x10, 0x0a, 0x03, 0x68, 0x69, 0x64, 0x18, 0x01, 0x20, 0x03, 0x28, 0x09, 0x52, 0x03, 0x68, 0x69, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x62, 0x75, 0x66, 0x66, 0x54, 0x79, 0x70, 0x65, 0x18, 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StonehengeGetRoomInfoResp.room:type_name -> RoomData - 12, // 5: StonehengeFinishResp.data:type_name -> DBStonehenge - 6, // [6:6] is the sub-list for method output_type - 6, // [6:6] is the sub-list for method input_type - 6, // [6:6] is the sub-list for extension type_name - 6, // [6:6] is the sub-list for extension extendee - 0, // [0:6] is the sub-list for field type_name + 14, // 4: StonehengeEventResp.room:type_name -> RoomData + 14, // 5: StonehengeGetRoomInfoResp.room:type_name -> RoomData + 12, // 6: StonehengeFinishResp.data:type_name -> DBStonehenge + 7, // [7:7] is the sub-list for method output_type + 7, // [7:7] is the sub-list for method input_type + 7, // [7:7] is the sub-list for extension type_name + 7, // [7:7] is the sub-list for extension extendee + 0, // [0:7] is the sub-list for field type_name } func init() { file_stonehenge_stonehenge_msg_proto_init() }