优化
This commit is contained in:
parent
39fa612612
commit
7ee714a4db
@ -250,10 +250,11 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
|
||||
if int32(len(v)) > randomIndex {
|
||||
if star == 5 { // 抽出5星英雄后A次抽奖内不会再抽到5星英雄(普通卡池+阵营卡池)
|
||||
curDrawCount := drawCount - req.DrawCount
|
||||
if curDrawCount <= 10 { // 首次十连不计算
|
||||
if drawCount <= 10 { // 前10次不计算(连续抽卡最多连续出A个相同阵营的英雄)
|
||||
szCards = append(szCards, v[randomIndex].Id)
|
||||
continue
|
||||
}
|
||||
newID := this.module.ContinuousRestriction(session.GetUserId(), v[randomIndex].Id, curDrawCount+int32(index), strPool[index])
|
||||
newID := this.module.ContinuousRestriction(session.GetUserId(), v[randomIndex].Id, curDrawCount+int32(index+1), strPool[index])
|
||||
szCards = append(szCards, newID)
|
||||
continue
|
||||
}
|
||||
|
@ -53,10 +53,10 @@ func (this *apiComp) BuyGift(session comm.IUserSession, req *pb.PrivilegeBuyGift
|
||||
return
|
||||
}
|
||||
vip.Reward[req.VipLv] = true
|
||||
update := map[string]interface{}{
|
||||
|
||||
this.module.modelVip.modifyVipData(session.GetUserId(), map[string]interface{}{
|
||||
"reward": vip.Reward,
|
||||
}
|
||||
this.module.modelVip.modifyVipData(session.GetUserId(), update)
|
||||
})
|
||||
// 推送
|
||||
session.SendMsg(string(this.module.GetType()), PrivilegeBuyGiftResp, &pb.PrivilegeBuyGiftResp{Data: vip})
|
||||
return
|
||||
|
@ -353,7 +353,7 @@ func (this *Privilege) AddVipData(session comm.IUserSession, oldVip, newVip int3
|
||||
return
|
||||
}
|
||||
}
|
||||
update := map[string]interface{}{}
|
||||
|
||||
for i := oldVip + 1; i <= newVip; i++ {
|
||||
conf := this.configure.GetVipConfigureData(i)
|
||||
if conf != nil {
|
||||
@ -381,11 +381,12 @@ func (this *Privilege) AddVipData(session comm.IUserSession, oldVip, newVip int3
|
||||
this.mail.SendMailByCid(session, comm.VipDaily, res)
|
||||
}
|
||||
}
|
||||
update["privilege"] = vip.Privilege
|
||||
this.modelVip.modifyVipData(session.GetUserId(), update)
|
||||
|
||||
this.modelVip.modifyVipData(session.GetUserId(), map[string]interface{}{
|
||||
"privilege": vip.Privilege,
|
||||
})
|
||||
|
||||
session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeVipListResp{Data: vip})
|
||||
|
||||
}
|
||||
|
||||
// 发送特权每日奖励
|
||||
|
@ -40,7 +40,6 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
|
||||
}
|
||||
|
||||
if code = this.module.CheckRes(session, []*cfg.Gameatn{costRes}); code != pb.ErrorCode_Success {
|
||||
//
|
||||
if req.AutoBuy { // 不够的时候看是否能自动购买
|
||||
if code = this.module.AutoBuyTicket(session); code != pb.ErrorCode_Success {
|
||||
return
|
||||
@ -49,7 +48,6 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
|
||||
code = pb.ErrorCode_VikingMaxChallengeCount
|
||||
return
|
||||
}
|
||||
//return
|
||||
}
|
||||
|
||||
cfgData := this.module.configure.GetVikingBossConfigData(req.BossId, req.Difficulty)
|
||||
|
Loading…
Reference in New Issue
Block a user