Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into meixiongfeng

This commit is contained in:
meixiongfeng 2022-08-01 12:03:29 +08:00
commit 7e8eb390e8

View File

@ -4,13 +4,15 @@ import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"math/rand"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) UseitemCheck(session comm.IUserSession, req *pb.ItemsUseItemReq) (code pb.ErrorCode) {
if req.GridId == "" || req.Amount <= 0 {
if req.GridId == "" || req.Amount <= 0 || req.Select < 0 {
code = pb.ErrorCode_ReqParameterError
}
return
@ -36,7 +38,54 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
return
}
switch itemcf.Usetype {
case 6:
case 1: //英雄碎片
if prop, err = this.module.configure.GetPropsgroupConfigure(itemcf.BoxId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if itemcf.SynthetizeNum*int32(req.Amount) > int32(item.Amount) { //碎片数量不够
code = pb.ErrorCode_ItemsNoEnough
return
}
if code = this.module.AddItemforGrid(&comm.ModuleCallSource{}, session, req.GridId, -1*itemcf.SynthetizeNum*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
if code = this.module.ModuleHero.GetSpecifiedHero(session, prop.Prize[0].T, prop.Star, 0, int32(req.Amount)); code != pb.ErrorCode_Success {
return
}
case 4: //自选宝箱
if prop, err = this.module.configure.GetPropsgroupConfigure(itemcf.BoxId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if code = this.module.AddItemforGrid(&comm.ModuleCallSource{}, session, req.GridId, -1*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
if int(req.Select) >= len(prop.Prize) {
code = pb.ErrorCode_ReqParameterError
return
}
sale := prop.Prize[req.Select]
sale.N = sale.N * int32(req.Amount)
if code = this.module.DispenseRes(session, []*cfg.Game_atn{sale}, true); code != pb.ErrorCode_Success {
return
}
case 5: //随机宝箱
if prop, err = this.module.configure.GetPropsgroupConfigure(itemcf.BoxId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
r := rand.New(rand.NewSource(time.Now().Unix()))
index := r.Perm(len(prop.Prize))[0]
sale := prop.Prize[index]
sale.N = sale.N * int32(req.Amount)
if code = this.module.AddItemforGrid(&comm.ModuleCallSource{}, session, req.GridId, -1*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
if code = this.module.DispenseRes(session, []*cfg.Game_atn{sale}, true); code != pb.ErrorCode_Success {
return
}
case 6: //箱子
if prop, err = this.module.configure.GetPropsgroupConfigure(itemcf.BoxId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
@ -46,6 +95,9 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
sale[i] = v
sale[i].N = v.N * int32(req.Amount)
}
if code = this.module.AddItemforGrid(&comm.ModuleCallSource{}, session, req.GridId, -1*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
return
}
@ -54,9 +106,6 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
code = pb.ErrorCode_ItemsUseNotSupported
return
}
if code = this.module.AddItemforGrid(&comm.ModuleCallSource{}, session, req.GridId, -1*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
session.SendMsg(string(this.module.GetType()), "useitem", &pb.ItemsUseItemResp{GridId: req.GridId, Amount: req.Amount, Issucc: true})
return
}