优化
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@ -13,13 +13,7 @@ func (this *apiComp) ResonanceUseEnergyCheck(session comm.IUserSession, req *pb.
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code = pb.ErrorCode_ReqParameterError
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return
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}
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// for _, v := range req.Energy {
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// if v.UseEnergy < 0 || (v.UseType != comm.ResonanceAtkPro && v.UseType != comm.ResonanceHpPro && v.UseType != comm.ResonanceDefPro) {
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// code = pb.ErrorCode_ReqParameterError
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// return
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// }
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// }
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return
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}
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@ -216,6 +216,36 @@ func (this *Hero) GetSpecifiedHero(session comm.IUserSession, heroConfId string,
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if session.GetUserId() == "" || heroConfId == "" || star == 0 || lv == 0 || amount == 0 {
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return pb.ErrorCode_ReqParameterError
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}
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// 等级校验
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conf := this.configure.GetHeroConfig(heroConfId)
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if conf == nil {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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cid := heroConfId
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maxStar := conf.Star
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starConf := this.configure.GetHeroStarupConfig(cid, conf.Star)
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if starConf == nil {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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// 获取最大星级
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for i := 1; ; i++ {
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starConf := this.configure.GetHeroStarupConfig(cid, conf.Star+int32(i))
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if starConf == nil {
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break
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}
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if starConf != nil && starConf.Gold == 0 {
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maxStar = star + int32(i)
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break
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}
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}
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maxLv := this.configure.GetHeroStargrowConfigByStar(maxStar) // 最大等级
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if star > maxStar || lv > maxLv {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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hero, err := this.modelHero.createOneHero(session.GetUserId(), heroConfId)
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if err != nil {
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return pb.ErrorCode_HeroCreate
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@ -502,7 +532,6 @@ func (this *Hero) ContinuousRestriction(uid string, heroCid string, drawCount in
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}
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}
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}
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}
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}
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}
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@ -687,7 +716,5 @@ func (this *Hero) GetAllMaxHero(session comm.IUserSession) (code pb.ErrorCode) {
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if len(changeHero) > 0 {
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session.SendMsg("hero", "change", &pb.HeroChangePush{List: changeHero})
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}
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return
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}
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@ -15,10 +15,8 @@ func (this *apiComp) GetlistCheck(session comm.IUserSession, req *pb.PrivilegeGe
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///获取特权列表
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func (this *apiComp) Getlist(session comm.IUserSession, req *pb.PrivilegeGetListReq) (code pb.ErrorCode, data proto.Message) {
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list, err := this.module.modelPrivilege.getPrivilegeList(session.GetUserId())
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if err != nil {
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this.module.Errorf("can't get privilege list :%v", err)
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}
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list, _ := this.module.modelPrivilege.getPrivilegeList(session.GetUserId())
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session.SendMsg(string(this.module.GetType()), PrivilegeGetListResp, &pb.PrivilegeGetListResp{Data: list})
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return
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}
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@ -15,10 +15,8 @@ func (this *apiComp) VipListCheck(session comm.IUserSession, req *pb.PrivilegeVi
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///获取特权列表
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func (this *apiComp) VipList(session comm.IUserSession, req *pb.PrivilegeVipListReq) (code pb.ErrorCode, data proto.Message) {
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list, err := this.module.modelVip.getVipList(session.GetUserId())
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if err != nil {
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this.module.Errorf("can't get privilege list :%v", err)
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}
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list, _ := this.module.modelVip.getVipList(session.GetUserId())
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session.SendMsg(string(this.module.GetType()), PrivilegeVipListResp, &pb.PrivilegeVipListResp{Data: list})
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return
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}
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@ -337,7 +337,7 @@ func (this *Privilege) AddVipData(session comm.IUserSession, oldVip, newVip int3
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Reward: map[int32]bool{},
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Privilege: map[int32]*pb.PrivilegeList{},
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CTime: configure.Now().Unix(),
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RewardTime: 0,
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RewardTime: configure.Now().Unix(),
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}
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if err = this.modelVip.addVipData(session.GetUserId(), vip); err != nil {
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this.Errorf("err:%v", err)
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@ -360,12 +360,23 @@ func (this *Privilege) AddVipData(session comm.IUserSession, oldVip, newVip int3
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}
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}
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}
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// 发放每日福利
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var res []*pb.UserAssets
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for _, v := range conf.Daygift {
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res = append(res, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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this.mail.SendMailByCid(session, comm.VipDaily, res)
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}
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}
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update["privilege"] = vip.Privilege
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this.modelVip.modifyVipData(session.GetUserId(), update)
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session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeVipListResp{Data: vip})
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}
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// 发送特权每日奖励
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