diff --git a/comm/imodule.go b/comm/imodule.go index 172d9ae3e..49cf265da 100644 --- a/comm/imodule.go +++ b/comm/imodule.go @@ -320,7 +320,7 @@ type ( //校验战报 CheckBattleReport(session IUserSession, report *pb.BattleReport) (errdata *pb.ErrorData, iswin bool) ///创建石阵秘境战斗 - CreateStoneBattle(session IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) + CreateStoneBattle(session IUserSession, diBuff []*pb.DySkillData, format []int32, role []*pb.BattleRole, leadpos int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord) } IGm interface { CreateCmd(session IUserSession, cmd string) (errdata *pb.ErrorData) diff --git a/modules/battle/modelBattle.go b/modules/battle/modelBattle.go index 785d3b2a6..9654a951d 100644 --- a/modules/battle/modelBattle.go +++ b/modules/battle/modelBattle.go @@ -981,97 +981,27 @@ func (this *modelBattleComp) getGlobalBuff(uid string) (buff *cfg.GamePandamasBu } // 创建石阵秘境战斗 -func (this *modelBattleComp) creatStoneBattle(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq, role []*pb.BattleRole) (record *pb.DBBattleRecord, errdata *pb.ErrorData) { +func (this *modelBattleComp) creatStoneBattle(session comm.IUserSession, diBuff []*pb.DySkillData, format []int32, role []*pb.BattleRole, leadpos int32) (record *pb.DBBattleRecord, errdata *pb.ErrorData) { var ( heros []*pb.DBHero = make([]*pb.DBHero, 5) - // buff *cfg.GamePandamasBuffData ) record = &pb.DBBattleRecord{ Id: primitive.NewObjectID().Hex(), - Title: req.Title, - Btype: btype, - Ptype: req.Ptype, + Title: "", + Btype: pb.BattleType_pve, + Ptype: pb.PlayType_stone, State: pb.BBattleState_in, RedCompId: session.GetUserId(), Redflist: make([]*pb.DBBattleFormt, 1), BlueCompId: "", - Buleflist: make([]*pb.DBBattleFormt, len(req.Mformat)), + Buleflist: make([]*pb.DBBattleFormt, len(format)), } record.Redflist[0] = &pb.DBBattleFormt{ - Leadpos: req.Format.Leadpos, - Team: make([]*pb.BattleRole, len(req.Format.Format)), + Leadpos: leadpos, + Team: role, } - model := db.NewDBModel(comm.TableHero, time.Hour, conn) - // buff, _ = this.getGlobalBuff(session.GetUserId()) - //自己的英雄阵营 - for i, v := range req.Format.Format { - if v != "" { - heros[i] = &pb.DBHero{} - if err := model.GetListObj(session.GetUserId(), v, heros[i]); err != nil { - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_HeroNoExist, - Title: pb.ErrorCode_HeroNoExist.ToString(), - } - return - } - tid := 100 + i - if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil { - return - } - // if buff != nil { - // if conf, err := this.module.configure.GetHeroConfig(heros[i].HeroID); err == nil { - // if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit { - // record.Redflist[0].Team[i].PandaBuff = buff.Buffid - // } - // } - // } - } else { - record.Redflist[0].Team[i] = nil - } - } - //好友的英雄阵营 - for i, v := range req.Format.Friendformat { - if v != "" { - var ( - err error - ) - // 获取好友英雄信息 - if this.module.IsCross() { - if heros[i], err = this.module.friend.UseAssistHero(session.GetUserId(), v); err != nil { - this.module.Errorln(err) - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_HeroNoExist, - Title: pb.ErrorCode_HeroNoExist.ToString(), - } - return - } - } else { //获取跨服数据 - heros[i] = &pb.DBHero{} - if err = this.module.service.AcrossClusterRpcCall( - context.Background(), - this.module.GetCrossTag(), - comm.Service_Worker, - string(comm.Rpc_ModuleFriendUseAssitHero), - pb.RPCGeneralReqA2{Param1: session.GetUserId(), Param2: v}, - heros[i]); err != nil { - this.module.Errorln(err) - } - } - tid := 100 + i - if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil { - return - } - record.Redflist[0].Team[i].Ishelp = true - // if buff != nil { - // if conf, err := this.module.configure.GetHeroConfig(heros[i].HeroID); err == nil { - // if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit { - // record.Redflist[0].Team[i].PandaBuff = buff.Buffid - // } - // } - // } - } - } - if ok := this.checkBattlereadyCapskill(req.Format.Leadpos, heros); !ok { + + if ok := this.checkBattlereadyCapskill(leadpos, heros); !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_BattleCapskillCheckFailed, Title: pb.ErrorCode_BattleCapskillCheckFailed.ToString(), @@ -1082,10 +1012,13 @@ func (this *modelBattleComp) creatStoneBattle(session comm.IUserSession, conn *d captain int32 masters []*pb.BattleRole ) - for i, v := range req.Mformat { + for i, v := range format { if captain, masters, errdata = this.createMasterRoles(200, i, v); errdata != nil { return } + for _, v1 := range masters { + v1.BattleBeforeSkill = diBuff + } record.Buleflist[i] = &pb.DBBattleFormt{ Leadpos: captain, Team: masters, diff --git a/modules/battle/module.go b/modules/battle/module.go index 910b4135b..645258449 100644 --- a/modules/battle/module.go +++ b/modules/battle/module.go @@ -472,34 +472,9 @@ func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.Batt } // 创建石阵秘境战斗 -func (this *Battle) CreateStoneBattle(session comm.IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { - var ( - conn *db.DBConn - err error - ) - if !this.IsCross() { - conn, err = db.Local() - } else { - conn, err = db.ServerDBConn(session.GetServiecTag()) - } - if err != nil { - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_DBError, - Title: pb.ErrorCode_DBError.ToString(), - Message: err.Error(), - } - this.Errorf("session:%v err:", session, err) - return - } - if req.Format == nil || req.Format.Format == nil || len(req.Format.Format) != 5 { - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_ReqParameterError, - Title: pb.ErrorCode_ReqParameterError.ToString(), - } - return - } +func (this *Battle) CreateStoneBattle(session comm.IUserSession, diBuff []*pb.DySkillData, format []int32, role []*pb.BattleRole, leadpos int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { - if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); errdata != nil { + if record, errdata = this.modelBattle.creatStoneBattle(session, diBuff, format, role, leadpos); errdata != nil { return } diff --git a/modules/stonehenge/api_challenge.go b/modules/stonehenge/api_challenge.go index ee0f70a65..f2747eb44 100644 --- a/modules/stonehenge/api_challenge.go +++ b/modules/stonehenge/api_challenge.go @@ -25,6 +25,9 @@ func (this *apiComp) Battle(session comm.IUserSession, req *pb.StonehengeBattleR conf *cfg.GameStoneEventData err error battleConf *cfg.GameStoneBattleData + szHero []*pb.BattleRole + weBuff []*pb.DySkillData // 我方buff + diBuff []*pb.DySkillData // 敌方buff ) if conf, err = this.module.configure.GetStoneEventDataById(req.Eventid); err != nil { errdata = &pb.ErrorData{ @@ -55,13 +58,50 @@ func (this *apiComp) Battle(session comm.IUserSession, req *pb.StonehengeBattleR if errdata = this.BattleCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } + // 优先环境buff + weBuff = make([]*pb.DySkillData, 0) + diBuff = make([]*pb.DySkillData, 0) + if stage := this.module.modelStonehenge.GetStoneBoosData(stone.StageID); stage != nil { + for _, v := range stage.Mainebuff { // 我方环境buff + if buff, err := this.module.configure.GetStoneBuffDataById(v); err == nil { + weBuff = append(weBuff, &pb.DySkillData{ + SkillID: buff.SkillId, + SkillLv: buff.BuffLevel, + Param: 0, + }) + } + } + + for _, v := range stage.Enemybuff { // 敌方环境buff + if buff, err := this.module.configure.GetStoneBuffDataById(v); err == nil { + diBuff = append(weBuff, &pb.DySkillData{ + SkillID: buff.SkillId, + SkillLv: buff.BuffLevel, + Param: 0, + }) + } + } + } else { + return + } + for _, v := range req.Battle.Format { + if v != "" { + if v1, ok := stone.Hero[v]; ok { + v1.BattleBeforeSkill = weBuff + szHero = append(szHero, v1) + } else { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ConfigNoFound, + Title: pb.ErrorCode_ConfigNoFound.ToString(), + Message: fmt.Sprintf("can't found hero %s", v), + } + return + } + } + } + // 石阵秘境战斗前准备 - errdata, record := this.module.battle.CreateStoneBattle(session, &pb.BattlePVEReq{ - Ptype: pb.PlayType_stone, - Title: "", - Format: req.Battle, - Mformat: battleConf.FormatList, - }) + errdata, record := this.module.battle.CreateStoneBattle(session, diBuff, battleConf.FormatList, szHero, req.Battle.Leadpos) if errdata != nil { return } diff --git a/modules/stonehenge/api_challengeover.go b/modules/stonehenge/api_challengeover.go deleted file mode 100644 index b3699d690..000000000 --- a/modules/stonehenge/api_challengeover.go +++ /dev/null @@ -1,105 +0,0 @@ -package stonehenge - -import ( - "fmt" - "go_dreamfactory/comm" - "go_dreamfactory/pb" - cfg "go_dreamfactory/sys/configure/structs" -) - -// 参数校验 -func (this *apiComp) BattleOverCheck(session comm.IUserSession, req *pb.StonehengeBattleOverReq) (errdata *pb.ErrorData) { - if req.Eventid == 0 { - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_ReqParameterError, - Title: pb.ErrorCode_ReqParameterError.ToString(), - } - return - } - return -} - -// /挑战主线关卡 -func (this *apiComp) BattleOver(session comm.IUserSession, req *pb.StonehengeBattleOverReq) (errdata *pb.ErrorData) { - var ( - isWin bool - update map[string]interface{} - roomConf *cfg.GameStoneRoomData - eventConf *cfg.GameStoneEventData - stone *pb.DBStonehenge - newEvent int32 // 是否有新的事件 - err error - reward []*pb.UserAtno - ) - - errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report) - if errdata != nil { - return - } - if !isWin { // 战斗失败直接返回 - return - } - update = make(map[string]interface{}) - stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) - if v, ok := stone.Rooms.Eventid[req.Eventid]; !ok || v == true { // 不存在该事件 - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_ReqParameterError, - Title: pb.ErrorCode_ReqParameterError.ToString(), - Message: fmt.Sprintf("req.Eventid err :%d", req.Eventid), - } - return - } - if stone.Rooms.Eventid[req.Eventid] { // 重复完成 - errdata = &pb.ErrorData{ - Code: pb.ErrorCode_StonehengeRepeatedReward, - Title: pb.ErrorCode_StonehengeRepeatedReward.ToString(), - Message: fmt.Sprintf("req.Eventid err :%d", req.Eventid), - } - return - } - if roomConf, err = this.module.configure.GetStoneRoomDataById(stone.Rooms.Roomid); err != nil { - return - } - - if eventConf, err = this.module.configure.GetStoneEventDataById(req.Eventid); err != nil { - return - } - stone.Rooms.Eventid[req.Eventid] = true - // 校验事件有后续事件 - if eventConf.Probability >= comm.GetRandNum(0, 1000) { // 命中 - newEvent = eventConf.PostEvent - stone.Rooms.Eventid[newEvent] = false // - } - // 校验是否通关 - stone.Rooms.Complete = true - for _, v := range roomConf.Condition { - for k, ok := range stone.Rooms.Eventid { - if !ok { - if eventConf, err = this.module.configure.GetStoneEventDataById(k); err != nil { - return - } - if eventConf.EventType == v { - stone.Rooms.Complete = false - break - } - } - - } - if !stone.Rooms.Complete { - break - } - } - - update["hero"] = stone.Hero - update["rooms"] = stone.Rooms - this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) - session.SendMsg(string(this.module.GetType()), "battleover", &pb.StonehengeBattleOverResp{ - Eventid: req.Eventid, - NewEvent: newEvent, - Room: stone.Rooms, - Reward: reward, - Hero: stone.Hero, - }) // 数据推送 - - return -} diff --git a/modules/stonehenge/api_event.go b/modules/stonehenge/api_event.go index 45f7f15da..7edf1ef00 100644 --- a/modules/stonehenge/api_event.go +++ b/modules/stonehenge/api_event.go @@ -86,7 +86,7 @@ func (this *apiComp) Event(session comm.IUserSession, req *pb.StonehengeEventReq stone.Userbuff[stone.Rooms.Selectbuff[req.Param1]] = 1 stone.Rooms.Selectbuff = []int32{} update["userbuff"] = stone.Userbuff - } else if eventConf.EventType == EventType14 { // 战斗事件合并 + } else if eventConf.EventType == EventType14 || eventConf.EventType == EventType28 { // 战斗事件合并 if req.Report == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, diff --git a/modules/stonehenge/core.go b/modules/stonehenge/core.go index b91a9e7b0..a77178c87 100644 --- a/modules/stonehenge/core.go +++ b/modules/stonehenge/core.go @@ -5,4 +5,5 @@ const ( EventType14 = 14 // 战斗事件 EventType16 = 16 // 捡垃圾事件 EventType25 = 25 // buff三选一 + EventType28 = 28 // BOSS 战斗 ) diff --git a/pb/battle_msg.pb.go b/pb/battle_msg.pb.go index 493cd480c..e9007bbdb 100644 --- a/pb/battle_msg.pb.go +++ b/pb/battle_msg.pb.go @@ -156,11 +156,10 @@ type BattleEVEReq struct { Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题 - Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id - Format *BattleFormation `protobuf:"bytes,4,opt,name=format,proto3" json:"format"` //布阵信息 - Sysformat []int32 `protobuf:"varint,5,rep,packed,name=sysformat,proto3" json:"sysformat"` //系统辅助 - Backupformat []int32 `protobuf:"varint,6,rep,packed,name=backupformat,proto3" json:"backupformat"` //后援辅助 - Buleformat []int32 `protobuf:"varint,7,rep,packed,name=buleformat,proto3" json:"buleformat"` //蓝方 + Format *BattleFormation `protobuf:"bytes,3,opt,name=format,proto3" json:"format"` //布阵信息 + Sysformat []int32 `protobuf:"varint,4,rep,packed,name=sysformat,proto3" json:"sysformat"` //系统辅助 + Backupformat []int32 `protobuf:"varint,5,rep,packed,name=backupformat,proto3" json:"backupformat"` //后援辅助 + Buleformat []int32 `protobuf:"varint,6,rep,packed,name=buleformat,proto3" json:"buleformat"` //蓝方 } func (x *BattleEVEReq) Reset() { @@ -209,13 +208,6 @@ func (x *BattleEVEReq) GetTitle() string { return "" } -func (x *BattleEVEReq) GetRulesid() int32 { - if x != nil { - return x.Rulesid - } - return 0 -} - func (x *BattleEVEReq) GetFormat() *BattleFormation { if x != nil { return x.Format @@ -252,7 +244,6 @@ type BattlePVEReq struct { Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题 - Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id Format *BattleFormation `protobuf:"bytes,4,opt,name=format,proto3" json:"format"` //布阵信息 Mformat []int32 `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息 } @@ -303,13 +294,6 @@ func (x *BattlePVEReq) GetTitle() string { return "" } -func (x *BattlePVEReq) GetRulesid() int32 { - if x != nil { - return x.Rulesid - } - return 0 -} - func (x *BattlePVEReq) GetFormat() *BattleFormation { if x != nil { return x.Format @@ -396,7 +380,6 @@ type BattlePVPReq struct { Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题 - Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id Redformat *PVPFormation `protobuf:"bytes,4,opt,name=redformat,proto3" json:"redformat"` //布阵信息 Buleformat *PVPFormation `protobuf:"bytes,5,opt,name=buleformat,proto3" json:"buleformat"` //布阵信息 } @@ -447,13 +430,6 @@ func (x *BattlePVPReq) GetTitle() string { return "" } -func (x *BattlePVPReq) GetRulesid() int32 { - if x != nil { - return x.Rulesid - } - return 0 -} - func (x *BattlePVPReq) GetRedformat() *PVPFormation { if x != nil { return x.Redformat @@ -476,7 +452,6 @@ type BattleRTPVPReq struct { Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题 - Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id RedCompId string `protobuf:"bytes,6,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id Redformat []*BattleFormation `protobuf:"bytes,7,rep,name=redformat,proto3" json:"redformat"` //红方阵型列表 BlueCompId string `protobuf:"bytes,8,opt,name=blueCompId,proto3" json:"blueCompId"` //蓝方阵营id @@ -529,13 +504,6 @@ func (x *BattleRTPVPReq) GetTitle() string { return "" } -func (x *BattleRTPVPReq) GetRulesid() int32 { - if x != nil { - return x.Rulesid - } - return 0 -} - func (x *BattleRTPVPReq) GetRedCompId() string { if x != nil { return x.RedCompId @@ -572,11 +540,10 @@ type BattleLPVEReq struct { Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题 - Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id - Scene string `protobuf:"bytes,4,opt,name=scene,proto3" json:"scene"` //战斗场景 - Format *BattleFormation `protobuf:"bytes,5,opt,name=format,proto3" json:"format"` //布阵信息 - Monsterleadpos int32 `protobuf:"varint,6,opt,name=monsterleadpos,proto3" json:"monsterleadpos"` //队长位置 - Monsters []*BattleRole `protobuf:"bytes,7,rep,name=monsters,proto3" json:"monsters"` //怪物列表 + Scene string `protobuf:"bytes,3,opt,name=scene,proto3" json:"scene"` //战斗场景 + Format *BattleFormation `protobuf:"bytes,4,opt,name=format,proto3" json:"format"` //布阵信息 + Monsterleadpos int32 `protobuf:"varint,5,opt,name=monsterleadpos,proto3" json:"monsterleadpos"` //队长位置 + Monsters []*BattleRole `protobuf:"bytes,6,rep,name=monsters,proto3" json:"monsters"` //怪物列表 } func (x *BattleLPVEReq) Reset() { @@ -625,13 +592,6 @@ func (x *BattleLPVEReq) GetTitle() string { return "" } -func (x *BattleLPVEReq) GetRulesid() int32 { - if x != nil { - return x.Rulesid - } - return 0 -} - func (x *BattleLPVEReq) GetScene() string { if x != nil { return x.Scene @@ -668,7 +628,6 @@ type BattlePVBReq struct { Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型 Title string `protobuf:"bytes,2,opt,name=title,proto3" json:"title"` //战斗标题 - Rulesid int32 `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"` //规则id Format []*BattleFormation `protobuf:"bytes,4,rep,name=format,proto3" json:"format"` //布阵信息 Mformat []int32 `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息 } @@ -719,13 +678,6 @@ func (x *BattlePVBReq) GetTitle() string { return "" } -func (x *BattlePVBReq) GetRulesid() int32 { - if x != nil { - return x.Rulesid - } - return 0 -} - func (x *BattlePVBReq) GetFormat() []*BattleFormation { if x != nil { return x.Format @@ -1790,201 +1742,191 @@ var file_battle_battle_msg_proto_rawDesc = []byte{ 0x06, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x18, 0x02, 0x20, 0x03, 0x28, 0x09, 0x52, 0x06, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x12, 0x22, 0x0a, 0x0c, 0x66, 0x72, 0x69, 0x65, 0x6e, 0x64, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x18, 0x03, 0x20, 0x03, 0x28, 0x09, 0x52, 0x0c, 0x66, 0x72, 0x69, - 0x65, 0x6e, 0x64, 0x66, 0x6f, 0x72, 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- mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[14] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *StonehengeBattleOverReq) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*StonehengeBattleOverReq) ProtoMessage() {} - -func (x *StonehengeBattleOverReq) ProtoReflect() protoreflect.Message { - mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[14] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use StonehengeBattleOverReq.ProtoReflect.Descriptor instead. -func (*StonehengeBattleOverReq) Descriptor() ([]byte, []int) { - return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{14} -} - -func (x *StonehengeBattleOverReq) GetEventid() int32 { - if x != nil { - return x.Eventid - } - return 0 -} - -func (x *StonehengeBattleOverReq) GetReport() *BattleReport { - if x != nil { - return x.Report - } - return nil -} - -type StonehengeBattleOverResp struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id - NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id - Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"` - Reward []*UserAtno `protobuf:"bytes,4,rep,name=reward,proto3" json:"reward"` // 完成事件获得的奖励 - Hero map[string]*BattleRole `protobuf:"bytes,5,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息 -} - -func (x *StonehengeBattleOverResp) Reset() { - *x = StonehengeBattleOverResp{} - if protoimpl.UnsafeEnabled { - mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[15] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *StonehengeBattleOverResp) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*StonehengeBattleOverResp) ProtoMessage() {} - -func (x *StonehengeBattleOverResp) ProtoReflect() protoreflect.Message { - mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[15] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use StonehengeBattleOverResp.ProtoReflect.Descriptor instead. -func (*StonehengeBattleOverResp) Descriptor() ([]byte, []int) { - return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{15} -} - -func (x *StonehengeBattleOverResp) GetEventid() int32 { - if x != nil { - return x.Eventid - } - return 0 -} - -func (x *StonehengeBattleOverResp) GetNewEvent() int32 { - if x != nil { - return x.NewEvent - } - return 0 -} - -func (x *StonehengeBattleOverResp) GetRoom() *RoomData { - if x != nil { - return x.Room - } - return nil -} - -func (x *StonehengeBattleOverResp) GetReward() []*UserAtno { - if x != nil { - return x.Reward - } - return nil -} - -func (x *StonehengeBattleOverResp) GetHero() map[string]*BattleRole { - if x != nil { - return x.Hero - } - return nil -} - var File_stonehenge_stonehenge_msg_proto protoreflect.FileDescriptor var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ @@ -1021,30 +886,7 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ 0x74, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x65, 0x76, 0x65, 0x6e, 0x74, 0x69, 0x64, 0x12, 0x1f, 0x0a, 0x04, 0x69, 0x6e, 0x66, 0x6f, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0b, 0x2e, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x49, 0x6e, 0x66, 0x6f, 0x52, 0x04, 0x69, - 0x6e, 0x66, 0x6f, 0x22, 0x5a, 0x0a, 0x17, 0x53, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, - 0x65, 0x42, 0x61, 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StonehengeFinishResp (*StonehengeBattleReq)(nil), // 12: StonehengeBattleReq (*StonehengeBattleResp)(nil), // 13: StonehengeBattleResp - (*StonehengeBattleOverReq)(nil), // 14: StonehengeBattleOverReq - (*StonehengeBattleOverResp)(nil), // 15: StonehengeBattleOverResp - nil, // 16: StonehengeEnterLevelResp.HeroEntry - nil, // 17: StonehengeEventResp.HeroEntry - nil, // 18: StonehengeEventResp.UserbuffEntry - nil, // 19: StonehengeBattleOverResp.HeroEntry - (*DBStonehenge)(nil), // 20: DBStonehenge - (*DBStoneBoss)(nil), // 21: DBStoneBoss - (*RoomData)(nil), // 22: RoomData - (*BattleReport)(nil), // 23: BattleReport - (*UserAtno)(nil), // 24: UserAtno - (*BattleFormation)(nil), // 25: BattleFormation - (*BattleInfo)(nil), // 26: BattleInfo - (*BattleRole)(nil), // 27: BattleRole + nil, // 14: StonehengeEnterLevelResp.HeroEntry + nil, // 15: StonehengeEventResp.HeroEntry + nil, // 16: StonehengeEventResp.UserbuffEntry + (*DBStonehenge)(nil), // 17: DBStonehenge + (*DBStoneBoss)(nil), // 18: DBStoneBoss + (*RoomData)(nil), // 19: RoomData + (*BattleReport)(nil), // 20: BattleReport + (*UserAtno)(nil), // 21: UserAtno + (*BattleFormation)(nil), // 22: BattleFormation + (*BattleInfo)(nil), // 23: BattleInfo + (*BattleRole)(nil), // 24: BattleRole } var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{ - 20, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge - 21, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss - 16, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry - 22, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData - 22, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData - 23, // 5: StonehengeEventReq.report:type_name -> BattleReport - 22, // 6: StonehengeEventResp.room:type_name -> RoomData - 24, // 7: StonehengeEventResp.reward:type_name -> UserAtno - 17, // 8: StonehengeEventResp.hero:type_name -> StonehengeEventResp.HeroEntry - 18, // 9: StonehengeEventResp.userbuff:type_name -> StonehengeEventResp.UserbuffEntry - 22, // 10: StonehengeGetRoomInfoResp.room:type_name -> RoomData - 20, // 11: StonehengeFinishResp.data:type_name -> DBStonehenge - 25, // 12: StonehengeBattleReq.battle:type_name -> BattleFormation - 26, // 13: StonehengeBattleResp.info:type_name -> BattleInfo - 23, // 14: StonehengeBattleOverReq.report:type_name -> BattleReport - 22, // 15: StonehengeBattleOverResp.room:type_name -> RoomData - 24, // 16: StonehengeBattleOverResp.reward:type_name -> UserAtno - 19, // 17: StonehengeBattleOverResp.hero:type_name -> StonehengeBattleOverResp.HeroEntry - 27, // 18: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole - 27, // 19: StonehengeEventResp.HeroEntry.value:type_name -> BattleRole - 27, // 20: StonehengeBattleOverResp.HeroEntry.value:type_name -> BattleRole - 21, // [21:21] is the sub-list for method output_type - 21, // [21:21] is the sub-list for method input_type - 21, // [21:21] is the sub-list for extension type_name - 21, // [21:21] is the sub-list for extension extendee - 0, // [0:21] is the sub-list for field type_name + 17, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge + 18, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss + 14, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry + 19, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData + 19, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData + 20, // 5: StonehengeEventReq.report:type_name -> BattleReport + 19, // 6: StonehengeEventResp.room:type_name -> RoomData + 21, // 7: StonehengeEventResp.reward:type_name -> UserAtno + 15, // 8: StonehengeEventResp.hero:type_name -> StonehengeEventResp.HeroEntry + 16, // 9: StonehengeEventResp.userbuff:type_name -> StonehengeEventResp.UserbuffEntry + 19, // 10: StonehengeGetRoomInfoResp.room:type_name -> RoomData + 17, // 11: StonehengeFinishResp.data:type_name -> DBStonehenge + 22, // 12: StonehengeBattleReq.battle:type_name -> BattleFormation + 23, // 13: StonehengeBattleResp.info:type_name -> BattleInfo + 24, // 14: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole + 24, // 15: StonehengeEventResp.HeroEntry.value:type_name -> BattleRole + 16, // [16:16] is the sub-list for method output_type + 16, // [16:16] is the sub-list for method input_type + 16, // [16:16] is the sub-list for extension type_name + 16, // [16:16] is the sub-list for extension extendee + 0, // [0:16] is the sub-list for field type_name } func init() { file_stonehenge_stonehenge_msg_proto_init() } @@ -1298,30 +1132,6 @@ func file_stonehenge_stonehenge_msg_proto_init() { return nil } } - file_stonehenge_stonehenge_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*StonehengeBattleOverReq); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_stonehenge_stonehenge_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*StonehengeBattleOverResp); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } } type x struct{} out := protoimpl.TypeBuilder{ @@ -1329,7 +1139,7 @@ func file_stonehenge_stonehenge_msg_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc, NumEnums: 0, - NumMessages: 20, + NumMessages: 17, NumExtensions: 0, NumServices: 0, },