上传用户信息
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@ -515,7 +515,9 @@ const (
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const (
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ResGold = "gold" //金币
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ResExp = "exp" //经验
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Lv = "lv" //等级
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VipExp = "vipexp" //经验
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Vip = "vip" //vip
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ResDiamond = "diamond" //钻石
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ResTaskActive = "taskActive" //任务活跃度
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ResFriend = "friendPoint" //友情点
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@ -173,8 +173,8 @@ type (
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// 批量处理
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AddAttributeValues(session IUserSession, attrs map[string]int32, bPush bool) (errdata *pb.ErrorData)
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//用户改变事件
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EventUserChanged(session IUserSession)
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EventUserVipChanged(session IUserSession)
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// EventUserChanged(session IUserSession)
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// EventUserVipChanged(session IUserSession)
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//获取用户expand
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GetUserExpand(uid string) (result *pb.DBUserExpand, err error)
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//更新用户expand
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@ -279,6 +279,7 @@ func (this *ModelUser) changelv(session comm.IUserSession, lv int32, exp int64,
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)
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}
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this.module.chat.SendSysChatToUser(session, comm.ChatSystem12, lv, 0, name)
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this.module.sys.CheckOpenCond(session, comm.OpencondTypePlatlv, lv)
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session.Push()
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}
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@ -53,6 +53,7 @@ func NewModule() core.IModule {
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type User struct {
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modules.ModuleBase
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chat comm.IChat
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sys comm.ISys
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api *apiComp
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modelUser *ModelUser
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modelSession *ModelSession
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@ -97,7 +98,10 @@ func (this *User) Start() (err error) {
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return
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}
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this.chat = module.(comm.IChat)
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if module, err = this.service.GetModule(comm.ModuleSys); err != nil {
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return
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}
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this.sys = module.(comm.ISys)
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return
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}
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