上传重置埋点接口
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cc6feb9dda
commit
79245aacef
@ -148,3 +148,20 @@ func (this *configureComp) getCondiDatas(tt int32) (result []*cfg.GameBuriedCond
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this.lock.RUnlock()
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return
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}
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// 读取埋点条件配置
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func (this *configureComp) getCondiData(id int32) (result *cfg.GameBuriedCondiData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_buriedcondi); err != nil {
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return
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} else {
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if result, ok = v.(*cfg.GameBuriedCondi).GetDataMap()[id]; !ok {
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err = comm.NewNotFoundConfErr(moduleName, game_buriedcondi, id)
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return
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}
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}
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return
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}
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@ -155,7 +155,7 @@ func (this *Buried) ResetBuriedByType(uid string, types ...comm.TaskType) (err e
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if model, err = this.modelBuried.getburiedModel(uid); err != nil {
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return
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}
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this.Debug("激活埋点类型!", log.Field{Key: "types", Value: types})
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this.Debug("重置埋点!", log.Field{Key: "types", Value: types})
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lock, _ := this.modelBuried.userlock(uid)
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err = lock.Lock()
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if err != nil {
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@ -169,6 +169,7 @@ func (this *Buried) ResetBuriedByType(uid string, types ...comm.TaskType) (err e
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for _, v := range types {
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if bdata, ok = bdatas.Items[int32(v)]; ok {
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for _, v1 := range bdata.Condi {
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if v1.Value != 0 && v1.Finish != pb.BuriedItemFinishState_buried_finish {
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v1.Value = 0
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v1.Statistics = make([]string, 0)
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v1.Timestamp = time.Now().Unix()
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@ -177,6 +178,7 @@ func (this *Buried) ResetBuriedByType(uid string, types ...comm.TaskType) (err e
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}
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}
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}
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}
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if chanage {
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err = model.updateUserBurieds(uid, bdatas)
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}
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