pb 同步

This commit is contained in:
meixiongfeng 2022-11-02 09:43:25 +08:00
parent 8eca424eb5
commit 7852c1711b

View File

@ -156,9 +156,8 @@ type DBHero struct {
Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star" bson:"suite2Star"`
Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"`
Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"`
TalentProperty map[string]int32 `protobuf:"bytes,31,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性
EquipSkill []*SkillData `protobuf:"bytes,32,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
HoroscopeProperty map[string]int32 `protobuf:"bytes,33,rep,name=horoscopeProperty,proto3" json:"horoscopeProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"horoscopeProperty"` ////星座属性加成
TalentProperty map[string]int32 `protobuf:"bytes,31,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性
EquipSkill []*SkillData `protobuf:"bytes,32,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
}
func (x *DBHero) Reset() {
@ -417,13 +416,6 @@ func (x *DBHero) GetEquipSkill() []*SkillData {
return nil
}
func (x *DBHero) GetHoroscopeProperty() map[string]int32 {
if x != nil {
return x.HoroscopeProperty
}
return nil
}
type Floor struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -643,7 +635,6 @@ var File_hero_hero_db_proto protoreflect.FileDescriptor
var file_hero_hero_db_proto_rawDesc = []byte{
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>>>>>>> b42316d6ba9acffed06bb0ee61a2b7e1421752ab
}
var (
@ -922,7 +779,6 @@ var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 12)
var file_hero_hero_db_proto_goTypes = []interface{}{
(HeroType)(0), // 0: HeroType
<<<<<<< HEAD
(*SkillData)(nil), // 1: SkillData
(*DBHero)(nil), // 2: DBHero
(*Floor)(nil), // 3: Floor
@ -952,39 +808,6 @@ var file_hero_hero_db_proto_depIdxs = []int32{
10, // [10:10] is the sub-list for extension type_name
10, // [10:10] is the sub-list for extension extendee
0, // [0:10] is the sub-list for field type_name
=======
(*DBHero)(nil), // 1: DBHero
(*Floor)(nil), // 2: Floor
(*DBHeroRecord)(nil), // 3: DBHeroRecord
(*DBHeroTalent)(nil), // 4: DBHeroTalent
nil, // 5: DBHero.PropertyEntry
nil, // 6: DBHero.AddPropertyEntry
nil, // 7: DBHero.EnergyEntry
nil, // 8: DBHero.EnergyPropertyEntry
nil, // 9: DBHero.JuexPropertyEntry
nil, // 10: DBHero.TalentPropertyEntry
nil, // 11: DBHero.HoroscopePropertyEntry
nil, // 12: DBHeroTalent.TalentEntry
(*SkillData)(nil), // 13: SkillData
}
var file_hero_hero_db_proto_depIdxs = []int32{
13, // 0: DBHero.normalSkill:type_name -> SkillData
5, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
6, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
7, // 3: DBHero.energy:type_name -> DBHero.EnergyEntry
8, // 4: DBHero.energyProperty:type_name -> DBHero.EnergyPropertyEntry
9, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
0, // 6: DBHero.status:type_name -> HeroType
10, // 7: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry
13, // 8: DBHero.equipSkill:type_name -> SkillData
11, // 9: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry
12, // 10: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
11, // [11:11] is the sub-list for method output_type
11, // [11:11] is the sub-list for method input_type
11, // [11:11] is the sub-list for extension type_name
11, // [11:11] is the sub-list for extension extendee
0, // [0:11] is the sub-list for field type_name
>>>>>>> b42316d6ba9acffed06bb0ee61a2b7e1421752ab
}
func init() { file_hero_hero_db_proto_init() }