Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
7779fa6bb2
@ -13,6 +13,7 @@ import (
|
||||
"go_dreamfactory/utils"
|
||||
)
|
||||
|
||||
const moduleName = "hero"
|
||||
const (
|
||||
equip_suit = "game_equipsuit.json" //装备套装表
|
||||
new_hero = "game_hero.json" //英雄
|
||||
@ -139,7 +140,7 @@ func (this *configureComp) GetHeroAwakenConfig(hid string, phase int32) (cfg *cf
|
||||
)
|
||||
if cfg, ok = this.awakenMap[utils.ToInt64(hid)+int64(phase)<<31]; !ok {
|
||||
par = fmt.Errorf("hid:%s,phase:%d", hid, phase)
|
||||
err = comm.NewNotFoundConfErr("hero", hero_awaken, par)
|
||||
err = comm.NewNotFoundConfErr(moduleName, hero_awaken, par)
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -175,7 +176,7 @@ func (this *configureComp) SetHeroDrawConfig() {
|
||||
func (this *configureComp) GetPollByType(poosType string) (conf map[int32][]*cfg.GameDrawCardData, err error) {
|
||||
var ok bool
|
||||
if conf, ok = this.drawCardCfg[poosType]; !ok {
|
||||
err = comm.NewNotFoundConfErr("hero", hero_drawcard, poosType)
|
||||
err = comm.NewNotFoundConfErr(moduleName, hero_drawcard, poosType)
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -186,14 +187,12 @@ func (this *configureComp) GetHeroExp(hid string) (conf *cfg.GameHeroExpData, er
|
||||
)
|
||||
if v, err = this.GetConfigure(hero_exp); err == nil {
|
||||
if c, ok := v.(*cfg.GameHeroExp); ok {
|
||||
if conf = c.Get(hid); conf == nil {
|
||||
err = comm.NewNotFoundConfErr("hero", hero_exp, hid)
|
||||
if conf = c.Get(hid); conf != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
err = comm.NewNotFoundConfErr("hero", hero_exp, hid)
|
||||
err = comm.NewNotFoundConfErr(moduleName, hero_exp, hid)
|
||||
return
|
||||
}
|
||||
|
||||
@ -204,13 +203,12 @@ func (this *configureComp) GetHeroConfig(heroCfgId string) (conf *cfg.GameHeroDa
|
||||
)
|
||||
if v, err = this.GetConfigure(new_hero); err == nil {
|
||||
if configure, ok := v.(*cfg.GameHero); ok {
|
||||
if conf, ok = configure.GetDataMap()[heroCfgId]; !ok {
|
||||
err = comm.NewNotFoundConfErr("hero", new_hero, heroCfgId)
|
||||
}
|
||||
if conf, ok = configure.GetDataMap()[heroCfgId]; ok {
|
||||
return
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr("hero", new_hero, heroCfgId)
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, new_hero, heroCfgId)
|
||||
return
|
||||
}
|
||||
|
||||
@ -259,13 +257,12 @@ func (this *configureComp) GetHeroSkillUpConfig(skillid int32) (data *cfg.GameHe
|
||||
|
||||
if v, err = this.GetConfigure(hero_skillup); err == nil {
|
||||
if conf, ok := v.(*cfg.GameHeroSkillLevel); ok {
|
||||
if data = conf.Get(skillid); data == nil {
|
||||
err = comm.NewNotFoundConfErr("hero", hero_skillup, skillid)
|
||||
}
|
||||
if data = conf.Get(skillid); data != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr("hero", hero_skillup, skillid)
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, hero_skillup, skillid)
|
||||
return
|
||||
}
|
||||
|
||||
@ -292,13 +289,12 @@ func (this *configureComp) GetHeroFucionConfig(cid string) (data *cfg.GameHerofu
|
||||
)
|
||||
if v, err = this.GetConfigure(hero_fusion); err == nil {
|
||||
if configure, ok := v.(*cfg.GameHerofusion); ok {
|
||||
if data = configure.Get(cid); data == nil {
|
||||
err = comm.NewNotFoundConfErr("hero", hero_fusion, cid)
|
||||
}
|
||||
if data = configure.Get(cid); data != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr("hero", hero_fusion, cid)
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, hero_fusion, cid)
|
||||
return
|
||||
}
|
||||
|
||||
@ -308,13 +304,12 @@ func (this *configureComp) GetHeroTalent(id int32) (data *cfg.GameHeroTalentData
|
||||
)
|
||||
if v, err = this.GetConfigure(hero_talent); err == nil {
|
||||
if configure, ok := v.(*cfg.GameHeroTalent); ok {
|
||||
if data = configure.Get(id); data == nil {
|
||||
err = comm.NewNotFoundConfErr("hero", hero_talent, id)
|
||||
}
|
||||
if data = configure.Get(id); data != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr("hero", hero_talent, id)
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, hero_talent, id)
|
||||
return
|
||||
}
|
||||
|
||||
@ -353,11 +348,7 @@ func (this *configureComp) GetShopItemsConfigureByGroups(groupid int32, user *pb
|
||||
v interface{}
|
||||
table *cfg.GameShopitem
|
||||
)
|
||||
if v, err = this.GetConfigure(game_shopitem); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
err = comm.NewNotFoundConfErr("hero", game_shopitem, groupid)
|
||||
return
|
||||
} else {
|
||||
if v, err = this.GetConfigure(game_shopitem); err == nil {
|
||||
table = v.(*cfg.GameShopitem)
|
||||
for _, v := range table.GetDataMap() {
|
||||
if v.Id == groupid &&
|
||||
@ -369,6 +360,7 @@ func (this *configureComp) GetShopItemsConfigureByGroups(groupid int32, user *pb
|
||||
}
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_shopitem, groupid)
|
||||
return
|
||||
}
|
||||
|
||||
@ -414,7 +406,6 @@ func (this *configureComp) GetHeroMaxLv(star int32) int32 {
|
||||
func (this *configureComp) GetHeroTalentMaxLv(heroid string) (maxlv int32) {
|
||||
if v, err := this.GetConfigure(hero_talentbox); err == nil {
|
||||
if configure, ok := v.(*cfg.GameTalentBox); ok {
|
||||
|
||||
return int32(len(configure.GetDataList()))
|
||||
}
|
||||
}
|
||||
|
@ -12,6 +12,8 @@ import (
|
||||
"sync"
|
||||
)
|
||||
|
||||
var moduleName = "library"
|
||||
|
||||
const (
|
||||
// game_libraryhero = "game_libraryhero.json" // 英雄对应的羁绊id信息
|
||||
// game_libraryfetter = "game_libraryfetter.json" // 羁绊信息表
|
||||
@ -70,7 +72,7 @@ func (this *configureComp) GetFavorability(hid string, lv int32) (conf *cfg.Game
|
||||
)
|
||||
if conf, ok = this.favorability[hid+"-"+strconv.Itoa(int(lv))]; !ok {
|
||||
par = fmt.Errorf("hid:%s,lv:%d", hid, lv)
|
||||
err = comm.NewNotFoundConfErr("hero", game_favorability, par)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_favorability, par)
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -105,7 +107,7 @@ func (this *configureComp) GetFriendData(id int32, lv int32) (conf []*cfg.GameFr
|
||||
)
|
||||
if conf, ok = this.friend[int64(id)<<8+int64(lv)]; !ok {
|
||||
par = fmt.Errorf("hid:%d,lv:%d", id, lv)
|
||||
err = comm.NewNotFoundConfErr("hero", game_friends, par)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_friends, par)
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -137,7 +139,7 @@ func (this *configureComp) GetFavorabilityExp(hid string) (conf []int32, err err
|
||||
ok bool
|
||||
)
|
||||
if conf, ok = this.favorLvExp[hid]; !ok {
|
||||
err = comm.NewNotFoundConfErr("hero", game_favorability, hid)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_favorability, hid)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user