gm 跳转功夫大师塔
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@ -310,7 +310,7 @@ type (
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}
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// 修改爬塔
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IPagoda interface {
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ModifyPagodaFloor(session IUserSession, level int32) (errdata *pb.ErrorData)
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ModifyPagodaFloor(session IUserSession, d1 int32, d2 int32) (errdata *pb.ErrorData)
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CheckUserBasePagodaInfo(uid string) (data *pb.DBPagodaRecord) // 查询玩家最佳通关记录
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// Check Rtype84 Rtype85 Rtype86
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@ -11,7 +11,7 @@ import (
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//bingo:equi,xxx,1 // xxx 装备id
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3、修改心魔塔进度:bingo:pataid,10(10代表层数)
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3、修改心魔塔进度:bingo:pataid,1,10(页签+层数)
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4、修改玩家经验值:bingo:attr,exp,1000(1000代表新增的经验值 //
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@ -94,12 +94,12 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (errdata *pb.Er
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log.Field{Key: "T", Value: datas[1]},
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log.Field{Key: "N", Value: int32(num)},
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)
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} else if len(datas) == 2 && (datas[0] == "pataid") {
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} else if len(datas) == 3 && (datas[0] == "pataid") {
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module1, err := this.service.GetModule(comm.ModulePagoda)
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if err != nil {
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return
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}
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num, err := strconv.Atoi(datas[1])
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d1, err := strconv.Atoi(datas[1])
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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@ -107,11 +107,20 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (errdata *pb.Er
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}
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return
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}
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errdata = module1.(comm.IPagoda).ModifyPagodaFloor(session, int32(num))
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d2, err := strconv.Atoi(datas[2])
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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return
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}
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errdata = module1.(comm.IPagoda).ModifyPagodaFloor(session, int32(d1), int32(d2))
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this.Debug("使用bingo命令:uid = %s ",
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log.Field{Key: "uid", Value: session.GetUserId()},
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log.Field{Key: "0", Value: datas[0]},
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log.Field{Key: "N", Value: int32(num)},
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log.Field{Key: "p0", Value: datas[0]},
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log.Field{Key: "p1", Value: datas[1]},
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log.Field{Key: "p3", Value: datas[2]},
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)
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} else if len(datas) == 1 && (datas[0] == "Iamyoudad" || datas[0] == "iamyoudad") {
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var (
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@ -1,6 +1,7 @@
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package pagoda
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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@ -25,6 +26,7 @@ type configureComp struct {
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hlock sync.RWMutex
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_checkType map[int32][]*cfg.GamePassCheckData // key type
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_mapPagoda map[int32]*cfg.GamePagodaData
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}
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//组件初始化接口
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@ -38,7 +40,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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this._checkType = make(map[int32][]*cfg.GamePassCheckData, 0)
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configure.RegisterConfigure(game_passcheck, cfg.NewGamePassCheck, this.LoadPassCheck)
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configure.RegisterConfigure(game_pagoda, cfg.NewGamePagoda, this.LoadPagoda)
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return
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}
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@ -161,3 +163,29 @@ func (this *configureComp) GetPagodaConfigData(id int32) (data *cfg.GamePagodaDa
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err = comm.NewNotFoundConfErr(moduleName, game_pagoda, id)
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return
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}
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func (this *configureComp) LoadPagoda() {
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var err error
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if v, err := this.GetConfigure(game_pagoda); err == nil {
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if configure, ok := v.(*cfg.GamePagoda); ok {
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this._mapPagoda = make(map[int32]*cfg.GamePagodaData)
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this.hlock.Lock()
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defer this.hlock.Unlock()
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for _, value := range configure.GetDataList() {
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key := value.Tab<<16 + value.LayerNum
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this._mapPagoda[key] = value
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}
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return
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}
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}
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log.Errorf("get game_pagoda conf err:%v", err)
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return
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}
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func (this *configureComp) GetPagodaConfBytab(tab int32, ly int32) (data *cfg.GamePagoda, err error) {
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if _, ok := this._mapPagoda[tab<<16+ly]; ok {
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return
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}
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err = comm.NewNotFoundConfErr("pagoda", game_pagoda, fmt.Errorf("tab %d ,ly %d not found", tab, ly))
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return
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}
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@ -85,22 +85,25 @@ func (this *Pagoda) Start() (err error) {
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}
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// 给gm 调用修改爬塔层数
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func (this *Pagoda) ModifyPagodaFloor(session comm.IUserSession, level int32) (errdata *pb.ErrorData) {
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func (this *Pagoda) ModifyPagodaFloor(session comm.IUserSession, d1 int32, d2 int32) (errdata *pb.ErrorData) {
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list, _ := this.modelPagoda.getPagodaList(session.GetUserId())
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if list != nil {
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list.PagodaId = level
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mapData := make(map[string]interface{}, 0)
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mapData["pagodaId"] = level
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// 通关校验
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_, err := this.configure.GetPagodaConfigData(level + 1)
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if err == nil {
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list.Complete = true
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mapData["complete"] = true
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//参数校验
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_, err := this.configure.GetPagodaConfBytab(d1, d2)
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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errdata = this.ModifyPagodaData(session.GetUserId(), mapData)
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session.SendMsg(string(this.GetType()), PagodaGetListResp, &pb.PagodaGetListResp{Data: list})
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return
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}
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list.Data[d1] = d2
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list.PagodaId = d2
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mapData := make(map[string]interface{}, 0)
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mapData["data"] = list.Data
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mapData["pagodaId"] = list.PagodaId
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errdata = this.ModifyPagodaData(session.GetUserId(), mapData)
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session.SendMsg(string(this.GetType()), PagodaGetListResp, &pb.PagodaGetListResp{Data: list})
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return
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}
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