上传配置表调整

This commit is contained in:
liwei1dao 2024-02-26 15:35:05 +08:00
parent 7430996e2b
commit 74d8f1e2a8
11 changed files with 115 additions and 55 deletions

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@ -1,14 +1,14 @@
[ [
{ {
"id": 1, "id": 1,
"weaponid": 100001, "weaponid": "100001",
"rank": 1, "rank": 1,
"lvmax": 10, "lvmax": 10,
"cost": [] "cost": []
}, },
{ {
"id": 2, "id": 2,
"weaponid": 100001, "weaponid": "100001",
"rank": 2, "rank": 2,
"lvmax": 20, "lvmax": 20,
"cost": [ "cost": [
@ -21,7 +21,7 @@
}, },
{ {
"id": 3, "id": 3,
"weaponid": 100001, "weaponid": "100001",
"rank": 3, "rank": 3,
"lvmax": 30, "lvmax": 30,
"cost": [ "cost": [
@ -34,7 +34,7 @@
}, },
{ {
"id": 4, "id": 4,
"weaponid": 100001, "weaponid": "100001",
"rank": 4, "rank": 4,
"lvmax": 40, "lvmax": 40,
"cost": [ "cost": [
@ -47,7 +47,7 @@
}, },
{ {
"id": 5, "id": 5,
"weaponid": 100001, "weaponid": "100001",
"rank": 5, "rank": 5,
"lvmax": 50, "lvmax": 50,
"cost": [ "cost": [
@ -60,7 +60,7 @@
}, },
{ {
"id": 6, "id": 6,
"weaponid": 100001, "weaponid": "100001",
"rank": 6, "rank": 6,
"lvmax": 60, "lvmax": 60,
"cost": [ "cost": [

View File

@ -1,60 +1,60 @@
[ [
{ {
"id": 1, "id": 1,
"weaponid": 100001, "weaponid": "100001",
"star": 1, "star": 1,
"commonskill": 10001, "commonskill": 10001,
"exclusiveskill": 20001, "exclusiveskill": 20001,
"cost1": { "cost1": {
"a": "ExclusiveWeapon", "a": "exw",
"t": "100001", "t": "100001",
"n": 0 "n": 0
} }
}, },
{ {
"id": 2, "id": 2,
"weaponid": 100001, "weaponid": "100001",
"star": 2, "star": 2,
"commonskill": 10002, "commonskill": 10002,
"exclusiveskill": 20002, "exclusiveskill": 20002,
"cost1": { "cost1": {
"a": "ExclusiveWeapon", "a": "exw",
"t": "100001", "t": "100001",
"n": 1 "n": 1
} }
}, },
{ {
"id": 3, "id": 3,
"weaponid": 100001, "weaponid": "100001",
"star": 3, "star": 3,
"commonskill": 10003, "commonskill": 10003,
"exclusiveskill": 20003, "exclusiveskill": 20003,
"cost1": { "cost1": {
"a": "ExclusiveWeapon", "a": "exw",
"t": "100001", "t": "100001",
"n": 1 "n": 1
} }
}, },
{ {
"id": 4, "id": 4,
"weaponid": 100001, "weaponid": "100001",
"star": 4, "star": 4,
"commonskill": 10004, "commonskill": 10004,
"exclusiveskill": 20004, "exclusiveskill": 20004,
"cost1": { "cost1": {
"a": "ExclusiveWeapon", "a": "exw",
"t": "100001", "t": "100001",
"n": 1 "n": 1
} }
}, },
{ {
"id": 5, "id": 5,
"weaponid": 100001, "weaponid": "100001",
"star": 5, "star": 5,
"commonskill": 10005, "commonskill": 10005,
"exclusiveskill": 20005, "exclusiveskill": 20005,
"cost1": { "cost1": {
"a": "ExclusiveWeapon", "a": "exw",
"t": "100001", "t": "100001",
"n": 1 "n": 1
} }

View File

@ -1,7 +1,7 @@
[ [
{ {
"id": 1, "id": 1,
"weaponid": 100001, "weaponid": "100001",
"lv": 1, "lv": 1,
"attribute": [ "attribute": [
{ {
@ -19,7 +19,7 @@
}, },
{ {
"id": 2, "id": 2,
"weaponid": 100001, "weaponid": "100001",
"lv": 2, "lv": 2,
"attribute": [ "attribute": [
{ {
@ -43,7 +43,7 @@
}, },
{ {
"id": 3, "id": 3,
"weaponid": 100001, "weaponid": "100001",
"lv": 3, "lv": 3,
"attribute": [ "attribute": [
{ {
@ -67,7 +67,7 @@
}, },
{ {
"id": 4, "id": 4,
"weaponid": 100001, "weaponid": "100001",
"lv": 4, "lv": 4,
"attribute": [ "attribute": [
{ {
@ -91,7 +91,7 @@
}, },
{ {
"id": 5, "id": 5,
"weaponid": 100001, "weaponid": "100001",
"lv": 5, "lv": 5,
"attribute": [ "attribute": [
{ {
@ -115,7 +115,7 @@
}, },
{ {
"id": 6, "id": 6,
"weaponid": 100001, "weaponid": "100001",
"lv": 6, "lv": 6,
"attribute": [ "attribute": [
{ {
@ -139,7 +139,7 @@
}, },
{ {
"id": 7, "id": 7,
"weaponid": 100001, "weaponid": "100001",
"lv": 7, "lv": 7,
"attribute": [ "attribute": [
{ {
@ -163,7 +163,7 @@
}, },
{ {
"id": 8, "id": 8,
"weaponid": 100001, "weaponid": "100001",
"lv": 8, "lv": 8,
"attribute": [ "attribute": [
{ {
@ -187,7 +187,7 @@
}, },
{ {
"id": 9, "id": 9,
"weaponid": 100001, "weaponid": "100001",
"lv": 9, "lv": 9,
"attribute": [ "attribute": [
{ {
@ -211,7 +211,7 @@
}, },
{ {
"id": 10, "id": 10,
"weaponid": 100001, "weaponid": "100001",
"lv": 10, "lv": 10,
"attribute": [ "attribute": [
{ {

View File

@ -1,6 +1,6 @@
[ [
{ {
"weaponid": 100001, "weaponid": "100001",
"heroid": 25001, "heroid": 25001,
"name": { "name": {
"key": "text01", "key": "text01",
@ -22,7 +22,7 @@
"exclusiveskill": 35000001 "exclusiveskill": 35000001
}, },
{ {
"weaponid": 100002, "weaponid": "100002",
"heroid": 25002, "heroid": 25002,
"name": { "name": {
"key": "text02", "key": "text02",
@ -44,7 +44,7 @@
"exclusiveskill": 35000002 "exclusiveskill": 35000002
}, },
{ {
"weaponid": 100003, "weaponid": "100003",
"heroid": 25003, "heroid": 25003,
"name": { "name": {
"key": "text03", "key": "text03",
@ -57,7 +57,7 @@
"exclusiveskill": 0 "exclusiveskill": 0
}, },
{ {
"weaponid": 100004, "weaponid": "100004",
"heroid": 25004, "heroid": 25004,
"name": { "name": {
"key": "text04", "key": "text04",
@ -70,7 +70,7 @@
"exclusiveskill": 0 "exclusiveskill": 0
}, },
{ {
"weaponid": 100005, "weaponid": "100005",
"heroid": 25005, "heroid": 25005,
"name": { "name": {
"key": "text05", "key": "text05",
@ -83,7 +83,7 @@
"exclusiveskill": 0 "exclusiveskill": 0
}, },
{ {
"weaponid": 100006, "weaponid": "100006",
"heroid": 25006, "heroid": 25006,
"name": { "name": {
"key": "text06", "key": "text06",
@ -96,7 +96,7 @@
"exclusiveskill": 0 "exclusiveskill": 0
}, },
{ {
"weaponid": 100007, "weaponid": "100007",
"heroid": 25007, "heroid": 25007,
"name": { "name": {
"key": "text07", "key": "text07",
@ -109,7 +109,7 @@
"exclusiveskill": 0 "exclusiveskill": 0
}, },
{ {
"weaponid": 100008, "weaponid": "100008",
"heroid": 25008, "heroid": 25008,
"name": { "name": {
"key": "text08", "key": "text08",
@ -122,7 +122,7 @@
"exclusiveskill": 0 "exclusiveskill": 0
}, },
{ {
"weaponid": 100009, "weaponid": "100009",
"heroid": 25009, "heroid": 25009,
"name": { "name": {
"key": "text09", "key": "text09",
@ -135,7 +135,7 @@
"exclusiveskill": 0 "exclusiveskill": 0
}, },
{ {
"weaponid": 100010, "weaponid": "100010",
"heroid": 25010, "heroid": 25010,
"name": { "name": {
"key": "text10", "key": "text10",

View File

@ -392,7 +392,7 @@
"count_type": 0, "count_type": 0,
"opencond_id": "", "opencond_id": "",
"opencond": [], "opencond": [],
"path": "Root|Bag|Equip", "path": "Root|Bag|Item|New",
"header": "赵长远" "header": "赵长远"
}, },
{ {
@ -402,7 +402,7 @@
"count_type": 0, "count_type": 0,
"opencond_id": "", "opencond_id": "",
"opencond": [], "opencond": [],
"path": "Root|Bag|Shard", "path": "Root|Bag|Item|Operational",
"header": "赵长远" "header": "赵长远"
}, },
{ {
@ -557,7 +557,7 @@
}, },
{ {
"id": 18105, "id": 18105,
"msg_type": 0, "msg_type": 2,
"show_type": 0, "show_type": 0,
"count_type": 0, "count_type": 0,
"opencond_id": "kungfu", "opencond_id": "kungfu",
@ -587,7 +587,7 @@
}, },
{ {
"id": 18108, "id": 18108,
"msg_type": 0, "msg_type": 2,
"show_type": 0, "show_type": 0,
"count_type": 0, "count_type": 0,
"opencond_id": "kungfu", "opencond_id": "kungfu",
@ -622,7 +622,17 @@
"count_type": 0, "count_type": 0,
"opencond_id": "kungfu", "opencond_id": "kungfu",
"opencond": [], "opencond": [],
"path": "Root|KungFu|IllustratedBubble|Page3", "path": "Root|KungFu|IllustratedBubble|Reward",
"header": ""
},
{
"id": 18112,
"msg_type": 2,
"show_type": 0,
"count_type": 0,
"opencond_id": "kungfu",
"opencond": [],
"path": "Root|KungFu|Dispatch|ProgressReward",
"header": "" "header": ""
}, },
{ {
@ -894,5 +904,55 @@
"opencond": [], "opencond": [],
"path": "Root|System", "path": "Root|System",
"header": "" "header": ""
},
{
"id": 31100,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"opencond_id": "",
"opencond": [],
"path": "Root|Shopping",
"header": ""
},
{
"id": 31101,
"msg_type": 2,
"show_type": 0,
"count_type": 0,
"opencond_id": "",
"opencond": [],
"path": "Root|Shopping|GiftPack",
"header": ""
},
{
"id": 31102,
"msg_type": 1,
"show_type": 0,
"count_type": 1,
"opencond_id": "",
"opencond": [],
"path": "Root|Shopping|MonthlyCard",
"header": ""
},
{
"id": 31103,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"opencond_id": "",
"opencond": [],
"path": "Root|MoonDream",
"header": ""
},
{
"id": 31104,
"msg_type": 2,
"show_type": 0,
"count_type": 0,
"opencond_id": "",
"opencond": [],
"path": "Root|MoonDream|Reward",
"header": ""
} }
] ]

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@ -12,7 +12,7 @@ import "errors"
type GameExclusiveRankData struct { type GameExclusiveRankData struct {
Id int32 Id int32
Weaponid int32 Weaponid string
Rank int32 Rank int32
Lvmax int32 Lvmax int32
Cost []*Gameatn Cost []*Gameatn
@ -26,7 +26,7 @@ func (*GameExclusiveRankData) GetTypeId() int32 {
func (_v *GameExclusiveRankData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameExclusiveRankData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weaponid"].(float64); !_ok_ { err = errors.New("weaponid error"); return }; _v.Weaponid = int32(_tempNum_) } { var _ok_ bool; if _v.Weaponid, _ok_ = _buf["weaponid"].(string); !_ok_ { err = errors.New("weaponid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rank"].(float64); !_ok_ { err = errors.New("rank error"); return }; _v.Rank = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rank"].(float64); !_ok_ { err = errors.New("rank error"); return }; _v.Rank = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvmax"].(float64); !_ok_ { err = errors.New("lvmax error"); return }; _v.Lvmax = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvmax"].(float64); !_ok_ { err = errors.New("lvmax error"); return }; _v.Lvmax = int32(_tempNum_) }
{ {

View File

@ -12,7 +12,7 @@ import "errors"
type GameExclusiveStarData struct { type GameExclusiveStarData struct {
Id int32 Id int32
Weaponid int32 Weaponid string
Star int32 Star int32
Commonskill int32 Commonskill int32
Exclusiveskill int32 Exclusiveskill int32
@ -27,7 +27,7 @@ func (*GameExclusiveStarData) GetTypeId() int32 {
func (_v *GameExclusiveStarData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameExclusiveStarData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weaponid"].(float64); !_ok_ { err = errors.New("weaponid error"); return }; _v.Weaponid = int32(_tempNum_) } { var _ok_ bool; if _v.Weaponid, _ok_ = _buf["weaponid"].(string); !_ok_ { err = errors.New("weaponid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["commonskill"].(float64); !_ok_ { err = errors.New("commonskill error"); return }; _v.Commonskill = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["commonskill"].(float64); !_ok_ { err = errors.New("commonskill error"); return }; _v.Commonskill = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exclusiveskill"].(float64); !_ok_ { err = errors.New("exclusiveskill error"); return }; _v.Exclusiveskill = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exclusiveskill"].(float64); !_ok_ { err = errors.New("exclusiveskill error"); return }; _v.Exclusiveskill = int32(_tempNum_) }

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@ -12,7 +12,7 @@ import "errors"
type GameExclusiveUpgradeData struct { type GameExclusiveUpgradeData struct {
Id int32 Id int32
Weaponid int32 Weaponid string
Lv int32 Lv int32
Attribute []*Gameatr Attribute []*Gameatr
Needexp int32 Needexp int32
@ -28,7 +28,7 @@ func (*GameExclusiveUpgradeData) GetTypeId() int32 {
func (_v *GameExclusiveUpgradeData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameExclusiveUpgradeData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weaponid"].(float64); !_ok_ { err = errors.New("weaponid error"); return }; _v.Weaponid = int32(_tempNum_) } { var _ok_ bool; if _v.Weaponid, _ok_ = _buf["weaponid"].(string); !_ok_ { err = errors.New("weaponid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
{ {
var _arr_ []interface{} var _arr_ []interface{}

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@ -9,13 +9,13 @@
package cfg package cfg
type GameExclusiveWeapon struct { type GameExclusiveWeapon struct {
_dataMap map[int32]*GameExclusiveWeaponData _dataMap map[string]*GameExclusiveWeaponData
_dataList []*GameExclusiveWeaponData _dataList []*GameExclusiveWeaponData
} }
func NewGameExclusiveWeapon(_buf []map[string]interface{}) (*GameExclusiveWeapon, error) { func NewGameExclusiveWeapon(_buf []map[string]interface{}) (*GameExclusiveWeapon, error) {
_dataList := make([]*GameExclusiveWeaponData, 0, len(_buf)) _dataList := make([]*GameExclusiveWeaponData, 0, len(_buf))
dataMap := make(map[int32]*GameExclusiveWeaponData) dataMap := make(map[string]*GameExclusiveWeaponData)
for _, _ele_ := range _buf { for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameExclusiveWeaponData(_ele_); err2 != nil { if _v, err2 := DeserializeGameExclusiveWeaponData(_ele_); err2 != nil {
return nil, err2 return nil, err2
@ -27,7 +27,7 @@ func NewGameExclusiveWeapon(_buf []map[string]interface{}) (*GameExclusiveWeapon
return &GameExclusiveWeapon{_dataList:_dataList, _dataMap:dataMap}, nil return &GameExclusiveWeapon{_dataList:_dataList, _dataMap:dataMap}, nil
} }
func (table *GameExclusiveWeapon) GetDataMap() map[int32]*GameExclusiveWeaponData { func (table *GameExclusiveWeapon) GetDataMap() map[string]*GameExclusiveWeaponData {
return table._dataMap return table._dataMap
} }
@ -35,7 +35,7 @@ func (table *GameExclusiveWeapon) GetDataList() []*GameExclusiveWeaponData {
return table._dataList return table._dataList
} }
func (table *GameExclusiveWeapon) Get(key int32) *GameExclusiveWeaponData { func (table *GameExclusiveWeapon) Get(key string) *GameExclusiveWeaponData {
return table._dataMap[key] return table._dataMap[key]
} }

View File

@ -11,7 +11,7 @@ package cfg
import "errors" import "errors"
type GameExclusiveWeaponData struct { type GameExclusiveWeaponData struct {
Weaponid int32 Weaponid string
Heroid int32 Heroid int32
Name string Name string
Color int32 Color int32
@ -28,7 +28,7 @@ func (*GameExclusiveWeaponData) GetTypeId() int32 {
} }
func (_v *GameExclusiveWeaponData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameExclusiveWeaponData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weaponid"].(float64); !_ok_ { err = errors.New("weaponid error"); return }; _v.Weaponid = int32(_tempNum_) } { var _ok_ bool; if _v.Weaponid, _ok_ = _buf["weaponid"].(string); !_ok_ { err = errors.New("weaponid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }

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@ -10,6 +10,6 @@ package cfg
const ( const (
TEnumERedMsgType_None = 0 TEnumERedMsgType_None = 0
TEnumERedMsgType_Server = 1 TEnumERedMsgType_Client = 1
TEnumERedMsgType_Client = 2 TEnumERedMsgType_Server = 2
) )