功能测试

This commit is contained in:
meixiongfeng 2023-07-05 18:35:14 +08:00
parent 2b1c8141ca
commit 74ce02f26a
2 changed files with 45 additions and 6 deletions

View File

@ -31,6 +31,7 @@ func (this *apiComp) RankList(session comm.IUserSession, req *pb.VikingRankListR
return // 参数校验失败直接返回
}
conn, _ := db.Local()
dbModel := db.NewDBModel(comm.TableVikingRank, 0, conn)
if !req.Friend {
var (

View File

@ -15,6 +15,7 @@ import (
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
"go_dreamfactory/sys/db"
"math"
"strconv"
@ -33,6 +34,11 @@ type Viking struct {
service base.IRPCXService
}
const (
Cycle int32 = 14 // 持续14天
Continued int32 = 30
)
func NewModule() core.IModule {
return &Viking{}
}
@ -75,6 +81,7 @@ func (this *Viking) Start() (err error) {
}
this.battle = module.(comm.IBattle)
return
}
@ -370,16 +377,47 @@ func (this *Viking) CheckBattelParameter(session comm.IUserSession, battle *pb.B
}
// 检查当前赛季是在本服还是在跨服
func (this *Viking) CheckSeasonData() (bLocal bool) {
func (this *Viking) CheckCurSeasonData() (bLocal bool) {
openTime := this.service.GetOpentime().Unix()
this.Debugf("%d", openTime)
// 获取第一个赛季结束的时间
endSeasonTime := utils.GetTodayZeroTime(openTime) + int64((7-this.service.GetOpentime().Day())*3600*24)
endSeasonTime := utils.GetTodayZeroTime(openTime) //+ int64((6-d)*3600*24)
this.Debugf("%d", endSeasonTime)
// 校验是否过了一个月
openTime = openTime + 30*3600*24
// 第三个赛季
var c int32
if Continued%Cycle == 0 {
c = Continued / Cycle
} else {
c = Continued/Cycle + 1
}
// 只需判断当前时间是否大于第c个赛季即可
endSeasonTime += 14 * 3600 * 24 * int64(c)
if endSeasonTime <= configure.Now().Unix() {
return false
}
return true
}
// 检查上一个赛季实在本服还是在跨服
func (this *Viking) CheckPreSeasonData() (bLocal bool) {
openTime := this.service.GetOpentime().Unix()
this.Debugf("%d", openTime)
// 获取第一个赛季结束的时间
endSeasonTime := utils.GetTodayZeroTime(openTime) //+ int64((6-d)*3600*24)
this.Debugf("%d", endSeasonTime)
var c int32
if Continued%Cycle == 0 {
c = Continued / Cycle
} else {
c = Continued/Cycle + 1
}
// 只需判断当前时间是否大于第c个赛季即可
endSeasonTime += 3600 * 24 * int64(Cycle*c)
if endSeasonTime <= configure.Now().Unix()-int64(Cycle*3600*24) {
return false
}
return true
}