Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
74b6289258
@ -37,7 +37,7 @@ func (this *BingoView) CreateView(t *model.TestCase) fyne.CanvasObject {
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nEntry.PlaceHolder = "数量"
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attrSel := &widget.Select{}
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attrSel.Options = []string{"选择", "gold", "diamond", "exp", "vit"}
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attrSel.Options = []string{"选择", "gold", "diamond", "exp", "ps"}
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attrSel.SetSelected("选择")
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attrSel.OnChanged = func(s string) {
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ttxt = s
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|
@ -71,6 +71,8 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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ret := this.module.CheckCondition(session.GetUserId())
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if ret == true { // 命中插入5星英雄
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szStar = append(szStar, 5)
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heroRecord.Star5 = 0 // 重置保底
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star5Max++ // 记录当前 5星数量
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continue
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}
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// 3,4,5 星权重
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@ -95,16 +97,34 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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if heroRecord.Inevitable == 0 && heroRecord.Drawcount > iStart && heroRecord.Drawcount < iEnd && iEnd >= iStart {
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n, _ := rand.Int(rand.Reader, big.NewInt(int64(iEnd-iStart)))
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if n.Int64() < 1 { // 抽中
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starIndex = star - 3
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starIndex = star
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heroRecord.Inevitable = heroRecord.Drawcount
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update["inevitable"] = heroRecord.Drawcount
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szStar = append(szStar, star)
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if star == 4 {
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heroRecord.Star4 = 0
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star4Max++
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} else if star == 5 {
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star5Max++
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heroRecord.Star5 = 0
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}
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continue
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}
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}
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// 保底情况
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if heroRecord.Drawcount == iEnd && heroRecord.Inevitable == 0 {
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starIndex = star - 3
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starIndex = star
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heroRecord.Inevitable = heroRecord.Drawcount
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update["inevitable"] = heroRecord.Drawcount
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szStar = append(szStar, star)
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if star == 4 {
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heroRecord.Star4 = 0
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star4Max++
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} else if star == 5 {
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star5Max++
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heroRecord.Star5 = 0
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}
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continue
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}
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}
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}
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@ -55,10 +55,15 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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}
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}
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// 校验通过
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if req.Report != nil { // 战斗失败
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code, isWin = this.module.battle.CheckBattleReport(session, req.Report)
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if code != pb.ErrorCode_Success {
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return
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}
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} else {
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isWin = false
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}
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if !isWin { // 战斗失败直接返回
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// 返还
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mainline.Ps = 0
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@ -66,7 +71,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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"ps": 0,
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})
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if code = this.module.DispenseRes(session, node.PsConsume, true); code != pb.ErrorCode_Success { // 扣1点
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if code = this.module.DispenseRes(session, node.PsConsume, true); code != pb.ErrorCode_Success { // 返还预扣体力
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return
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}
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code = pb.ErrorCode_BattleNoWin
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@ -135,7 +135,7 @@ func (this *apiComp) Login(session comm.IUserSession, req *pb.UserLoginReq) (cod
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}
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}
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this.module.RecoverUserVitStart(user.Uid)
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this.module.RecoverUserPsStart(user.Uid)
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// 日常登录任务
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype8, 1)
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@ -659,7 +659,8 @@ func (this *User) Update() {
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}
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}
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func (this *User) RecoverUserVitStart(uid string) {
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// 玩家体力恢复
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func (this *User) RecoverUserPsStart(uid string) {
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go func(uid string) {
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timeSec := time.NewTicker(time.Second * 30)
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this.timerLock.Lock()
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@ -668,12 +669,13 @@ func (this *User) RecoverUserVitStart(uid string) {
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for {
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select {
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case <-timeSec.C:
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this.recoverUserVit(uid)
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this.recoverUserPs(uid)
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}
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}
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}(uid)
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}
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// 停止计时
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func (this *User) stopTicker(uid string) {
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if t, ok := this.timerMap[uid]; ok {
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if t != nil {
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@ -684,7 +686,7 @@ func (this *User) stopTicker(uid string) {
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}
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// 玩家体力恢复
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func (this *User) recoverUserVit(uid string) {
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func (this *User) recoverUserPs(uid string) {
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if this.IsCross() {
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return
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}
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@ -704,14 +706,14 @@ func (this *User) recoverUserVit(uid string) {
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changed int32
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)
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cur := time.Now().Unix()
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if u.LastRecoverVitSec == 0 {
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if u.LastRecoverPsSec == 0 {
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update := map[string]interface{}{
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"lastRecoverVitSec": cur,
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"lastRecoverPsSec": cur,
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}
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this.modelUser.Change(u.Uid, update)
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return
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} else {
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diff := cur - u.LastRecoverVitSec
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diff := cur - u.LastRecoverPsSec
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yu = int32(diff / int64(ggd.PsRecovery))
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}
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@ -734,7 +736,7 @@ func (this *User) recoverUserVit(uid string) {
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}
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update := map[string]interface{}{
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"lastRecoverVitSec": cur,
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"lastRecoverPsSec": cur,
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}
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if add > 0 {
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u.Ps += add
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@ -742,9 +744,9 @@ func (this *User) recoverUserVit(uid string) {
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}
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if err := this.modelUser.Change(u.Uid, update); err == nil {
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if changed > 0 {
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if err := this.SendMsgToUser(string(this.GetType()), "vitchanged",
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&pb.UserVitChangedPush{Ps: changed}, u.Uid); err != nil {
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this.Error("玩家体力变化 UserVitChangedPush推送失败",
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if err := this.SendMsgToUser(string(this.GetType()), "pschanged",
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&pb.UserPsChangedPush{Ps: changed}, u.Uid); err != nil {
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this.Error("玩家体力变化 UserPsChangedPush推送失败",
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log.Field{Key: "uid", Value: u.Uid},
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log.Field{Key: comm.ResPs, Value: changed},
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)
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@ -91,6 +91,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
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code = pb.ErrorCode_BattleNoWin
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return
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}
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key := strconv.Itoa(int(req.BossId)) + "_" + strconv.Itoa(int(req.Difficulty))
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if viking.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励
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viking.Boss[req.BossId]++
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@ -99,8 +100,12 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
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return
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}
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}
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this.module.CheckRank(session.GetUserId(), req.BossId, req.Difficulty, viking, req.Report)
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if viking.BossTime[key] > req.Report.Costtime || viking.BossTime[key] == 0 && req.Difficulty >= viking.Boss[req.BossId] {
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viking.BossTime[key] = req.Report.Costtime
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mapData["bossTime"] = viking.BossTime // 更新时间
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userinfo := this.module.ModuleUser.GetUser(session.GetUserId())
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this.module.CheckRank(session.GetUserId(), req.BossId, req.Difficulty, req.Report, userinfo)
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}
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reward = this.module.configure.GetDropReward(vikingCfg.Drop) // 获取掉落奖励
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if code, atno = this.module.DispenseAtno(session, reward, true); code != pb.ErrorCode_Success {
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return
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@ -119,7 +124,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
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if len(del) > 0 { // 自动出售
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this.equip.SellEquipments(session, del)
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}
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mapData["bossTime"] = viking.BossTime // 更新时间
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// if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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// for _, v := range req.Report.Info.Redflist[0].Team {
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|
@ -55,7 +55,7 @@ func (this *ModelRank) getVikingRankListByBossType(uid string, bossType int32) *
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}
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// 排行数据写跨服
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func (this *ModelRank) SetRankListData(tableName string, score int64, uid string) {
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func (this *ModelRank) SetRankListData(tableName string, score int64, objId string) {
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if !db.IsCross() {
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if conn, err := db.Cross(); err == nil {
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var (
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@ -63,7 +63,7 @@ func (this *ModelRank) SetRankListData(tableName string, score int64, uid string
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menbers *redis.Z
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)
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menbers = &redis.Z{Score: float64(score), Member: uid}
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menbers = &redis.Z{Score: float64(score), Member: objId}
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|
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if cmd := pipe.ZAdd(tableName, menbers); cmd != nil {
|
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|
||||
|
@ -6,8 +6,10 @@
|
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package viking
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|
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import (
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"context"
|
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"go_dreamfactory/comm"
|
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"go_dreamfactory/lego/core"
|
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"go_dreamfactory/lego/sys/redis/pipe"
|
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
|
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"go_dreamfactory/sys/configure"
|
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@ -17,6 +19,7 @@ import (
|
||||
"strconv"
|
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"time"
|
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|
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"github.com/go-redis/redis/v8"
|
||||
"go.mongodb.org/mongo-driver/bson/primitive"
|
||||
)
|
||||
|
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@ -84,12 +87,13 @@ func (this *Viking) CheckUserBaseVikingInfo(uid string) (data []*pb.DBVikingRank
|
||||
return
|
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}
|
||||
|
||||
func (this *Viking) CheckRank(uid string, boosID int32, difficulty int32, viking *pb.DBViking, report *pb.BattleReport) {
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costTime := report.Costtime
|
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key := strconv.Itoa(int(boosID)) + "_" + strconv.Itoa(int(difficulty))
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// 记录数据存在跨服
|
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func (this *Viking) CheckRank(uid string, boosID int32, difficulty int32, report *pb.BattleReport, userinfo *pb.DBUser) {
|
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conn_, _ := db.Cross() // 获取跨服数据库对象
|
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|
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if viking.BossTime[key] > costTime || viking.BossTime[key] == 0 && difficulty >= viking.Boss[boosID] { // 刷新记录
|
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viking.BossTime[key] = costTime
|
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model := db.NewDBModel(comm.TableVikingRank, time.Hour, conn_)
|
||||
|
||||
costTime := report.Costtime
|
||||
szLine := make([]*pb.LineUp, 5)
|
||||
Leadpos := 0
|
||||
if report != nil && report.Info != nil && len(report.Info.Redflist) > 0 {
|
||||
@ -108,7 +112,8 @@ func (this *Viking) CheckRank(uid string, boosID int32, difficulty int32, viking
|
||||
// 写入排行榜
|
||||
objID := ""
|
||||
bFind := false
|
||||
ranks := this.modulerank.getVikingRankList(uid)
|
||||
ranks := make([]*pb.DBVikingRank, 0)
|
||||
model.GetList(uid, &ranks)
|
||||
for _, v := range ranks {
|
||||
if v.Bosstype == boosID {
|
||||
mapRankData := make(map[string]interface{}, 0)
|
||||
@ -117,16 +122,15 @@ func (this *Viking) CheckRank(uid string, boosID int32, difficulty int32, viking
|
||||
mapRankData["Leadpos"] = Leadpos
|
||||
mapRankData["line"] = szLine
|
||||
mapRankData["costTime"] = costTime
|
||||
conn_, _ := db.Cross()
|
||||
dbModel := db.NewDBModel(comm.TableVikingRank, time.Hour, conn_)
|
||||
dbModel.ChangeList(uid, v.Id, mapRankData)
|
||||
|
||||
model.ChangeList(uid, v.Id, mapRankData)
|
||||
objID = v.Id
|
||||
bFind = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !bFind {
|
||||
userinfo := this.ModuleUser.GetUser(uid)
|
||||
|
||||
new := &pb.DBVikingRank{
|
||||
Id: primitive.NewObjectID().Hex(),
|
||||
Uid: uid,
|
||||
@ -140,11 +144,29 @@ func (this *Viking) CheckRank(uid string, boosID int32, difficulty int32, viking
|
||||
CostTime: costTime,
|
||||
}
|
||||
objID = new.Id
|
||||
conn_, _ := db.Cross()
|
||||
dbModel := db.NewDBModel(comm.TableVikingRank, time.Hour, conn_)
|
||||
dbModel.AddList(uid, new.Id, new)
|
||||
model.AddList(uid, new.Id, new)
|
||||
}
|
||||
this.modulerank.SetRankListData("vikingRank"+strconv.Itoa(int(boosID)), int64(difficulty<<31)+int64(math.MaxInt32-costTime), objID)
|
||||
|
||||
var (
|
||||
pipe *pipe.RedisPipe = conn_.Redis.RedisPipe(context.TODO())
|
||||
menbers *redis.Z
|
||||
tableName string
|
||||
score int64
|
||||
)
|
||||
score = int64(difficulty<<31) + int64(math.MaxInt32-costTime)
|
||||
tableName = "vikingRank" + strconv.Itoa(int(boosID))
|
||||
menbers = &redis.Z{Score: float64(score), Member: objID}
|
||||
|
||||
if cmd := pipe.ZAdd(tableName, menbers); cmd != nil {
|
||||
|
||||
dock, err1 := cmd.Result()
|
||||
if err1 != nil {
|
||||
this.Errorln(dock, err1)
|
||||
}
|
||||
}
|
||||
if _, err := pipe.Exec(); err != nil {
|
||||
this.Errorln(err)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
@ -282,8 +304,8 @@ func (this *Viking) AutoBattleOver(session comm.IUserSession, Report *pb.BattleR
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
this.CheckRank(session.GetUserId(), bossId, difficulty, viking, Report)
|
||||
userinfo := this.ModuleUser.GetUser(session.GetUserId())
|
||||
this.CheckRank(session.GetUserId(), bossId, difficulty, Report, userinfo)
|
||||
reward := this.configure.GetDropReward(vikingCfg.Drop) // 获取掉落奖励
|
||||
if c, res1 := this.DispenseAtno(session, reward, true); c == pb.ErrorCode_Success {
|
||||
atno = append(atno, res1...)
|
||||
|
@ -129,7 +129,7 @@ type DBUser struct {
|
||||
Figure int32 `protobuf:"varint,23,opt,name=figure,proto3" json:"figure" bson:"figure"` //主角形象
|
||||
Bgp string `protobuf:"bytes,24,opt,name=bgp,proto3" json:"bgp" bson:"bgp"` //背景
|
||||
Ps int32 `protobuf:"varint,25,opt,name=ps,proto3" json:"ps" bson:"ps"` //体力
|
||||
LastRecoverVitSec int64 `protobuf:"varint,26,opt,name=lastRecoverVitSec,proto3" json:"lastRecoverVitSec" bson:"lastRecoverVitSec"` // 上次体会恢复时间
|
||||
LastRecoverPsSec int64 `protobuf:"varint,26,opt,name=lastRecoverPsSec,proto3" json:"lastRecoverPsSec" bson:"lastRecoverPsSec"` // 上次体会恢复时间
|
||||
}
|
||||
|
||||
func (x *DBUser) Reset() {
|
||||
@ -339,9 +339,9 @@ func (x *DBUser) GetPs() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBUser) GetLastRecoverVitSec() int64 {
|
||||
func (x *DBUser) GetLastRecoverPsSec() int64 {
|
||||
if x != nil {
|
||||
return x.LastRecoverVitSec
|
||||
return x.LastRecoverPsSec
|
||||
}
|
||||
return 0
|
||||
}
|
||||
@ -598,7 +598,7 @@ var file_user_user_db_proto_rawDesc = []byte{
|
||||
0x61, 0x67, 0x12, 0x2a, 0x0a, 0x10, 0x47, 0x61, 0x74, 0x65, 0x77, 0x61, 0x79, 0x53, 0x65, 0x72,
|
||||
0x76, 0x69, 0x63, 0x65, 0x49, 0x64, 0x18, 0x04, 0x20, 0x01, 0x28, 0x09, 0x52, 0x10, 0x47, 0x61,
|
||||
0x74, 0x65, 0x77, 0x61, 0x79, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x49, 0x64, 0x12, 0x0e,
|
||||
0x0a, 0x02, 0x69, 0x70, 0x18, 0x05, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x70, 0x22, 0xf0,
|
||||
0x0a, 0x02, 0x69, 0x70, 0x18, 0x05, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x70, 0x22, 0xee,
|
||||
0x04, 0x0a, 0x06, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18,
|
||||
0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64,
|
||||
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|
||||
@ -635,41 +635,41 @@ var file_user_user_db_proto_rawDesc = []byte{
|
||||
0x75, 0x72, 0x65, 0x18, 0x17, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x66, 0x69, 0x67, 0x75, 0x72,
|
||||
0x65, 0x12, 0x10, 0x0a, 0x03, 0x62, 0x67, 0x70, 0x18, 0x18, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03,
|
||||
0x62, 0x67, 0x70, 0x12, 0x0e, 0x0a, 0x02, 0x70, 0x73, 0x18, 0x19, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x02, 0x70, 0x73, 0x12, 0x2c, 0x0a, 0x11, 0x6c, 0x61, 0x73, 0x74, 0x52, 0x65, 0x63, 0x6f, 0x76,
|
||||
0x65, 0x72, 0x56, 0x69, 0x74, 0x53, 0x65, 0x63, 0x18, 0x1a, 0x20, 0x01, 0x28, 0x03, 0x52, 0x11,
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||||
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|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -739,7 +739,7 @@ func (x *UserOtherTermLoginPush) GetUid() string {
|
||||
return ""
|
||||
}
|
||||
|
||||
type UserVitChangedPush struct {
|
||||
type UserPsChangedPush struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
@ -747,8 +747,8 @@ type UserVitChangedPush struct {
|
||||
Ps int32 `protobuf:"varint,1,opt,name=ps,proto3" json:"ps" bson:"ps"` //体力
|
||||
}
|
||||
|
||||
func (x *UserVitChangedPush) Reset() {
|
||||
*x = UserVitChangedPush{}
|
||||
func (x *UserPsChangedPush) Reset() {
|
||||
*x = UserPsChangedPush{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_user_user_msg_proto_msgTypes[13]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
@ -756,13 +756,13 @@ func (x *UserVitChangedPush) Reset() {
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UserVitChangedPush) String() string {
|
||||
func (x *UserPsChangedPush) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UserVitChangedPush) ProtoMessage() {}
|
||||
func (*UserPsChangedPush) ProtoMessage() {}
|
||||
|
||||
func (x *UserVitChangedPush) ProtoReflect() protoreflect.Message {
|
||||
func (x *UserPsChangedPush) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_user_user_msg_proto_msgTypes[13]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
@ -774,12 +774,12 @@ func (x *UserVitChangedPush) ProtoReflect() protoreflect.Message {
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UserVitChangedPush.ProtoReflect.Descriptor instead.
|
||||
func (*UserVitChangedPush) Descriptor() ([]byte, []int) {
|
||||
// Deprecated: Use UserPsChangedPush.ProtoReflect.Descriptor instead.
|
||||
func (*UserPsChangedPush) Descriptor() ([]byte, []int) {
|
||||
return file_user_user_msg_proto_rawDescGZIP(), []int{13}
|
||||
}
|
||||
|
||||
func (x *UserVitChangedPush) GetPs() int32 {
|
||||
func (x *UserPsChangedPush) GetPs() int32 {
|
||||
if x != nil {
|
||||
return x.Ps
|
||||
}
|
||||
@ -2529,124 +2529,124 @@ var file_user_user_msg_proto_rawDesc = []byte{
|
||||
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var (
|
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@ -2676,7 +2676,7 @@ var file_user_user_msg_proto_goTypes = []interface{}{
|
||||
(*UserCreateResp)(nil), // 10: UserCreateResp
|
||||
(*UserResChangedPush)(nil), // 11: UserResChangedPush
|
||||
(*UserOtherTermLoginPush)(nil), // 12: UserOtherTermLoginPush
|
||||
(*UserVitChangedPush)(nil), // 13: UserVitChangedPush
|
||||
(*UserPsChangedPush)(nil), // 13: UserPsChangedPush
|
||||
(*UserGetSettingReq)(nil), // 14: UserGetSettingReq
|
||||
(*UserGetSettingResp)(nil), // 15: UserGetSettingResp
|
||||
(*UserUpdateSettingReq)(nil), // 16: UserUpdateSettingReq
|
||||
@ -2917,7 +2917,7 @@ func file_user_user_msg_proto_init() {
|
||||
}
|
||||
}
|
||||
file_user_user_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UserVitChangedPush); i {
|
||||
switch v := v.(*UserPsChangedPush); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
|
Loading…
Reference in New Issue
Block a user