记录通关时间

This commit is contained in:
meixiongfeng 2022-10-12 17:50:03 +08:00
parent c53a6c294e
commit 745d861e4c
6 changed files with 85 additions and 60 deletions

View File

@ -182,7 +182,7 @@ type (
//触发月之秘境
Trigger(session IUserSession, source *pb.BattleReport)
}
// IViking interface {
// CheckUserBaseVikingInfo(uid string) (data *pb.DBViking) // 查询玩家最佳通关记录
// }
IViking interface {
CheckUserBaseVikingInfo(uid string) (data *pb.DBViking) // 查询玩家最佳通关记录
}
)

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@ -75,7 +75,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
}
}
}
this.module.modulerank.updatehuntingRankList(session, req.Difficulty, req.BossType, req.Report.Info.Redflist[0].Leadpos, sz)
this.module.modulerank.updatehuntingRankList(session, req.Difficulty, req.BossType, req.Report.Info.Redflist[0].Leadpos, sz, req.Report.Costtime)
}
}
// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据

View File

@ -60,7 +60,7 @@ func (this *ModelRank) getHuntingRankList(uid string) []*pb.DBHuntingRank {
return ranks
}
func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficulty int32, boosType int32, Leadpos int32, line []*pb.LineUp) {
func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficulty int32, boosType int32, Leadpos int32, line []*pb.LineUp, costTime int32) {
// 查询是不是更新数据
ranks := this.getHuntingRankList(session.GetUserId())
bfind := false
@ -71,7 +71,7 @@ func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficul
mapRankData["bosstype"] = boosType
mapRankData["Leadpos"] = Leadpos
mapRankData["line"] = line
mapRankData["costTime"] = 123
mapRankData["costTime"] = costTime
this.ChangeUserRank(session.GetUserId(), v.Id, mapRankData)
bfind = true
break
@ -79,7 +79,7 @@ func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficul
}
if !bfind {
userinfo := this.moduleHunting.ModuleUser.GetUser(session.GetUserId())
new := &pb.DBVikingRank{
new := &pb.DBHuntingRank{
Id: primitive.NewObjectID().Hex(),
Uid: session.GetUserId(),
Difficulty: difficulty,
@ -89,7 +89,7 @@ func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficul
Lv: userinfo.Lv,
Leadpos: Leadpos,
Line: line,
CostTime: 12,
CostTime: costTime,
}
this.AddList(session.GetUserId(), new.Id, new)
}

View File

@ -77,7 +77,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
}
}
this.module.modulerank.updateVikingRankList(session, req.Difficulty, req.BossType, req.Report.Info.Redflist[0].Leadpos, sz)
this.module.modulerank.updateVikingRankList(session, req.Difficulty, req.BossType, req.Report.Info.Redflist[0].Leadpos, sz, req.Report.Costtime)
}
}
// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据

View File

@ -70,7 +70,7 @@ func (this *ModelRank) getVikingRankList(uid string) []*pb.DBVikingRank {
return ranks
}
func (this *ModelRank) updateVikingRankList(session comm.IUserSession, difficulty int32, boosType int32, Leadpos int32, line []*pb.LineUp) {
func (this *ModelRank) updateVikingRankList(session comm.IUserSession, difficulty int32, boosType int32, Leadpos int32, line []*pb.LineUp, costTime int32) {
// 查询是不是更新数据
ranks := this.getVikingRankList(session.GetUserId())
bfind := false
@ -81,12 +81,13 @@ func (this *ModelRank) updateVikingRankList(session comm.IUserSession, difficult
mapRankData["bosstype"] = boosType
mapRankData["Leadpos"] = Leadpos
mapRankData["line"] = line
mapRankData["costTime"] = 123
mapRankData["costTime"] = costTime
this.ChangeUserRank(session.GetUserId(), v.Id, mapRankData)
bfind = true
break
}
}
if !bfind {
userinfo := this.moduleViking.ModuleUser.GetUser(session.GetUserId())
new := &pb.DBVikingRank{
@ -99,7 +100,7 @@ func (this *ModelRank) updateVikingRankList(session comm.IUserSession, difficult
Lv: userinfo.Lv,
Leadpos: Leadpos,
Line: line,
CostTime: 12,
CostTime: costTime,
}
this.AddList(session.GetUserId(), new.Id, new)
}

View File

@ -121,14 +121,16 @@ type DBHuntingRank struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
Difficulty int32 `protobuf:"varint,3,opt,name=difficulty,proto3" json:"difficulty"` // 难度
Bosstype int32 `protobuf:"varint,4,opt,name=bosstype,proto3" json:"bosstype"` // boss类型塔类型
Nickname string `protobuf:"bytes,5,opt,name=nickname,proto3" json:"nickname"` // 昵称
Icon string `protobuf:"bytes,6,opt,name=icon,proto3" json:"icon"` // 玩家头像
Lv int32 `protobuf:"varint,7,opt,name=lv,proto3" json:"lv"` // 玩家等级
CostTime int32 `protobuf:"varint,8,opt,name=costTime,proto3" json:"costTime" bson:"costTime"` //闯关耗时 单位s
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
Difficulty int32 `protobuf:"varint,3,opt,name=difficulty,proto3" json:"difficulty"` // 难度
Bosstype int32 `protobuf:"varint,4,opt,name=bosstype,proto3" json:"bosstype"` // boss类型塔类型
Nickname string `protobuf:"bytes,5,opt,name=nickname,proto3" json:"nickname"` // 昵称
Icon string `protobuf:"bytes,6,opt,name=icon,proto3" json:"icon"` // 玩家头像
Lv int32 `protobuf:"varint,7,opt,name=lv,proto3" json:"lv"` // 玩家等级
Leadpos int32 `protobuf:"varint,8,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Line []*LineUp `protobuf:"bytes,9,rep,name=line,proto3" json:"line"` // 阵容数据
CostTime int32 `protobuf:"varint,10,opt,name=costTime,proto3" json:"costTime" bson:"costTime"` //闯关耗时 单位s
}
func (x *DBHuntingRank) Reset() {
@ -212,6 +214,20 @@ func (x *DBHuntingRank) GetLv() int32 {
return 0
}
func (x *DBHuntingRank) GetLeadpos() int32 {
if x != nil {
return x.Leadpos
}
return 0
}
func (x *DBHuntingRank) GetLine() []*LineUp {
if x != nil {
return x.Line
}
return nil
}
func (x *DBHuntingRank) GetCostTime() int32 {
if x != nil {
return x.CostTime
@ -223,41 +239,46 @@ var File_hunting_hunting_db_proto protoreflect.FileDescriptor
var file_hunting_hunting_db_proto_rawDesc = []byte{
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}
@ -280,15 +301,17 @@ var file_hunting_hunting_db_proto_goTypes = []interface{}{
(*DBHuntingRank)(nil), // 1: DBHuntingRank
nil, // 2: DBHunting.BossEntry
nil, // 3: DBHunting.BossTimeEntry
(*LineUp)(nil), // 4: LineUp
}
var file_hunting_hunting_db_proto_depIdxs = []int32{
2, // 0: DBHunting.boss:type_name -> DBHunting.BossEntry
3, // 1: DBHunting.bossTime:type_name -> DBHunting.BossTimeEntry
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
4, // 2: DBHuntingRank.line:type_name -> LineUp
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_hunting_hunting_db_proto_init() }
@ -296,6 +319,7 @@ func file_hunting_hunting_db_proto_init() {
if File_hunting_hunting_db_proto != nil {
return
}
file_battle_battle_msg_proto_init()
if !protoimpl.UnsafeEnabled {
file_hunting_hunting_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBHunting); i {