英雄送礼物问题修复
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@ -93,9 +93,9 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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}
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}
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}
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if likeStates == 0 {
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addExp *= req.Counts
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}
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// if likeStates == 0 {
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// addExp *= req.Counts
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// }
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res = append(res, &cfg.Gameatn{
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A: "item",
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T: req.Items,
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