Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
735aef83dd
@ -46,8 +46,8 @@
|
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"access": 0,
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|
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|
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|
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"img": "wp_icon_10014",
|
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"ico": "wp_icon_10014",
|
||||
"intr": "Currency used to purchase goods",
|
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"tipstxt": "Insufficient friendship points"
|
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|
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|
@ -28,7 +28,7 @@
|
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|
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|
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|
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|
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|
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|
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@ -55,7 +55,7 @@
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|
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|
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"levelname": "Rescue Grug",
|
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"levelname": "Repair Broken Books",
|
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|
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File diff suppressed because it is too large
Load Diff
@ -62,7 +62,7 @@
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@ -131,7 +131,7 @@
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@ -269,7 +269,7 @@
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@ -338,7 +338,7 @@
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@ -407,7 +407,7 @@
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@ -476,7 +476,7 @@
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@ -683,7 +683,7 @@
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@ -752,7 +752,7 @@
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@ -821,7 +821,7 @@
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@ -890,7 +890,7 @@
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@ -959,7 +959,7 @@
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@ -1028,7 +1028,7 @@
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@ -1097,7 +1097,7 @@
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@ -1166,7 +1166,7 @@
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@ -1235,7 +1235,7 @@
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@ -1304,7 +1304,7 @@
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@ -1373,7 +1373,7 @@
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@ -1442,7 +1442,7 @@
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@ -1511,7 +1511,7 @@
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@ -1580,7 +1580,7 @@
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@ -1649,7 +1649,7 @@
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@ -1718,7 +1718,7 @@
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@ -1787,7 +1787,7 @@
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@ -1856,7 +1856,7 @@
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@ -1925,7 +1925,7 @@
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@ -1994,7 +1994,7 @@
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@ -2063,7 +2063,7 @@
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@ -2132,7 +2132,7 @@
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@ -2201,7 +2201,7 @@
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|
@ -3,882 +3,63 @@
|
||||
"id": 101,
|
||||
"comment": {
|
||||
"key": "surname_10001",
|
||||
"text": "愤怒的"
|
||||
"text": "这英雄速度有什么要求吗?"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 102,
|
||||
"comment": {
|
||||
"key": "surname_10002",
|
||||
"text": "快乐的"
|
||||
"text": "我的评价是不如阿宝..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 103,
|
||||
"comment": {
|
||||
"key": "surname_10003",
|
||||
"text": "忧伤的"
|
||||
"text": "这英雄一波流打不了BOSS,竞技场好用~"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 104,
|
||||
"comment": {
|
||||
"key": "surname_10004",
|
||||
"text": "吵闹的"
|
||||
"text": "很强,已拉满!"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 105,
|
||||
"comment": {
|
||||
"key": "surname_10005",
|
||||
"text": "喜悦的"
|
||||
"text": "新副本用它,可以配合师父打伤害。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 106,
|
||||
"comment": {
|
||||
"key": "surname_10006",
|
||||
"text": "悲伤的"
|
||||
"text": "平民英雄,好养。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 107,
|
||||
"comment": {
|
||||
"key": "surname_10007",
|
||||
"text": "难过的"
|
||||
"text": "很多人说他不强,你装备满了吗?技能满了吗?拉满不强你举报我!"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 108,
|
||||
"comment": {
|
||||
"key": "surname_10008",
|
||||
"text": "兴奋的"
|
||||
"text": "点赞好人一生平安~"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 109,
|
||||
"comment": {
|
||||
"key": "surname_10009",
|
||||
"text": "潇洒的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 110,
|
||||
"comment": {
|
||||
"key": "surname_10010",
|
||||
"text": "开心的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 111,
|
||||
"comment": {
|
||||
"key": "surname_10011",
|
||||
"text": "幸运的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 112,
|
||||
"comment": {
|
||||
"key": "surname_10012",
|
||||
"text": "欢喜的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 113,
|
||||
"comment": {
|
||||
"key": "surname_10013",
|
||||
"text": "愉快的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 114,
|
||||
"comment": {
|
||||
"key": "surname_10014",
|
||||
"text": "神奇的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 115,
|
||||
"comment": {
|
||||
"key": "surname_10015",
|
||||
"text": "刻苦的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 116,
|
||||
"comment": {
|
||||
"key": "surname_10016",
|
||||
"text": "进步的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 117,
|
||||
"comment": {
|
||||
"key": "surname_10017",
|
||||
"text": "业余的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 118,
|
||||
"comment": {
|
||||
"key": "surname_10018",
|
||||
"text": "友好的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 119,
|
||||
"comment": {
|
||||
"key": "surname_10019",
|
||||
"text": "着急的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 120,
|
||||
"comment": {
|
||||
"key": "surname_10020",
|
||||
"text": "友爱的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 121,
|
||||
"comment": {
|
||||
"key": "surname_10021",
|
||||
"text": "聪明的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 122,
|
||||
"comment": {
|
||||
"key": "surname_10022",
|
||||
"text": "细心的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 123,
|
||||
"comment": {
|
||||
"key": "surname_10023",
|
||||
"text": "冰冷的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 124,
|
||||
"comment": {
|
||||
"key": "surname_10024",
|
||||
"text": "无知的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 125,
|
||||
"comment": {
|
||||
"key": "surname_10025",
|
||||
"text": "秀美的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 126,
|
||||
"comment": {
|
||||
"key": "surname_10026",
|
||||
"text": "活泼的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 127,
|
||||
"comment": {
|
||||
"key": "surname_10027",
|
||||
"text": "害羞的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 128,
|
||||
"comment": {
|
||||
"key": "surname_10028",
|
||||
"text": "热情的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 129,
|
||||
"comment": {
|
||||
"key": "surname_10029",
|
||||
"text": "开朗的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 130,
|
||||
"comment": {
|
||||
"key": "surname_10030",
|
||||
"text": "唠叨的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 131,
|
||||
"comment": {
|
||||
"key": "surname_10031",
|
||||
"text": "糊涂的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 132,
|
||||
"comment": {
|
||||
"key": "surname_10032",
|
||||
"text": "飞驰的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 133,
|
||||
"comment": {
|
||||
"key": "surname_10033",
|
||||
"text": "职业的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 134,
|
||||
"comment": {
|
||||
"key": "surname_10034",
|
||||
"text": "迟缓的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 135,
|
||||
"comment": {
|
||||
"key": "surname_10035",
|
||||
"text": "迷茫的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 136,
|
||||
"comment": {
|
||||
"key": "surname_10036",
|
||||
"text": "优秀的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 137,
|
||||
"comment": {
|
||||
"key": "surname_10037",
|
||||
"text": "火红的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 138,
|
||||
"comment": {
|
||||
"key": "surname_10038",
|
||||
"text": "好动的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 139,
|
||||
"comment": {
|
||||
"key": "surname_10039",
|
||||
"text": "行走的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 140,
|
||||
"comment": {
|
||||
"key": "surname_10040",
|
||||
"text": "欢闹的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 141,
|
||||
"comment": {
|
||||
"key": "surname_10041",
|
||||
"text": "风度的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 142,
|
||||
"comment": {
|
||||
"key": "surname_10042",
|
||||
"text": "柔韧的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 143,
|
||||
"comment": {
|
||||
"key": "surname_10043",
|
||||
"text": "温柔的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 144,
|
||||
"comment": {
|
||||
"key": "surname_10044",
|
||||
"text": "美丽的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 145,
|
||||
"comment": {
|
||||
"key": "surname_10045",
|
||||
"text": "高雅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 146,
|
||||
"comment": {
|
||||
"key": "surname_10046",
|
||||
"text": "洋气的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 147,
|
||||
"comment": {
|
||||
"key": "surname_10047",
|
||||
"text": "恬静的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 148,
|
||||
"comment": {
|
||||
"key": "surname_10048",
|
||||
"text": "大方的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 149,
|
||||
"comment": {
|
||||
"key": "surname_10049",
|
||||
"text": "端庄的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 150,
|
||||
"comment": {
|
||||
"key": "surname_10050",
|
||||
"text": "秀气的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 151,
|
||||
"comment": {
|
||||
"key": "surname_10051",
|
||||
"text": "清秀的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 152,
|
||||
"comment": {
|
||||
"key": "surname_10052",
|
||||
"text": "妩媚的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 153,
|
||||
"comment": {
|
||||
"key": "surname_10053",
|
||||
"text": "轩昂的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 154,
|
||||
"comment": {
|
||||
"key": "surname_10054",
|
||||
"text": "迷人的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 155,
|
||||
"comment": {
|
||||
"key": "surname_10055",
|
||||
"text": "淡定的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 156,
|
||||
"comment": {
|
||||
"key": "surname_10056",
|
||||
"text": "畅快的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 157,
|
||||
"comment": {
|
||||
"key": "surname_10057",
|
||||
"text": "坚强的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 158,
|
||||
"comment": {
|
||||
"key": "surname_10058",
|
||||
"text": "甜美的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 159,
|
||||
"comment": {
|
||||
"key": "surname_10059",
|
||||
"text": "爽朗的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 160,
|
||||
"comment": {
|
||||
"key": "surname_10060",
|
||||
"text": "安然的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 161,
|
||||
"comment": {
|
||||
"key": "surname_10061",
|
||||
"text": "文雅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 162,
|
||||
"comment": {
|
||||
"key": "surname_10062",
|
||||
"text": "悠然的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 163,
|
||||
"comment": {
|
||||
"key": "surname_10063",
|
||||
"text": "宁静的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 164,
|
||||
"comment": {
|
||||
"key": "surname_10064",
|
||||
"text": "沮丧的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 165,
|
||||
"comment": {
|
||||
"key": "surname_10065",
|
||||
"text": "从容的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 166,
|
||||
"comment": {
|
||||
"key": "surname_10066",
|
||||
"text": "随和的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 167,
|
||||
"comment": {
|
||||
"key": "surname_10067",
|
||||
"text": "坦荡的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 168,
|
||||
"comment": {
|
||||
"key": "surname_10068",
|
||||
"text": "随性的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 169,
|
||||
"comment": {
|
||||
"key": "surname_10069",
|
||||
"text": "红润的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 170,
|
||||
"comment": {
|
||||
"key": "surname_10070",
|
||||
"text": "傲骨的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 171,
|
||||
"comment": {
|
||||
"key": "surname_10071",
|
||||
"text": "欣喜的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 172,
|
||||
"comment": {
|
||||
"key": "surname_10072",
|
||||
"text": "宽容的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 173,
|
||||
"comment": {
|
||||
"key": "surname_10073",
|
||||
"text": "大气的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 174,
|
||||
"comment": {
|
||||
"key": "surname_10074",
|
||||
"text": "厚道的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 175,
|
||||
"comment": {
|
||||
"key": "surname_10075",
|
||||
"text": "王者的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 176,
|
||||
"comment": {
|
||||
"key": "surname_10076",
|
||||
"text": "羞涩的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 177,
|
||||
"comment": {
|
||||
"key": "surname_10077",
|
||||
"text": "尽情的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 178,
|
||||
"comment": {
|
||||
"key": "surname_10078",
|
||||
"text": "激奋的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 179,
|
||||
"comment": {
|
||||
"key": "surname_10079",
|
||||
"text": "俊美的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 180,
|
||||
"comment": {
|
||||
"key": "surname_10080",
|
||||
"text": "朴素的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 181,
|
||||
"comment": {
|
||||
"key": "surname_10081",
|
||||
"text": "庄重的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 182,
|
||||
"comment": {
|
||||
"key": "surname_10082",
|
||||
"text": "和谐的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 183,
|
||||
"comment": {
|
||||
"key": "surname_10083",
|
||||
"text": "坦然的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 184,
|
||||
"comment": {
|
||||
"key": "surname_10084",
|
||||
"text": "苗条的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 185,
|
||||
"comment": {
|
||||
"key": "surname_10085",
|
||||
"text": "可人的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 186,
|
||||
"comment": {
|
||||
"key": "surname_10086",
|
||||
"text": "青春的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 187,
|
||||
"comment": {
|
||||
"key": "surname_10087",
|
||||
"text": "激昂的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 188,
|
||||
"comment": {
|
||||
"key": "surname_10088",
|
||||
"text": "小巧的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 189,
|
||||
"comment": {
|
||||
"key": "surname_10089",
|
||||
"text": "踊跃的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 190,
|
||||
"comment": {
|
||||
"key": "surname_10090",
|
||||
"text": "可爱的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 191,
|
||||
"comment": {
|
||||
"key": "surname_10091",
|
||||
"text": "帅气的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 192,
|
||||
"comment": {
|
||||
"key": "surname_10092",
|
||||
"text": "不凡的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 193,
|
||||
"comment": {
|
||||
"key": "surname_10093",
|
||||
"text": "激情的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 194,
|
||||
"comment": {
|
||||
"key": "surname_10094",
|
||||
"text": "慈祥的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 195,
|
||||
"comment": {
|
||||
"key": "surname_10095",
|
||||
"text": "整洁的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 196,
|
||||
"comment": {
|
||||
"key": "surname_10096",
|
||||
"text": "认真的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 197,
|
||||
"comment": {
|
||||
"key": "surname_10097",
|
||||
"text": "情调的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 198,
|
||||
"comment": {
|
||||
"key": "surname_10098",
|
||||
"text": "海涵的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 199,
|
||||
"comment": {
|
||||
"key": "surname_10099",
|
||||
"text": "善良的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 200,
|
||||
"comment": {
|
||||
"key": "surname_10100",
|
||||
"text": "娇美的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 201,
|
||||
"comment": {
|
||||
"key": "surname_10101",
|
||||
"text": "妖媚的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 202,
|
||||
"comment": {
|
||||
"key": "surname_10102",
|
||||
"text": "冷魅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 203,
|
||||
"comment": {
|
||||
"key": "surname_10103",
|
||||
"text": "雍容的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 204,
|
||||
"comment": {
|
||||
"key": "surname_10104",
|
||||
"text": "儒雅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 205,
|
||||
"comment": {
|
||||
"key": "surname_10105",
|
||||
"text": "敬佩的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 206,
|
||||
"comment": {
|
||||
"key": "surname_10106",
|
||||
"text": "时髦的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 207,
|
||||
"comment": {
|
||||
"key": "surname_10107",
|
||||
"text": "无邪的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 208,
|
||||
"comment": {
|
||||
"key": "surname_10108",
|
||||
"text": "娇媚的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 209,
|
||||
"comment": {
|
||||
"key": "surname_10109",
|
||||
"text": "绝美的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 210,
|
||||
"comment": {
|
||||
"key": "surname_10110",
|
||||
"text": "邪魅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 211,
|
||||
"comment": {
|
||||
"key": "surname_10111",
|
||||
"text": "佩服的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 212,
|
||||
"comment": {
|
||||
"key": "surname_10112",
|
||||
"text": "白皙的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 213,
|
||||
"comment": {
|
||||
"key": "surname_10113",
|
||||
"text": "摩登的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 214,
|
||||
"comment": {
|
||||
"key": "surname_10114",
|
||||
"text": "结实的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 215,
|
||||
"comment": {
|
||||
"key": "surname_10115",
|
||||
"text": "率性的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 216,
|
||||
"comment": {
|
||||
"key": "surname_10116",
|
||||
"text": "娇艳的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 217,
|
||||
"comment": {
|
||||
"key": "surname_10117",
|
||||
"text": "素雅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 218,
|
||||
"comment": {
|
||||
"key": "surname_10118",
|
||||
"text": "惆怅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 219,
|
||||
"comment": {
|
||||
"key": "surname_10119",
|
||||
"text": "欢畅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 220,
|
||||
"comment": {
|
||||
"key": "surname_10120",
|
||||
"text": "崇拜的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 221,
|
||||
"comment": {
|
||||
"key": "surname_10121",
|
||||
"text": "漂亮的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 222,
|
||||
"comment": {
|
||||
"key": "surname_10122",
|
||||
"text": "艳丽的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 223,
|
||||
"comment": {
|
||||
"key": "surname_10123",
|
||||
"text": "淡雅的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 224,
|
||||
"comment": {
|
||||
"key": "surname_10124",
|
||||
"text": "倾城的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 225,
|
||||
"comment": {
|
||||
"key": "surname_10125",
|
||||
"text": "光滑的"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 226,
|
||||
"comment": {
|
||||
"key": "surname_10126",
|
||||
"text": "巧嘴的"
|
||||
"text": "怎么又抽到它了,求求你别来了!"
|
||||
}
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load Diff
@ -22,9 +22,9 @@
|
||||
"key": "opencond_name_10006",
|
||||
"text": "背包"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"wkqbx": 1,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
@ -56,7 +56,7 @@
|
||||
"key": "opencond_name_10004",
|
||||
"text": "好友"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -90,9 +90,9 @@
|
||||
"key": "opencond_name_10003",
|
||||
"text": "随机任务总览"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
@ -141,9 +141,9 @@
|
||||
"key": "opencond_name_10005",
|
||||
"text": "任务"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 10,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
@ -158,7 +158,7 @@
|
||||
"key": "num_1001",
|
||||
"text": "主线入口"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -260,7 +260,7 @@
|
||||
"key": "num_1007",
|
||||
"text": "装备副本"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -277,7 +277,7 @@
|
||||
"key": "num_1007",
|
||||
"text": "武器副本"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -294,7 +294,7 @@
|
||||
"key": "num_1007",
|
||||
"text": "饰品副本"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -311,7 +311,7 @@
|
||||
"key": "num_1008",
|
||||
"text": "心魔塔"
|
||||
},
|
||||
"main": 1,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -617,7 +617,7 @@
|
||||
"key": "num_2026",
|
||||
"text": "公会"
|
||||
},
|
||||
"main": 20,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -634,7 +634,7 @@
|
||||
"key": "num_2027",
|
||||
"text": "竞技场"
|
||||
},
|
||||
"main": 10,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
@ -651,7 +651,7 @@
|
||||
"key": "num_2028",
|
||||
"text": "签到"
|
||||
},
|
||||
"main": 5,
|
||||
"main": 10,
|
||||
"optional": "",
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
@ -665,10 +665,10 @@
|
||||
{
|
||||
"id": "reddot",
|
||||
"name": {
|
||||
"key": "num_2028",
|
||||
"key": "num_2029",
|
||||
"text": "红点集成"
|
||||
},
|
||||
"main": 5,
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 1,
|
||||
"kqbx": 0,
|
||||
@ -678,5 +678,107 @@
|
||||
"text": "功能暂未开启"
|
||||
},
|
||||
"uiid": 0
|
||||
},
|
||||
{
|
||||
"id": "Monthly_card",
|
||||
"name": {
|
||||
"key": "num_2030",
|
||||
"text": "月卡"
|
||||
},
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_prompt_Monthly_card",
|
||||
"text": "功能暂未开启"
|
||||
},
|
||||
"uiid": 0
|
||||
},
|
||||
{
|
||||
"id": "Gift_Bag",
|
||||
"name": {
|
||||
"key": "num_2031",
|
||||
"text": "日周月礼包"
|
||||
},
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_prompt_Gift_Bag",
|
||||
"text": "功能暂未开启"
|
||||
},
|
||||
"uiid": 0
|
||||
},
|
||||
{
|
||||
"id": "role",
|
||||
"name": {
|
||||
"key": "num_2032",
|
||||
"text": "主角"
|
||||
},
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 1,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_prompt_role",
|
||||
"text": "功能暂未开启"
|
||||
},
|
||||
"uiid": 0
|
||||
},
|
||||
{
|
||||
"id": "Mystery",
|
||||
"name": {
|
||||
"key": "num_2033",
|
||||
"text": "月之秘境"
|
||||
},
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_prompt_Mystery",
|
||||
"text": "功能暂未开启"
|
||||
},
|
||||
"uiid": 0
|
||||
},
|
||||
{
|
||||
"id": "Income",
|
||||
"name": {
|
||||
"key": "num_2034",
|
||||
"text": "收益统计"
|
||||
},
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 1,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_prompt_Income",
|
||||
"text": "功能暂未开启"
|
||||
},
|
||||
"uiid": 0
|
||||
},
|
||||
{
|
||||
"id": "fuse",
|
||||
"name": {
|
||||
"key": "num_2035",
|
||||
"text": "卡牌融合"
|
||||
},
|
||||
"main": 3,
|
||||
"optional": "",
|
||||
"wkqbx": 1,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_prompt_fuse",
|
||||
"text": "功能暂未开启"
|
||||
},
|
||||
"uiid": 0
|
||||
}
|
||||
]
|
@ -213,6 +213,13 @@
|
||||
"id": 10031,
|
||||
"type": 1,
|
||||
"group": "",
|
||||
"layer": "Root|ViKingExpedition|MainPage|Btn",
|
||||
"header": ""
|
||||
},
|
||||
{
|
||||
"id": 10032,
|
||||
"type": 1,
|
||||
"group": "",
|
||||
"layer": "",
|
||||
"header": ""
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -7,7 +7,7 @@
|
||||
"key": "task_10001",
|
||||
"text": "进行1次普通招募"
|
||||
},
|
||||
"type_id": 2008001,
|
||||
"type_id": 2018001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 107,
|
||||
@ -22,7 +22,7 @@
|
||||
"key": "task_10002",
|
||||
"text": "为任意英雄提升1次等级"
|
||||
},
|
||||
"type_id": 2012001,
|
||||
"type_id": 2024001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 103,
|
||||
@ -37,7 +37,7 @@
|
||||
"key": "task_10004",
|
||||
"text": "强化任意装备成功1次"
|
||||
},
|
||||
"type_id": 2024001,
|
||||
"type_id": 2047001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 102,
|
||||
@ -52,7 +52,7 @@
|
||||
"key": "task_10006",
|
||||
"text": "在商店购买任意1件商品"
|
||||
},
|
||||
"type_id": 2062001,
|
||||
"type_id": 2064001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 122,
|
||||
@ -67,7 +67,7 @@
|
||||
"key": "task_10007",
|
||||
"text": "使用好友助战英雄战斗1次"
|
||||
},
|
||||
"type_id": 2064001,
|
||||
"type_id": 2012001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 113,
|
||||
@ -97,7 +97,7 @@
|
||||
"key": "task_20002",
|
||||
"text": "进行10次普通招募"
|
||||
},
|
||||
"type_id": 3008001,
|
||||
"type_id": 3018001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 107,
|
||||
@ -112,7 +112,7 @@
|
||||
"key": "task_20003",
|
||||
"text": "为任意英雄提升10次等级"
|
||||
},
|
||||
"type_id": 3012001,
|
||||
"type_id": 3024001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 103,
|
||||
@ -127,7 +127,7 @@
|
||||
"key": "task_20005",
|
||||
"text": "强化任意装备成功6次"
|
||||
},
|
||||
"type_id": 3024001,
|
||||
"type_id": 3047001,
|
||||
"active": 20,
|
||||
"id_after": 0,
|
||||
"jump_interface": 102,
|
||||
@ -142,7 +142,7 @@
|
||||
"key": "task_20007",
|
||||
"text": "在商店购买任意7件商品"
|
||||
},
|
||||
"type_id": 3061001,
|
||||
"type_id": 3064001,
|
||||
"active": 30,
|
||||
"id_after": 0,
|
||||
"jump_interface": 122,
|
||||
@ -157,7 +157,7 @@
|
||||
"key": "task_20008",
|
||||
"text": "使用好友助战英雄战斗7次"
|
||||
},
|
||||
"type_id": 3064001,
|
||||
"type_id": 3012001,
|
||||
"active": 30,
|
||||
"id_after": 0,
|
||||
"jump_interface": 113,
|
||||
|
@ -102,4 +102,12 @@ const (
|
||||
GameBuffType_IMMUNEACTVALUEDOWN = 90
|
||||
GameBuffType_LOSEHPADDCAUSEDAM_UP = 91
|
||||
GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 92
|
||||
GameBuffType_LOSTPERHPADDTRE = 93
|
||||
GameBuffType_CHAIN = 94
|
||||
GameBuffType_DISASTER_ICE_FIELD = 95
|
||||
GameBuffType_HORUS_EYE = 96
|
||||
GameBuffType_LIFE_DEATH_BOOK = 97
|
||||
GameBuffType_BUFF_COUNT_ADD_DMG = 98
|
||||
GameBuffType_CRIT_ADD_THIS_TIME_DMG = 99
|
||||
GameBuffType_POISON_ADD_THIS_TIME_DMG = 100
|
||||
)
|
||||
|
@ -13,11 +13,14 @@ import "errors"
|
||||
type GameCombatLevelData struct {
|
||||
Id int32
|
||||
Scene string
|
||||
Levelname string
|
||||
FormatList []int32
|
||||
Droplist []int32
|
||||
PassformatList []int32
|
||||
Passdroplist []int32
|
||||
Award []*Gameatn
|
||||
Scenemusic string
|
||||
Atmosphere string
|
||||
}
|
||||
|
||||
const TypeId_GameCombatLevelData = 1556955838
|
||||
@ -29,6 +32,7 @@ func (*GameCombatLevelData) GetTypeId() int32 {
|
||||
func (_v *GameCombatLevelData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Scene, _ok_ = _buf["scene"].(string); !_ok_ { err = errors.New("scene error"); return } }
|
||||
{ var _ok_ bool; if _v.Levelname, _ok_ = _buf["levelname"].(string); !_ok_ { err = errors.New("levelname error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
@ -99,6 +103,8 @@ func (_v *GameCombatLevelData)Deserialize(_buf map[string]interface{}) (err erro
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.Scenemusic, _ok_ = _buf["scenemusic"].(string); !_ok_ { err = errors.New("scenemusic error"); return } }
|
||||
{ var _ok_ bool; if _v.Atmosphere, _ok_ = _buf["atmosphere"].(string); !_ok_ { err = errors.New("atmosphere error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
|
42
sys/configure/structs/Game.FightGlobalEvent.go
Normal file
42
sys/configure/structs/Game.FightGlobalEvent.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameFightGlobalEvent struct {
|
||||
_dataMap map[int32]*GameFightGlobalEventData
|
||||
_dataList []*GameFightGlobalEventData
|
||||
}
|
||||
|
||||
func NewGameFightGlobalEvent(_buf []map[string]interface{}) (*GameFightGlobalEvent, error) {
|
||||
_dataList := make([]*GameFightGlobalEventData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameFightGlobalEventData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameFightGlobalEventData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameFightGlobalEvent{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameFightGlobalEvent) GetDataMap() map[int32]*GameFightGlobalEventData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameFightGlobalEvent) GetDataList() []*GameFightGlobalEventData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameFightGlobalEvent) Get(key int32) *GameFightGlobalEventData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
85
sys/configure/structs/Game.FightGlobalEventData.go
Normal file
85
sys/configure/structs/Game.FightGlobalEventData.go
Normal file
@ -0,0 +1,85 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameFightGlobalEventData struct {
|
||||
Id int32
|
||||
Count int32
|
||||
Desc string
|
||||
When int32
|
||||
FromCheck string
|
||||
TargetCheck string
|
||||
MainSkillCheck string
|
||||
AfterSkillCheck string
|
||||
BuffCheck string
|
||||
FightEndCheck string
|
||||
AddCon []string
|
||||
Execution int32
|
||||
Args []int32
|
||||
}
|
||||
|
||||
const TypeId_GameFightGlobalEventData = 1534270285
|
||||
|
||||
func (*GameFightGlobalEventData) GetTypeId() int32 {
|
||||
return 1534270285
|
||||
}
|
||||
|
||||
func (_v *GameFightGlobalEventData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Count"].(float64); !_ok_ { err = errors.New("Count error"); return }; _v.Count = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["When"].(float64); !_ok_ { err = errors.New("When error"); return }; _v.When = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.FromCheck, _ok_ = _buf["FromCheck"].(string); !_ok_ { err = errors.New("FromCheck error"); return } }
|
||||
{ var _ok_ bool; if _v.TargetCheck, _ok_ = _buf["TargetCheck"].(string); !_ok_ { err = errors.New("TargetCheck error"); return } }
|
||||
{ var _ok_ bool; if _v.MainSkillCheck, _ok_ = _buf["MainSkillCheck"].(string); !_ok_ { err = errors.New("MainSkillCheck error"); return } }
|
||||
{ var _ok_ bool; if _v.AfterSkillCheck, _ok_ = _buf["AfterSkillCheck"].(string); !_ok_ { err = errors.New("AfterSkillCheck error"); return } }
|
||||
{ var _ok_ bool; if _v.BuffCheck, _ok_ = _buf["BuffCheck"].(string); !_ok_ { err = errors.New("BuffCheck error"); return } }
|
||||
{ var _ok_ bool; if _v.FightEndCheck, _ok_ = _buf["FightEndCheck"].(string); !_ok_ { err = errors.New("FightEndCheck error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["AddCon"].([]interface{}); !_ok_ { err = errors.New("AddCon error"); return }
|
||||
|
||||
_v.AddCon = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.AddCon = append(_v.AddCon, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Execution"].(float64); !_ok_ { err = errors.New("Execution error"); return }; _v.Execution = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Args"].([]interface{}); !_ok_ { err = errors.New("Args error"); return }
|
||||
|
||||
_v.Args = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Args = append(_v.Args, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameFightGlobalEventData(_buf map[string]interface{}) (*GameFightGlobalEventData, error) {
|
||||
v := &GameFightGlobalEventData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.Help.go
Normal file
42
sys/configure/structs/Game.Help.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHelp struct {
|
||||
_dataMap map[string]*GameHelpData
|
||||
_dataList []*GameHelpData
|
||||
}
|
||||
|
||||
func NewGameHelp(_buf []map[string]interface{}) (*GameHelp, error) {
|
||||
_dataList := make([]*GameHelpData, 0, len(_buf))
|
||||
dataMap := make(map[string]*GameHelpData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHelpData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &GameHelp{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHelp) GetDataMap() map[string]*GameHelpData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHelp) GetDataList() []*GameHelpData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHelp) Get(key string) *GameHelpData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
39
sys/configure/structs/Game.HelpData.go
Normal file
39
sys/configure/structs/Game.HelpData.go
Normal file
@ -0,0 +1,39 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHelpData struct {
|
||||
Key string
|
||||
Title string
|
||||
Text string
|
||||
}
|
||||
|
||||
const TypeId_GameHelpData = 1342977287
|
||||
|
||||
func (*GameHelpData) GetTypeId() int32 {
|
||||
return 1342977287
|
||||
}
|
||||
|
||||
func (_v *GameHelpData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Text error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Text, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHelpData(_buf map[string]interface{}) (*GameHelpData, error) {
|
||||
v := &GameHelpData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.HeroMethodComment.go
Normal file
42
sys/configure/structs/Game.HeroMethodComment.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHeroMethodComment struct {
|
||||
_dataMap map[int32]*GameHeroMethodCommentData
|
||||
_dataList []*GameHeroMethodCommentData
|
||||
}
|
||||
|
||||
func NewGameHeroMethodComment(_buf []map[string]interface{}) (*GameHeroMethodComment, error) {
|
||||
_dataList := make([]*GameHeroMethodCommentData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameHeroMethodCommentData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHeroMethodCommentData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameHeroMethodComment{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHeroMethodComment) GetDataMap() map[int32]*GameHeroMethodCommentData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHeroMethodComment) GetDataList() []*GameHeroMethodCommentData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHeroMethodComment) Get(key int32) *GameHeroMethodCommentData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
37
sys/configure/structs/Game.HeroMethodCommentData.go
Normal file
37
sys/configure/structs/Game.HeroMethodCommentData.go
Normal file
@ -0,0 +1,37 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHeroMethodCommentData struct {
|
||||
Id int32
|
||||
Comment string
|
||||
}
|
||||
|
||||
const TypeId_GameHeroMethodCommentData = 519552306
|
||||
|
||||
func (*GameHeroMethodCommentData) GetTypeId() int32 {
|
||||
return 519552306
|
||||
}
|
||||
|
||||
func (_v *GameHeroMethodCommentData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["comment"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Comment error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Comment, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHeroMethodCommentData(_buf map[string]interface{}) (*GameHeroMethodCommentData, error) {
|
||||
v := &GameHeroMethodCommentData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -16,6 +16,7 @@ type GameHuntingOpenTimeData struct {
|
||||
Name string
|
||||
Introduce string
|
||||
Opentimetext string
|
||||
Bg string
|
||||
}
|
||||
|
||||
const TypeId_GameHuntingOpenTimeData = 1854578068
|
||||
@ -43,6 +44,7 @@ func (_v *GameHuntingOpenTimeData)Deserialize(_buf map[string]interface{}) (err
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["introduce"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Introduce error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Introduce, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["opentimetext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Opentimetext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Opentimetext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Bg, _ok_ = _buf["bg"].(string); !_ok_ { err = errors.New("bg error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
|
42
sys/configure/structs/Game.RedDotGroup.go
Normal file
42
sys/configure/structs/Game.RedDotGroup.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameRedDotGroup struct {
|
||||
_dataMap map[int32]*GameRedDotGroupData
|
||||
_dataList []*GameRedDotGroupData
|
||||
}
|
||||
|
||||
func NewGameRedDotGroup(_buf []map[string]interface{}) (*GameRedDotGroup, error) {
|
||||
_dataList := make([]*GameRedDotGroupData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameRedDotGroupData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameRedDotGroupData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameRedDotGroup{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameRedDotGroup) GetDataMap() map[int32]*GameRedDotGroupData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameRedDotGroup) GetDataList() []*GameRedDotGroupData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameRedDotGroup) Get(key int32) *GameRedDotGroupData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
43
sys/configure/structs/Game.RedDotGroupData.go
Normal file
43
sys/configure/structs/Game.RedDotGroupData.go
Normal file
@ -0,0 +1,43 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameRedDotGroupData struct {
|
||||
Id int32
|
||||
Type int32
|
||||
Group string
|
||||
Layer string
|
||||
Header string
|
||||
}
|
||||
|
||||
const TypeId_GameRedDotGroupData = -1285083979
|
||||
|
||||
func (*GameRedDotGroupData) GetTypeId() int32 {
|
||||
return -1285083979
|
||||
}
|
||||
|
||||
func (_v *GameRedDotGroupData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Group, _ok_ = _buf["group"].(string); !_ok_ { err = errors.New("group error"); return } }
|
||||
{ var _ok_ bool; if _v.Layer, _ok_ = _buf["layer"].(string); !_ok_ { err = errors.New("layer error"); return } }
|
||||
{ var _ok_ bool; if _v.Header, _ok_ = _buf["header"].(string); !_ok_ { err = errors.New("header error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameRedDotGroupData(_buf map[string]interface{}) (*GameRedDotGroupData, error) {
|
||||
v := &GameRedDotGroupData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -39,4 +39,6 @@ const (
|
||||
GameSkillEffectType_StealBuff = 28
|
||||
GameSkillEffectType_BuffDmg = 29
|
||||
GameSkillEffectType_ShiftOurAllBuff = 30
|
||||
GameSkillEffectType_DrawActValueToTeam = 31
|
||||
GameSkillEffectType_SpecialTre = 32
|
||||
)
|
||||
|
@ -12,9 +12,7 @@ import "errors"
|
||||
|
||||
type GameTaskCondData struct {
|
||||
Id int32
|
||||
Datatype int32
|
||||
Type int32
|
||||
Inited []int32
|
||||
Data1 int32
|
||||
Data2 int32
|
||||
Data3 int32
|
||||
@ -30,22 +28,7 @@ func (*GameTaskCondData) GetTypeId() int32 {
|
||||
|
||||
func (_v *GameTaskCondData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["datatype"].(float64); !_ok_ { err = errors.New("datatype error"); return }; _v.Datatype = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["inited"].([]interface{}); !_ok_ { err = errors.New("inited error"); return }
|
||||
|
||||
_v.Inited = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Inited = append(_v.Inited, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data1"].(float64); !_ok_ { err = errors.New("data1 error"); return }; _v.Data1 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data2"].(float64); !_ok_ { err = errors.New("data2 error"); return }; _v.Data2 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data3"].(float64); !_ok_ { err = errors.New("data3 error"); return }; _v.Data3 = int32(_tempNum_) }
|
||||
|
@ -18,7 +18,6 @@ type GameTaskTypeData struct {
|
||||
Data2 string
|
||||
Data3 string
|
||||
Data4 string
|
||||
Data5 string
|
||||
}
|
||||
|
||||
const TypeId_GameTaskTypeData = -1813579995
|
||||
@ -35,7 +34,6 @@ func (_v *GameTaskTypeData)Deserialize(_buf map[string]interface{}) (err error)
|
||||
{ var _ok_ bool; if _v.Data2, _ok_ = _buf["data2"].(string); !_ok_ { err = errors.New("data2 error"); return } }
|
||||
{ var _ok_ bool; if _v.Data3, _ok_ = _buf["data3"].(string); !_ok_ { err = errors.New("data3 error"); return } }
|
||||
{ var _ok_ bool; if _v.Data4, _ok_ = _buf["data4"].(string); !_ok_ { err = errors.New("data4 error"); return } }
|
||||
{ var _ok_ bool; if _v.Data5, _ok_ = _buf["data5"].(string); !_ok_ { err = errors.New("data5 error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -19,6 +19,7 @@ type GameEquipData struct {
|
||||
Pos int32
|
||||
Star int32
|
||||
Color int32
|
||||
Effects string
|
||||
Leadlibrary int32
|
||||
Addattrnum []int32
|
||||
Addattrnump []int32
|
||||
@ -44,6 +45,7 @@ func (_v *GameEquipData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pos"].(float64); !_ok_ { err = errors.New("pos error"); return }; _v.Pos = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Effects, _ok_ = _buf["Effects"].(string); !_ok_ { err = errors.New("Effects error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["leadlibrary"].(float64); !_ok_ { err = errors.New("leadlibrary error"); return }; _v.Leadlibrary = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
|
@ -18,6 +18,7 @@ type GameSkillAtkData struct {
|
||||
Name string
|
||||
Ico string
|
||||
CorrectPos int32
|
||||
IsMelee int32
|
||||
Act string
|
||||
Type int32
|
||||
CD int32
|
||||
@ -55,6 +56,7 @@ func (_v *GameSkillAtkData)Deserialize(_buf map[string]interface{}) (err error)
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["Name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Ico, _ok_ = _buf["ico"].(string); !_ok_ { err = errors.New("ico error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["CorrectPos"].(float64); !_ok_ { err = errors.New("CorrectPos error"); return }; _v.CorrectPos = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["IsMelee"].(float64); !_ok_ { err = errors.New("IsMelee error"); return }; _v.IsMelee = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Act, _ok_ = _buf["act"].(string); !_ok_ { err = errors.New("act error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Type"].(float64); !_ok_ { err = errors.New("Type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["CD"].(float64); !_ok_ { err = errors.New("CD error"); return }; _v.CD = int32(_tempNum_) }
|
||||
|
Loading…
Reference in New Issue
Block a user