代码整理
This commit is contained in:
parent
fa4b57748b
commit
732398c5ea
@ -85,7 +85,10 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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}
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} else {
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code = pb.ErrorCode_DataNotFound
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data.Message = e.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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}
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}
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addScore += price * v // 卖出收益
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@ -60,7 +60,10 @@ func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCity
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// }
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} else {
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code = pb.ErrorCode_DataNotFound
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data.Message = e.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: e.Error(),
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}
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}
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}
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if list.Curcity == req.City {
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@ -9,6 +9,8 @@ import (
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cfg "go_dreamfactory/sys/configure/structs"
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)
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var moduleName = "caravan"
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const (
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game_caravan = "game_caravancity.json"
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game_caravan_lv = "game_caravanlv.json"
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@ -62,13 +64,13 @@ func (this *configureComp) GetCaravanCity(cityId int32) (data *cfg.GameCaravanCi
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if v, err = this.GetConfigure(game_caravan); err == nil {
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if configure, ok := v.(*cfg.GameCaravanCity); ok {
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if data = configure.Get(cityId); data == nil {
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err = comm.NewNotFoundConfErr("caravan", game_caravan, cityId)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan, cityId)
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this.module.Errorln(err)
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}
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return
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}
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}
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err = comm.NewNotFoundConfErr("caravan", game_caravan, cityId)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan, cityId)
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return
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}
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@ -80,13 +82,13 @@ func (this *configureComp) GetCaravanLv(lv int32) (data *cfg.GameCaravanLvData,
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if v, err = this.GetConfigure(game_caravan_lv); err == nil {
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if configure, ok := v.(*cfg.GameCaravanLv); ok {
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if data = configure.Get(lv); data == nil {
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err = comm.NewNotFoundConfErr("caravan", game_caravan_lv, lv)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_lv, lv)
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this.module.Errorln(err)
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}
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return
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}
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}
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err = comm.NewNotFoundConfErr("caravan", game_caravan_lv, lv)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_lv, lv)
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return
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}
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@ -97,13 +99,13 @@ func (this *configureComp) GetCaravanGoods(itemId int32) (data *cfg.GameCaravanT
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if v, err = this.GetConfigure(game_caravan_thing); err == nil {
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if configure, ok := v.(*cfg.GameCaravanThing); ok {
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if data = configure.Get(itemId); data == nil {
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err = comm.NewNotFoundConfErr("caravan", game_caravan_thing, itemId)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_thing, itemId)
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this.module.Errorln(err)
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}
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return
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}
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}
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err = comm.NewNotFoundConfErr("caravan", game_caravan_thing, itemId)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_thing, itemId)
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return
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}
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@ -144,13 +146,13 @@ func (this *configureComp) GetCaravanEventById(id int32) (data *cfg.GameCaravanE
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if v, err = this.GetConfigure(game_caravan_event); err == nil {
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if configure, ok := v.(*cfg.GameCaravanEvent); ok {
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if data = configure.Get(id); data == nil {
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err = comm.NewNotFoundConfErr("caravan", game_caravan_event, id)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_event, id)
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this.module.Errorln(err)
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}
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return
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}
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}
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err = comm.NewNotFoundConfErr("caravan", game_caravan_event, id)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_event, id)
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return
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}
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@ -200,11 +202,11 @@ func (this *configureComp) GetCaravanRank(index int32) (reward *cfg.GameCaravanR
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if v, err := this.GetConfigure(game_caravan_rank); err == nil {
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if configure, ok := v.(*cfg.GameCaravanRank); ok {
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if reward = configure.Get(index); reward == nil {
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err = comm.NewNotFoundConfErr("caravan", game_caravan_rank, index)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_rank, index)
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this.module.Errorln(err)
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}
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}
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}
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err = comm.NewNotFoundConfErr("caravan", game_caravan_rank, index)
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err = comm.NewNotFoundConfErr(moduleName, game_caravan_rank, index)
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return
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}
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@ -291,7 +291,7 @@ func (this *configureComp) GetHeroFucionConfig(cid string) (data *cfg.GameHerofu
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)
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if v, err = this.GetConfigure(hero_fusion); err == nil {
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if configure, ok := v.(*cfg.GameHerofusion); ok {
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if data = configure.Get(cid); data != nil {
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if data = configure.Get(cid); data == nil {
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err = comm.NewNotFoundConfErr("hero", hero_fusion, cid)
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}
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return
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@ -30,8 +30,8 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallen
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code = pb.ErrorCode_PagodaNotFound
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return
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}
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cfgData := this.module.configure.GetHuntingBossConfigData(req.BossType, req.Difficulty)
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if cfgData == nil {
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cfgData, err := this.module.configure.GetHuntingBossConfigData(req.BossType, req.Difficulty)
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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@ -1,7 +1,6 @@
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package hunting
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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@ -41,10 +40,13 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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code = pb.ErrorCode_PagodaNotFound
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return
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}
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cfgHunting := this.module.configure.GetHuntingBossConfigData(req.BossType, req.Difficulty)
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if cfgHunting == nil {
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cfgHunting, err := this.module.configure.GetHuntingBossConfigData(req.BossType, req.Difficulty)
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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data.Message = fmt.Sprintf("GetHuntingBossConfig No't Found:BossType = %d,Difficulty = %d", req.BossType, req.Difficulty)
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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}
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@ -1,6 +1,8 @@
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package hunting
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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@ -9,6 +11,8 @@ import (
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"sync"
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)
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var moduleName = "hunting"
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const (
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game_huntingboss = "game_huntingboss.json"
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// game_challenge = "game_huntingchallenge.json"
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@ -49,9 +53,12 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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}
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// 参数: boss类型 难度
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func (this *configureComp) GetHuntingBossConfigData(bossType int32, difficulty int32) (data *cfg.GameHuntingBossData) {
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return this._huntingMap[int64(bossType<<16)+int64(difficulty)]
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func (this *configureComp) GetHuntingBossConfigData(bossType int32, difficulty int32) (data *cfg.GameHuntingBossData, err error) {
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data = this._huntingMap[int64(bossType<<16)+int64(difficulty)]
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if data == nil {
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err = comm.NewNotFoundConfErr(moduleName, game_huntingboss, fmt.Errorf("bossId:%d,difficulty:%d", bossType, difficulty))
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}
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return
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}
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//加载多个配置文件
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@ -59,7 +59,7 @@ func (this *modelHunting) getHuntingList(uid string) (result *pb.DBHunting, err
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func (this *modelHunting) checkReddot32(session comm.IUserSession) bool {
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if list, err := this.module.modelHunting.getHuntingList(session.GetUserId()); err == nil {
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if _, ok := list.Boss[1]; ok {
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conf := this.module.configure.GetHuntingBossConfigData(1, 1)
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conf, _ := this.module.configure.GetHuntingBossConfigData(1, 1)
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if code := this.module.CheckRes(session, conf.PsConsume); code == pb.ErrorCode_Success {
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return true
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}
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@ -187,7 +187,7 @@ func (this *Hunting) CompleteAllLevel(session comm.IUserSession) (code pb.ErrorC
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// 查配置获取每个Boss的最大难度
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for k := range list.Boss {
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for i := 1; ; i++ {
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conf := this.configure.GetHuntingBossConfigData(k, int32(i))
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conf, _ := this.configure.GetHuntingBossConfigData(k, int32(i))
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if conf == nil {
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list.Boss[k] = int32(i - 1)
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}
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@ -41,7 +41,10 @@ func (this *apiComp) FetterLvUp(session comm.IUserSession, req *pb.LibraryFetter
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conf, e := this.module.configure.GetFriendData(fetter.Fid, fetter.Fidlv)
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if e != nil || len(conf) == 0 {
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code = pb.ErrorCode_ConfigNoFound
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data.Message = e.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: e.Error(),
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}
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return
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}
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@ -1,7 +1,7 @@
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package privilege
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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@ -10,6 +10,8 @@ import (
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"sync"
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)
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var moduleName = "privilege"
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const (
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game_privilegecard = "game_privilegecard.json"
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game_privilege = "game_privilege.json"
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@ -52,21 +54,18 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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return
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}
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func (this *configureComp) GetPrivilegeCard(id string) (configure *cfg.GamePrivilegeCardData, err error) {
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func (this *configureComp) GetPrivilegeCard(id string) (data *cfg.GamePrivilegeCardData, err error) {
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var (
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v interface{}
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ok bool
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v interface{}
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)
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if v, err = this.GetConfigure(game_privilegecard); err != nil {
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this.module.Errorf("err:%v", err)
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return
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} else {
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if configure, ok = v.(*cfg.GamePrivilegeCard).GetDataMap()[id]; !ok {
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err = fmt.Errorf("GamePrivilegeCardData not found:%s ", id)
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this.module.Errorf("err:%v", err)
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return
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if v, err = this.GetConfigure(game_privilegecard); err == nil {
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if configure, ok := v.(*cfg.GamePrivilegeCard); !ok {
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if data = configure.Get(id); data != nil {
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return
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}
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}
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}
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err = comm.NewNotFoundConfErr(moduleName, game_privilegecard, id)
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return
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}
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@ -138,7 +138,10 @@ func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ShopGetListReq)
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for _, v := range shopconf.Shopitem {
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if _items, err = this.module.configure.GetShopItemsConfigureByGroups(v, udata); err != nil || len(_items) == 0 {
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code = pb.ErrorCode_SystemError
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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}
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items = append(items, randomGoods(_items))
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@ -28,9 +28,13 @@ func (this *apiComp) AtlasActivate(session comm.IUserSession, req *pb.SmithyAtla
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code = pb.ErrorCode_DBError
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return
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}
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conf := this.module.configure.GetSmithyAtlasConf(req.Id)
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if conf == nil {
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conf, err := this.module.configure.GetSmithyAtlasConf(req.Id)
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if err != nil {
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code = pb.ErrorCode_SmithyNoFoundAtlas
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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}
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if conf.TypeId == 1 {
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@ -28,8 +28,8 @@ func (this *apiComp) AtlasAward(session comm.IUserSession, req *pb.SmithyAtlasAw
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return
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}
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for {
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conf := this.module.configure.GetSmithyAtlasLvConf(atlas.Award + 1)
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if conf == nil {
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conf, err := this.module.configure.GetSmithyAtlasLvConf(atlas.Award + 1)
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if err != nil {
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break
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}
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if atlas.Score < conf.AtlasScore { // 校验积分够不够
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@ -46,8 +46,8 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
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code = pb.ErrorCode_DBError
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return
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}
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reelcfg := this.module.configure.GetSmithyReelConfigData(req.ReelId)
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if reelcfg == nil {
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reelcfg, err := this.module.configure.GetSmithyReelConfigData(req.ReelId)
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if err != nil {
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code = pb.ErrorCode_ReqParameterError // 没有找到该类型的图纸信息
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return
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}
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@ -149,10 +149,14 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
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hitLen int32
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)
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for k, v := range req.Hit {
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confMake := this.module.configure.GetSmithyMake(k)
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if confMake == nil {
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confMake, err := this.module.configure.GetSmithyMake(k)
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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this.module.Errorf("GetSmithyMake配置没找到:%d", k)
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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}
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hitLen += v
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@ -170,8 +174,8 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
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if stove.Hit[k] != v {
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var curProbability int32
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for k, v := range stove.Hit {
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confMake := this.module.configure.GetSmithyMake(k)
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if confMake == nil {
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confMake, err := this.module.configure.GetSmithyMake(k)
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if err != nil {
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break
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}
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curProbability += v * confMake.Probability
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@ -226,7 +230,7 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
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}
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if stoveLvConf := this.module.configure.GetSmithyStoveConf(stove.Lv); stoveLvConf != nil {
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if stoveLvConf, err := this.module.configure.GetSmithyStoveConf(stove.Lv); err == nil {
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maxT = stoveLvConf.MaxTemperature
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}
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if stove.RecoveTime == 0 && stove.Temperature <= maxT {
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@ -31,8 +31,12 @@ func (this *apiComp) TaskAward(session comm.IUserSession, req *pb.SmithyTaskAwar
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resp := &pb.SmithyTaskAwardResp{
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TaskId: req.TaskId,
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}
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if conf := this.module.configure.GetSmithyTask(req.TaskId); conf == nil {
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if conf, err := this.module.configure.GetSmithyTask(req.TaskId); err != nil {
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code = pb.ErrorCode_ConfigNoFound
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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} else {
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if code = this.module.DispenseRes(session, conf.Reword, true); code != pb.ErrorCode_Success {
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@ -29,7 +29,7 @@ func (this *apiComp) Rise(session comm.IUserSession, req *pb.SmithyRiseReq) (cod
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code = pb.ErrorCode_DBError
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return
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}
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if conf := this.module.configure.GetSmithyStoveConf(stove.Lv); conf != nil {
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if conf, err := this.module.configure.GetSmithyStoveConf(stove.Lv); err == nil {
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if stove.Temperature >= conf.MaxTemperature { // 已经达到最大的温度值了
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code = pb.ErrorCode_SmithyMaxTemperature
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return
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|
@ -23,14 +23,22 @@ func (this *apiComp) StoveUp(session comm.IUserSession, req *pb.SmithyStoveUpReq
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code = pb.ErrorCode_DBError
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return
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}
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conf := this.module.configure.GetSmithyStoveConf(stove.Lv)
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if conf == nil {
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conf, err := this.module.configure.GetSmithyStoveConf(stove.Lv)
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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}
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nexConf := this.module.configure.GetSmithyStoveConf(stove.Lv + 1)
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if nexConf == nil {
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_, err = this.module.configure.GetSmithyStoveConf(stove.Lv + 1)
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if err != nil {
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code = pb.ErrorCode_SmithyStoveMaxLv
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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}
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if code = this.module.ConsumeRes(session, conf.UpMaterial, true); code != pb.ErrorCode_Success {
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||||
|
@ -25,9 +25,13 @@ func (this *apiComp) ToolsUp(session comm.IUserSession, req *pb.SmithyToolsUpReq
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
conf := this.module.configure.GetSmithyToolsData(req.Id)
|
||||
if conf == nil {
|
||||
conf, err := this.module.configure.GetSmithyToolsData(req.Id)
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
data = &pb.ErrorData{
|
||||
Title: pb.GetErrorCodeMsg(code),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
// 校验前置条件
|
||||
@ -35,9 +39,13 @@ func (this *apiComp) ToolsUp(session comm.IUserSession, req *pb.SmithyToolsUpReq
|
||||
if stove.Skill[conf.SkillType]+1 == conf.SkillLv { // 必须是一级一级的升级(即当前等级的下一级)
|
||||
// 判断前置条件
|
||||
if conf.Preconditions != 0 {
|
||||
poreConf := this.module.configure.GetSmithyToolsData(conf.Preconditions)
|
||||
if poreConf == nil { // 配置没找到
|
||||
poreConf, err := this.module.configure.GetSmithyToolsData(conf.Preconditions)
|
||||
if err != nil { // 配置没找到
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
data = &pb.ErrorData{
|
||||
Title: pb.GetErrorCodeMsg(code),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if _, ok := stove.Skill[poreConf.SkillType]; !ok {
|
||||
|
@ -36,9 +36,13 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.SmithySellReq) (cod
|
||||
return
|
||||
}
|
||||
|
||||
conf := this.module.configure.GetSmithyCustomerConf(req.CustomerId)
|
||||
if conf == nil {
|
||||
conf, err := this.module.configure.GetSmithyCustomerConf(req.CustomerId)
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
data = &pb.ErrorData{
|
||||
Title: pb.GetErrorCodeMsg(code),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
package smithy
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/modules"
|
||||
@ -9,6 +10,8 @@ import (
|
||||
"sync"
|
||||
)
|
||||
|
||||
var moduleName = "smithy"
|
||||
|
||||
const (
|
||||
//game_smithy = "game_smithy.json"
|
||||
//game_smithystoveold = "game_smithystove.json"
|
||||
@ -80,13 +83,19 @@ func (this *configureComp) GetConfigure(name string) (v interface{}, err error)
|
||||
}
|
||||
|
||||
// 获取图纸信息
|
||||
func (this *configureComp) GetSmithyReelConfigData(id int32) (data *cfg.GameNewSmithyData) {
|
||||
if v, err := this.GetConfigure(game_smithyreel); err == nil {
|
||||
func (this *configureComp) GetSmithyReelConfigData(id int32) (data *cfg.GameNewSmithyData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithyreel); err == nil {
|
||||
if configure, ok := v.(*cfg.GameNewSmithy); ok {
|
||||
data = configure.Get(int32(id))
|
||||
if data = configure.Get(int32(id)); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithyreel, id)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithyreel, id)
|
||||
return
|
||||
}
|
||||
|
||||
@ -172,59 +181,86 @@ func (this *configureComp) GetSmithyCustomerConfList() (data []*cfg.GameSmithyCu
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetSmithyCustomerConf(id int32) *cfg.GameSmithyCustomerData {
|
||||
if v, err := this.GetConfigure(game_smithycustomer); err == nil {
|
||||
func (this *configureComp) GetSmithyCustomerConf(id int32) (data *cfg.GameSmithyCustomerData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithycustomer); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyCustomer); ok {
|
||||
return configure.GetDataMap()[id]
|
||||
if data = configure.Get(id); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithycustomer, id)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
return nil
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithycustomer, id)
|
||||
return
|
||||
}
|
||||
|
||||
// 获取铁匠铺工作台信息
|
||||
func (this *configureComp) GetSmithyToolsData(id int32) (data *cfg.GameSmithyToolData) {
|
||||
if v, err := this.GetConfigure(game_smithytools); err == nil {
|
||||
func (this *configureComp) GetSmithyToolsData(id int32) (data *cfg.GameSmithyToolData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithytools); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyTool); ok {
|
||||
data = configure.Get(int(id))
|
||||
if data = configure.Get(int(id)); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithytools, id)
|
||||
}
|
||||
return
|
||||
|
||||
}
|
||||
}
|
||||
this.module.Errorf("GetSmithyToolsData notfound id:%d", id)
|
||||
return nil
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithytools, id)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetSmithyStoveConf(level int32) (data *cfg.GameSmithyStoveV1Data) {
|
||||
if v, err := this.GetConfigure(game_smithystove); err == nil {
|
||||
func (this *configureComp) GetSmithyStoveConf(level int32) (data *cfg.GameSmithyStoveV1Data, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithystove); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyStoveV1); ok {
|
||||
data = configure.Get(int32(level))
|
||||
if data = configure.Get(int32(level)); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithystove, level)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
this.module.Errorf("GetSmithyStoveConf notfound level:%d", level)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithystove, level)
|
||||
return
|
||||
}
|
||||
|
||||
// 获取图鉴信息
|
||||
func (this *configureComp) GetSmithyAtlasConf(id string) (data *cfg.GameSmithyAtlasData) {
|
||||
if v, err := this.GetConfigure(game_smithyatlas); err == nil {
|
||||
func (this *configureComp) GetSmithyAtlasConf(id string) (data *cfg.GameSmithyAtlasData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithyatlas); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyAtlas); ok {
|
||||
data = configure.Get(id)
|
||||
if data = configure.Get(id); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithyatlas, id)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
this.module.Errorf("GetSmithyAtlasConf notfound id:%d", id)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithyatlas, id)
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetSmithyAtlasLvConf(lv int32) (data *cfg.GameSmithyAtlasLvData) {
|
||||
if v, err := this.GetConfigure(game_smithyatlaslv); err == nil {
|
||||
func (this *configureComp) GetSmithyAtlasLvConf(lv int32) (data *cfg.GameSmithyAtlasLvData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithyatlaslv); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyAtlasLv); ok {
|
||||
data = configure.Get(lv)
|
||||
if data = configure.Get(lv); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithyatlaslv, lv)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
this.module.Errorf("GetSmithyAtlasLvConf notfound lv:%d", lv)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithyatlaslv, lv)
|
||||
return
|
||||
}
|
||||
|
||||
@ -250,24 +286,34 @@ func (this *configureComp) LoadSmithyAtlasScoreConf() {
|
||||
}
|
||||
|
||||
// 获取图鉴任务配置
|
||||
func (this *configureComp) GetSmithyTask(taskId int32) (data *cfg.GameSmithyTaskData) {
|
||||
if v, err := this.GetConfigure(game_smithytask); err == nil {
|
||||
func (this *configureComp) GetSmithyTask(taskId int32) (data *cfg.GameSmithyTaskData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithytask); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyTask); ok {
|
||||
data = configure.Get(taskId)
|
||||
if data = configure.Get(taskId); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithytask, taskId)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
this.module.Errorf("GetSmithyTask notfound taskId:%d", taskId)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithytask, taskId)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetSmithyMake(cid int32) (data *cfg.GameSmithyMakeData) {
|
||||
if v, err := this.GetConfigure(game_smithymake); err == nil {
|
||||
func (this *configureComp) GetSmithyMake(cid int32) (data *cfg.GameSmithyMakeData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_smithymake); err == nil {
|
||||
if configure, ok := v.(*cfg.GameSmithyMake); ok {
|
||||
data = configure.Get(cid)
|
||||
if data = configure.Get(cid); data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithymake, cid)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
this.module.Errorf("GetSmithyMake notfound taskId:%d", cid)
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_smithymake, cid)
|
||||
return
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ func (this *modelAtlas) CheckActivateAtlas(uid string, id string, lv int32, qual
|
||||
list *pb.DBAtlas
|
||||
err error
|
||||
)
|
||||
if atlasConf = this.module.configure.GetSmithyAtlasConf(id); atlasConf == nil {
|
||||
if atlasConf, err = this.module.configure.GetSmithyAtlasConf(id); err != nil {
|
||||
return false
|
||||
}
|
||||
if list, err = this.module.modelAtlas.getSmithyAtlasList(uid); err != nil {
|
||||
|
@ -48,7 +48,7 @@ func (this *modelStove) getSmithyStoveList(uid string) (result *pb.DBStove, err
|
||||
result.Lv = 1
|
||||
|
||||
result.RecoveTime = 0
|
||||
if conf := this.module.configure.GetSmithyStoveConf(result.Lv); conf != nil { // 获取1级炉子温度配置
|
||||
if conf, _ := this.module.configure.GetSmithyStoveConf(result.Lv); conf != nil { // 获取1级炉子温度配置
|
||||
result.Temperature = conf.MaxTemperature
|
||||
}
|
||||
if err = this.Add(uid, result); err != nil {
|
||||
@ -135,7 +135,7 @@ func (this *modelStove) CheckForgeConsume(reelId int32, lv int32) (atn []*cfg.Ga
|
||||
|
||||
// 计算恢复进度
|
||||
func (this *modelStove) calculationRecoveryT(uid string, stove *pb.DBStove) {
|
||||
if conf := this.module.configure.GetSmithyStoveConf(stove.Lv); conf != nil {
|
||||
if conf, _ := this.module.configure.GetSmithyStoveConf(stove.Lv); conf != nil {
|
||||
if stove.Temperature < conf.MaxTemperature {
|
||||
// 小于最高温度就开始恢复
|
||||
if addT := (configure.Now().Unix() - stove.RecoveTime) / int64(conf.TemperatureRecovery); addT > 0 {
|
||||
|
@ -76,7 +76,7 @@ func (this *modelTask) updateTaskRecord(uid string, taskId int32) error {
|
||||
|
||||
// 检查任务状态
|
||||
func (this *modelTask) checkTaskStatus(uid string, taskId int32) bool {
|
||||
conf := this.module.configure.GetSmithyTask(taskId)
|
||||
conf, _ := this.module.configure.GetSmithyTask(taskId)
|
||||
if conf == nil {
|
||||
return false
|
||||
}
|
||||
|
@ -51,8 +51,8 @@ func (this *Smithy) OnInstallComp() {
|
||||
}
|
||||
|
||||
func (this *Smithy) CheckActivateAtlasCollect(uid string, id string) {
|
||||
atlasConf := this.configure.GetSmithyAtlasConf(id)
|
||||
if atlasConf == nil || atlasConf.TypeId != 2 {
|
||||
atlasConf, err := this.configure.GetSmithyAtlasConf(id)
|
||||
if err != nil || atlasConf.TypeId != 2 {
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -24,22 +24,20 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
|
||||
if code != pb.ErrorCode_Success {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
viking, err := this.module.modelViking.getVikingList(session.GetUserId())
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_VikingBoosType
|
||||
return
|
||||
}
|
||||
viking, _ := this.module.modelViking.getVikingList(session.GetUserId())
|
||||
|
||||
cfgData := this.module.configure.GetVikingBossConfigData(req.BossId, req.Difficulty)
|
||||
if cfgData == nil {
|
||||
cfgData, err := this.module.configure.GetVikingBossConfigData(req.BossId, req.Difficulty)
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
data = &pb.ErrorData{
|
||||
Title: pb.GetErrorCodeMsg(code),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if v1, ok := viking.Ps[req.BossId]; ok && v1 == 0 {
|
||||
|
||||
if code = this.module.ConsumeRes(session, cfgData.PsMg, true); code != pb.ErrorCode_Success { // 扣1点
|
||||
|
||||
return
|
||||
}
|
||||
} else {
|
||||
|
@ -42,9 +42,14 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
||||
return
|
||||
}
|
||||
|
||||
vikingCfg := this.module.configure.GetVikingBossConfigData(req.BossId, req.Difficulty)
|
||||
if vikingCfg == nil {
|
||||
vikingCfg, err := this.module.configure.GetVikingBossConfigData(req.BossId, req.Difficulty)
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
data = &pb.ErrorData{
|
||||
Title: pb.GetErrorCodeMsg(code),
|
||||
Message: err.Error(),
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
package viking
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/modules"
|
||||
@ -9,6 +11,8 @@ import (
|
||||
"sync"
|
||||
)
|
||||
|
||||
var moduleName = "viking"
|
||||
|
||||
const (
|
||||
game_vikingboss = "game_vikingboss.json"
|
||||
// game_challenge = "game_vikingchallenge.json"
|
||||
@ -51,9 +55,11 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
|
||||
}
|
||||
|
||||
// 参数: boss类型 难度
|
||||
func (this *configureComp) GetVikingBossConfigData(bossId int32, difficulty int32) (data *cfg.GameVikingBossData) {
|
||||
|
||||
return this._vikingMap[int64(bossId<<16)+int64(difficulty)]
|
||||
func (this *configureComp) GetVikingBossConfigData(bossId int32, difficulty int32) (data *cfg.GameVikingBossData, err error) {
|
||||
if data = this._vikingMap[int64(bossId<<16)+int64(difficulty)]; data == nil {
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_vikingboss, fmt.Errorf("bossId:%d,difficulty:%d", bossId, difficulty))
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
//加载多个配置文件
|
||||
|
@ -57,9 +57,10 @@ func (this *modelViking) checkReddot31(session comm.IUserSession) bool {
|
||||
|
||||
if list, err := this.module.modelViking.getVikingList(session.GetUserId()); err == nil {
|
||||
if _, ok := list.Boss[1]; ok {
|
||||
conf := this.module.configure.GetVikingBossConfigData(1, 1)
|
||||
if code := this.module.CheckRes(session, conf.PsConsume); code == pb.ErrorCode_Success {
|
||||
return true
|
||||
if conf, _ := this.module.configure.GetVikingBossConfigData(1, 1); conf != nil {
|
||||
if code := this.module.CheckRes(session, conf.PsConsume); code == pb.ErrorCode_Success {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -193,7 +193,7 @@ func (this *Viking) CompleteAllLevel(session comm.IUserSession) (code pb.ErrorCo
|
||||
// 查配置获取每个Boss的最大难度
|
||||
for k := range list.Boss {
|
||||
for i := 1; ; i++ {
|
||||
conf := this.configure.GetVikingBossConfigData(k, int32(i))
|
||||
conf, _ := this.configure.GetVikingBossConfigData(k, int32(i))
|
||||
if conf == nil {
|
||||
list.Boss[k] = int32(i - 1)
|
||||
}
|
||||
@ -207,7 +207,7 @@ func (this *Viking) CompleteAllLevel(session comm.IUserSession) (code pb.ErrorCo
|
||||
}
|
||||
|
||||
func (this *Viking) AutoBuyTicket(session comm.IUserSession, bossId, difficulty int32) (code pb.ErrorCode) {
|
||||
conf := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
conf, _ := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
if code := this.CheckRes(session, conf.PsConsume); code != pb.ErrorCode_Success {
|
||||
amount := int32(this.ModuleItems.QueryItemAmount(session.GetUserId(), conf.PsConsume[0].T)) // 获取当前数量
|
||||
if amount < conf.PsConsume[0].N { // 数量不足直接购买
|
||||
@ -222,7 +222,7 @@ func (this *Viking) AutoBuyTicket(session comm.IUserSession, bossId, difficulty
|
||||
|
||||
func (this *Viking) AutoBattleInfo(session comm.IUserSession, battle *pb.BattleFormation, bossId, difficulty int32) (code pb.ErrorCode, battleInfo *pb.BattleInfo) {
|
||||
|
||||
cfgData := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
cfgData, _ := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
if cfgData == nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
@ -254,7 +254,7 @@ func (this *Viking) AutoBattleOver(session comm.IUserSession, Report *pb.BattleR
|
||||
bossId := autoBattle.BossId
|
||||
difficulty := autoBattle.Difficulty
|
||||
atno = make([]*pb.UserAtno, 0)
|
||||
conf := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
conf, _ := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
tasks := make([]*pb.BuriedParam, 0)
|
||||
// costRes := this.ModuleTools.GetGlobalConf().VikingExpeditionCos
|
||||
// if costRes == nil {
|
||||
@ -281,7 +281,7 @@ func (this *Viking) AutoBattleOver(session comm.IUserSession, Report *pb.BattleR
|
||||
}
|
||||
}
|
||||
mapData := make(map[string]interface{}, 0)
|
||||
vikingCfg := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
vikingCfg, _ := this.configure.GetVikingBossConfigData(bossId, difficulty)
|
||||
if vikingCfg == nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
|
Loading…
Reference in New Issue
Block a user