This commit is contained in:
liwei1dao 2024-01-24 21:08:44 +08:00
commit 72edcd40a8
23 changed files with 1364 additions and 446 deletions

View File

@ -1479,5 +1479,50 @@
"id": 253,
"insert": 1,
"filter": []
},
{
"id": 254,
"insert": 1,
"filter": [
"eq"
]
},
{
"id": 255,
"insert": 2,
"filter": [
"eq"
]
},
{
"id": 256,
"insert": 1,
"filter": [
"eq",
"gte"
]
},
{
"id": 257,
"insert": 2,
"filter": [
"gte"
]
},
{
"id": 258,
"insert": 2,
"filter": [
"eq",
"gte"
]
},
{
"id": 259,
"insert": 3,
"filter": [
"eq",
"eq"
]
}
]

View File

@ -790,8 +790,8 @@
"enhanceboss_ps": 10,
"plunder_pvp_battlereadyid": 105,
"plunder_pvp_college_num": {
"a": "attr",
"t": "plundercollege",
"a": "item",
"t": "30000001",
"n": 400
},
"plunder_pvp_college_time": 7,

View File

@ -0,0 +1,392 @@
[
{
"id": 1001,
"type": 1,
"des": {
"key": "IntegralBoss_Integralachieve_des_01",
"text": "通关难度1"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1002,
"type": 1,
"des": {
"key": "IntegralBoss_Integralachieve_des_02",
"text": "通关难度2"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1003,
"type": 1,
"des": {
"key": "IntegralBoss_Integralachieve_des_03",
"text": "通关难度3"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1004,
"type": 1,
"des": {
"key": "IntegralBoss_Integralachieve_des_04",
"text": "通关难度4"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1005,
"type": 1,
"des": {
"key": "IntegralBoss_Integralachieve_des_05",
"text": "通关难度5"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1006,
"type": 1,
"des": {
"key": "IntegralBoss_Integralachieve_des_06",
"text": "通关难度6"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1007,
"type": 2,
"des": {
"key": "IntegralBoss_Integralachieve_des_07",
"text": "噩梦侵袭进行3场战斗"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1008,
"type": 2,
"des": {
"key": "IntegralBoss_Integralachieve_des_08",
"text": "噩梦侵袭任意难度获得A及以上评级"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1009,
"type": 2,
"des": {
"key": "IntegralBoss_Integralachieve_des_09",
"text": "噩梦侵袭任意难度获得EX++评级"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1010,
"type": 2,
"des": {
"key": "IntegralBoss_Integralachieve_des_10",
"text": "触发5次敌方全体复活"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1011,
"type": 2,
"des": {
"key": "IntegralBoss_Integralachieve_des_11",
"text": "完成10次BOSS击杀"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1012,
"type": 3,
"des": {
"key": "IntegralBoss_Integralachieve_des_12",
"text": "使用异化效果组合A通关任意难度挑战"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1013,
"type": 3,
"des": {
"key": "IntegralBoss_Integralachieve_des_13",
"text": "使用异化效果组合B通关任意难度挑战"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1014,
"type": 3,
"des": {
"key": "IntegralBoss_Integralachieve_des_14",
"text": "使用异化效果组合C通关任意难度挑战"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
},
{
"id": 1015,
"type": 3,
"des": {
"key": "IntegralBoss_Integralachieve_des_15",
"text": "使用异化效果组合D通关任意难度挑战"
},
"reward": [
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 200
}
],
"taskid": 0
}
]

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@ -30050,124 +30050,7 @@
{
"id": 123003311,
"level": 1,
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 4,
"EffectFlag": 10,
"Priority": 3,
"Name": {
"key": "skill_skill_atk_Name_123003311",
"text": "向死而生"
},
"ico": "jn_23003_3",
"CorrectPos": 0,
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 8,
"Where": [],
"Target": 1,
"ChildSkill": {
"Id": [
223003315,
223003316
]
},
"passSkill": [
223003316
],
"Desc": {
"key": "skill_skill_atk_Desc_123003311_1",
"text": "黛塔黛恩为己方1个目标附加2回合[color=#37d8a9]攻击提升[/color]若目标身上已有攻击提升则附加1回合[color=#37d8a9]暴击伤害提升[/color]。"
},
"buffid": [
390001457,
390001001
],
"map": ""
},
{
"id": 123003311,
"level": 2,
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 4,
"EffectFlag": 10,
"Priority": 3,
"Name": {
"key": "skill_skill_atk_Name_123003311",
"text": "向死而生"
},
"ico": "jn_23003_3",
"CorrectPos": 0,
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 7,
"Where": [],
"Target": 1,
"ChildSkill": {
"Id": [
223003315,
223003316
]
},
"passSkill": [
223003316
],
"Desc": {
"key": "skill_skill_atk_Desc_123003311_2",
"text": "冷却时间减少1回合。"
},
"buffid": [
390001457,
390001001
],
"map": ""
},
{
"id": 123003311,
"level": 3,
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 4,
"EffectFlag": 10,
"Priority": 3,
"Name": {
"key": "skill_skill_atk_Name_123003311",
"text": "向死而生"
},
"ico": "jn_23003_3",
"CorrectPos": 0,
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 6,
"Where": [],
"Target": 1,
"ChildSkill": {
"Id": [
223003315,
223003316
]
},
"passSkill": [
223003316
],
"Desc": {
"key": "skill_skill_atk_Desc_123003311_3",
"text": "冷却时间减少1回合。"
},
"buffid": [
390001457,
390001001
],
"map": ""
},
{
"id": 123003311,
"level": 4,
"MaxLV": 5,
"MaxLV": 3,
"UnavailablePlayTypes": [],
"SkillFlag": 4,
"EffectFlag": 10,
@ -30194,8 +30077,8 @@
223003316
],
"Desc": {
"key": "skill_skill_atk_Desc_123003311_4",
"text": "冷却时间减少1回合。"
"key": "skill_skill_atk_Desc_123003311_1",
"text": "黛塔黛恩为己方1个目标附加2回合[color=#37d8a9]攻击提升[/color]若目标身上已有攻击提升则附加1回合[color=#37d8a9]暴击伤害提升[/color]。"
},
"buffid": [
390001457,
@ -30205,8 +30088,8 @@
},
{
"id": 123003311,
"level": 5,
"MaxLV": 5,
"level": 2,
"MaxLV": 3,
"UnavailablePlayTypes": [],
"SkillFlag": 4,
"EffectFlag": 10,
@ -30233,7 +30116,46 @@
223003316
],
"Desc": {
"key": "skill_skill_atk_Desc_123003311_5",
"key": "skill_skill_atk_Desc_123003311_2",
"text": "冷却时间减少1回合。"
},
"buffid": [
390001457,
390001001
],
"map": ""
},
{
"id": 123003311,
"level": 3,
"MaxLV": 3,
"UnavailablePlayTypes": [],
"SkillFlag": 4,
"EffectFlag": 10,
"Priority": 3,
"Name": {
"key": "skill_skill_atk_Name_123003311",
"text": "向死而生"
},
"ico": "jn_23003_3",
"CorrectPos": 0,
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 3,
"Where": [],
"Target": 1,
"ChildSkill": {
"Id": [
223003315,
223003316
]
},
"passSkill": [
223003316
],
"Desc": {
"key": "skill_skill_atk_Desc_123003311_3",
"text": "冷却时间减少1回合。"
},
"buffid": [

View File

@ -338,7 +338,7 @@ type (
CreateStoneBattle(session IUserSession, stoneBattle *pb.StroneBattleReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord)
// 可以携带debuff 的战斗
CreateDebuffBattle(session IUserSession, req *pb.BattlePVEReq, dibuff []int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord)
CreateDebuffBattle(session IUserSession, req *pb.BattlePVEReq, webuff []int32, dibuff []int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord)
// 跑服务端战斗
RunServerBattle(session IUserSession, req *pb.BattleRunReq) (errdata *pb.ErrorData, record *pb.BattleRunResp)

View File

@ -1206,7 +1206,7 @@ func (this *modelBattleComp) creatStoneBattle(session comm.IUserSession, stoneBa
}
// 创建pve 战斗记录
func (this *modelBattleComp) createAddDebuffPve(session comm.IUserSession, stag string, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq, conf *cfg.GameBattleReadyData, dibuff []int32) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
func (this *modelBattleComp) createAddDebuffPve(session comm.IUserSession, stag string, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq, conf *cfg.GameBattleReadyData, webuff []int32, dibuff []int32) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
var (
heros []*pb.DBHero = make([]*pb.DBHero, 5)
captain int32
@ -1257,6 +1257,15 @@ func (this *modelBattleComp) createAddDebuffPve(session comm.IUserSession, stag
} else {
record.Redflist[0].Team[i] = nil
}
sz := make([]*pb.DySkillData, 0)
for _, key := range webuff {
sz = append(sz, &pb.DySkillData{
SkillID: key,
SkillLv: 1, //不纠结 积分boss debuff技能等级只能是1级
Param: 0,
})
}
record.Redflist[0].Team[i].BattleBeforeSkill = append(record.Redflist[0].Team[i].BattleBeforeSkill, sz...)
}
//好友的英雄阵营
for i, v := range req.Format.Friendformat {
@ -1294,6 +1303,7 @@ func (this *modelBattleComp) createAddDebuffPve(session comm.IUserSession, stag
}
}
// 我方buff 带入
if conf.DefaultHero != 0 {
if captain, masters, errdata = this.createMasterRoles(1100, 0, conf.DefaultHero); errdata != nil {
@ -1324,7 +1334,7 @@ func (this *modelBattleComp) createAddDebuffPve(session comm.IUserSession, stag
Param: 0,
})
}
v1.BattleBeforeSkill = append(v1.BattleBeforeSkill)
v1.BattleBeforeSkill = append(v1.BattleBeforeSkill, sz...)
}
}
record.Buleflist[i] = &pb.DBBattleFormt{

View File

@ -619,7 +619,7 @@ func (this *Battle) CreateStoneBattle(session comm.IUserSession, stoneBattle *pb
}
// 创建pve战斗
func (this *Battle) CreateDebuffBattle(session comm.IUserSession, req *pb.BattlePVEReq, dibuff []int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
func (this *Battle) CreateDebuffBattle(session comm.IUserSession, req *pb.BattlePVEReq, webuff []int32, dibuff []int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var (
conf *cfg.GameBattleReadyData
conn *db.DBConn
@ -674,7 +674,7 @@ func (this *Battle) CreateDebuffBattle(session comm.IUserSession, req *pb.Battle
}
}
if record, errdata = this.modelBattle.createAddDebuffPve(session, stag, conn, pb.BattleType_pve, req, conf, dibuff); errdata != nil {
if record, errdata = this.modelBattle.createAddDebuffPve(session, stag, conn, pb.BattleType_pve, req, conf, webuff, dibuff); errdata != nil {
return
}
if flag {

View File

@ -0,0 +1,76 @@
package integral
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) GetAchieveCheck(session comm.IUserSession, req *pb.IntegralGetAchieveReq) (errdata *pb.ErrorData) {
return
}
func (this *apiComp) GetAchieve(session comm.IUserSession, req *pb.IntegralGetAchieveReq) (errdata *pb.ErrorData) {
var (
list *pb.DBIntegralBoss
err error
conf *cfg.GameIntegralAchieveData
atno []*pb.UserAtno
update map[string]interface{}
)
update = make(map[string]interface{})
list, err = this.module.modelIntegral.getIntegralList(session)
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
}
return
}
if conf, err = this.module.configure.GetIntegralAchieveByKey(req.Id); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if _, ok := list.Achieve[req.Id]; ok { // 重复激活
errdata = &pb.ErrorData{
Code: pb.ErrorCode_TntegralRepeatedAchive,
Title: pb.ErrorCode_TntegralRepeatedAchive.ToString(),
Message: err.Error(),
}
return
}
if conf.Taskid != 0 { // 校验任务
if ok, _, err := this.module.ModuleBuried.CheckCondition(session, conf.Taskid); !ok || err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_TaskNoFinished,
Title: pb.ErrorCode_TaskNoFinished.ToString(),
Message: err.Error(),
}
}
}
list.Achieve[req.Id] = 1
update["achieve"] = list.Achieve // 更新数据
if err = this.module.modelIntegral.modifyIntegralData(session.GetUserId(), update); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if errdata, atno = this.module.DispenseAtno(session, conf.Reward, true); err != nil {
return
}
session.SendMsg(string(this.module.GetType()), "getachieve", &pb.IntegralGetAchieveResp{
Achieve: list.Achieve,
Award: atno,
})
return
}

View File

@ -20,7 +20,8 @@ func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.IntegralC
// /挑战主线关卡
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.IntegralChallengeReq) (errdata *pb.ErrorData) {
var (
dibuff []int32
dibuff []int32 // 敌方buff
webuff []int32 // 我方buff
)
errdata = this.ChallengeCheck(session, req)
if errdata != nil {
@ -52,23 +53,33 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.IntegralChalle
}
return
}
if list.Itype == 2 { // 事件模式
var condiIds []int32
if confList := this.configure.GetIntegralCondition(); len(confList) > 0 {
for _, v := range confList {
condiIds = append(condiIds, v.Id)
}
}
// TODU 稍后处理任务校验
// if list.Itype == 2 { // 事件模式
// var condiIds []int32
// if confList := this.configure.GetIntegralCondition(); len(confList) > 0 {
// for _, v := range confList {
// condiIds = append(condiIds, v.Id)
// }
// }
if _, progress, err := this.module.ModuleBuried.CheckCondition(session, condiIds...); err == nil {
condiIds = []int32{}
for _, v := range progress { // 没有完成的
if v.State == pb.BuriedItemFinishState_buried_finish {
condiIds = append(condiIds, v.Conid)
}
// if _, progress, err := this.module.ModuleBuried.CheckCondition(session, condiIds...); err == nil {
// condiIds = []int32{}
// for _, v := range progress { // 没有完成的
// if v.State == pb.BuriedItemFinishState_buried_finish {
// condiIds = append(condiIds, v.Conid)
// }
// }
// }
// dibuff = this.module.configure.GetIntegralConditionByKeys(condiIds)
// }
for _, v := range req.Buff {
if c, err := this.module.configure.GetIntegralBuffByKey(v); err != nil {
if c.Type == 1 {
webuff = append(webuff, v)
} else if c.Type == 2 {
dibuff = append(dibuff, v)
}
}
dibuff = this.module.configure.GetIntegralConditionByKeys(condiIds)
}
errdata, record := this.module.battle.CreateDebuffBattle(session, &pb.BattlePVEReq{
Rulesid: cfgData.BattleReadyID,
@ -76,7 +87,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.IntegralChalle
Title: "",
Format: req.Battle,
Mformat: cfgData.Boss,
}, dibuff)
}, webuff, dibuff)
if errdata != nil {
return
@ -93,6 +104,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.IntegralChalle
Buleflist: record.Buleflist,
Tasks: record.Tasks,
Params: []float32{cfgData.Coefficient}, // 伤害系数
Buffer: req.Buff,
},
Nandu: req.Nandu,
})

View File

@ -16,6 +16,8 @@ const (
game_integralcondition = "game_integralcondition.json"
game_integralreward = "game_integralreward.json"
game_integraltime = "game_integraltime.json"
game_integralbuff = "game_integralbuff.json"
game_integralachieve = "game_integralachieve.json"
)
///配置管理基础组件
@ -35,6 +37,8 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.LoadMultiConfigure(map[string]interface{}{
game_integraltime: cfg.NewGameIntegralTime,
game_integralcondition: cfg.NewGameIntegralCondition,
game_integralbuff: cfg.NewGameIntegralBuff,
game_integralachieve: cfg.NewGameIntegralAchieve,
})
configure.RegisterConfigure(game_integralboss, cfg.NewGameIntegralBoss, this.LoadStageBoss)
configure.RegisterConfigure(game_integralreward, cfg.NewGameIntegralReward, this.LoadIntegralReward)
@ -200,3 +204,33 @@ func (this *configureComp) GetIntegralConditionByTask(taskid int32) (result *cfg
}
return
}
func (this *configureComp) GetIntegralBuffByKey(skillId int32) (result *cfg.GameIntegralBuffData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_integralbuff); err == nil {
if configure, ok := v.(*cfg.GameIntegralBuff); ok {
if result = configure.Get(skillId); result != nil {
return
}
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_integralbuff, skillId)
return
}
func (this *configureComp) GetIntegralAchieveByKey(id int32) (result *cfg.GameIntegralAchieveData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_integralachieve); err == nil {
if configure, ok := v.(*cfg.GameIntegralAchieve); ok {
if result = configure.Get(id); result != nil {
return
}
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_integralachieve, id)
return
}

View File

@ -54,6 +54,7 @@ func (this *modelIntegral) getIntegralList(session comm.IUserSession) (result *p
result.Buff = make(map[int32]int32)
result.Score = make(map[int32]int32)
result.Line = make(map[int32]*pb.LineData, 0)
result.Achieve = make(map[int32]int32) // 初始化成就
// 获取当前的hid
curTime := configure.Now().Unix()
szConf := this.module.configure.GetIntegralITime()

View File

@ -38,7 +38,7 @@ func (this *apiComp) Develop(session comm.IUserSession, req *pb.PlunderDevelopRe
}
return
}
if _, ok := list.Develop[conf.Itype]; ok {
if _, ok := list.Develop[req.Cid]; ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_PlundeAlreadyLearn,
Title: pb.ErrorCode_PlundeAlreadyLearn.ToString(),
@ -55,7 +55,7 @@ func (this *apiComp) Develop(session comm.IUserSession, req *pb.PlunderDevelopRe
return
}
}
list.Develop[conf.Itype] = 1
list.Develop[req.Cid] = 1
update["develop"] = list.Develop
this.module.modelPlunder.changePlunderData(session.GetUserId(), update)

View File

@ -56,6 +56,8 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.PlunderGetListRe
list.Source, err = this.module.modelPlunder.refreshGoodsInfo()
list.Setout = []int32{}
update["setout"] = list.Setout
update["source"] = list.Source
}
// 校验解锁的是否到期
for _, v := range list.Line {

View File

@ -70,10 +70,10 @@ func (this *apiComp) Reach(session comm.IUserSession, req *pb.PlunderReachReq) (
}
return
} else {
if land.Ship[oid].Line.Etime >= configure.Now().Unix() { // 还没到时间 船没到达
if land.Ship[oid].Line.Etime > configure.Now().Unix() { // 还没到时间 船没到达
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Message: err.Error(),
Code: pb.ErrorCode_PlundeShipUnReach,
Title: pb.ErrorCode_PlundeShipUnReach.ToString(),
}
return
}

View File

@ -0,0 +1,43 @@
package plunder
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
func (this *apiComp) RecordCheck(session comm.IUserSession, req *pb.PlunderRecordReq) (errdata *pb.ErrorData) {
return
}
// 获取基本信息
func (this *apiComp) Record(session comm.IUserSession, req *pb.PlunderRecordReq) (errdata *pb.ErrorData) {
var (
err error
info *pb.DBPlunderRecord
list *pb.DBPlunder
)
if errdata = this.RecordCheck(session, req); errdata != nil {
return
}
if list, err = this.module.modelPlunder.getPlunderData(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Message: err.Error(),
}
return
}
if info, err = this.module.modelRecord.getPlunderRecordData(list.Landid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Message: err.Error(),
}
return
}
session.SendMsg(string(this.module.GetType()), "record", &pb.PlunderRecordResp{
Info: info,
})
return
}

View File

@ -28,7 +28,7 @@ func (this *apiComp) Unlock(session comm.IUserSession, req *pb.PlunderUnlockReq)
}
return
}
if int32(len(list.Line)) >= req.Pos {
if int32(len(list.Line)) <= req.Pos {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),

View File

@ -900,6 +900,7 @@ type BattleInfo struct {
Buleflist []*DBBattleFormt `protobuf:"bytes,9,rep,name=buleflist,proto3" json:"buleflist"` //红方阵型列表
Tasks []int32 `protobuf:"varint,10,rep,packed,name=tasks,proto3" json:"tasks"` //任务列表
Params []float32 `protobuf:"fixed32,11,rep,packed,name=params,proto3" json:"params"` //需要代入战斗中的参数列表
Buffer []int32 `protobuf:"varint,12,rep,packed,name=buffer,proto3" json:"buffer"` // 战斗buff 带入
}
func (x *BattleInfo) Reset() {
@ -1011,6 +1012,13 @@ func (x *BattleInfo) GetParams() []float32 {
return nil
}
func (x *BattleInfo) GetBuffer() []int32 {
if x != nil {
return x.Buffer
}
return nil
}
type BattleCmd struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2312,7 +2320,7 @@ var file_battle_battle_msg_proto_rawDesc = []byte{
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@ -2334,129 +2342,131 @@ var file_battle_battle_msg_proto_rawDesc = []byte{
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var (

View File

@ -632,11 +632,12 @@ type ComStartAction struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
From int32 `protobuf:"varint,1,opt,name=from,proto3" json:"from"` //当前出手角色
Target int32 `protobuf:"varint,2,opt,name=target,proto3" json:"target"` //预选攻击目标
CurRound int32 `protobuf:"varint,3,opt,name=curRound,proto3" json:"curRound"` //当前回合
CanAtk bool `protobuf:"varint,4,opt,name=canAtk,proto3" json:"canAtk"` //是否能攻击
SkillInfo []*ComSkillInfo `protobuf:"bytes,5,rep,name=skillInfo,proto3" json:"skillInfo"` //技能数据
From int32 `protobuf:"varint,1,opt,name=from,proto3" json:"from"` //当前出手角色
Target int32 `protobuf:"varint,2,opt,name=target,proto3" json:"target"` //预选攻击目标
OwnerRound int32 `protobuf:"varint,3,opt,name=ownerRound,proto3" json:"ownerRound"` //角色自己战斗回合数
CurRound int32 `protobuf:"varint,4,opt,name=curRound,proto3" json:"curRound"` //当前回合
CanAtk bool `protobuf:"varint,5,opt,name=canAtk,proto3" json:"canAtk"` //是否能攻击
SkillInfo []*ComSkillInfo `protobuf:"bytes,6,rep,name=skillInfo,proto3" json:"skillInfo"` //技能数据
}
func (x *ComStartAction) Reset() {
@ -685,6 +686,13 @@ func (x *ComStartAction) GetTarget() int32 {
return 0
}
func (x *ComStartAction) GetOwnerRound() int32 {
if x != nil {
return x.OwnerRound
}
return 0
}
func (x *ComStartAction) GetCurRound() int32 {
if x != nil {
return x.CurRound
@ -2146,7 +2154,8 @@ type ComUpdateScore struct {
Socre int32 `protobuf:"varint,3,opt,name=socre,proto3" json:"socre"` //积分
ExtraSocre int32 `protobuf:"varint,4,opt,name=extraSocre,proto3" json:"extraSocre"` //额外积分
Rate int32 `protobuf:"varint,5,opt,name=rate,proto3" json:"rate"` //当前积分倍率
Stage int32 `protobuf:"varint,6,opt,name=stage,proto3" json:"stage"` //为0不显示
Stage int32 `protobuf:"varint,6,opt,name=stage,proto3" json:"stage"` //羽毛层数
ShowStage bool `protobuf:"varint,7,opt,name=showStage,proto3" json:"showStage"` //是否显示羽毛
}
func (x *ComUpdateScore) Reset() {
@ -2223,6 +2232,68 @@ func (x *ComUpdateScore) GetStage() int32 {
return 0
}
func (x *ComUpdateScore) GetShowStage() bool {
if x != nil {
return x.ShowStage
}
return false
}
type ComInBattleMaxScore struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
GroupId int32 `protobuf:"varint,1,opt,name=groupId,proto3" json:"groupId"` //评分组ID
Grade int32 `protobuf:"varint,2,opt,name=grade,proto3" json:"grade"` //当前积分对应的档次
}
func (x *ComInBattleMaxScore) Reset() {
*x = ComInBattleMaxScore{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_struct_proto_msgTypes[31]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ComInBattleMaxScore) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ComInBattleMaxScore) ProtoMessage() {}
func (x *ComInBattleMaxScore) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_struct_proto_msgTypes[31]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ComInBattleMaxScore.ProtoReflect.Descriptor instead.
func (*ComInBattleMaxScore) Descriptor() ([]byte, []int) {
return file_battle_battle_struct_proto_rawDescGZIP(), []int{31}
}
func (x *ComInBattleMaxScore) GetGroupId() int32 {
if x != nil {
return x.GroupId
}
return 0
}
func (x *ComInBattleMaxScore) GetGrade() int32 {
if x != nil {
return x.Grade
}
return 0
}
var File_battle_battle_struct_proto protoreflect.FileDescriptor
var file_battle_battle_struct_proto_rawDesc = []byte{
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@ -2428,33 +2501,39 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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}
var (
@ -2470,7 +2549,7 @@ func file_battle_battle_struct_proto_rawDescGZIP() []byte {
}
var file_battle_battle_struct_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_battle_battle_struct_proto_msgTypes = make([]protoimpl.MessageInfo, 31)
var file_battle_battle_struct_proto_msgTypes = make([]protoimpl.MessageInfo, 32)
var file_battle_battle_struct_proto_goTypes = []interface{}{
(EffectTipsType)(0), // 0: EffectTipsType
(*DBPlayerBattleFormt)(nil), // 1: DBPlayerBattleFormt
@ -2504,19 +2583,20 @@ var file_battle_battle_struct_proto_goTypes = []interface{}{
(*ComExtraEffect)(nil), // 29: ComExtraEffect
(*ComTriggerPassive)(nil), // 30: ComTriggerPassive
(*ComUpdateScore)(nil), // 31: ComUpdateScore
(*DBHero)(nil), // 32: DBHero
(*BattleRole)(nil), // 33: BattleRole
(*BattleCmd)(nil), // 34: BattleCmd
(*ComInBattleMaxScore)(nil), // 32: ComInBattleMaxScore
(*DBHero)(nil), // 33: DBHero
(*BattleRole)(nil), // 34: BattleRole
(*BattleCmd)(nil), // 35: BattleCmd
}
var file_battle_battle_struct_proto_depIdxs = []int32{
32, // 0: DBPlayerBattleFormt.formt:type_name -> DBHero
33, // 1: ComInitFight.roles:type_name -> BattleRole
33, // 0: DBPlayerBattleFormt.formt:type_name -> DBHero
34, // 1: ComInitFight.roles:type_name -> BattleRole
7, // 2: ComStartAction.skillInfo:type_name -> ComSkillInfo
7, // 3: ComSkillCDAction.skillInfo:type_name -> ComSkillInfo
13, // 4: ComSkillAtk.comList:type_name -> ComSkillAfterAtk
34, // 5: ComSkillAfterAtk.comList:type_name -> BattleCmd
35, // 5: ComSkillAfterAtk.comList:type_name -> BattleCmd
0, // 6: ComModifyHealth.tips:type_name -> EffectTipsType
33, // 7: ComCreateRoles.roles:type_name -> BattleRole
34, // 7: ComCreateRoles.roles:type_name -> BattleRole
0, // 8: ComEffectTips.type:type_name -> EffectTipsType
7, // 9: ComReplaceSkill.skillInfo:type_name -> ComSkillInfo
10, // [10:10] is the sub-list for method output_type
@ -2907,6 +2987,18 @@ func file_battle_battle_struct_proto_init() {
return nil
}
}
file_battle_battle_struct_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ComInBattleMaxScore); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -2914,7 +3006,7 @@ func file_battle_battle_struct_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_battle_battle_struct_proto_rawDesc,
NumEnums: 1,
NumMessages: 31,
NumMessages: 32,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -472,6 +472,7 @@ const (
ErrorCode_EntertainNoSkillCard ErrorCode = 5212 //技能卡不足
// integral
ErrorCode_TntegralDayMaxChallenge ErrorCode = 5301 // 当日挑战达上限
ErrorCode_TntegralRepeatedAchive ErrorCode = 5302 // 重复激活
//plunder
ErrorCode_PlunderNotFoundShip ErrorCode = 5401 // pvp 没找到数据
ErrorCode_PlunderLineUnlock ErrorCode = 5402 // 队列没解锁
@ -482,6 +483,7 @@ const (
ErrorCode_PlundeShipRunning ErrorCode = 5407 //运输中
ErrorCode_PlundeUnlock ErrorCode = 5408 //已解锁
ErrorCode_PlundeAlreadyLearn ErrorCode = 5409 //重复学习
ErrorCode_PlundeShipUnReach ErrorCode = 5410 // 船 未到达
)
// Enum value maps for ErrorCode.
@ -890,6 +892,7 @@ var (
5211: "EntertainNoGamePlayering",
5212: "EntertainNoSkillCard",
5301: "TntegralDayMaxChallenge",
5302: "TntegralRepeatedAchive",
5401: "PlunderNotFoundShip",
5402: "PlunderLineUnlock",
5403: "PlundeRepleteRecive",
@ -899,6 +902,7 @@ var (
5407: "PlundeShipRunning",
5408: "PlundeUnlock",
5409: "PlundeAlreadyLearn",
5410: "PlundeShipUnReach",
}
ErrorCode_value = map[string]int32{
"Success": 0,
@ -1304,6 +1308,7 @@ var (
"EntertainNoGamePlayering": 5211,
"EntertainNoSkillCard": 5212,
"TntegralDayMaxChallenge": 5301,
"TntegralRepeatedAchive": 5302,
"PlunderNotFoundShip": 5401,
"PlunderLineUnlock": 5402,
"PlundeRepleteRecive": 5403,
@ -1313,6 +1318,7 @@ var (
"PlundeShipRunning": 5407,
"PlundeUnlock": 5408,
"PlundeAlreadyLearn": 5409,
"PlundeShipUnReach": 5410,
}
)
@ -1347,7 +1353,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{
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}
var (

View File

@ -41,6 +41,7 @@ type DBIntegralBoss struct {
Score map[int32]int32 `protobuf:"bytes,14,rep,name=score,proto3" json:"score" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 难度 value 积分
Uinfo *BaseUserInfo `protobuf:"bytes,15,opt,name=uinfo,proto3" json:"uinfo"` //用户基础
Line map[int32]*LineData `protobuf:"bytes,16,rep,name=line,proto3" json:"line" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
Achieve map[int32]int32 `protobuf:"bytes,17,rep,name=achieve,proto3" json:"achieve" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 成就奖励 key 成就id
}
func (x *DBIntegralBoss) Reset() {
@ -187,6 +188,13 @@ func (x *DBIntegralBoss) GetLine() map[int32]*LineData {
return nil
}
func (x *DBIntegralBoss) GetAchieve() map[int32]int32 {
if x != nil {
return x.Achieve
}
return nil
}
// 积分boss 排行
type DBIntegralRank struct {
state protoimpl.MessageState
@ -274,7 +282,7 @@ var file_integral_integral_db_proto_rawDesc = []byte{
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@ -303,29 +311,36 @@ var file_integral_integral_db_proto_rawDesc = []byte{
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}
var (
@ -340,29 +355,31 @@ func file_integral_integral_db_proto_rawDescGZIP() []byte {
return file_integral_integral_db_proto_rawDescData
}
var file_integral_integral_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_integral_integral_db_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
var file_integral_integral_db_proto_goTypes = []interface{}{
(*DBIntegralBoss)(nil), // 0: DBIntegralBoss
(*DBIntegralRank)(nil), // 1: DBIntegralRank
nil, // 2: DBIntegralBoss.BuffEntry
nil, // 3: DBIntegralBoss.ScoreEntry
nil, // 4: DBIntegralBoss.LineEntry
(*BaseUserInfo)(nil), // 5: BaseUserInfo
(*LineData)(nil), // 6: LineData
nil, // 5: DBIntegralBoss.AchieveEntry
(*BaseUserInfo)(nil), // 6: BaseUserInfo
(*LineData)(nil), // 7: LineData
}
var file_integral_integral_db_proto_depIdxs = []int32{
2, // 0: DBIntegralBoss.buff:type_name -> DBIntegralBoss.BuffEntry
3, // 1: DBIntegralBoss.score:type_name -> DBIntegralBoss.ScoreEntry
5, // 2: DBIntegralBoss.uinfo:type_name -> BaseUserInfo
6, // 2: DBIntegralBoss.uinfo:type_name -> BaseUserInfo
4, // 3: DBIntegralBoss.line:type_name -> DBIntegralBoss.LineEntry
5, // 4: DBIntegralRank.uinfo:type_name -> BaseUserInfo
6, // 5: DBIntegralRank.line:type_name -> LineData
6, // 6: DBIntegralBoss.LineEntry.value:type_name -> LineData
7, // [7:7] is the sub-list for method output_type
7, // [7:7] is the sub-list for method input_type
7, // [7:7] is the sub-list for extension type_name
7, // [7:7] is the sub-list for extension extendee
0, // [0:7] is the sub-list for field type_name
5, // 4: DBIntegralBoss.achieve:type_name -> DBIntegralBoss.AchieveEntry
6, // 5: DBIntegralRank.uinfo:type_name -> BaseUserInfo
7, // 6: DBIntegralRank.line:type_name -> LineData
7, // 7: DBIntegralBoss.LineEntry.value:type_name -> LineData
8, // [8:8] is the sub-list for method output_type
8, // [8:8] is the sub-list for method input_type
8, // [8:8] is the sub-list for extension type_name
8, // [8:8] is the sub-list for extension extendee
0, // [0:8] is the sub-list for field type_name
}
func init() { file_integral_integral_db_proto_init() }
@ -404,7 +421,7 @@ func file_integral_integral_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_integral_integral_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 5,
NumMessages: 6,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -113,6 +113,7 @@ type IntegralChallengeReq struct {
Nandu int32 `protobuf:"varint,1,opt,name=nandu,proto3" json:"nandu"` // boos 难度
Battle *BattleFormation `protobuf:"bytes,2,opt,name=battle,proto3" json:"battle"`
Buff []int32 `protobuf:"varint,3,rep,packed,name=buff,proto3" json:"buff"` // 传入的buff
}
func (x *IntegralChallengeReq) Reset() {
@ -161,6 +162,13 @@ func (x *IntegralChallengeReq) GetBattle() *BattleFormation {
return nil
}
func (x *IntegralChallengeReq) GetBuff() []int32 {
if x != nil {
return x.Buff
}
return nil
}
type IntegralChallengeResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -541,6 +549,109 @@ func (x *IntegralRankListResp) GetFriends() []*DBIntegralRank {
return nil
}
// 领取成就
type IntegralGetAchieveReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"` // 成就id
}
func (x *IntegralGetAchieveReq) Reset() {
*x = IntegralGetAchieveReq{}
if protoimpl.UnsafeEnabled {
mi := &file_integral_integral_msg_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *IntegralGetAchieveReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*IntegralGetAchieveReq) ProtoMessage() {}
func (x *IntegralGetAchieveReq) ProtoReflect() protoreflect.Message {
mi := &file_integral_integral_msg_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use IntegralGetAchieveReq.ProtoReflect.Descriptor instead.
func (*IntegralGetAchieveReq) Descriptor() ([]byte, []int) {
return file_integral_integral_msg_proto_rawDescGZIP(), []int{10}
}
func (x *IntegralGetAchieveReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type IntegralGetAchieveResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Achieve map[int32]int32 `protobuf:"bytes,1,rep,name=achieve,proto3" json:"achieve" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 成就奖励 key 成就id
Award []*UserAtno `protobuf:"bytes,2,rep,name=award,proto3" json:"award"` //奖励
}
func (x *IntegralGetAchieveResp) Reset() {
*x = IntegralGetAchieveResp{}
if protoimpl.UnsafeEnabled {
mi := &file_integral_integral_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *IntegralGetAchieveResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*IntegralGetAchieveResp) ProtoMessage() {}
func (x *IntegralGetAchieveResp) ProtoReflect() protoreflect.Message {
mi := &file_integral_integral_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use IntegralGetAchieveResp.ProtoReflect.Descriptor instead.
func (*IntegralGetAchieveResp) Descriptor() ([]byte, []int) {
return file_integral_integral_msg_proto_rawDescGZIP(), []int{11}
}
func (x *IntegralGetAchieveResp) GetAchieve() map[int32]int32 {
if x != nil {
return x.Achieve
}
return nil
}
func (x *IntegralGetAchieveResp) GetAward() []*UserAtno {
if x != nil {
return x.Award
}
return nil
}
var File_integral_integral_msg_proto protoreflect.FileDescriptor
var file_integral_integral_msg_proto_rawDesc = []byte{
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}
var (
@ -619,7 +745,7 @@ func file_integral_integral_msg_proto_rawDescGZIP() []byte {
return file_integral_integral_msg_proto_rawDescData
}
var file_integral_integral_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
var file_integral_integral_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 14)
var file_integral_integral_msg_proto_goTypes = []interface{}{
(*IntegralGetListReq)(nil), // 0: IntegralGetListReq
(*IntegralGetListResp)(nil), // 1: IntegralGetListResp
@ -631,31 +757,36 @@ var file_integral_integral_msg_proto_goTypes = []interface{}{
(*IntegralGetRewardResp)(nil), // 7: IntegralGetRewardResp
(*IntegralRankListReq)(nil), // 8: IntegralRankListReq
(*IntegralRankListResp)(nil), // 9: IntegralRankListResp
nil, // 10: IntegralChallengeOverResp.HeroexpEntry
(*DBIntegralBoss)(nil), // 11: DBIntegralBoss
(*BattleFormation)(nil), // 12: BattleFormation
(*BattleInfo)(nil), // 13: BattleInfo
(*BattleReport)(nil), // 14: BattleReport
(*UserAtno)(nil), // 15: UserAtno
(*DBIntegralRank)(nil), // 16: DBIntegralRank
(*IntegralGetAchieveReq)(nil), // 10: IntegralGetAchieveReq
(*IntegralGetAchieveResp)(nil), // 11: IntegralGetAchieveResp
nil, // 12: IntegralChallengeOverResp.HeroexpEntry
nil, // 13: IntegralGetAchieveResp.AchieveEntry
(*DBIntegralBoss)(nil), // 14: DBIntegralBoss
(*BattleFormation)(nil), // 15: BattleFormation
(*BattleInfo)(nil), // 16: BattleInfo
(*BattleReport)(nil), // 17: BattleReport
(*UserAtno)(nil), // 18: UserAtno
(*DBIntegralRank)(nil), // 19: DBIntegralRank
}
var file_integral_integral_msg_proto_depIdxs = []int32{
11, // 0: IntegralGetListResp.data:type_name -> DBIntegralBoss
12, // 1: IntegralChallengeReq.battle:type_name -> BattleFormation
13, // 2: IntegralChallengeResp.info:type_name -> BattleInfo
14, // 3: IntegralChallengeOverReq.report:type_name -> BattleReport
11, // 4: IntegralChallengeOverResp.data:type_name -> DBIntegralBoss
15, // 5: IntegralChallengeOverResp.atno:type_name -> UserAtno
10, // 6: IntegralChallengeOverResp.heroexp:type_name -> IntegralChallengeOverResp.HeroexpEntry
11, // 7: IntegralGetRewardResp.data:type_name -> DBIntegralBoss
15, // 8: IntegralGetRewardResp.award:type_name -> UserAtno
16, // 9: IntegralRankListResp.ranks:type_name -> DBIntegralRank
16, // 10: IntegralRankListResp.friends:type_name -> DBIntegralRank
11, // [11:11] is the sub-list for method output_type
11, // [11:11] is the sub-list for method input_type
11, // [11:11] is the sub-list for extension type_name
11, // [11:11] is the sub-list for extension extendee
0, // [0:11] is the sub-list for field type_name
14, // 0: IntegralGetListResp.data:type_name -> DBIntegralBoss
15, // 1: IntegralChallengeReq.battle:type_name -> BattleFormation
16, // 2: IntegralChallengeResp.info:type_name -> BattleInfo
17, // 3: IntegralChallengeOverReq.report:type_name -> BattleReport
14, // 4: IntegralChallengeOverResp.data:type_name -> DBIntegralBoss
18, // 5: IntegralChallengeOverResp.atno:type_name -> UserAtno
12, // 6: IntegralChallengeOverResp.heroexp:type_name -> IntegralChallengeOverResp.HeroexpEntry
14, // 7: IntegralGetRewardResp.data:type_name -> DBIntegralBoss
18, // 8: IntegralGetRewardResp.award:type_name -> UserAtno
19, // 9: IntegralRankListResp.ranks:type_name -> DBIntegralRank
19, // 10: IntegralRankListResp.friends:type_name -> DBIntegralRank
13, // 11: IntegralGetAchieveResp.achieve:type_name -> IntegralGetAchieveResp.AchieveEntry
18, // 12: IntegralGetAchieveResp.award:type_name -> UserAtno
13, // [13:13] is the sub-list for method output_type
13, // [13:13] is the sub-list for method input_type
13, // [13:13] is the sub-list for extension type_name
13, // [13:13] is the sub-list for extension extendee
0, // [0:13] is the sub-list for field type_name
}
func init() { file_integral_integral_msg_proto_init() }
@ -787,6 +918,30 @@ func file_integral_integral_msg_proto_init() {
return nil
}
}
file_integral_integral_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*IntegralGetAchieveReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_integral_integral_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*IntegralGetAchieveResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -794,7 +949,7 @@ func file_integral_integral_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_integral_integral_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 11,
NumMessages: 14,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameIntegralAchieve struct {
_dataMap map[int32]*GameIntegralAchieveData
_dataList []*GameIntegralAchieveData
}
func NewGameIntegralAchieve(_buf []map[string]interface{}) (*GameIntegralAchieve, error) {
_dataList := make([]*GameIntegralAchieveData, 0, len(_buf))
dataMap := make(map[int32]*GameIntegralAchieveData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameIntegralAchieveData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameIntegralAchieve{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameIntegralAchieve) GetDataMap() map[int32]*GameIntegralAchieveData {
return table._dataMap
}
func (table *GameIntegralAchieve) GetDataList() []*GameIntegralAchieveData {
return table._dataList
}
func (table *GameIntegralAchieve) Get(key int32) *GameIntegralAchieveData {
return table._dataMap[key]
}

View File

@ -0,0 +1,56 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameIntegralAchieveData struct {
Id int32
Type int32
Des string
Reward []*Gameatn
Taskid int32
}
const TypeId_GameIntegralAchieveData = -1383728045
func (*GameIntegralAchieveData) GetTypeId() int32 {
return -1383728045
}
func (_v *GameIntegralAchieveData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["des"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Des error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Des, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
_v.Reward = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Reward = append(_v.Reward, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["taskid"].(float64); !_ok_ { err = errors.New("taskid error"); return }; _v.Taskid = int32(_tempNum_) }
return
}
func DeserializeGameIntegralAchieveData(_buf map[string]interface{}) (*GameIntegralAchieveData, error) {
v := &GameIntegralAchieveData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}