Merge branch 'bs_2.0.6.28' of http://git.legu.cc/liwei_3d/go_dreamfactory into bs_2.0.6.28
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commit
716d9585a4
@ -209,24 +209,8 @@ func (this *ModelHero) resetJuexingProperty(hero *pb.DBHero) {
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continue
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}
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value, _ := strconv.Atoi(awakenData.Phasebonus[1])
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switch key {
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case comm.Hp:
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hero.JuexProperty[comm.Hp] += int32(value)
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case comm.Def:
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hero.JuexProperty[comm.Def] += int32(value)
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case comm.Atk:
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hero.JuexProperty[comm.Atk] += int32(value)
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case comm.Speed:
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hero.JuexProperty[comm.Speed] += int32(value)
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case comm.ResonanceHpPro:
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hero.JuexProperty[comm.Hp] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Hp])))
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case comm.ResonanceAtkPro:
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hero.JuexProperty[comm.Atk] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Atk])))
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case comm.ResonanceDefPro:
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hero.JuexProperty[comm.Def] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Def])))
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default:
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this.module.Errorf("unkonw Resonance property:%s", key)
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}
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hero.JuexProperty[key] += int32(value)
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}
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}
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@ -96,9 +96,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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//hunting.BossTime[key] = req.Report.Costtime
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//mapData["bossTime"] = hunting.BossTime
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if errdata = this.module.DispenseRes(session, cfgHunting.Firstprize, true); errdata != nil {
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return
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}
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// if errdata = this.module.DispenseRes(session, cfgHunting.Firstprize, true); errdata != nil {
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// return
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// }
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res = append(res, cfgHunting.Firstprize...)
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for _, v := range cfgHunting.Firstprize {
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if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil {
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if _conf.Usetype == comm.UseType8 {
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@ -100,9 +100,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
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if viking.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励
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//viking.BossTime[key] = req.Report.Costtime
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//mapData["bossTime"] = viking.BossTime // 更新时间
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if errdata = this.module.DispenseRes(session, vikingCfg.Firstprize, true); errdata != nil {
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return
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}
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// if errdata = this.module.DispenseRes(session, vikingCfg.Firstprize, true); errdata != nil {
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// return
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// }
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res = append(res, vikingCfg.Firstprize...)
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}
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if viking.BossTime[key] == 0 || viking.BossTime[key] > req.Report.Costtime {
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