上传派遣刷新消耗计算

This commit is contained in:
liwei 2023-07-18 16:22:19 +08:00
parent 4ab5a1575b
commit 70d9a32a14

View File

@ -9,14 +9,17 @@ import (
)
// 刷新
func (a *apiComp) RefreshCheck(session comm.IUserSession, req *pb.DispatchRefreshReq) (errdata *pb.ErrorData) {
func (this *apiComp) RefreshCheck(session comm.IUserSession, req *pb.DispatchRefreshReq) (errdata *pb.ErrorData) {
return
}
func (a *apiComp) Refresh(session comm.IUserSession, req *pb.DispatchRefreshReq) (errdata *pb.ErrorData) {
d := a.module.modelDispatch.getDBDispatch(session.GetUserId())
if d == nil {
func (this *apiComp) Refresh(session comm.IUserSession, req *pb.DispatchRefreshReq) (errdata *pb.ErrorData) {
var (
info *pb.DBDispatch
need []*cfg.Gameatn
)
info = this.module.modelDispatch.getDBDispatch(session.GetUserId())
if info == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DataNotFound,
Title: pb.ErrorCode_DataNotFound.ToString(),
@ -24,10 +27,10 @@ func (a *apiComp) Refresh(session comm.IUserSession, req *pb.DispatchRefreshReq)
return
}
if d.Nb != nil {
if d.Nb.FreeCount > 0 {
if info.Nb != nil {
if info.Nb.FreeCount > 0 {
//更新刷新次数
if err := a.module.modelDispatch.updateFreeCount(session.GetUserId(), d.Nb); err != nil {
if err := this.module.modelDispatch.updateFreeCount(session.GetUserId(), info.Nb); err != nil {
var customer = new(comm.CustomError)
var code pb.ErrorCode
if errors.As(err, &customer) {
@ -47,24 +50,28 @@ func (a *apiComp) Refresh(session comm.IUserSession, req *pb.DispatchRefreshReq)
return
}
} else {
refreshCount := a.module.ModuleTools.GetGlobalConf().DispatchRefreshtimes
if d.Nb.RefreshCount >= refreshCount {
refreshCount := this.module.ModuleTools.GetGlobalConf().DispatchRefreshtimes
if info.Nb.RefreshCount >= refreshCount {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DispatchRefreshMax,
Title: pb.ErrorCode_DispatchRefreshMax.ToString(),
}
return
}
//消耗金币
money := a.module.ModuleTools.GetGlobalConf().DispatchCheckmoney
if errdata = a.module.CheckRes(session, []*cfg.Gameatn{money}); errdata != nil {
return
}
need = make([]*cfg.Gameatn, 0)
money := this.module.ModuleTools.GetGlobalConf().DispatchCheckmoney
if errdata = a.module.ConsumeRes(session, []*cfg.Gameatn{money}, true); errdata != nil {
need = append(need, &cfg.Gameatn{
A: money.A,
T: money.T,
N: money.N * (info.Nb.RefreshCount + 1),
})
//消耗金币
if errdata = this.module.ConsumeRes(session, need, true); errdata != nil {
return
}
if err := a.module.modelDispatch.updateRefreshCount(session.GetUserId(), d.Nb); err != nil {
if err := this.module.modelDispatch.updateRefreshCount(session.GetUserId(), info.Nb); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
@ -76,22 +83,22 @@ func (a *apiComp) Refresh(session comm.IUserSession, req *pb.DispatchRefreshReq)
}
//刷新公告(随机新的任务 包括未领取和正在进行的任务)
tasks, err := a.module.modelDispatch.taskRandom(session.GetUserId(), d)
tasks, err := this.module.modelDispatch.taskRandom(session.GetUserId(), info)
if err != nil {
return
}
//更新公告任务
if err := a.module.modelDispatch.updateTasks(session.GetUserId(), d.Nb, tasks); err != nil {
a.module.Debug("更新公告失败", log.Field{Key: "uid", Value: session.GetUserId()})
if err := this.module.modelDispatch.updateTasks(session.GetUserId(), info.Nb, tasks); err != nil {
this.module.Debug("更新公告失败", log.Field{Key: "uid", Value: session.GetUserId()})
return
}
rsp := &pb.DispatchRefreshResp{
FreeCount: d.Nb.FreeCount,
RefreshCount: d.Nb.RefreshCount,
FreeCount: info.Nb.FreeCount,
RefreshCount: info.Nb.RefreshCount,
}
session.SendMsg(string(a.module.GetType()), "refresh", rsp)
session.SendMsg(string(this.module.GetType()), "refresh", rsp)
return
}