This commit is contained in:
meixiongfeng 2023-06-01 18:07:02 +08:00
commit 70aa49e386
24 changed files with 3416 additions and 1344 deletions

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@ -173,7 +173,7 @@
"cityexlock": [ "cityexlock": [
0 0
], ],
"citylvlock": 2, "citylvlock": 1,
"citymainlock": 0, "citymainlock": 0,
"cityman": 45001, "cityman": 45001,
"cityname": { "cityname": {
@ -225,7 +225,7 @@
"cityexlock": [ "cityexlock": [
0 0
], ],
"citylvlock": 2, "citylvlock": 1,
"citymainlock": 0, "citymainlock": 0,
"cityman": 14007, "cityman": 14007,
"cityname": { "cityname": {

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@ -33,7 +33,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16004002", "debrisitemid": 11187022,
"scenemusic": "scenemusic_leveldemo_fcamer_1_1", "scenemusic": "scenemusic_leveldemo_fcamer_1_1",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_1" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_1"
}, },
@ -71,7 +71,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16001002", "debrisitemid": 11187004,
"scenemusic": "scenemusic_leveldemo_fcamer_1_3", "scenemusic": "scenemusic_leveldemo_fcamer_1_3",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_3" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_3"
}, },
@ -109,7 +109,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16001003", "debrisitemid": 11187006,
"scenemusic": "scenemusic_leveldemo_fcamer_1_2", "scenemusic": "scenemusic_leveldemo_fcamer_1_2",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_2" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_2"
}, },
@ -147,7 +147,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16002001", "debrisitemid": 11187008,
"scenemusic": "scenemusic_leveldemo_fcamer_1_4", "scenemusic": "scenemusic_leveldemo_fcamer_1_4",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_4" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_4"
}, },
@ -185,7 +185,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16002002", "debrisitemid": 11187010,
"scenemusic": "scenemusic_leveldemo_fcamer_1_5", "scenemusic": "scenemusic_leveldemo_fcamer_1_5",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_5" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_5"
}, },
@ -223,7 +223,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16002003", "debrisitemid": 11187012,
"scenemusic": "scenemusic_leveldemo_fcamer_1_6", "scenemusic": "scenemusic_leveldemo_fcamer_1_6",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_6" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_6"
}, },
@ -261,7 +261,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16003001", "debrisitemid": 11187014,
"scenemusic": "scenemusic_leveldemo_fcamer_1_7", "scenemusic": "scenemusic_leveldemo_fcamer_1_7",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_7" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_7"
}, },
@ -299,7 +299,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16001001", "debrisitemid": 11187002,
"scenemusic": "scenemusic_leveldemo_fcamer_1_8", "scenemusic": "scenemusic_leveldemo_fcamer_1_8",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_8" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_8"
}, },
@ -337,7 +337,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16003003", "debrisitemid": 11187018,
"scenemusic": "scenemusic_leveldemo_fcamer_1_9", "scenemusic": "scenemusic_leveldemo_fcamer_1_9",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_9" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_9"
}, },
@ -375,7 +375,7 @@
"n": 1 "n": 1
} }
], ],
"debrisitemid": "16004001", "debrisitemid": 11187020,
"scenemusic": "scenemusic_leveldemo_fcamer_1_10", "scenemusic": "scenemusic_leveldemo_fcamer_1_10",
"atmosphere": "atmospheremusic_leveldemo_fcamer_1_10" "atmosphere": "atmospheremusic_leveldemo_fcamer_1_10"
} }

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@ -2,11 +2,11 @@
{ {
"id": 122, "id": 122,
"title": { "title": {
"key": "itemlink_itemlink_title_4", "key": "itemlink_itemlink_title_1",
"text": "金币商店" "text": "金币商店"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_4", "key": "itemlink_itemlink_desc_1",
"text": "金币商店" "text": "金币商店"
}, },
"jumpid": 122, "jumpid": 122,
@ -15,11 +15,11 @@
{ {
"id": 123, "id": 123,
"title": { "title": {
"key": "itemlink_itemlink_title_5", "key": "itemlink_itemlink_title_2",
"text": "钻石商店" "text": "钻石商店"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_5", "key": "itemlink_itemlink_desc_2",
"text": "钻石商店" "text": "钻石商店"
}, },
"jumpid": 123, "jumpid": 123,
@ -28,11 +28,11 @@
{ {
"id": 124, "id": 124,
"title": { "title": {
"key": "itemlink_itemlink_title_6", "key": "itemlink_itemlink_title_3",
"text": "友情商店" "text": "友情商店"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_6", "key": "itemlink_itemlink_desc_3",
"text": "友情商店" "text": "友情商店"
}, },
"jumpid": 124, "jumpid": 124,
@ -41,11 +41,11 @@
{ {
"id": 125, "id": 125,
"title": { "title": {
"key": "itemlink_itemlink_title_7", "key": "itemlink_itemlink_title_4",
"text": "竞技商店" "text": "竞技商店"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_7", "key": "itemlink_itemlink_desc_4",
"text": "竞技商店" "text": "竞技商店"
}, },
"jumpid": 125, "jumpid": 125,
@ -54,11 +54,11 @@
{ {
"id": 126, "id": 126,
"title": { "title": {
"key": "itemlink_itemlink_title_8", "key": "itemlink_itemlink_title_5",
"text": "公会商店" "text": "公会商店"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_8", "key": "itemlink_itemlink_desc_5",
"text": "公会商店" "text": "公会商店"
}, },
"jumpid": 126, "jumpid": 126,
@ -67,11 +67,11 @@
{ {
"id": 1127, "id": 1127,
"title": { "title": {
"key": "itemlink_itemlink_title_9", "key": "itemlink_itemlink_title_6",
"text": "特殊商店" "text": "特殊商店"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_9", "key": "itemlink_itemlink_desc_6",
"text": "特殊商店" "text": "特殊商店"
}, },
"jumpid": 1127, "jumpid": 1127,
@ -80,11 +80,11 @@
{ {
"id": 1128, "id": 1128,
"title": { "title": {
"key": "itemlink_itemlink_title_10", "key": "itemlink_itemlink_title_7",
"text": "铁匠商店" "text": "铁匠商店"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_10", "key": "itemlink_itemlink_desc_7",
"text": "铁匠商店" "text": "铁匠商店"
}, },
"jumpid": 1128, "jumpid": 1128,
@ -93,11 +93,11 @@
{ {
"id": 158, "id": 158,
"title": { "title": {
"key": "itemlink_itemlink_title_11", "key": "itemlink_itemlink_title_8",
"text": "充值钻石" "text": "充值钻石"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_11", "key": "itemlink_itemlink_desc_8",
"text": "充值钻石" "text": "充值钻石"
}, },
"jumpid": 158, "jumpid": 158,
@ -106,11 +106,11 @@
{ {
"id": 113, "id": 113,
"title": { "title": {
"key": "itemlink_itemlink_title_12", "key": "itemlink_itemlink_title_9",
"text": "主线章节界面" "text": "主线章节界面"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_12", "key": "itemlink_itemlink_desc_9",
"text": "主线章节界面" "text": "主线章节界面"
}, },
"jumpid": 113, "jumpid": 113,
@ -119,11 +119,11 @@
{ {
"id": 115, "id": 115,
"title": { "title": {
"key": "itemlink_itemlink_title_13", "key": "itemlink_itemlink_title_10",
"text": "好友列表" "text": "好友列表"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_13", "key": "itemlink_itemlink_desc_10",
"text": "好友列表" "text": "好友列表"
}, },
"jumpid": 115, "jumpid": 115,
@ -132,11 +132,11 @@
{ {
"id": 157, "id": 157,
"title": { "title": {
"key": "itemlink_itemlink_title_14", "key": "itemlink_itemlink_title_11",
"text": "公会" "text": "公会"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_14", "key": "itemlink_itemlink_desc_11",
"text": "公会" "text": "公会"
}, },
"jumpid": 157, "jumpid": 157,
@ -145,11 +145,11 @@
{ {
"id": 156, "id": 156,
"title": { "title": {
"key": "itemlink_itemlink_title_15", "key": "itemlink_itemlink_title_12",
"text": "竞技场" "text": "竞技场"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_15", "key": "itemlink_itemlink_desc_12",
"text": "竞技场" "text": "竞技场"
}, },
"jumpid": 156, "jumpid": 156,
@ -158,11 +158,11 @@
{ {
"id": 107, "id": 107,
"title": { "title": {
"key": "itemlink_itemlink_title_16", "key": "itemlink_itemlink_title_13",
"text": "普通招募" "text": "普通招募"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_16", "key": "itemlink_itemlink_desc_13",
"text": "普通招募" "text": "普通招募"
}, },
"jumpid": 107, "jumpid": 107,
@ -171,11 +171,11 @@
{ {
"id": 165, "id": 165,
"title": { "title": {
"key": "itemlink_itemlink_title_17", "key": "itemlink_itemlink_title_14",
"text": "前往vip" "text": "前往vip"
}, },
"desc": { "desc": {
"key": "itemlink_itemlink_desc_17", "key": "itemlink_itemlink_desc_14",
"text": "前往vip" "text": "前往vip"
}, },
"jumpid": 165, "jumpid": 165,

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@ -39,9 +39,9 @@
}, },
{ {
"Id": 3, "Id": 3,
"subTask": 1, "subTask": 2,
"group": 10001, "group": 10001,
"nodeIndex": 1, "nodeIndex": 2,
"order": "3", "order": "3",
"stageid": 10003, "stageid": 10003,
"name": { "name": {
@ -58,10 +58,10 @@
}, },
{ {
"Id": 4, "Id": 4,
"subTask": 2, "subTask": 3,
"group": 10001, "group": 10002,
"nodeIndex": 2, "nodeIndex": 0,
"order": "4", "order": "1",
"stageid": 10004, "stageid": 10004,
"name": { "name": {
"key": "linestory_maintask_name_4", "key": "linestory_maintask_name_4",
@ -77,10 +77,10 @@
}, },
{ {
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"subTask": 3, "subTask": 4,
"group": 10001, "group": 10002,
"nodeIndex": 2, "nodeIndex": 1,
"order": "5", "order": "2",
"stageid": 10005, "stageid": 10005,
"name": { "name": {
"key": "linestory_maintask_name_5", "key": "linestory_maintask_name_5",
@ -96,10 +96,10 @@
}, },
{ {
"Id": 6, "Id": 6,
"subTask": 4, "subTask": 5,
"group": 10001, "group": 10002,
"nodeIndex": 3, "nodeIndex": 2,
"order": "6", "order": "3",
"stageid": 10006, "stageid": 10006,
"name": { "name": {
"key": "linestory_maintask_name_6", "key": "linestory_maintask_name_6",
@ -115,10 +115,10 @@
}, },
{ {
"Id": 7, "Id": 7,
"subTask": 5, "subTask": 6,
"group": 10001, "group": 10003,
"nodeIndex": 3, "nodeIndex": 0,
"order": "7", "order": "1",
"stageid": 10007, "stageid": 10007,
"name": { "name": {
"key": "linestory_maintask_name_7", "key": "linestory_maintask_name_7",
@ -134,10 +134,10 @@
}, },
{ {
"Id": 8, "Id": 8,
"subTask": 6, "subTask": 7,
"group": 10001, "group": 10003,
"nodeIndex": 4, "nodeIndex": 1,
"order": "8", "order": "2",
"stageid": 10001, "stageid": 10001,
"name": { "name": {
"key": "linestory_maintask_name_8", "key": "linestory_maintask_name_8",
@ -153,10 +153,10 @@
}, },
{ {
"Id": 9, "Id": 9,
"subTask": 7, "subTask": 8,
"group": 10001, "group": 10003,
"nodeIndex": 5, "nodeIndex": 2,
"order": "9", "order": "3",
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"name": { "name": {
"key": "linestory_maintask_name_9", "key": "linestory_maintask_name_9",

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@ -2,14 +2,15 @@
{ {
"id": "16010101", "id": "16010101",
"type": 1, "type": 1,
"icon": "icon/sbkp_js_nz", "micon": "icon/sbkp_js_nz",
"wicon": "icon/sbkp_js_nvz",
"tujing": [ "tujing": [
107 107
], ],
"murl": "100001", "murl": "100001",
"wurl": "200001", "wurl": "200001",
"mplayerhead": "ytx_js_14004", "mplayerhead": "ytx_js_14004",
"wplayerhead": "ytx_js_14004", "wplayerhead": "tx_js_nvz",
"name": { "name": {
"key": "playerinfor_playerinfor_overview_name_1", "key": "playerinfor_playerinfor_overview_name_1",
"text": "普通皮肤" "text": "普通皮肤"
@ -18,14 +19,15 @@
{ {
"id": "16010201", "id": "16010201",
"type": 2, "type": 2,
"icon": "icon/zj_dz_001", "micon": "icon/zj_dz_001",
"wicon": "icon/zj_dz_001",
"tujing": [ "tujing": [
107 107
], ],
"murl": "explore", "murl": "explore",
"wurl": "explore", "wurl": "explore",
"mplayerhead": "ytx_js_14004", "mplayerhead": "ytx_js_14004",
"wplayerhead": "ytx_js_14004", "wplayerhead": "tx_js_nvz",
"name": { "name": {
"key": "playerinfor_playerinfor_overview_name_2", "key": "playerinfor_playerinfor_overview_name_2",
"text": "普通动作" "text": "普通动作"
@ -34,14 +36,15 @@
{ {
"id": "16010301", "id": "16010301",
"type": 3, "type": 3,
"icon": "protagonistsystem/zj_bg_xk", "micon": "protagonistsystem/zj_bg_xk",
"wicon": "protagonistsystem/zj_bg_xk",
"tujing": [ "tujing": [
107 107
], ],
"murl": "character_cardshow", "murl": "character_cardshow",
"wurl": "character_cardshow", "wurl": "character_cardshow",
"mplayerhead": "ytx_js_14004", "mplayerhead": "ytx_js_14004",
"wplayerhead": "ytx_js_14004", "wplayerhead": "tx_js_nvz",
"name": { "name": {
"key": "playerinfor_playerinfor_overview_name_3", "key": "playerinfor_playerinfor_overview_name_3",
"text": "普通背景" "text": "普通背景"

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@ -1,42 +1,90 @@
[ [
{ {
"id": 10001, "id": 10001,
"title": "Fetter_help_title", "title": {
"content": "Fetter_help_content" "key": "ruledesc_ruledesc_title_1",
"text": "Fetter_help_title"
},
"content": {
"key": "ruledesc_ruledesc_content_1",
"text": "Fetter_help_content"
}
}, },
{ {
"id": 10002, "id": 10002,
"title": "Fetter_help_title", "title": {
"content": "Fetter_help_content" "key": "ruledesc_ruledesc_title_2",
"text": "Fetter_help_title"
},
"content": {
"key": "ruledesc_ruledesc_content_2",
"text": "Fetter_help_content"
}
}, },
{ {
"id": 10003, "id": 10003,
"title": "GoodImpression_help_title", "title": {
"content": "GoodImpression_help_content" "key": "ruledesc_ruledesc_title_3",
"text": "GoodImpression_help_title"
},
"content": {
"key": "ruledesc_ruledesc_content_3",
"text": "GoodImpression_help_content"
}
}, },
{ {
"id": 10004, "id": 10004,
"title": "GoodImpression_help_title", "title": {
"content": "GoodImpression_help_content" "key": "ruledesc_ruledesc_title_4",
"text": "GoodImpression_help_title"
},
"content": {
"key": "ruledesc_ruledesc_content_4",
"text": "GoodImpression_help_content"
}
}, },
{ {
"id": 10005, "id": 10005,
"title": "Panda_paiqian", "title": {
"content": "Panda_paiqian1" "key": "ruledesc_ruledesc_title_5",
"text": "Panda_paiqian"
},
"content": {
"key": "ruledesc_ruledesc_content_5",
"text": "Panda_paiqian1"
}
}, },
{ {
"id": 10006, "id": 10006,
"title": "Panda_meiriyilian", "title": {
"content": "Panda_meiriyilian1" "key": "ruledesc_ruledesc_title_6",
"text": "Panda_meiriyilian"
},
"content": {
"key": "ruledesc_ruledesc_content_6",
"text": "Panda_meiriyilian1"
}
}, },
{ {
"id": 10007, "id": 10007,
"title": "Potions help information", "title": {
"content": "Potions help information01" "key": "ruledesc_ruledesc_title_7",
"text": "Potions help information"
},
"content": {
"key": "ruledesc_ruledesc_content_7",
"text": "Potions help information01"
}
}, },
{ {
"id": 10008, "id": 10008,
"title": "arena_help_title", "title": {
"content": "arena_help_content" "key": "ruledesc_ruledesc_title_8",
"text": "arena_help_title"
},
"content": {
"key": "ruledesc_ruledesc_content_8",
"text": "arena_help_content"
}
} }
] ]

View File

@ -6012,7 +6012,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1500 3000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -6061,7 +6061,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1500 3100
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -6110,7 +6110,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1600 3200
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -6159,7 +6159,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1700 3300
], ],
"FollowSK": [], "FollowSK": [],
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@ -6208,7 +6208,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1700 3300
], ],
"FollowSK": [], "FollowSK": [],
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@ -6304,7 +6304,7 @@
"Argu": [ "Argu": [
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@ -9739,7 +9739,7 @@
300, 300,
1, 1,
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@ -9791,7 +9791,7 @@
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1, 1,
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"FollowSK": [], "FollowSK": [],
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@ -9843,7 +9843,7 @@
300, 300,
1, 1,
5, 5,
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"FollowSK": [], "FollowSK": [],
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@ -9895,7 +9895,7 @@
300, 300,
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], ],
"FollowSK": [], "FollowSK": [],
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@ -9947,7 +9947,7 @@
300, 300,
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5, 5,
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@ -9999,7 +9999,7 @@
300, 300,
1, 1,
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"FollowSK": [], "FollowSK": [],
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@ -10141,7 +10141,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
150 1500
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"FollowSK": [], "FollowSK": [],
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@ -10164,7 +10164,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
300 2000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -10240,7 +10240,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
150 1600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -10263,7 +10263,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
400 2500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -10339,7 +10339,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
150 1600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -10362,7 +10362,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
400 2500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -10438,7 +10438,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
150 1600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -10461,7 +10461,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
500 2500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -10537,7 +10537,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
150 1600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -10560,7 +10560,7 @@
"Argu": [ "Argu": [
1, 1,
5, 5,
500 2500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -11426,8 +11426,8 @@
1, 1,
4, 4,
900, 900,
2,
1, 1,
2,
55 55
], ],
"FollowSK": [ "FollowSK": [
@ -12539,7 +12539,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1000 2500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -12588,7 +12588,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1000 4000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -12818,30 +12818,6 @@
"RevisiCondition": "", "RevisiCondition": "",
"RevisiParams": [] "RevisiParams": []
}, },
{
"Id": 235005112,
"EmitPR": 1000,
"From": 2,
"Where": [],
"Order": "",
"Limit": 10,
"ExecuteCnt": 1,
"Type": 26,
"Argu": [
1,
6,
4,
45
],
"FollowSK": [],
"SucFollowSK": [],
"FailFollowSK": [],
"MustHit": false,
"DpsRevisiType": 0,
"DpsCondition": "",
"RevisiCondition": "",
"RevisiParams": []
},
{ {
"Id": 235005211, "Id": 235005211,
"EmitPR": 1000, "EmitPR": 1000,
@ -12849,37 +12825,12 @@
"Where": [], "Where": [],
"Order": "", "Order": "",
"Limit": 10, "Limit": 10,
"ExecuteCnt": 2,
"Type": 1,
"Argu": [
1,
4,
200
],
"FollowSK": [],
"SucFollowSK": [
235005213
],
"FailFollowSK": [],
"MustHit": false,
"DpsRevisiType": 0,
"DpsCondition": "",
"RevisiCondition": "",
"RevisiParams": []
},
{
"Id": 235005212,
"EmitPR": 1000,
"From": 2,
"Where": [],
"Order": "",
"Limit": 10,
"ExecuteCnt": 1, "ExecuteCnt": 1,
"Type": 1, "Type": 1,
"Argu": [ "Argu": [
1, 1,
4, 4,
400 2000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -12971,12 +12922,12 @@
"Where": [], "Where": [],
"Order": "", "Order": "",
"Limit": 10, "Limit": 10,
"ExecuteCnt": 2, "ExecuteCnt": 5,
"Type": 1, "Type": 1,
"Argu": [ "Argu": [
1, 1,
4, 4,
1050 1000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -16681,7 +16632,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
5400 6600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -16755,7 +16706,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1200 2200
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -16804,7 +16755,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1000 2000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -16853,7 +16804,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1800 3600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -16878,7 +16829,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1800 3600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -17479,7 +17430,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
600 1600
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -17551,7 +17502,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
800 1000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -17576,7 +17527,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
800 1000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -17601,7 +17552,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
400 1000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -17675,7 +17626,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
2800 5800
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -18019,7 +17970,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1000 2500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -18091,7 +18042,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
2500 3500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -19356,6 +19307,7 @@
"ExecuteCnt": 1, "ExecuteCnt": 1,
"Type": 3, "Type": 3,
"Argu": [ "Argu": [
390001301,
1000, 1000,
-1, -1,
-1 -1
@ -20253,7 +20205,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
600 1800
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -20302,7 +20254,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
800 1800
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [ "SucFollowSK": [
@ -20396,7 +20348,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
2500 7500
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -25643,7 +25595,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
2000 3000
], ],
"FollowSK": [ "FollowSK": [
215003112 215003112
@ -25762,7 +25714,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
1880 3000
], ],
"FollowSK": [ "FollowSK": [
215003312 215003312
@ -25813,7 +25765,7 @@
"Argu": [ "Argu": [
1, 1,
4, 4,
3800 4000
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],

File diff suppressed because it is too large Load Diff

View File

@ -733,7 +733,7 @@
"key": "skill_skill_buff_Desc_390001113", "key": "skill_skill_buff_Desc_390001113",
"text": "无法进行任何行动,无法被选中,无法被攻击,无法获得任何强化及弱化效果" "text": "无法进行任何行动,无法被选中,无法被攻击,无法获得任何强化及弱化效果"
}, },
"BuffType": 0, "BuffType": 34,
"EffectArgu": [], "EffectArgu": [],
"BufParNum": 1, "BufParNum": 1,
"RelyCheckArgu": [], "RelyCheckArgu": [],
@ -3523,7 +3523,7 @@
"Id": 390001433, "Id": 390001433,
"Name": { "Name": {
"key": "skill_skill_buff_Name_390001433", "key": "skill_skill_buff_Name_390001433",
"text": "毒牙" "text": "毒牙"
}, },
"Desc": { "Desc": {
"key": "skill_skill_buff_Desc_390001433", "key": "skill_skill_buff_Desc_390001433",

View File

@ -26,6 +26,12 @@ const (
) )
const ( const (
//任务完成自动锁定 //一次性任务
autolock = 1 ctype_once = 1
//重复性任务
ctype_repeat = 2
//日常任务
ctype_daily = 3
//周长任务
ctype_weekly = 4
) )

View File

@ -10,8 +10,10 @@ import (
"go_dreamfactory/lego/sys/log" "go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules" "go_dreamfactory/modules"
"go_dreamfactory/pb" "go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs" cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/sys/db" "go_dreamfactory/sys/db"
"go_dreamfactory/utils"
"time" "time"
) )
@ -128,8 +130,26 @@ func (this *Buried) CheckCondition(uid string, condiIds ...int32) (condis []*pb.
return return
} }
if bdata, ok := bdatas.Items[conf.Type]; ok { if bdata, ok := bdatas.Items[conf.Type]; ok {
ok = false
for _, v1 := range bdata.Condi { for _, v1 := range bdata.Condi {
if v1.Conid == v { if v1.Conid == v {
ok = true
//状态等于休眠
if v1.State == pb.BuriedItemState_Sleep {
if conf.Ctype == ctype_daily { //日常
if !utils.IsToday(v1.Timestamp) { //不是同一天 可以重置数据
v1.State = pb.BuriedItemState_Activated
v1.Value = 0
v1.Finish = pb.BuriedItemFinishState_buried_unfinish
}
} else if conf.Ctype == ctype_weekly { //周常
if !utils.IsSameWeek(v1.Timestamp) { //不是同一周
v1.State = pb.BuriedItemState_Activated
v1.Value = 0
v1.Finish = pb.BuriedItemFinishState_buried_unfinish
}
}
}
condis = append(condis, &pb.ConIProgress{ condis = append(condis, &pb.ConIProgress{
Btype: conf.Type, Btype: conf.Type,
Conid: v1.Conid, Conid: v1.Conid,
@ -139,6 +159,23 @@ func (this *Buried) CheckCondition(uid string, condiIds ...int32) (condis []*pb.
}) })
} }
} }
if !ok { //未找到 初始化一个
condis = append(condis, &pb.ConIProgress{
Btype: conf.Type,
Conid: v,
Value: 0,
Target: conf.Value,
State: pb.BuriedItemFinishState_buried_unfinish,
})
}
} else { //未找到 初始化一个
condis = append(condis, &pb.ConIProgress{
Btype: conf.Type,
Conid: v,
Value: 0,
Target: conf.Value,
State: pb.BuriedItemFinishState_buried_unfinish,
})
} }
} }
return return
@ -331,6 +368,32 @@ func (this *Buried) updateAndCheckBuried(bconf *cfg.GameBuriedTypeData, bdata *p
return return
} }
//状态等于休眠
if bitem.State == pb.BuriedItemState_Sleep {
if cond.Ctype == ctype_repeat { //完成后自动锁定
bitem.State = pb.BuriedItemState_Activated
bitem.Value = 0
bitem.Finish = pb.BuriedItemFinishState_buried_unfinish
} else if cond.Ctype == ctype_daily { //日常
if !utils.IsToday(bitem.Timestamp) { //不是同一天 可以重置数据
bitem.State = pb.BuriedItemState_Activated
bitem.Value = 0
bitem.Finish = pb.BuriedItemFinishState_buried_unfinish
}
} else if cond.Ctype == ctype_weekly { //周常
if !utils.IsSameWeek(bitem.Timestamp) { //不是同一周
bitem.State = pb.BuriedItemState_Activated
bitem.Value = 0
bitem.Finish = pb.BuriedItemFinishState_buried_unfinish
}
}
}
//非激活状态不写入输出
if bitem.State != pb.BuriedItemState_Activated {
return
}
switch bconf.Insert { //数据接入方式 switch bconf.Insert { //数据接入方式
case overlay: //累加数据 case overlay: //累加数据
bitem.Value += collec.Value bitem.Value += collec.Value
@ -360,12 +423,20 @@ func (this *Buried) updateAndCheckBuried(bconf *cfg.GameBuriedTypeData, bdata *p
if bitem.Value >= cond.Value { //完成进度 if bitem.Value >= cond.Value { //完成进度
bitem.Finish = pb.BuriedItemFinishState_buried_finish bitem.Finish = pb.BuriedItemFinishState_buried_finish
if cond.Lock == autolock { //完成后自动锁定 if cond.Ctype == ctype_once { //完成后自动锁定
bitem.State = pb.BuriedItemState_Freeze bitem.State = pb.BuriedItemState_Freeze
} else if cond.Ctype == ctype_repeat {
bitem.State = pb.BuriedItemState_Sleep
} else if cond.Ctype == ctype_daily {
bitem.State = pb.BuriedItemState_Sleep
} else if cond.Ctype == ctype_weekly {
bitem.State = pb.BuriedItemState_Sleep
} }
bitem.Timestamp = configure.Now().Unix() //记录最后一次操作时间
} else { } else {
this.Debug("完成条件未达成!", log.Field{Key: "埋点Id", Value: bdata.Btype}, log.Field{Key: "条件Id", Value: bitem.Conid}, log.Field{Key: "当前进度", Value: bitem.Value}, log.Field{Key: "目标进度", Value: cond.Value}) this.Debug("完成条件未达成!", log.Field{Key: "埋点Id", Value: bdata.Btype}, log.Field{Key: "条件Id", Value: bitem.Conid}, log.Field{Key: "当前进度", Value: bitem.Value}, log.Field{Key: "目标进度", Value: cond.Value})
} }
return return
} }

141
modules/combat/api_ask.go Normal file
View File

@ -0,0 +1,141 @@
package combat
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) AskCheck(session comm.IUserSession, req *pb.CombatAskReq) (code pb.ErrorCode) {
return
}
///获取自己的排行榜信息
func (this *apiComp) Ask(session comm.IUserSession, req *pb.CombatAskReq) (code pb.ErrorCode, data *pb.ErrorData) {
var (
info *pb.DBCombatUser
level *pb.DBCombatLevel
lvconf *cfg.GameCombatLevelData
pitem *pb.LevelProgressItem
condis []*pb.ConIProgress
ok bool
err error
)
if code = this.AskCheck(session, req); code != pb.ErrorCode_Success {
return
}
if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if lvconf, err = this.module.configure.getCombatLevel(req.Level); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if level, ok = info.Level[req.Level]; !ok {
err = fmt.Errorf("没有初始化指定关卡数据:%d", req.Level)
code = pb.ErrorCode_ReqParameterError
data = &pb.ErrorData{
Title: code.ToString(),
Message: err.Error(),
}
this.module.Errorln(err)
return
}
pitem = &pb.LevelProgressItem{
Level: level.Id,
Progress: level.Progress,
Pass: level.Pass,
Passpertask: level.Passpertask,
Passmaintask: level.Passmaintask,
}
if level.Pass != 2 {
level.Progress = 0
if condis, err = this.module.ModuleBuried.CheckCondition(session.GetUserId(), lvconf.Maintask...); err != nil {
code = pb.ErrorCode_ExternalModule
data = &pb.ErrorData{
Title: code.ToString(),
Message: comm.NewExternalModuleErr("Buried", "CheckCondition", lvconf.Maintask).Error(),
}
return
}
level.Passmaintask = condis
pitem.Passmaintask = condis
ok = true
for _, v := range condis {
if v.State != pb.BuriedItemFinishState_buried_finish {
ok = false
}
if v.Conid == lvconf.Debrisitemid {
level.Progress = v.Value
}
}
if level.Pass == 0 && ok {
level.Pass = 1
pitem.Pass = 1
this.module.DispenseRes(session, lvconf.Award, true)
atns := make([]*pb.UserAssets, len(lvconf.Award))
for i, v := range lvconf.Award {
atns[i] = &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
}
}
pitem.Mainaward = atns
}
if condis, err = this.module.ModuleBuried.CheckCondition(session.GetUserId(), lvconf.Subtask...); err != nil {
code = pb.ErrorCode_ExternalModule
data = &pb.ErrorData{
Title: code.ToString(),
Message: comm.NewExternalModuleErr("Buried", "CheckCondition", lvconf.Subtask).Error(),
}
return
}
level.Passpertask = condis
pitem.Passpertask = condis
ok = true
for _, v := range condis {
if v.Conid == lvconf.Debrisitemid {
level.Progress = v.Value
}
if v.State != pb.BuriedItemFinishState_buried_finish {
ok = false
}
}
if level.Pass == 1 && ok { //
level.Pass = 2
pitem.Pass = 2
this.module.DispenseRes(session, lvconf.Profectaward, true)
atns := make([]*pb.UserAssets, len(lvconf.Profectaward))
for i, v := range lvconf.Profectaward {
atns[i] = &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
}
}
pitem.Peraward = atns
}
info.Level[req.Level] = level
if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
pitem.Progress = level.Progress
}
session.SendMsg(string(this.module.GetType()), "ask", &pb.CombatAskResp{Level: pitem})
return
}

View File

@ -3,7 +3,6 @@ package combat
import ( import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
) )
//参数校验 //参数校验
@ -17,10 +16,6 @@ func (this *apiComp) In(session comm.IUserSession, req *pb.CombatInReq) (code pb
var ( var (
info *pb.DBCombatUser info *pb.DBCombatUser
level *pb.DBCombatLevel level *pb.DBCombatLevel
lvconf *cfg.GameCombatLevelData
condis []*pb.ConIProgress
pitem *pb.LevelProgressItem
push bool
ok bool ok bool
err error err error
) )
@ -31,106 +26,21 @@ func (this *apiComp) In(session comm.IUserSession, req *pb.CombatInReq) (code pb
code = pb.ErrorCode_DBError code = pb.ErrorCode_DBError
return return
} }
if level, ok = info.Level[req.Level]; !ok {
if lvconf, err = this.module.configure.getCombatLevel(req.Id); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if level, ok = info.Level[req.Id]; !ok {
level = &pb.DBCombatLevel{ level = &pb.DBCombatLevel{
Id: req.Id, Id: req.Level,
Passmanster: make([]int32, 0), Passmanster: make([]int32, 0),
Passdrop: make([]int32, 0), Passdrop: make([]int32, 0),
Progress: 0, Progress: 0,
Pass: 0, Pass: 0,
} }
pitem = &pb.LevelProgressItem{
Level: level.Id,
Pass: level.Pass,
}
if condis, err = this.module.ModuleBuried.CheckCondition(session.GetUserId(), lvconf.Maintask...); err != nil {
code = pb.ErrorCode_ExternalModule
data = &pb.ErrorData{
Title: code.ToString(),
Message: comm.NewExternalModuleErr("Buried", "CheckCondition", lvconf.Maintask).Error(),
}
return
}
ok = true
level.Passmaintask = condis
pitem.Passmaintask = condis
for _, v := range condis {
level.Progress += v.Value
if v.State != 2 {
ok = false
}
}
if ok { // info.Level[req.Level] = level
level.Pass = 1
pitem.Pass = 1
this.module.DispenseRes(session, lvconf.Award, true)
atns := make([]*pb.UserAssets, len(lvconf.Award))
for i, v := range lvconf.Award {
atns[i] = &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
}
}
pitem.Mainaward = atns
push = true
}
if level.Pass == 1 {
if condis, err = this.module.ModuleBuried.CheckCondition(session.GetUserId(), lvconf.Subtask...); err != nil {
code = pb.ErrorCode_ExternalModule
data = &pb.ErrorData{
Title: code.ToString(),
Message: comm.NewExternalModuleErr("Buried", "CheckCondition", lvconf.Subtask).Error(),
}
return
}
level.Passpertask = condis
pitem.Passpertask = condis
ok = true
for _, v := range condis {
level.Progress += v.Value
if v.State != 2 {
ok = false
}
}
if ok { //
level.Pass = 2
pitem.Pass = 2
this.module.DispenseRes(session, lvconf.Profectaward, true)
atns := make([]*pb.UserAssets, len(lvconf.Profectaward))
for i, v := range lvconf.Profectaward {
atns[i] = &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
}
}
pitem.Peraward = atns
push = true
}
}
info.Level[req.Id] = level
if err = this.module.modelCombat.updateInfo(info); err != nil { if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError code = pb.ErrorCode_DBError
return return
} }
} }
session.SendMsg(string(this.module.GetType()), "in", &pb.CombatInResp{Level: level}) session.SendMsg(string(this.module.GetType()), "in", &pb.CombatInResp{Level: level})
if push {
pitem.Progress = level.Progress
session.SendMsg(string(this.module.GetType()), "progress", &pb.CombatProgressPush{Levels: []*pb.LevelProgressItem{pitem}})
}
return return
} }

View File

@ -80,6 +80,9 @@ func (this *Combat) GetLevels(uid string) (levels map[int32]*pb.DBCombatLevel) {
//任务埋点通知 //任务埋点通知
func (this *Combat) BuriedsNotify(uid string, condis []*pb.ConIProgress) { func (this *Combat) BuriedsNotify(uid string, condis []*pb.ConIProgress) {
this.Debug("收到埋点中心 进度改变通知", log.Field{Key: "uid", Value: uid}, log.Field{Key: "condis", Value: condis}) this.Debug("收到埋点中心 进度改变通知", log.Field{Key: "uid", Value: uid}, log.Field{Key: "condis", Value: condis})
//废弃 采用主动询问机制
return
var ( var (
err error err error
session comm.IUserSession session comm.IUserSession

View File

@ -27,7 +27,7 @@ func (this *apiComp) Getall(session comm.IUserSession, req *pb.OldtimesGetallReq
for _, level := range chapter.Levels { for _, level := range chapter.Levels {
if level.Status == int32(finish) { if level.Status == int32(finish) {
unlockLevelIds = append(unlockLevelIds, level.Lid) unlockLevelIds = append(unlockLevelIds, level.Lid)
continue // continue
} }
conf := this.module.configure.getMaintaskCfgBy(level.Lid) conf := this.module.configure.getMaintaskCfgBy(level.Lid)
if conf != nil { if conf != nil {

View File

@ -26,7 +26,7 @@ type CombatInReq struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"` //关卡id Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` //关卡id
} }
func (x *CombatInReq) Reset() { func (x *CombatInReq) Reset() {
@ -61,9 +61,9 @@ func (*CombatInReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{0} return file_combat_combat_msg_proto_rawDescGZIP(), []int{0}
} }
func (x *CombatInReq) GetId() int32 { func (x *CombatInReq) GetLevel() int32 {
if x != nil { if x != nil {
return x.Id return x.Level
} }
return 0 return 0
} }
@ -116,6 +116,101 @@ func (x *CombatInResp) GetLevel() *DBCombatLevel {
return nil return nil
} }
//询问关卡进度
type CombatAskReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` //关卡id
}
func (x *CombatAskReq) Reset() {
*x = CombatAskReq{}
if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CombatAskReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CombatAskReq) ProtoMessage() {}
func (x *CombatAskReq) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CombatAskReq.ProtoReflect.Descriptor instead.
func (*CombatAskReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{2}
}
func (x *CombatAskReq) GetLevel() int32 {
if x != nil {
return x.Level
}
return 0
}
type CombatAskResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Level *LevelProgressItem `protobuf:"bytes,1,opt,name=level,proto3" json:"level"` //关卡id
}
func (x *CombatAskResp) Reset() {
*x = CombatAskResp{}
if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CombatAskResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CombatAskResp) ProtoMessage() {}
func (x *CombatAskResp) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CombatAskResp.ProtoReflect.Descriptor instead.
func (*CombatAskResp) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{3}
}
func (x *CombatAskResp) GetLevel() *LevelProgressItem {
if x != nil {
return x.Level
}
return nil
}
type CombatUpdateLevelReq struct { type CombatUpdateLevelReq struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@ -128,7 +223,7 @@ type CombatUpdateLevelReq struct {
func (x *CombatUpdateLevelReq) Reset() { func (x *CombatUpdateLevelReq) Reset() {
*x = CombatUpdateLevelReq{} *x = CombatUpdateLevelReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[2] mi := &file_combat_combat_msg_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -141,7 +236,7 @@ func (x *CombatUpdateLevelReq) String() string {
func (*CombatUpdateLevelReq) ProtoMessage() {} func (*CombatUpdateLevelReq) ProtoMessage() {}
func (x *CombatUpdateLevelReq) ProtoReflect() protoreflect.Message { func (x *CombatUpdateLevelReq) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[2] mi := &file_combat_combat_msg_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -154,7 +249,7 @@ func (x *CombatUpdateLevelReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatUpdateLevelReq.ProtoReflect.Descriptor instead. // Deprecated: Use CombatUpdateLevelReq.ProtoReflect.Descriptor instead.
func (*CombatUpdateLevelReq) Descriptor() ([]byte, []int) { func (*CombatUpdateLevelReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{2} return file_combat_combat_msg_proto_rawDescGZIP(), []int{4}
} }
func (x *CombatUpdateLevelReq) GetLevel() int32 { func (x *CombatUpdateLevelReq) GetLevel() int32 {
@ -182,7 +277,7 @@ type CombatUpdateLevelResp struct {
func (x *CombatUpdateLevelResp) Reset() { func (x *CombatUpdateLevelResp) Reset() {
*x = CombatUpdateLevelResp{} *x = CombatUpdateLevelResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[3] mi := &file_combat_combat_msg_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -195,7 +290,7 @@ func (x *CombatUpdateLevelResp) String() string {
func (*CombatUpdateLevelResp) ProtoMessage() {} func (*CombatUpdateLevelResp) ProtoMessage() {}
func (x *CombatUpdateLevelResp) ProtoReflect() protoreflect.Message { func (x *CombatUpdateLevelResp) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[3] mi := &file_combat_combat_msg_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -208,7 +303,7 @@ func (x *CombatUpdateLevelResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatUpdateLevelResp.ProtoReflect.Descriptor instead. // Deprecated: Use CombatUpdateLevelResp.ProtoReflect.Descriptor instead.
func (*CombatUpdateLevelResp) Descriptor() ([]byte, []int) { func (*CombatUpdateLevelResp) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{3} return file_combat_combat_msg_proto_rawDescGZIP(), []int{5}
} }
func (x *CombatUpdateLevelResp) GetLevel() int32 { func (x *CombatUpdateLevelResp) GetLevel() int32 {
@ -232,7 +327,7 @@ type CombatChallengeReq struct {
func (x *CombatChallengeReq) Reset() { func (x *CombatChallengeReq) Reset() {
*x = CombatChallengeReq{} *x = CombatChallengeReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[4] mi := &file_combat_combat_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -245,7 +340,7 @@ func (x *CombatChallengeReq) String() string {
func (*CombatChallengeReq) ProtoMessage() {} func (*CombatChallengeReq) ProtoMessage() {}
func (x *CombatChallengeReq) ProtoReflect() protoreflect.Message { func (x *CombatChallengeReq) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[4] mi := &file_combat_combat_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -258,7 +353,7 @@ func (x *CombatChallengeReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatChallengeReq.ProtoReflect.Descriptor instead. // Deprecated: Use CombatChallengeReq.ProtoReflect.Descriptor instead.
func (*CombatChallengeReq) Descriptor() ([]byte, []int) { func (*CombatChallengeReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{4} return file_combat_combat_msg_proto_rawDescGZIP(), []int{6}
} }
func (x *CombatChallengeReq) GetLevel() int32 { func (x *CombatChallengeReq) GetLevel() int32 {
@ -296,7 +391,7 @@ type CombatChallengeResp struct {
func (x *CombatChallengeResp) Reset() { func (x *CombatChallengeResp) Reset() {
*x = CombatChallengeResp{} *x = CombatChallengeResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[5] mi := &file_combat_combat_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -309,7 +404,7 @@ func (x *CombatChallengeResp) String() string {
func (*CombatChallengeResp) ProtoMessage() {} func (*CombatChallengeResp) ProtoMessage() {}
func (x *CombatChallengeResp) ProtoReflect() protoreflect.Message { func (x *CombatChallengeResp) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[5] mi := &file_combat_combat_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -322,7 +417,7 @@ func (x *CombatChallengeResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatChallengeResp.ProtoReflect.Descriptor instead. // Deprecated: Use CombatChallengeResp.ProtoReflect.Descriptor instead.
func (*CombatChallengeResp) Descriptor() ([]byte, []int) { func (*CombatChallengeResp) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{5} return file_combat_combat_msg_proto_rawDescGZIP(), []int{7}
} }
func (x *CombatChallengeResp) GetLevel() int32 { func (x *CombatChallengeResp) GetLevel() int32 {
@ -360,7 +455,7 @@ type CombatChallengeReceiveReq struct {
func (x *CombatChallengeReceiveReq) Reset() { func (x *CombatChallengeReceiveReq) Reset() {
*x = CombatChallengeReceiveReq{} *x = CombatChallengeReceiveReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[6] mi := &file_combat_combat_msg_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -373,7 +468,7 @@ func (x *CombatChallengeReceiveReq) String() string {
func (*CombatChallengeReceiveReq) ProtoMessage() {} func (*CombatChallengeReceiveReq) ProtoMessage() {}
func (x *CombatChallengeReceiveReq) ProtoReflect() protoreflect.Message { func (x *CombatChallengeReceiveReq) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[6] mi := &file_combat_combat_msg_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -386,7 +481,7 @@ func (x *CombatChallengeReceiveReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatChallengeReceiveReq.ProtoReflect.Descriptor instead. // Deprecated: Use CombatChallengeReceiveReq.ProtoReflect.Descriptor instead.
func (*CombatChallengeReceiveReq) Descriptor() ([]byte, []int) { func (*CombatChallengeReceiveReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{6} return file_combat_combat_msg_proto_rawDescGZIP(), []int{8}
} }
func (x *CombatChallengeReceiveReq) GetLevel() int32 { func (x *CombatChallengeReceiveReq) GetLevel() int32 {
@ -424,7 +519,7 @@ type CombatChallengeReceiveResp struct {
func (x *CombatChallengeReceiveResp) Reset() { func (x *CombatChallengeReceiveResp) Reset() {
*x = CombatChallengeReceiveResp{} *x = CombatChallengeReceiveResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[7] mi := &file_combat_combat_msg_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -437,7 +532,7 @@ func (x *CombatChallengeReceiveResp) String() string {
func (*CombatChallengeReceiveResp) ProtoMessage() {} func (*CombatChallengeReceiveResp) ProtoMessage() {}
func (x *CombatChallengeReceiveResp) ProtoReflect() protoreflect.Message { func (x *CombatChallengeReceiveResp) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[7] mi := &file_combat_combat_msg_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -450,7 +545,7 @@ func (x *CombatChallengeReceiveResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatChallengeReceiveResp.ProtoReflect.Descriptor instead. // Deprecated: Use CombatChallengeReceiveResp.ProtoReflect.Descriptor instead.
func (*CombatChallengeReceiveResp) Descriptor() ([]byte, []int) { func (*CombatChallengeReceiveResp) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{7} return file_combat_combat_msg_proto_rawDescGZIP(), []int{9}
} }
func (x *CombatChallengeReceiveResp) GetLevel() int32 { func (x *CombatChallengeReceiveResp) GetLevel() int32 {
@ -487,7 +582,7 @@ type CombatDropReq struct {
func (x *CombatDropReq) Reset() { func (x *CombatDropReq) Reset() {
*x = CombatDropReq{} *x = CombatDropReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[8] mi := &file_combat_combat_msg_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -500,7 +595,7 @@ func (x *CombatDropReq) String() string {
func (*CombatDropReq) ProtoMessage() {} func (*CombatDropReq) ProtoMessage() {}
func (x *CombatDropReq) ProtoReflect() protoreflect.Message { func (x *CombatDropReq) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[8] mi := &file_combat_combat_msg_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -513,7 +608,7 @@ func (x *CombatDropReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatDropReq.ProtoReflect.Descriptor instead. // Deprecated: Use CombatDropReq.ProtoReflect.Descriptor instead.
func (*CombatDropReq) Descriptor() ([]byte, []int) { func (*CombatDropReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{8} return file_combat_combat_msg_proto_rawDescGZIP(), []int{10}
} }
func (x *CombatDropReq) GetLevel() int32 { func (x *CombatDropReq) GetLevel() int32 {
@ -543,7 +638,7 @@ type CombatDropResp struct {
func (x *CombatDropResp) Reset() { func (x *CombatDropResp) Reset() {
*x = CombatDropResp{} *x = CombatDropResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[9] mi := &file_combat_combat_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -556,7 +651,7 @@ func (x *CombatDropResp) String() string {
func (*CombatDropResp) ProtoMessage() {} func (*CombatDropResp) ProtoMessage() {}
func (x *CombatDropResp) ProtoReflect() protoreflect.Message { func (x *CombatDropResp) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[9] mi := &file_combat_combat_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -569,7 +664,7 @@ func (x *CombatDropResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatDropResp.ProtoReflect.Descriptor instead. // Deprecated: Use CombatDropResp.ProtoReflect.Descriptor instead.
func (*CombatDropResp) Descriptor() ([]byte, []int) { func (*CombatDropResp) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{9} return file_combat_combat_msg_proto_rawDescGZIP(), []int{11}
} }
func (x *CombatDropResp) GetLevel() int32 { func (x *CombatDropResp) GetLevel() int32 {
@ -604,7 +699,7 @@ type LevelProgressItem struct {
func (x *LevelProgressItem) Reset() { func (x *LevelProgressItem) Reset() {
*x = LevelProgressItem{} *x = LevelProgressItem{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[10] mi := &file_combat_combat_msg_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -617,7 +712,7 @@ func (x *LevelProgressItem) String() string {
func (*LevelProgressItem) ProtoMessage() {} func (*LevelProgressItem) ProtoMessage() {}
func (x *LevelProgressItem) ProtoReflect() protoreflect.Message { func (x *LevelProgressItem) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[10] mi := &file_combat_combat_msg_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -630,7 +725,7 @@ func (x *LevelProgressItem) ProtoReflect() protoreflect.Message {
// Deprecated: Use LevelProgressItem.ProtoReflect.Descriptor instead. // Deprecated: Use LevelProgressItem.ProtoReflect.Descriptor instead.
func (*LevelProgressItem) Descriptor() ([]byte, []int) { func (*LevelProgressItem) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{10} return file_combat_combat_msg_proto_rawDescGZIP(), []int{12}
} }
func (x *LevelProgressItem) GetLevel() int32 { func (x *LevelProgressItem) GetLevel() int32 {
@ -694,7 +789,7 @@ type CombatProgressPush struct {
func (x *CombatProgressPush) Reset() { func (x *CombatProgressPush) Reset() {
*x = CombatProgressPush{} *x = CombatProgressPush{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[11] mi := &file_combat_combat_msg_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -707,7 +802,7 @@ func (x *CombatProgressPush) String() string {
func (*CombatProgressPush) ProtoMessage() {} func (*CombatProgressPush) ProtoMessage() {}
func (x *CombatProgressPush) ProtoReflect() protoreflect.Message { func (x *CombatProgressPush) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[11] mi := &file_combat_combat_msg_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -720,7 +815,7 @@ func (x *CombatProgressPush) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatProgressPush.ProtoReflect.Descriptor instead. // Deprecated: Use CombatProgressPush.ProtoReflect.Descriptor instead.
func (*CombatProgressPush) Descriptor() ([]byte, []int) { func (*CombatProgressPush) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{11} return file_combat_combat_msg_proto_rawDescGZIP(), []int{13}
} }
func (x *CombatProgressPush) GetLevels() []*LevelProgressItem { func (x *CombatProgressPush) GetLevels() []*LevelProgressItem {
@ -739,84 +834,90 @@ var file_combat_combat_msg_proto_rawDesc = []byte{
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} }
var ( var (
@ -831,46 +932,49 @@ func file_combat_combat_msg_proto_rawDescGZIP() []byte {
return file_combat_combat_msg_proto_rawDescData return file_combat_combat_msg_proto_rawDescData
} }
var file_combat_combat_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 13) var file_combat_combat_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
var file_combat_combat_msg_proto_goTypes = []interface{}{ var file_combat_combat_msg_proto_goTypes = []interface{}{
(*CombatInReq)(nil), // 0: CombatInReq (*CombatInReq)(nil), // 0: CombatInReq
(*CombatInResp)(nil), // 1: CombatInResp (*CombatInResp)(nil), // 1: CombatInResp
(*CombatUpdateLevelReq)(nil), // 2: CombatUpdateLevelReq (*CombatAskReq)(nil), // 2: CombatAskReq
(*CombatUpdateLevelResp)(nil), // 3: CombatUpdateLevelResp (*CombatAskResp)(nil), // 3: CombatAskResp
(*CombatChallengeReq)(nil), // 4: CombatChallengeReq (*CombatUpdateLevelReq)(nil), // 4: CombatUpdateLevelReq
(*CombatChallengeResp)(nil), // 5: CombatChallengeResp (*CombatUpdateLevelResp)(nil), // 5: CombatUpdateLevelResp
(*CombatChallengeReceiveReq)(nil), // 6: CombatChallengeReceiveReq (*CombatChallengeReq)(nil), // 6: CombatChallengeReq
(*CombatChallengeReceiveResp)(nil), // 7: CombatChallengeReceiveResp (*CombatChallengeResp)(nil), // 7: CombatChallengeResp
(*CombatDropReq)(nil), // 8: CombatDropReq (*CombatChallengeReceiveReq)(nil), // 8: CombatChallengeReceiveReq
(*CombatDropResp)(nil), // 9: CombatDropResp (*CombatChallengeReceiveResp)(nil), // 9: CombatChallengeReceiveResp
(*LevelProgressItem)(nil), // 10: LevelProgressItem (*CombatDropReq)(nil), // 10: CombatDropReq
(*CombatProgressPush)(nil), // 11: CombatProgressPush (*CombatDropResp)(nil), // 11: CombatDropResp
nil, // 12: CombatUpdateLevelReq.DataEntry (*LevelProgressItem)(nil), // 12: LevelProgressItem
(*DBCombatLevel)(nil), // 13: DBCombatLevel (*CombatProgressPush)(nil), // 13: CombatProgressPush
(*BattleFormation)(nil), // 14: BattleFormation nil, // 14: CombatUpdateLevelReq.DataEntry
(*BattleInfo)(nil), // 15: BattleInfo (*DBCombatLevel)(nil), // 15: DBCombatLevel
(*BattleReport)(nil), // 16: BattleReport (*BattleFormation)(nil), // 16: BattleFormation
(*UserAssets)(nil), // 17: UserAssets (*BattleInfo)(nil), // 17: BattleInfo
(*ConIProgress)(nil), // 18: ConIProgress (*BattleReport)(nil), // 18: BattleReport
(*UserAssets)(nil), // 19: UserAssets
(*ConIProgress)(nil), // 20: ConIProgress
} }
var file_combat_combat_msg_proto_depIdxs = []int32{ var file_combat_combat_msg_proto_depIdxs = []int32{
13, // 0: CombatInResp.level:type_name -> DBCombatLevel 15, // 0: CombatInResp.level:type_name -> DBCombatLevel
12, // 1: CombatUpdateLevelReq.data:type_name -> CombatUpdateLevelReq.DataEntry 12, // 1: CombatAskResp.level:type_name -> LevelProgressItem
14, // 2: CombatChallengeReq.battle:type_name -> BattleFormation 14, // 2: CombatUpdateLevelReq.data:type_name -> CombatUpdateLevelReq.DataEntry
15, // 3: CombatChallengeResp.info:type_name -> BattleInfo 16, // 3: CombatChallengeReq.battle:type_name -> BattleFormation
16, // 4: CombatChallengeReceiveReq.report:type_name -> BattleReport 17, // 4: CombatChallengeResp.info:type_name -> BattleInfo
17, // 5: CombatChallengeReceiveResp.atns:type_name -> UserAssets 18, // 5: CombatChallengeReceiveReq.report:type_name -> BattleReport
17, // 6: CombatDropResp.atns:type_name -> UserAssets 19, // 6: CombatChallengeReceiveResp.atns:type_name -> UserAssets
18, // 7: LevelProgressItem.passmaintask:type_name -> ConIProgress 19, // 7: CombatDropResp.atns:type_name -> UserAssets
18, // 8: LevelProgressItem.passpertask:type_name -> ConIProgress 20, // 8: LevelProgressItem.passmaintask:type_name -> ConIProgress
17, // 9: LevelProgressItem.mainaward:type_name -> UserAssets 20, // 9: LevelProgressItem.passpertask:type_name -> ConIProgress
17, // 10: LevelProgressItem.peraward:type_name -> UserAssets 19, // 10: LevelProgressItem.mainaward:type_name -> UserAssets
10, // 11: CombatProgressPush.levels:type_name -> LevelProgressItem 19, // 11: LevelProgressItem.peraward:type_name -> UserAssets
12, // [12:12] is the sub-list for method output_type 12, // 12: CombatProgressPush.levels:type_name -> LevelProgressItem
12, // [12:12] is the sub-list for method input_type 13, // [13:13] is the sub-list for method output_type
12, // [12:12] is the sub-list for extension type_name 13, // [13:13] is the sub-list for method input_type
12, // [12:12] is the sub-list for extension extendee 13, // [13:13] is the sub-list for extension type_name
0, // [0:12] is the sub-list for field type_name 13, // [13:13] is the sub-list for extension extendee
0, // [0:13] is the sub-list for field type_name
} }
func init() { file_combat_combat_msg_proto_init() } func init() { file_combat_combat_msg_proto_init() }
@ -908,7 +1012,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatUpdateLevelReq); i { switch v := v.(*CombatAskReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -920,7 +1024,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatUpdateLevelResp); i { switch v := v.(*CombatAskResp); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -932,7 +1036,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatChallengeReq); i { switch v := v.(*CombatUpdateLevelReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -944,7 +1048,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatChallengeResp); i { switch v := v.(*CombatUpdateLevelResp); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -956,7 +1060,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatChallengeReceiveReq); i { switch v := v.(*CombatChallengeReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -968,7 +1072,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatChallengeReceiveResp); i { switch v := v.(*CombatChallengeResp); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -980,7 +1084,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatDropReq); i { switch v := v.(*CombatChallengeReceiveReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -992,7 +1096,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatDropResp); i { switch v := v.(*CombatChallengeReceiveResp); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1004,7 +1108,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LevelProgressItem); i { switch v := v.(*CombatDropReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1016,6 +1120,30 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatDropResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_combat_combat_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LevelProgressItem); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_combat_combat_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatProgressPush); i { switch v := v.(*CombatProgressPush); i {
case 0: case 0:
return &v.state return &v.state
@ -1034,7 +1162,7 @@ func file_combat_combat_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_combat_combat_msg_proto_rawDesc, RawDescriptor: file_combat_combat_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 13, NumMessages: 15,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -13,7 +13,7 @@ import "errors"
type GameBuriedCondiData struct { type GameBuriedCondiData struct {
Id int32 Id int32
Rtype int32 Rtype int32
Lock int32 Ctype int32
Notify []string Notify []string
TypeSp int32 TypeSp int32
Tasktxt string Tasktxt string
@ -33,7 +33,7 @@ func (*GameBuriedCondiData) GetTypeId() int32 {
func (_v *GameBuriedCondiData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameBuriedCondiData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rtype"].(float64); !_ok_ { err = errors.New("rtype error"); return }; _v.Rtype = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rtype"].(float64); !_ok_ { err = errors.New("rtype error"); return }; _v.Rtype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lock"].(float64); !_ok_ { err = errors.New("lock error"); return }; _v.Lock = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ctype"].(float64); !_ok_ { err = errors.New("ctype error"); return }; _v.Ctype = int32(_tempNum_) }
{ {
var _arr_ []interface{} var _arr_ []interface{}
var _ok_ bool var _ok_ bool

View File

@ -18,7 +18,7 @@ type GameCombatLevelData struct {
Subtask []int32 Subtask []int32
Award []*Gameatn Award []*Gameatn
Profectaward []*Gameatn Profectaward []*Gameatn
Debrisitemid string Debrisitemid int32
Scenemusic string Scenemusic string
Atmosphere string Atmosphere string
} }
@ -89,7 +89,7 @@ func (_v *GameCombatLevelData)Deserialize(_buf map[string]interface{}) (err erro
} }
} }
{ var _ok_ bool; if _v.Debrisitemid, _ok_ = _buf["debrisitemid"].(string); !_ok_ { err = errors.New("debrisitemid error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["debrisitemid"].(float64); !_ok_ { err = errors.New("debrisitemid error"); return }; _v.Debrisitemid = int32(_tempNum_) }
{ var _ok_ bool; if _v.Scenemusic, _ok_ = _buf["scenemusic"].(string); !_ok_ { err = errors.New("scenemusic error"); return } } { var _ok_ bool; if _v.Scenemusic, _ok_ = _buf["scenemusic"].(string); !_ok_ { err = errors.New("scenemusic error"); return } }
{ var _ok_ bool; if _v.Atmosphere, _ok_ = _buf["atmosphere"].(string); !_ok_ { err = errors.New("atmosphere error"); return } } { var _ok_ bool; if _v.Atmosphere, _ok_ = _buf["atmosphere"].(string); !_ok_ { err = errors.New("atmosphere error"); return } }
return return

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@ -13,7 +13,8 @@ import "errors"
type GamePlayerInfor_overviewData struct { type GamePlayerInfor_overviewData struct {
Id string Id string
Type int32 Type int32
Icon string Micon string
Wicon string
Tujing []int32 Tujing []int32
Murl string Murl string
Wurl string Wurl string
@ -31,7 +32,8 @@ func (*GamePlayerInfor_overviewData) GetTypeId() int32 {
func (_v *GamePlayerInfor_overviewData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GamePlayerInfor_overviewData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } } { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } } { var _ok_ bool; if _v.Micon, _ok_ = _buf["micon"].(string); !_ok_ { err = errors.New("micon error"); return } }
{ var _ok_ bool; if _v.Wicon, _ok_ = _buf["wicon"].(string); !_ok_ { err = errors.New("wicon error"); return } }
{ {
var _arr_ []interface{} var _arr_ []interface{}
var _ok_ bool var _ok_ bool

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@ -24,8 +24,8 @@ func (*GameRuleDescData) GetTypeId() int32 {
func (_v *GameRuleDescData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameRuleDescData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Title, _ok_ = _buf["title"].(string); !_ok_ { err = errors.New("title error"); return } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Content, _ok_ = _buf["content"].(string); !_ok_ { err = errors.New("content error"); return } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["content"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Content error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Content, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return return
} }

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@ -14,6 +14,7 @@ type GameHeroAwakenData struct {
Key int32 Key int32
Hid string Hid string
Phase int32 Phase int32
Name string
Phasebonus []string Phasebonus []string
Icon string Icon string
Condition int32 Condition int32
@ -31,6 +32,7 @@ func (_v *GameHeroAwakenData)Deserialize(_buf map[string]interface{}) (err error
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } } { var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["phase"].(float64); !_ok_ { err = errors.New("phase error"); return }; _v.Phase = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["phase"].(float64); !_ok_ { err = errors.New("phase error"); return }; _v.Phase = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ {
var _arr_ []interface{} var _arr_ []interface{}
var _ok_ bool var _ok_ bool

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@ -16,6 +16,19 @@ func IsToday(d int64) bool {
return tt.Year() == now.Year() && tt.Month() == now.Month() && tt.Day() == now.Day() return tt.Year() == now.Year() && tt.Month() == now.Month() && tt.Day() == now.Day()
} }
// 判断是否是出于同一周
func IsSameWeek(d int64) bool {
// 将时间戳转换成一个 time.Time 对象
t1 := time.Unix(d, 0)
t2 := configure.Now()
// 获取 t1 所在的周的第一天和 t2 所在的周的第一天
t1FirstDay := t1.AddDate(0, 0, -int(t1.Weekday())+1)
t2FirstDay := t2.AddDate(0, 0, -int(t2.Weekday())+1)
// 判断两个时间所在的周的第一天是否相同
return t1FirstDay.Equal(t2FirstDay)
}
//判断是否大于1周 //判断是否大于1周
func IsAfterWeek(d int64) bool { func IsAfterWeek(d int64) bool {
tt := time.Unix(d, 0) tt := time.Unix(d, 0)