Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
7016e5560f
@ -2,8 +2,8 @@
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{
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{
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"lv": 1,
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"lv": 1,
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"probability": [
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"probability": [
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80,
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60,
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20,
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40,
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0,
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0,
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0
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0
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],
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],
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@ -12,8 +12,8 @@
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{
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{
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"lv": 2,
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"lv": 2,
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"probability": [
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"probability": [
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70,
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60,
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20,
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30,
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10,
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10,
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0
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0
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],
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],
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File diff suppressed because it is too large
Load Diff
@ -660,6 +660,7 @@
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"n": 30000
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"n": 30000
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}
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}
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],
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],
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"game_make_TunkNum": 5
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"game_make_TunkNum": 5,
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"pandamas_tiguandiaoxiang_cd": 10
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}
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}
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]
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]
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@ -63,7 +63,7 @@
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"key": "muzhuang_3",
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"key": "muzhuang_3",
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"text": "3级木人桩"
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"text": "3级木人桩"
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},
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},
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"pile_appearance": "Level2",
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"pile_appearance": "Level3",
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"effect": {
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"effect": {
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"key": "muzhuang_xiaoguo_3",
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"key": "muzhuang_xiaoguo_3",
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"text": "每分钟提升经验{0}"
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"text": "每分钟提升经验{0}"
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@ -92,7 +92,7 @@
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"key": "muzhuang_4",
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"key": "muzhuang_4",
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"text": "4级木人桩"
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"text": "4级木人桩"
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},
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},
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"pile_appearance": "Level2",
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"pile_appearance": "Level4",
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"effect": {
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"effect": {
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"key": "muzhuang_xiaoguo_4",
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"key": "muzhuang_xiaoguo_4",
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"text": "每分钟提升经验{0}"
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"text": "每分钟提升经验{0}"
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@ -121,7 +121,7 @@
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"key": "muzhuang_5",
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"key": "muzhuang_5",
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"text": "5级木人桩"
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"text": "5级木人桩"
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},
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},
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"pile_appearance": "Level2",
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"pile_appearance": "Level5",
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"effect": {
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"effect": {
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"key": "muzhuang_xiaoguo_5",
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"key": "muzhuang_xiaoguo_5",
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"text": "每分钟提升经验{0}"
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"text": "每分钟提升经验{0}"
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@ -32,7 +32,7 @@
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"key": "wuguan_1",
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"key": "wuguan_1",
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"text": "图鉴信息描述"
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"text": "图鉴信息描述"
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},
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},
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"icon": "wg_icon_mz02",
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"icon": "wg_icon_mz03",
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"atlas_score": 45
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"atlas_score": 45
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},
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},
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{
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{
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@ -50,7 +50,7 @@
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"key": "wuguan_1",
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"key": "wuguan_1",
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"text": "图鉴信息描述"
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"text": "图鉴信息描述"
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},
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},
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"icon": "wg_icon_mz03",
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"icon": "wg_icon_mz02",
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"atlas_score": 60
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"atlas_score": 60
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},
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},
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{
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{
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@ -29,10 +29,13 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.PracticeInfoReq) (c
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if room.Npcstate == 0 && room.Currnpc == 0 {
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if room.Npcstate == 0 && room.Currnpc == 0 {
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this.module.modelPandata.refreshnpc(room)
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this.module.modelPandata.refreshnpc(room)
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update["currnpc"] = room.Currnpc
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update["captain"] = room.Captain
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update["formation"] = room.Formation
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}
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}
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for i := 0; i < len(room.Statuers); {
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for i := 0; i < len(room.Statuers); {
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if time.Unix(room.Statuers[i].End, 0).After(configure.Now()) { //过期
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if configure.Now().After(time.Unix(room.Statuers[i].End, 0)) {
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room.Statuers = append(room.Statuers[:i], room.Statuers[i+1:]...)
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room.Statuers = append(room.Statuers[:i], room.Statuers[i+1:]...)
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update["statuers"] = room.Statuers
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update["statuers"] = room.Statuers
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} else {
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} else {
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@ -214,7 +214,7 @@ func (this *Practice) ChallengeResults(bid, red, bule string, winSide int32) {
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keep = false
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keep = false
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for _, v := range buleroom.Statuers {
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for _, v := range buleroom.Statuers {
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if v.Uid == red {
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if v.Uid == red {
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v.End = configure.Now().Add(time.Minute * 1).Unix()
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v.End = configure.Now().Add(time.Minute * time.Duration(this.configure.GetGlobalConf().PandamasTiguandiaoxiangCd)).Unix()
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keep = true
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keep = true
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break
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break
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}
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}
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@ -223,7 +223,7 @@ func (this *Practice) ChallengeResults(bid, red, bule string, winSide int32) {
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buleroom.Statuers = append(buleroom.Statuers, &pb.DBPracticeStatuer{
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buleroom.Statuers = append(buleroom.Statuers, &pb.DBPracticeStatuer{
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Uid: red,
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Uid: red,
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Figure: reduser.Figure,
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Figure: reduser.Figure,
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End: configure.Now().Add(time.Minute * 1).Unix(),
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End: configure.Now().Add(time.Minute * time.Duration(this.configure.GetGlobalConf().PandamasTiguandiaoxiangCd)).Unix(),
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})
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})
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}
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}
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@ -238,7 +238,7 @@ func (this *Practice) ChallengeResults(bid, red, bule string, winSide int32) {
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keep = false
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keep = false
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for _, v := range redroom.Statuers {
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for _, v := range redroom.Statuers {
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if v.Uid == bule {
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if v.Uid == bule {
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v.End = configure.Now().Add(time.Minute * 1).Unix()
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v.End = configure.Now().Add(time.Minute * time.Duration(this.configure.GetGlobalConf().PandamasTiguandiaoxiangCd)).Unix()
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keep = true
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keep = true
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break
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break
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}
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}
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@ -247,7 +247,7 @@ func (this *Practice) ChallengeResults(bid, red, bule string, winSide int32) {
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redroom.Statuers = append(redroom.Statuers, &pb.DBPracticeStatuer{
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redroom.Statuers = append(redroom.Statuers, &pb.DBPracticeStatuer{
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Uid: bule,
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Uid: bule,
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Figure: buleuser.Figure,
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Figure: buleuser.Figure,
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End: configure.Now().Add(time.Minute * 1).Unix(),
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End: configure.Now().Add(time.Minute * time.Duration(this.configure.GetGlobalConf().PandamasTiguandiaoxiangCd)).Unix(),
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})
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})
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}
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}
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for i, v := range buleroom.Statuers {
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for i, v := range buleroom.Statuers {
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@ -196,6 +196,7 @@ type GameGlobalData struct {
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PandamasRankedBelow50 int32
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PandamasRankedBelow50 int32
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MrylFlushed []*Gameatn
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MrylFlushed []*Gameatn
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GameMakeTunkNum int32
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GameMakeTunkNum int32
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PandamasTiguandiaoxiangCd int32
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}
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}
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const TypeId_GameGlobalData = 477542761
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const TypeId_GameGlobalData = 477542761
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@ -819,6 +820,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
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}
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["game_make_TunkNum"].(float64); !_ok_ { err = errors.New("game_make_TunkNum error"); return }; _v.GameMakeTunkNum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["game_make_TunkNum"].(float64); !_ok_ { err = errors.New("game_make_TunkNum error"); return }; _v.GameMakeTunkNum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pandamas_tiguandiaoxiang_cd"].(float64); !_ok_ { err = errors.New("pandamas_tiguandiaoxiang_cd error"); return }; _v.PandamasTiguandiaoxiangCd = int32(_tempNum_) }
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return
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return
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}
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}
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