上传装备出售算法优化
This commit is contained in:
parent
b83337f12a
commit
6e65b33560
@ -4,15 +4,33 @@
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"pro": 30,
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"fightnum": 5,
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"challengenum": 40,
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"prize": 1001,
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"monsterformatid": 201011
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"prize": [
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{
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"a": "item",
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"t": "30001",
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"n": 1
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}
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],
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"monsterformatid": [
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201011
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],
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"dreamland_limit": 3600
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},
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{
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"bossid": "35001",
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"pro": 30,
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"fightnum": 5,
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"challengenum": 30,
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"prize": 1002,
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"monsterformatid": 201012
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"prize": [
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{
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"a": "item",
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"t": "30001",
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"n": 1
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}
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],
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"monsterformatid": [
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201012
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],
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"dreamland_limit": 3600
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}
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]
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@ -37,7 +37,7 @@
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},
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{
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"msgid": "moonfantasy",
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"open": true,
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"open": false,
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"routrules": "~/worker",
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"describe": "月之秘境"
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}
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@ -4,6 +4,7 @@ import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"math"
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"google.golang.org/protobuf/proto"
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)
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@ -22,7 +23,7 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.EquipmentSellReq) (
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err error
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equipments []*pb.DB_Equipment
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confs []*cfg.GameEquipData
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sale []*cfg.Gameatn
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sale [][]*cfg.Gameatn
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)
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if code = this.SellCheck(session, req); code != pb.ErrorCode_Success {
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return
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@ -32,6 +33,7 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.EquipmentSellReq) (
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return
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}
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confs = make([]*cfg.GameEquipData, len(equipments))
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sale = make([][]*cfg.Gameatn, len(equipments))
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for i, v := range equipments {
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if v.HeroId != "" || v.Islock {
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code = pb.ErrorCode_EquipmentNoCanSell
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@ -47,15 +49,22 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.EquipmentSellReq) (
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code = pb.ErrorCode_EquipmentNoCanSell
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return
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}
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}
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sale = make([]*cfg.Gameatn, 0)
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for _, v := range confs {
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for _, s := range v.Sale {
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sale = append(sale, s)
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sale[i] = make([]*cfg.Gameatn, len(confs[i].Sale))
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for n, s := range confs[i].Sale {
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_s := &cfg.Gameatn{
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A: s.A,
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T: s.T,
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N: s.N + int32(math.Floor(float64(s.N*(v.Lv-1))*float64(confs[i].Salecoef))),
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}
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sale[i][n] = _s
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}
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}
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if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
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sales := make([]*cfg.Gameatn, 0)
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for _, v := range sale {
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sales = append(sales, v...)
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}
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if code = this.module.DispenseRes(session, sales, true); code != pb.ErrorCode_Success {
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return
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}
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if code = this.module.DelEquipments(session, req.EquipIds, true); code != pb.ErrorCode_Success {
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@ -43,7 +43,9 @@ func (this *modelEquipmentComp) QueryUserEquipmentsById(uId, id string) (equipme
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//查询用户装备数据
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func (this *modelEquipmentComp) QueryUserEquipmentsByIds(uId string, ids []string) (equipments []*pb.DB_Equipment, err error) {
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equipments = []*pb.DB_Equipment{}
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err = this.GetListObjs(uId, ids, &equipments)
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if err = this.GetListObjs(uId, ids, &equipments); err != nil {
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this.module.Errorf("err:%v", err)
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}
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return
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}
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@ -4,8 +4,6 @@ import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/redis"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"time"
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"google.golang.org/protobuf/proto"
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)
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@ -18,13 +16,13 @@ func (this *apiComp) AskCheck(session comm.IUserSession, req *pb.MoonfantasyAskR
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///询问怪物是否可以挑战
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func (this *apiComp) Ask(session comm.IUserSession, req *pb.MoonfantasyAskReq) (code pb.ErrorCode, data proto.Message) {
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var (
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globalconf *cfg.GameGlobalData
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mdata *pb.DBMoonFantasy
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lock *redis.RedisMutex
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umfantasy *pb.DBUserMFantasy
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user *pb.DBUser
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cd pb.ErrorCode
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err error
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mdata *pb.DBMoonFantasy
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lock *redis.RedisMutex
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// umfantasy *pb.DBUserMFantasy
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user *pb.DBUser
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cd pb.ErrorCode
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isjson bool
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err error
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)
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defer func() {
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session.SendMsg(string(this.module.GetType()), "ask", &pb.MoonfantasyAskResp{Code: cd, Info: mdata})
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@ -51,46 +49,39 @@ func (this *apiComp) Ask(session comm.IUserSession, req *pb.MoonfantasyAskReq) (
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cd = pb.ErrorCode_MoonfantasyHasExpired
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return
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}
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if len(mdata.Join) >= int(mdata.Numup) {
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cd = pb.ErrorCode_MoonfantasyJoinUp
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return
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}
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globalconf = this.module.configure.GetGlobalConf()
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if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) {
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this.module.modelDream.Del(mdata.Id)
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if this.module.modelDream.checkMFantasyExpiration(mdata) { //已过期
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cd = pb.ErrorCode_MoonfantasyHasExpired
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return
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}
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if v, ok := mdata.Record[session.GetUserId()]; ok {
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if v >= mdata.Unitmup {
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cd = pb.ErrorCode_MoonfantasyDareUp
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return
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}
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}
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if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil {
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code = pb.ErrorCode_CacheReadError
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return
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}
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umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
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this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
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"mfantasys": umfantasy.Mfantasys,
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})
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for _, v := range mdata.Join {
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if v.Uid == session.GetUserId() {
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return
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isjson = true
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break
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}
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}
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if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
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this.module.Errorf("no found uer:%d", session.GetUserId())
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code = pb.ErrorCode_DBError
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return
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if !isjson {
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if len(mdata.Join) >= int(mdata.Numup) {
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cd = pb.ErrorCode_MoonfantasyJoinUp
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return
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}
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// if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil {
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// code = pb.ErrorCode_CacheReadError
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// return
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// }
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// umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
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// this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
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// "mfantasys": umfantasy.Mfantasys,
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// })
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if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
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this.module.Errorf("no found uer:%d", session.GetUserId())
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code = pb.ErrorCode_DBError
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return
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}
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mdata.Join = append(mdata.Join, &pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv})
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this.module.modelDream.Change(mdata.Id, map[string]interface{}{
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"join": mdata.Join,
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})
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}
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mdata.Join = append(mdata.Join, &pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv})
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this.module.modelDream.Change(mdata.Id, map[string]interface{}{
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"join": mdata.Join,
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})
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return
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}
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@ -66,7 +66,10 @@ func (this *apiComp) Battle(session comm.IUserSession, req *pb.MoonfantasyBattle
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cd = pb.ErrorCode_MoonfantasyHasExpired
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return
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}
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if this.module.modelDream.checkMFantasyExpiration(mdata) { //已过期
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cd = pb.ErrorCode_MoonfantasyHasExpired
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return
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}
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for _, v := range mdata.Join {
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if v.Uid == session.GetUserId() {
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isjoin = true
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@ -114,7 +117,7 @@ func (this *apiComp) Battle(session comm.IUserSession, req *pb.MoonfantasyBattle
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Ptype: pb.PlayType_moonfantasy,
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Leadpos: req.Leadpos,
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Teamids: req.Teamids,
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Mformat: []int32{boss.Monsterformatid},
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Mformat: boss.Monsterformatid,
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})
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return
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}
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@ -4,6 +4,8 @@ import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/mgo"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"time"
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"google.golang.org/protobuf/proto"
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)
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@ -14,21 +16,34 @@ func (this *apiComp) GetlistCheck(session comm.IUserSession, req *pb.Moonfantasy
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return
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}
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///获取用户装备列表
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///获取用户秘境列表
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func (this *apiComp) Getlist(session comm.IUserSession, req *pb.MoonfantasyGetListReq) (code pb.ErrorCode, data proto.Message) {
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var (
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err error
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umfantasy *pb.DBUserMFantasy
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mfantasys []*pb.DBMoonFantasy = make([]*pb.DBMoonFantasy, 0)
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err error
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globalconf *cfg.GameGlobalData
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umfantasy *pb.DBUserMFantasy
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mfantasys []*pb.DBMoonFantasy = make([]*pb.DBMoonFantasy, 0)
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)
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if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil && err != mgo.MongodbNil {
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code = pb.ErrorCode_CacheReadError
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return
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}
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if len(umfantasy.Mfantasys) > 0 {
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mfantasys, err = this.module.modelDream.querymfantasys(umfantasy.Mfantasys)
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globalconf = this.module.configure.GetGlobalConf()
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if time.Unix(umfantasy.LastTrigger, 0).Day() != time.Now().Day() {
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umfantasy.TriggerNum = 0
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umfantasy.LastTrigger = time.Now().Unix()
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umfantasy.BuyNum = 0
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if umfantasy.BattleNum < globalconf.DreamlandFightnum {
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umfantasy.BattleNum = globalconf.DreamlandFightnum
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}
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this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
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"triggerNum": umfantasy.TriggerNum,
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"lastTrigger": umfantasy.LastTrigger,
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"buyNum": umfantasy.BuyNum,
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"battleNum": umfantasy.BattleNum,
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})
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}
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mfantasys, err = this.module.modelDream.querymfantasys(session.GetUserId())
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session.SendMsg(string(this.module.GetType()), "getlist", &pb.MoonfantasyGetListResp{
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BattleNum: umfantasy.BattleNum,
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BuyNum: umfantasy.BuyNum,
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@ -20,7 +20,6 @@ func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.Moonfantasy
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func (this *apiComp) Receive(session comm.IUserSession, req *pb.MoonfantasyReceiveReq) (code pb.ErrorCode, data proto.Message) {
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var (
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boss *cfg.GameDreamlandBoosData
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award []*cfg.Gameatn = make([]*cfg.Gameatn, 0)
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iswin bool
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err error
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)
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@ -39,8 +38,7 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.MoonfantasyRecei
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code = pb.ErrorCode_MoonfantasyBattleNoWin
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return
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}
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this.module.configure.GetDropReward(boss.Prize, award)
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this.module.DispenseRes(session, award, true)
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this.module.DispenseRes(session, boss.Prize, true)
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session.SendMsg(string(this.module.GetType()), "receive", &pb.MoonfantasyReceiveResp{Issucc: true})
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return
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}
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@ -1,87 +0,0 @@
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package moonfantasy
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// //参数校验
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// func (this *apiComp) TriggerCheck(session comm.IUserSession, req *pb.MoonfantasyTriggerReq) (code pb.ErrorCode) {
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// return
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// }
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// ///获取本服聊天消息记录
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// func (this *apiComp) Trigger(session comm.IUserSession, req *pb.MoonfantasyTriggerReq) (code pb.ErrorCode, data proto.Message) {
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// var (
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// user *pb.DBUser
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// umfantasy *pb.DBUserMFantasy
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// globalconf *cfg.GameGlobalData
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// uexpand *pb.DBUserExpand
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// boss *cfg.GameDreamlandBoosData
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// mdata *pb.DBMoonFantasy
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// chat *pb.DBChat
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// issucc bool
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// err error
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// )
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// if code = this.TriggerCheck(session, req); code != pb.ErrorCode_Success {
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// return
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// }
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// globalconf = this.module.configure.GetGlobalConf()
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// n, _ := rand.Int(rand.Reader, big.NewInt(100))
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// if int32(n.Int64()) < globalconf.DreamlandPro {
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// issucc = true
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// } else {
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// issucc = false
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// }
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// if issucc {
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// if uexpand, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
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// code = pb.ErrorCode_DBError
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// this.module.Errorln(err)
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// return
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// }
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// if time.Unix(uexpand.MoonfantasyLastTrigger, 0).Day() != time.Now().Day() {
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// uexpand.MoonfantasyTriggerNum = 0
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// }
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// if uexpand.MoonfantasyTriggerNum >= globalconf.DreamlandTriggernum {
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// return
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// }
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// if boss, err = this.module.configure.GetMonster(); err != nil {
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// code = pb.ErrorCode_ConfigNoFound
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// return
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// }
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// if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
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// this.module.Errorf("no found uer:%d", session.GetUserId())
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// code = pb.ErrorCode_DBError
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// return
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// }
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// if umfantasy, err = this.module.modelUserMF.QueryUsermfantasy(session.GetUserId()); err != nil {
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// code = pb.ErrorCode_CacheReadError
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// return
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// }
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// if mdata, err = this.module.modelDream.addDreamData(&pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar}, boss); err != nil {
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// code = pb.ErrorCode_DBError
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// return
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// }
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// umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
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// this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
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// "mfantasys": umfantasy.Mfantasys,
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// })
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// this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
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// "moonfantasyTriggerNum": uexpand.MoonfantasyTriggerNum + 1,
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// "moonfantasyLastTrigger": time.Now().Unix(),
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// })
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// chat = &pb.DBChat{
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// Ctype: pb.ChatType_Moonfantasy,
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// Suid: session.GetUserId(),
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// Avatar: req.Avatar,
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// Uname: req.Uname,
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// Slv: req.Ulv,
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// Stag: session.GetServiecTag(),
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// Content: mdata.Monster,
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// AppendStr: mdata.Id,
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// }
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// this.module.modelDream.noticeuserfriend(session.GetServiecTag(), session.GetUserId(), mdata.Id, chat)
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// session.SendMsg(string(this.module.GetType()), "trigger", &pb.MoonfantasyTriggerResp{Issucc: true, Mid: mdata.Id, Monster: mdata.Monster})
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// } else {
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// session.SendMsg(string(this.module.GetType()), "trigger", &pb.MoonfantasyTriggerResp{Issucc: false})
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// }
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// return
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// }
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@ -40,21 +40,29 @@ func (this *modelDreamComp) newDreamLock(mid string) (result *redis.RedisMutex,
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return this.module.modelDream.NewRedisMutex(fmt.Sprintf("%s-%s_lock", this.TableName, mid), 5)
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}
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///添加月之秘境记录
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///查询月之秘境记录
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func (this *modelDreamComp) querymfantasy(mid string) (result *pb.DBMoonFantasy, err error) {
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result = &pb.DBMoonFantasy{}
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if err = this.Get(mid, result); err != nil && err != mongo.ErrNilDocument {
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if err = this.GetListObj("", mid, result); err != nil && err != mongo.ErrNilDocument {
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this.module.Errorln(err)
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}
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return
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}
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///插叙用户秘境列表
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func (this *modelDreamComp) querymfantasys(mids []string) (fantasys []*pb.DBMoonFantasy, err error) {
|
||||
fantasys = make([]*pb.DBMoonFantasy, 0)
|
||||
if err = this.Gets(mids, &fantasys); err != nil {
|
||||
func (this *modelDreamComp) querymfantasys(uid string) (result []*pb.DBMoonFantasy, err error) {
|
||||
fantasys := make([]*pb.DBMoonFantasy, 0)
|
||||
if err = this.GetList("", &fantasys); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
}
|
||||
result = make([]*pb.DBMoonFantasy, 0, len(fantasys))
|
||||
for _, v := range fantasys {
|
||||
for _, u := range v.Join {
|
||||
if u.Uid == uid {
|
||||
result = append(result, v)
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
@ -68,9 +76,10 @@ func (this *modelDreamComp) addDreamData(user *pb.UserInfo, boss *cfg.GameDreaml
|
||||
Join: []*pb.UserInfo{user},
|
||||
Numup: boss.Challengenum,
|
||||
Unitmup: boss.Fightnum,
|
||||
Expir: time.Now().Add(time.Second * time.Duration(boss.DreamlandLimit)).Unix(),
|
||||
Record: make(map[string]int32),
|
||||
}
|
||||
if err = this.Add(result.Id, result); err != nil {
|
||||
if err = this.AddList("", result.Id, result); err != nil {
|
||||
this.module.Errorln(err)
|
||||
}
|
||||
return
|
||||
@ -104,7 +113,7 @@ func (this *modelDreamComp) trigger(session comm.IUserSession, source *pb.Battle
|
||||
if umfantasy.TriggerNum >= globalconf.DreamlandTriggernum {
|
||||
return
|
||||
}
|
||||
umfantasy.TriggerNum++
|
||||
|
||||
if boss, err = this.module.configure.GetMonster(); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
@ -117,9 +126,10 @@ func (this *modelDreamComp) trigger(session comm.IUserSession, source *pb.Battle
|
||||
if mdata, err = this.module.modelDream.addDreamData(&pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv}, boss); err != nil {
|
||||
return
|
||||
}
|
||||
umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
|
||||
// umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
|
||||
umfantasy.TriggerNum++
|
||||
this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
|
||||
"mfantasys": umfantasy.Mfantasys,
|
||||
// "mfantasys": umfantasy.Mfantasys,
|
||||
"triggerNum": umfantasy.TriggerNum,
|
||||
"lastTrigger": umfantasy.LastTrigger,
|
||||
"buyNum": umfantasy.BuyNum,
|
||||
@ -185,3 +195,11 @@ func (this *modelDreamComp) delaynoticeWorld(stag, mid string, chat *pb.DBChat)
|
||||
this.module.chat.SendWorldChat(_chat)
|
||||
}, mid, chat)
|
||||
}
|
||||
|
||||
func (this *modelDreamComp) checkMFantasyExpiration(mf *pb.DBMoonFantasy) bool {
|
||||
if time.Now().After(time.Unix(mf.Expir, 0)) { //已过期
|
||||
this.DelListlds("", mf.Id)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ func (this *modelUserMF) queryUsermfantasy(uId string) (fantasy *pb.DBUserMFanta
|
||||
if err == mgo.MongodbNil {
|
||||
fantasy.Id = primitive.NewObjectID().Hex()
|
||||
fantasy.Uid = uId
|
||||
fantasy.Mfantasys = make([]string, 0)
|
||||
// fantasy.Mfantasys = make([]string, 0)
|
||||
if err = this.Add(uId, fantasy); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
}
|
||||
|
@ -104,7 +104,8 @@ type DBMoonFantasy struct {
|
||||
Join []*UserInfo `protobuf:"bytes,5,rep,name=join,proto3" json:"join"` //参与人数
|
||||
Numup int32 `protobuf:"varint,6,opt,name=numup,proto3" json:"numup"` //人数上限
|
||||
Unitmup int32 `protobuf:"varint,7,opt,name=unitmup,proto3" json:"unitmup"` //单人可挑战次数
|
||||
Record map[string]int32 `protobuf:"bytes,8,rep,name=record,proto3" json:"record" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //挑战记录
|
||||
Expir int64 `protobuf:"varint,8,opt,name=expir,proto3" json:"expir"` //过期时间
|
||||
Record map[string]int32 `protobuf:"bytes,9,rep,name=record,proto3" json:"record" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //挑战记录
|
||||
}
|
||||
|
||||
func (x *DBMoonFantasy) Reset() {
|
||||
@ -188,6 +189,13 @@ func (x *DBMoonFantasy) GetUnitmup() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBMoonFantasy) GetExpir() int64 {
|
||||
if x != nil {
|
||||
return x.Expir
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBMoonFantasy) GetRecord() map[string]int32 {
|
||||
if x != nil {
|
||||
return x.Record
|
||||
@ -201,13 +209,12 @@ type DBUserMFantasy struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
|
||||
Mfantasys []string `protobuf:"bytes,3,rep,name=mfantasys,proto3" json:"mfantasys"` //月之秘境列表
|
||||
TriggerNum int32 `protobuf:"varint,4,opt,name=triggerNum,proto3" json:"triggerNum" bson:"triggerNum"` // 月之秘境触发次数
|
||||
BattleNum int32 `protobuf:"varint,5,opt,name=battleNum,proto3" json:"battleNum" bson:"battleNum"` // 月之秘境挑战次数
|
||||
BuyNum int32 `protobuf:"varint,6,opt,name=buyNum,proto3" json:"buyNum" bson:"buyNum"` // 月之秘境挑战次数
|
||||
LastTrigger int64 `protobuf:"varint,7,opt,name=lastTrigger,proto3" json:"lastTrigger" bson:"lastTrigger"` // 月之秘境最后触发时间
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
|
||||
TriggerNum int32 `protobuf:"varint,3,opt,name=triggerNum,proto3" json:"triggerNum" bson:"triggerNum"` // 月之秘境触发次数
|
||||
BattleNum int32 `protobuf:"varint,4,opt,name=battleNum,proto3" json:"battleNum" bson:"battleNum"` // 月之秘境挑战次数
|
||||
BuyNum int32 `protobuf:"varint,5,opt,name=buyNum,proto3" json:"buyNum" bson:"buyNum"` // 月之秘境挑战次数
|
||||
LastTrigger int64 `protobuf:"varint,6,opt,name=lastTrigger,proto3" json:"lastTrigger" bson:"lastTrigger"` // 月之秘境最后触发时间
|
||||
}
|
||||
|
||||
func (x *DBUserMFantasy) Reset() {
|
||||
@ -256,13 +263,6 @@ func (x *DBUserMFantasy) GetUid() string {
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBUserMFantasy) GetMfantasys() []string {
|
||||
if x != nil {
|
||||
return x.Mfantasys
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBUserMFantasy) GetTriggerNum() int32 {
|
||||
if x != nil {
|
||||
return x.TriggerNum
|
||||
@ -301,7 +301,7 @@ var file_moonfantasy_moonfantasy_db_proto_rawDesc = []byte{
|
||||
0x12, 0x12, 0x0a, 0x04, 0x6e, 0x61, 0x6d, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04,
|
||||
0x6e, 0x61, 0x6d, 0x65, 0x12, 0x16, 0x0a, 0x06, 0x61, 0x76, 0x61, 0x74, 0x61, 0x72, 0x18, 0x03,
|
||||
0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x61, 0x76, 0x61, 0x74, 0x61, 0x72, 0x12, 0x0e, 0x0a, 0x02,
|
||||
0x6c, 0x76, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x6c, 0x76, 0x22, 0x9f, 0x02, 0x0a,
|
||||
0x6c, 0x76, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x6c, 0x76, 0x22, 0xb5, 0x02, 0x0a,
|
||||
0x0d, 0x44, 0x42, 0x4d, 0x6f, 0x6f, 0x6e, 0x46, 0x61, 0x6e, 0x74, 0x61, 0x73, 0x79, 0x12, 0x0e,
|
||||
0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10,
|
||||
0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64,
|
||||
@ -313,27 +313,27 @@ var file_moonfantasy_moonfantasy_db_proto_rawDesc = []byte{
|
||||
0x14, 0x0a, 0x05, 0x6e, 0x75, 0x6d, 0x75, 0x70, 0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05,
|
||||
0x6e, 0x75, 0x6d, 0x75, 0x70, 0x12, 0x18, 0x0a, 0x07, 0x75, 0x6e, 0x69, 0x74, 0x6d, 0x75, 0x70,
|
||||
0x18, 0x07, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x75, 0x6e, 0x69, 0x74, 0x6d, 0x75, 0x70, 0x12,
|
||||
0x32, 0x0a, 0x06, 0x72, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x18, 0x08, 0x20, 0x03, 0x28, 0x0b, 0x32,
|
||||
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|
||||
0x52, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x06, 0x72, 0x65, 0x63,
|
||||
0x6f, 0x72, 0x64, 0x1a, 0x39, 0x0a, 0x0b, 0x52, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x45, 0x6e, 0x74,
|
||||
0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52,
|
||||
0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20,
|
||||
0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x22, 0xc8,
|
||||
0x01, 0x0a, 0x0e, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x4d, 0x46, 0x61, 0x6e, 0x74, 0x61, 0x73,
|
||||
0x79, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69,
|
||||
0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03,
|
||||
0x75, 0x69, 0x64, 0x12, 0x1c, 0x0a, 0x09, 0x6d, 0x66, 0x61, 0x6e, 0x74, 0x61, 0x73, 0x79, 0x73,
|
||||
0x18, 0x03, 0x20, 0x03, 0x28, 0x09, 0x52, 0x09, 0x6d, 0x66, 0x61, 0x6e, 0x74, 0x61, 0x73, 0x79,
|
||||
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|
||||
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|
||||
0x6d, 0x12, 0x1c, 0x0a, 0x09, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x4e, 0x75, 0x6d, 0x18, 0x05,
|
||||
0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x4e, 0x75, 0x6d, 0x12,
|
||||
0x16, 0x0a, 0x06, 0x62, 0x75, 0x79, 0x4e, 0x75, 0x6d, 0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x06, 0x62, 0x75, 0x79, 0x4e, 0x75, 0x6d, 0x12, 0x20, 0x0a, 0x0b, 0x6c, 0x61, 0x73, 0x74, 0x54,
|
||||
0x72, 0x69, 0x67, 0x67, 0x65, 0x72, 0x18, 0x07, 0x20, 0x01, 0x28, 0x03, 0x52, 0x0b, 0x6c, 0x61,
|
||||
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|
||||
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|
||||
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|
||||
0x65, 0x78, 0x70, 0x69, 0x72, 0x12, 0x32, 0x0a, 0x06, 0x72, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x18,
|
||||
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|
||||
0x6e, 0x74, 0x61, 0x73, 0x79, 0x2e, 0x52, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x45, 0x6e, 0x74, 0x72,
|
||||
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|
||||
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|
||||
0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61,
|
||||
0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x3a, 0x02, 0x38, 0x01, 0x22, 0xaa, 0x01, 0x0a, 0x0e, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x4d,
|
||||
0x46, 0x61, 0x6e, 0x74, 0x61, 0x73, 0x79, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20,
|
||||
0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02,
|
||||
0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x1e, 0x0a, 0x0a, 0x74, 0x72, 0x69,
|
||||
0x67, 0x67, 0x65, 0x72, 0x4e, 0x75, 0x6d, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0a, 0x74,
|
||||
0x72, 0x69, 0x67, 0x67, 0x65, 0x72, 0x4e, 0x75, 0x6d, 0x12, 0x1c, 0x0a, 0x09, 0x62, 0x61, 0x74,
|
||||
0x74, 0x6c, 0x65, 0x4e, 0x75, 0x6d, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x62, 0x61,
|
||||
0x74, 0x74, 0x6c, 0x65, 0x4e, 0x75, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x62, 0x75, 0x79, 0x4e, 0x75,
|
||||
0x6d, 0x18, 0x05, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x62, 0x75, 0x79, 0x4e, 0x75, 0x6d, 0x12,
|
||||
0x20, 0x0a, 0x0b, 0x6c, 0x61, 0x73, 0x74, 0x54, 0x72, 0x69, 0x67, 0x67, 0x65, 0x72, 0x18, 0x06,
|
||||
0x20, 0x01, 0x28, 0x03, 0x52, 0x0b, 0x6c, 0x61, 0x73, 0x74, 0x54, 0x72, 0x69, 0x67, 0x67, 0x65,
|
||||
0x72, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
|
||||
0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -15,8 +15,9 @@ type GameDreamlandBoosData struct {
|
||||
Pro int32
|
||||
Fightnum int32
|
||||
Challengenum int32
|
||||
Prize int32
|
||||
Monsterformatid int32
|
||||
Prize []*Gameatn
|
||||
Monsterformatid []int32
|
||||
DreamlandLimit int32
|
||||
}
|
||||
|
||||
const TypeId_GameDreamlandBoosData = -1451313715
|
||||
@ -30,8 +31,35 @@ func (_v *GameDreamlandBoosData)Deserialize(_buf map[string]interface{}) (err er
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pro"].(float64); !_ok_ { err = errors.New("pro error"); return }; _v.Pro = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fightnum"].(float64); !_ok_ { err = errors.New("fightnum error"); return }; _v.Fightnum = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["challengenum"].(float64); !_ok_ { err = errors.New("challengenum error"); return }; _v.Challengenum = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["prize"].(float64); !_ok_ { err = errors.New("prize error"); return }; _v.Prize = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterformatid"].(float64); !_ok_ { err = errors.New("monsterformatid error"); return }; _v.Monsterformatid = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["prize"].([]interface{}); !_ok_ { err = errors.New("prize error"); return }
|
||||
|
||||
_v.Prize = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Prize = append(_v.Prize, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["monsterformatid"].([]interface{}); !_ok_ { err = errors.New("monsterformatid error"); return }
|
||||
|
||||
_v.Monsterformatid = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Monsterformatid = append(_v.Monsterformatid, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dreamland_limit"].(float64); !_ok_ { err = errors.New("dreamland_limit error"); return }; _v.DreamlandLimit = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -89,9 +89,15 @@ type DBModel struct {
|
||||
}
|
||||
|
||||
func (this *DBModel) ukey(uid string) string {
|
||||
if uid == "" {
|
||||
return fmt.Sprintf("%s:member", this.TableName)
|
||||
}
|
||||
return fmt.Sprintf("%s:%s", this.TableName, uid)
|
||||
}
|
||||
func (this *DBModel) ukeylist(uid string, id string) string {
|
||||
if uid == "" {
|
||||
return fmt.Sprintf("%s:%s", this.TableName, id)
|
||||
}
|
||||
return fmt.Sprintf("%s:%s-%s", this.TableName, uid, id)
|
||||
}
|
||||
func (this *DBModel) InsertModelLogs(table string, uID string, target interface{}) (err error) {
|
||||
@ -516,8 +522,12 @@ func (this *DBModel) GetList(uid string, data interface{}) (err error) {
|
||||
}
|
||||
}
|
||||
if err == lgredis.RedisNil {
|
||||
var f = bson.M{}
|
||||
if uid != "" {
|
||||
f = bson.M{"uid": uid}
|
||||
}
|
||||
//query from mgo
|
||||
if c, err = this.DB.Find(core.SqlTable(this.TableName), bson.M{"uid": uid}); err != nil {
|
||||
if c, err = this.DB.Find(core.SqlTable(this.TableName), f); err != nil {
|
||||
return err
|
||||
} else {
|
||||
if encoder, ok = codec.EncoderOf(sliceelemType, defconf).(codecore.IEncoderMapJson); !ok {
|
||||
@ -794,8 +804,8 @@ func (this *DBModel) GetListObjs(uid string, ids []string, data interface{}) (er
|
||||
onfound = ids
|
||||
}
|
||||
|
||||
if err == lgredis.RedisNil {
|
||||
if c, err = this.DB.Find(core.SqlTable(this.TableName), bson.M{"_id": bson.M{"$in": ids}}); err != nil {
|
||||
if len(onfound) > 0 {
|
||||
if c, err = this.DB.Find(core.SqlTable(this.TableName), bson.M{"_id": bson.M{"$in": onfound}}); err != nil {
|
||||
return err
|
||||
} else {
|
||||
if encoder, ok = codec.EncoderOf(sliceelemType, defconf).(codecore.IEncoderMapJson); !ok {
|
||||
@ -818,6 +828,11 @@ func (this *DBModel) GetListObjs(uid string, ids []string, data interface{}) (er
|
||||
if tempdata, err = encoder.EncodeToMapJson(*((*unsafe.Pointer)(elemPtr)), json.GetWriter()); err != nil {
|
||||
return
|
||||
}
|
||||
for i, v := range onfound {
|
||||
if v == _id {
|
||||
onfound = append(onfound[0:i], onfound[i+1:]...)
|
||||
}
|
||||
}
|
||||
key := this.ukeylist(uid, _id)
|
||||
pipe.HMSetForMap(key, tempdata)
|
||||
keys[_id] = key
|
||||
@ -829,6 +844,9 @@ func (this *DBModel) GetListObjs(uid string, ids []string, data interface{}) (er
|
||||
}
|
||||
}
|
||||
}
|
||||
if len(onfound) > 0 {
|
||||
err = fmt.Errorf("onfound:%v data!", onfound)
|
||||
}
|
||||
if this.Expired > 0 {
|
||||
childs := make(map[string]struct{}, len(keys))
|
||||
for _, v := range keys {
|
||||
|
Loading…
Reference in New Issue
Block a user