上传装备出售算法优化

This commit is contained in:
liwei1dao 2022-10-14 18:32:47 +08:00
parent b83337f12a
commit 6e65b33560
14 changed files with 222 additions and 209 deletions

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@ -4,15 +4,33 @@
"pro": 30, "pro": 30,
"fightnum": 5, "fightnum": 5,
"challengenum": 40, "challengenum": 40,
"prize": 1001, "prize": [
"monsterformatid": 201011 {
"a": "item",
"t": "30001",
"n": 1
}
],
"monsterformatid": [
201011
],
"dreamland_limit": 3600
}, },
{ {
"bossid": "35001", "bossid": "35001",
"pro": 30, "pro": 30,
"fightnum": 5, "fightnum": 5,
"challengenum": 30, "challengenum": 30,
"prize": 1002, "prize": [
"monsterformatid": 201012 {
"a": "item",
"t": "30001",
"n": 1
}
],
"monsterformatid": [
201012
],
"dreamland_limit": 3600
} }
] ]

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@ -37,7 +37,7 @@
}, },
{ {
"msgid": "moonfantasy", "msgid": "moonfantasy",
"open": true, "open": false,
"routrules": "~/worker", "routrules": "~/worker",
"describe": "月之秘境" "describe": "月之秘境"
} }

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@ -4,6 +4,7 @@ import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs" cfg "go_dreamfactory/sys/configure/structs"
"math"
"google.golang.org/protobuf/proto" "google.golang.org/protobuf/proto"
) )
@ -22,7 +23,7 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.EquipmentSellReq) (
err error err error
equipments []*pb.DB_Equipment equipments []*pb.DB_Equipment
confs []*cfg.GameEquipData confs []*cfg.GameEquipData
sale []*cfg.Gameatn sale [][]*cfg.Gameatn
) )
if code = this.SellCheck(session, req); code != pb.ErrorCode_Success { if code = this.SellCheck(session, req); code != pb.ErrorCode_Success {
return return
@ -32,6 +33,7 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.EquipmentSellReq) (
return return
} }
confs = make([]*cfg.GameEquipData, len(equipments)) confs = make([]*cfg.GameEquipData, len(equipments))
sale = make([][]*cfg.Gameatn, len(equipments))
for i, v := range equipments { for i, v := range equipments {
if v.HeroId != "" || v.Islock { if v.HeroId != "" || v.Islock {
code = pb.ErrorCode_EquipmentNoCanSell code = pb.ErrorCode_EquipmentNoCanSell
@ -47,15 +49,22 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.EquipmentSellReq) (
code = pb.ErrorCode_EquipmentNoCanSell code = pb.ErrorCode_EquipmentNoCanSell
return return
} }
} sale[i] = make([]*cfg.Gameatn, len(confs[i].Sale))
for n, s := range confs[i].Sale {
sale = make([]*cfg.Gameatn, 0) _s := &cfg.Gameatn{
for _, v := range confs { A: s.A,
for _, s := range v.Sale { T: s.T,
sale = append(sale, s) N: s.N + int32(math.Floor(float64(s.N*(v.Lv-1))*float64(confs[i].Salecoef))),
}
sale[i][n] = _s
} }
} }
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
sales := make([]*cfg.Gameatn, 0)
for _, v := range sale {
sales = append(sales, v...)
}
if code = this.module.DispenseRes(session, sales, true); code != pb.ErrorCode_Success {
return return
} }
if code = this.module.DelEquipments(session, req.EquipIds, true); code != pb.ErrorCode_Success { if code = this.module.DelEquipments(session, req.EquipIds, true); code != pb.ErrorCode_Success {

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@ -43,7 +43,9 @@ func (this *modelEquipmentComp) QueryUserEquipmentsById(uId, id string) (equipme
//查询用户装备数据 //查询用户装备数据
func (this *modelEquipmentComp) QueryUserEquipmentsByIds(uId string, ids []string) (equipments []*pb.DB_Equipment, err error) { func (this *modelEquipmentComp) QueryUserEquipmentsByIds(uId string, ids []string) (equipments []*pb.DB_Equipment, err error) {
equipments = []*pb.DB_Equipment{} equipments = []*pb.DB_Equipment{}
err = this.GetListObjs(uId, ids, &equipments) if err = this.GetListObjs(uId, ids, &equipments); err != nil {
this.module.Errorf("err:%v", err)
}
return return
} }

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@ -4,8 +4,6 @@ import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/lego/sys/redis" "go_dreamfactory/lego/sys/redis"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto" "google.golang.org/protobuf/proto"
) )
@ -18,13 +16,13 @@ func (this *apiComp) AskCheck(session comm.IUserSession, req *pb.MoonfantasyAskR
///询问怪物是否可以挑战 ///询问怪物是否可以挑战
func (this *apiComp) Ask(session comm.IUserSession, req *pb.MoonfantasyAskReq) (code pb.ErrorCode, data proto.Message) { func (this *apiComp) Ask(session comm.IUserSession, req *pb.MoonfantasyAskReq) (code pb.ErrorCode, data proto.Message) {
var ( var (
globalconf *cfg.GameGlobalData mdata *pb.DBMoonFantasy
mdata *pb.DBMoonFantasy lock *redis.RedisMutex
lock *redis.RedisMutex // umfantasy *pb.DBUserMFantasy
umfantasy *pb.DBUserMFantasy user *pb.DBUser
user *pb.DBUser cd pb.ErrorCode
cd pb.ErrorCode isjson bool
err error err error
) )
defer func() { defer func() {
session.SendMsg(string(this.module.GetType()), "ask", &pb.MoonfantasyAskResp{Code: cd, Info: mdata}) session.SendMsg(string(this.module.GetType()), "ask", &pb.MoonfantasyAskResp{Code: cd, Info: mdata})
@ -51,46 +49,39 @@ func (this *apiComp) Ask(session comm.IUserSession, req *pb.MoonfantasyAskReq) (
cd = pb.ErrorCode_MoonfantasyHasExpired cd = pb.ErrorCode_MoonfantasyHasExpired
return return
} }
if len(mdata.Join) >= int(mdata.Numup) { if this.module.modelDream.checkMFantasyExpiration(mdata) { //已过期
cd = pb.ErrorCode_MoonfantasyJoinUp
return
}
globalconf = this.module.configure.GetGlobalConf()
if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) {
this.module.modelDream.Del(mdata.Id)
cd = pb.ErrorCode_MoonfantasyHasExpired cd = pb.ErrorCode_MoonfantasyHasExpired
return return
} }
if v, ok := mdata.Record[session.GetUserId()]; ok {
if v >= mdata.Unitmup {
cd = pb.ErrorCode_MoonfantasyDareUp
return
}
}
if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil {
code = pb.ErrorCode_CacheReadError
return
}
umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
"mfantasys": umfantasy.Mfantasys,
})
for _, v := range mdata.Join { for _, v := range mdata.Join {
if v.Uid == session.GetUserId() { if v.Uid == session.GetUserId() {
return isjson = true
break
} }
} }
if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
this.module.Errorf("no found uer:%d", session.GetUserId()) if !isjson {
code = pb.ErrorCode_DBError if len(mdata.Join) >= int(mdata.Numup) {
return cd = pb.ErrorCode_MoonfantasyJoinUp
return
}
// if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil {
// code = pb.ErrorCode_CacheReadError
// return
// }
// umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
// this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
// "mfantasys": umfantasy.Mfantasys,
// })
if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
this.module.Errorf("no found uer:%d", session.GetUserId())
code = pb.ErrorCode_DBError
return
}
mdata.Join = append(mdata.Join, &pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv})
this.module.modelDream.Change(mdata.Id, map[string]interface{}{
"join": mdata.Join,
})
} }
mdata.Join = append(mdata.Join, &pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv})
this.module.modelDream.Change(mdata.Id, map[string]interface{}{
"join": mdata.Join,
})
return return
} }

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@ -66,7 +66,10 @@ func (this *apiComp) Battle(session comm.IUserSession, req *pb.MoonfantasyBattle
cd = pb.ErrorCode_MoonfantasyHasExpired cd = pb.ErrorCode_MoonfantasyHasExpired
return return
} }
if this.module.modelDream.checkMFantasyExpiration(mdata) { //已过期
cd = pb.ErrorCode_MoonfantasyHasExpired
return
}
for _, v := range mdata.Join { for _, v := range mdata.Join {
if v.Uid == session.GetUserId() { if v.Uid == session.GetUserId() {
isjoin = true isjoin = true
@ -114,7 +117,7 @@ func (this *apiComp) Battle(session comm.IUserSession, req *pb.MoonfantasyBattle
Ptype: pb.PlayType_moonfantasy, Ptype: pb.PlayType_moonfantasy,
Leadpos: req.Leadpos, Leadpos: req.Leadpos,
Teamids: req.Teamids, Teamids: req.Teamids,
Mformat: []int32{boss.Monsterformatid}, Mformat: boss.Monsterformatid,
}) })
return return
} }

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@ -4,6 +4,8 @@ import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/lego/sys/mgo" "go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto" "google.golang.org/protobuf/proto"
) )
@ -14,21 +16,34 @@ func (this *apiComp) GetlistCheck(session comm.IUserSession, req *pb.Moonfantasy
return return
} }
///获取用户装备列表 ///获取用户秘境列表
func (this *apiComp) Getlist(session comm.IUserSession, req *pb.MoonfantasyGetListReq) (code pb.ErrorCode, data proto.Message) { func (this *apiComp) Getlist(session comm.IUserSession, req *pb.MoonfantasyGetListReq) (code pb.ErrorCode, data proto.Message) {
var ( var (
err error err error
umfantasy *pb.DBUserMFantasy globalconf *cfg.GameGlobalData
mfantasys []*pb.DBMoonFantasy = make([]*pb.DBMoonFantasy, 0) umfantasy *pb.DBUserMFantasy
mfantasys []*pb.DBMoonFantasy = make([]*pb.DBMoonFantasy, 0)
) )
if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil && err != mgo.MongodbNil { if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil && err != mgo.MongodbNil {
code = pb.ErrorCode_CacheReadError code = pb.ErrorCode_CacheReadError
return return
} }
if len(umfantasy.Mfantasys) > 0 { globalconf = this.module.configure.GetGlobalConf()
mfantasys, err = this.module.modelDream.querymfantasys(umfantasy.Mfantasys) if time.Unix(umfantasy.LastTrigger, 0).Day() != time.Now().Day() {
umfantasy.TriggerNum = 0
umfantasy.LastTrigger = time.Now().Unix()
umfantasy.BuyNum = 0
if umfantasy.BattleNum < globalconf.DreamlandFightnum {
umfantasy.BattleNum = globalconf.DreamlandFightnum
}
this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
"triggerNum": umfantasy.TriggerNum,
"lastTrigger": umfantasy.LastTrigger,
"buyNum": umfantasy.BuyNum,
"battleNum": umfantasy.BattleNum,
})
} }
mfantasys, err = this.module.modelDream.querymfantasys(session.GetUserId())
session.SendMsg(string(this.module.GetType()), "getlist", &pb.MoonfantasyGetListResp{ session.SendMsg(string(this.module.GetType()), "getlist", &pb.MoonfantasyGetListResp{
BattleNum: umfantasy.BattleNum, BattleNum: umfantasy.BattleNum,
BuyNum: umfantasy.BuyNum, BuyNum: umfantasy.BuyNum,

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@ -20,7 +20,6 @@ func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.Moonfantasy
func (this *apiComp) Receive(session comm.IUserSession, req *pb.MoonfantasyReceiveReq) (code pb.ErrorCode, data proto.Message) { func (this *apiComp) Receive(session comm.IUserSession, req *pb.MoonfantasyReceiveReq) (code pb.ErrorCode, data proto.Message) {
var ( var (
boss *cfg.GameDreamlandBoosData boss *cfg.GameDreamlandBoosData
award []*cfg.Gameatn = make([]*cfg.Gameatn, 0)
iswin bool iswin bool
err error err error
) )
@ -39,8 +38,7 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.MoonfantasyRecei
code = pb.ErrorCode_MoonfantasyBattleNoWin code = pb.ErrorCode_MoonfantasyBattleNoWin
return return
} }
this.module.configure.GetDropReward(boss.Prize, award) this.module.DispenseRes(session, boss.Prize, true)
this.module.DispenseRes(session, award, true)
session.SendMsg(string(this.module.GetType()), "receive", &pb.MoonfantasyReceiveResp{Issucc: true}) session.SendMsg(string(this.module.GetType()), "receive", &pb.MoonfantasyReceiveResp{Issucc: true})
return return
} }

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@ -1,87 +0,0 @@
package moonfantasy
// //参数校验
// func (this *apiComp) TriggerCheck(session comm.IUserSession, req *pb.MoonfantasyTriggerReq) (code pb.ErrorCode) {
// return
// }
// ///获取本服聊天消息记录
// func (this *apiComp) Trigger(session comm.IUserSession, req *pb.MoonfantasyTriggerReq) (code pb.ErrorCode, data proto.Message) {
// var (
// user *pb.DBUser
// umfantasy *pb.DBUserMFantasy
// globalconf *cfg.GameGlobalData
// uexpand *pb.DBUserExpand
// boss *cfg.GameDreamlandBoosData
// mdata *pb.DBMoonFantasy
// chat *pb.DBChat
// issucc bool
// err error
// )
// if code = this.TriggerCheck(session, req); code != pb.ErrorCode_Success {
// return
// }
// globalconf = this.module.configure.GetGlobalConf()
// n, _ := rand.Int(rand.Reader, big.NewInt(100))
// if int32(n.Int64()) < globalconf.DreamlandPro {
// issucc = true
// } else {
// issucc = false
// }
// if issucc {
// if uexpand, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
// code = pb.ErrorCode_DBError
// this.module.Errorln(err)
// return
// }
// if time.Unix(uexpand.MoonfantasyLastTrigger, 0).Day() != time.Now().Day() {
// uexpand.MoonfantasyTriggerNum = 0
// }
// if uexpand.MoonfantasyTriggerNum >= globalconf.DreamlandTriggernum {
// return
// }
// if boss, err = this.module.configure.GetMonster(); err != nil {
// code = pb.ErrorCode_ConfigNoFound
// return
// }
// if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
// this.module.Errorf("no found uer:%d", session.GetUserId())
// code = pb.ErrorCode_DBError
// return
// }
// if umfantasy, err = this.module.modelUserMF.QueryUsermfantasy(session.GetUserId()); err != nil {
// code = pb.ErrorCode_CacheReadError
// return
// }
// if mdata, err = this.module.modelDream.addDreamData(&pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar}, boss); err != nil {
// code = pb.ErrorCode_DBError
// return
// }
// umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
// this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
// "mfantasys": umfantasy.Mfantasys,
// })
// this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
// "moonfantasyTriggerNum": uexpand.MoonfantasyTriggerNum + 1,
// "moonfantasyLastTrigger": time.Now().Unix(),
// })
// chat = &pb.DBChat{
// Ctype: pb.ChatType_Moonfantasy,
// Suid: session.GetUserId(),
// Avatar: req.Avatar,
// Uname: req.Uname,
// Slv: req.Ulv,
// Stag: session.GetServiecTag(),
// Content: mdata.Monster,
// AppendStr: mdata.Id,
// }
// this.module.modelDream.noticeuserfriend(session.GetServiecTag(), session.GetUserId(), mdata.Id, chat)
// session.SendMsg(string(this.module.GetType()), "trigger", &pb.MoonfantasyTriggerResp{Issucc: true, Mid: mdata.Id, Monster: mdata.Monster})
// } else {
// session.SendMsg(string(this.module.GetType()), "trigger", &pb.MoonfantasyTriggerResp{Issucc: false})
// }
// return
// }

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@ -40,21 +40,29 @@ func (this *modelDreamComp) newDreamLock(mid string) (result *redis.RedisMutex,
return this.module.modelDream.NewRedisMutex(fmt.Sprintf("%s-%s_lock", this.TableName, mid), 5) return this.module.modelDream.NewRedisMutex(fmt.Sprintf("%s-%s_lock", this.TableName, mid), 5)
} }
///添加月之秘境记录 ///查询月之秘境记录
func (this *modelDreamComp) querymfantasy(mid string) (result *pb.DBMoonFantasy, err error) { func (this *modelDreamComp) querymfantasy(mid string) (result *pb.DBMoonFantasy, err error) {
result = &pb.DBMoonFantasy{} result = &pb.DBMoonFantasy{}
if err = this.Get(mid, result); err != nil && err != mongo.ErrNilDocument { if err = this.GetListObj("", mid, result); err != nil && err != mongo.ErrNilDocument {
this.module.Errorln(err) this.module.Errorln(err)
} }
return return
} }
///插叙用户秘境列表 ///插叙用户秘境列表
func (this *modelDreamComp) querymfantasys(mids []string) (fantasys []*pb.DBMoonFantasy, err error) { func (this *modelDreamComp) querymfantasys(uid string) (result []*pb.DBMoonFantasy, err error) {
fantasys = make([]*pb.DBMoonFantasy, 0) fantasys := make([]*pb.DBMoonFantasy, 0)
if err = this.Gets(mids, &fantasys); err != nil { if err = this.GetList("", &fantasys); err != nil {
this.module.Errorf("err:%v", err) this.module.Errorf("err:%v", err)
} }
result = make([]*pb.DBMoonFantasy, 0, len(fantasys))
for _, v := range fantasys {
for _, u := range v.Join {
if u.Uid == uid {
result = append(result, v)
}
}
}
return return
} }
@ -68,9 +76,10 @@ func (this *modelDreamComp) addDreamData(user *pb.UserInfo, boss *cfg.GameDreaml
Join: []*pb.UserInfo{user}, Join: []*pb.UserInfo{user},
Numup: boss.Challengenum, Numup: boss.Challengenum,
Unitmup: boss.Fightnum, Unitmup: boss.Fightnum,
Expir: time.Now().Add(time.Second * time.Duration(boss.DreamlandLimit)).Unix(),
Record: make(map[string]int32), Record: make(map[string]int32),
} }
if err = this.Add(result.Id, result); err != nil { if err = this.AddList("", result.Id, result); err != nil {
this.module.Errorln(err) this.module.Errorln(err)
} }
return return
@ -104,7 +113,7 @@ func (this *modelDreamComp) trigger(session comm.IUserSession, source *pb.Battle
if umfantasy.TriggerNum >= globalconf.DreamlandTriggernum { if umfantasy.TriggerNum >= globalconf.DreamlandTriggernum {
return return
} }
umfantasy.TriggerNum++
if boss, err = this.module.configure.GetMonster(); err != nil { if boss, err = this.module.configure.GetMonster(); err != nil {
this.module.Errorln(err) this.module.Errorln(err)
return return
@ -117,9 +126,10 @@ func (this *modelDreamComp) trigger(session comm.IUserSession, source *pb.Battle
if mdata, err = this.module.modelDream.addDreamData(&pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv}, boss); err != nil { if mdata, err = this.module.modelDream.addDreamData(&pb.UserInfo{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv}, boss); err != nil {
return return
} }
umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id) // umfantasy.Mfantasys = append(umfantasy.Mfantasys, mdata.Id)
umfantasy.TriggerNum++
this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{ this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
"mfantasys": umfantasy.Mfantasys, // "mfantasys": umfantasy.Mfantasys,
"triggerNum": umfantasy.TriggerNum, "triggerNum": umfantasy.TriggerNum,
"lastTrigger": umfantasy.LastTrigger, "lastTrigger": umfantasy.LastTrigger,
"buyNum": umfantasy.BuyNum, "buyNum": umfantasy.BuyNum,
@ -185,3 +195,11 @@ func (this *modelDreamComp) delaynoticeWorld(stag, mid string, chat *pb.DBChat)
this.module.chat.SendWorldChat(_chat) this.module.chat.SendWorldChat(_chat)
}, mid, chat) }, mid, chat)
} }
func (this *modelDreamComp) checkMFantasyExpiration(mf *pb.DBMoonFantasy) bool {
if time.Now().After(time.Unix(mf.Expir, 0)) { //已过期
this.DelListlds("", mf.Id)
return true
}
return false
}

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@ -39,7 +39,7 @@ func (this *modelUserMF) queryUsermfantasy(uId string) (fantasy *pb.DBUserMFanta
if err == mgo.MongodbNil { if err == mgo.MongodbNil {
fantasy.Id = primitive.NewObjectID().Hex() fantasy.Id = primitive.NewObjectID().Hex()
fantasy.Uid = uId fantasy.Uid = uId
fantasy.Mfantasys = make([]string, 0) // fantasy.Mfantasys = make([]string, 0)
if err = this.Add(uId, fantasy); err != nil { if err = this.Add(uId, fantasy); err != nil {
this.module.Errorf("err:%v", err) this.module.Errorf("err:%v", err)
} }

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@ -104,7 +104,8 @@ type DBMoonFantasy struct {
Join []*UserInfo `protobuf:"bytes,5,rep,name=join,proto3" json:"join"` //参与人数 Join []*UserInfo `protobuf:"bytes,5,rep,name=join,proto3" json:"join"` //参与人数
Numup int32 `protobuf:"varint,6,opt,name=numup,proto3" json:"numup"` //人数上限 Numup int32 `protobuf:"varint,6,opt,name=numup,proto3" json:"numup"` //人数上限
Unitmup int32 `protobuf:"varint,7,opt,name=unitmup,proto3" json:"unitmup"` //单人可挑战次数 Unitmup int32 `protobuf:"varint,7,opt,name=unitmup,proto3" json:"unitmup"` //单人可挑战次数
Record map[string]int32 `protobuf:"bytes,8,rep,name=record,proto3" json:"record" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //挑战记录 Expir int64 `protobuf:"varint,8,opt,name=expir,proto3" json:"expir"` //过期时间
Record map[string]int32 `protobuf:"bytes,9,rep,name=record,proto3" json:"record" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //挑战记录
} }
func (x *DBMoonFantasy) Reset() { func (x *DBMoonFantasy) Reset() {
@ -188,6 +189,13 @@ func (x *DBMoonFantasy) GetUnitmup() int32 {
return 0 return 0
} }
func (x *DBMoonFantasy) GetExpir() int64 {
if x != nil {
return x.Expir
}
return 0
}
func (x *DBMoonFantasy) GetRecord() map[string]int32 { func (x *DBMoonFantasy) GetRecord() map[string]int32 {
if x != nil { if x != nil {
return x.Record return x.Record
@ -201,13 +209,12 @@ type DBUserMFantasy struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
Mfantasys []string `protobuf:"bytes,3,rep,name=mfantasys,proto3" json:"mfantasys"` //月之秘境列表 TriggerNum int32 `protobuf:"varint,3,opt,name=triggerNum,proto3" json:"triggerNum" bson:"triggerNum"` // 月之秘境触发次数
TriggerNum int32 `protobuf:"varint,4,opt,name=triggerNum,proto3" json:"triggerNum" bson:"triggerNum"` // 月之秘境触发次数 BattleNum int32 `protobuf:"varint,4,opt,name=battleNum,proto3" json:"battleNum" bson:"battleNum"` // 月之秘境挑战次数
BattleNum int32 `protobuf:"varint,5,opt,name=battleNum,proto3" json:"battleNum" bson:"battleNum"` // 月之秘境挑战次数 BuyNum int32 `protobuf:"varint,5,opt,name=buyNum,proto3" json:"buyNum" bson:"buyNum"` // 月之秘境挑战次数
BuyNum int32 `protobuf:"varint,6,opt,name=buyNum,proto3" json:"buyNum" bson:"buyNum"` // 月之秘境挑战次数 LastTrigger int64 `protobuf:"varint,6,opt,name=lastTrigger,proto3" json:"lastTrigger" bson:"lastTrigger"` // 月之秘境最后触发时间
LastTrigger int64 `protobuf:"varint,7,opt,name=lastTrigger,proto3" json:"lastTrigger" bson:"lastTrigger"` // 月之秘境最后触发时间
} }
func (x *DBUserMFantasy) Reset() { func (x *DBUserMFantasy) Reset() {
@ -256,13 +263,6 @@ func (x *DBUserMFantasy) GetUid() string {
return "" return ""
} }
func (x *DBUserMFantasy) GetMfantasys() []string {
if x != nil {
return x.Mfantasys
}
return nil
}
func (x *DBUserMFantasy) GetTriggerNum() int32 { func (x *DBUserMFantasy) GetTriggerNum() int32 {
if x != nil { if x != nil {
return x.TriggerNum return x.TriggerNum
@ -301,7 +301,7 @@ var file_moonfantasy_moonfantasy_db_proto_rawDesc = []byte{
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@ -313,27 +313,27 @@ var file_moonfantasy_moonfantasy_db_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -15,8 +15,9 @@ type GameDreamlandBoosData struct {
Pro int32 Pro int32
Fightnum int32 Fightnum int32
Challengenum int32 Challengenum int32
Prize int32 Prize []*Gameatn
Monsterformatid int32 Monsterformatid []int32
DreamlandLimit int32
} }
const TypeId_GameDreamlandBoosData = -1451313715 const TypeId_GameDreamlandBoosData = -1451313715
@ -30,8 +31,35 @@ func (_v *GameDreamlandBoosData)Deserialize(_buf map[string]interface{}) (err er
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pro"].(float64); !_ok_ { err = errors.New("pro error"); return }; _v.Pro = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pro"].(float64); !_ok_ { err = errors.New("pro error"); return }; _v.Pro = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fightnum"].(float64); !_ok_ { err = errors.New("fightnum error"); return }; _v.Fightnum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fightnum"].(float64); !_ok_ { err = errors.New("fightnum error"); return }; _v.Fightnum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["challengenum"].(float64); !_ok_ { err = errors.New("challengenum error"); return }; _v.Challengenum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["challengenum"].(float64); !_ok_ { err = errors.New("challengenum error"); return }; _v.Challengenum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["prize"].(float64); !_ok_ { err = errors.New("prize error"); return }; _v.Prize = int32(_tempNum_) } {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterformatid"].(float64); !_ok_ { err = errors.New("monsterformatid error"); return }; _v.Monsterformatid = int32(_tempNum_) } var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["prize"].([]interface{}); !_ok_ { err = errors.New("prize error"); return }
_v.Prize = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Prize = append(_v.Prize, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["monsterformatid"].([]interface{}); !_ok_ { err = errors.New("monsterformatid error"); return }
_v.Monsterformatid = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Monsterformatid = append(_v.Monsterformatid, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dreamland_limit"].(float64); !_ok_ { err = errors.New("dreamland_limit error"); return }; _v.DreamlandLimit = int32(_tempNum_) }
return return
} }

View File

@ -89,9 +89,15 @@ type DBModel struct {
} }
func (this *DBModel) ukey(uid string) string { func (this *DBModel) ukey(uid string) string {
if uid == "" {
return fmt.Sprintf("%s:member", this.TableName)
}
return fmt.Sprintf("%s:%s", this.TableName, uid) return fmt.Sprintf("%s:%s", this.TableName, uid)
} }
func (this *DBModel) ukeylist(uid string, id string) string { func (this *DBModel) ukeylist(uid string, id string) string {
if uid == "" {
return fmt.Sprintf("%s:%s", this.TableName, id)
}
return fmt.Sprintf("%s:%s-%s", this.TableName, uid, id) return fmt.Sprintf("%s:%s-%s", this.TableName, uid, id)
} }
func (this *DBModel) InsertModelLogs(table string, uID string, target interface{}) (err error) { func (this *DBModel) InsertModelLogs(table string, uID string, target interface{}) (err error) {
@ -516,8 +522,12 @@ func (this *DBModel) GetList(uid string, data interface{}) (err error) {
} }
} }
if err == lgredis.RedisNil { if err == lgredis.RedisNil {
var f = bson.M{}
if uid != "" {
f = bson.M{"uid": uid}
}
//query from mgo //query from mgo
if c, err = this.DB.Find(core.SqlTable(this.TableName), bson.M{"uid": uid}); err != nil { if c, err = this.DB.Find(core.SqlTable(this.TableName), f); err != nil {
return err return err
} else { } else {
if encoder, ok = codec.EncoderOf(sliceelemType, defconf).(codecore.IEncoderMapJson); !ok { if encoder, ok = codec.EncoderOf(sliceelemType, defconf).(codecore.IEncoderMapJson); !ok {
@ -794,8 +804,8 @@ func (this *DBModel) GetListObjs(uid string, ids []string, data interface{}) (er
onfound = ids onfound = ids
} }
if err == lgredis.RedisNil { if len(onfound) > 0 {
if c, err = this.DB.Find(core.SqlTable(this.TableName), bson.M{"_id": bson.M{"$in": ids}}); err != nil { if c, err = this.DB.Find(core.SqlTable(this.TableName), bson.M{"_id": bson.M{"$in": onfound}}); err != nil {
return err return err
} else { } else {
if encoder, ok = codec.EncoderOf(sliceelemType, defconf).(codecore.IEncoderMapJson); !ok { if encoder, ok = codec.EncoderOf(sliceelemType, defconf).(codecore.IEncoderMapJson); !ok {
@ -818,6 +828,11 @@ func (this *DBModel) GetListObjs(uid string, ids []string, data interface{}) (er
if tempdata, err = encoder.EncodeToMapJson(*((*unsafe.Pointer)(elemPtr)), json.GetWriter()); err != nil { if tempdata, err = encoder.EncodeToMapJson(*((*unsafe.Pointer)(elemPtr)), json.GetWriter()); err != nil {
return return
} }
for i, v := range onfound {
if v == _id {
onfound = append(onfound[0:i], onfound[i+1:]...)
}
}
key := this.ukeylist(uid, _id) key := this.ukeylist(uid, _id)
pipe.HMSetForMap(key, tempdata) pipe.HMSetForMap(key, tempdata)
keys[_id] = key keys[_id] = key
@ -829,6 +844,9 @@ func (this *DBModel) GetListObjs(uid string, ids []string, data interface{}) (er
} }
} }
} }
if len(onfound) > 0 {
err = fmt.Errorf("onfound:%v data!", onfound)
}
if this.Expired > 0 { if this.Expired > 0 {
childs := make(map[string]struct{}, len(keys)) childs := make(map[string]struct{}, len(keys))
for _, v := range keys { for _, v := range keys {