Merge branch 'meixiongfeng' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
6d6e99606d
@ -208,6 +208,7 @@
|
|||||||
"guild_BuildCd": 72,
|
"guild_BuildCd": 72,
|
||||||
"ArenaTicket_max": 10,
|
"ArenaTicket_max": 10,
|
||||||
"ArenaTicket_RecoveryTime": 144,
|
"ArenaTicket_RecoveryTime": 144,
|
||||||
|
"VikingExpedition_RecoveryTime": 144,
|
||||||
"ArenaTicket_PurchaseRrestrictions": 10,
|
"ArenaTicket_PurchaseRrestrictions": 10,
|
||||||
"arena_InitiaIntegral": 1000,
|
"arena_InitiaIntegral": 1000,
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||||||
"arena_RecordMax": 10,
|
"arena_RecordMax": 10,
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||||||
@ -221,6 +222,12 @@
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|||||||
200001,
|
200001,
|
||||||
200002,
|
200002,
|
||||||
200003
|
200003
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||||||
]
|
],
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||||||
|
"horoscope_reset_cost": {
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||||||
|
"a": "attr",
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||||||
|
"t": "starcion",
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||||||
|
"n": 500
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||||||
|
},
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|
"horoscope_reset_cd": 86400
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||||||
}
|
}
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||||||
]
|
]
|
@ -60,7 +60,7 @@ func (this *TestService) InitSys() {
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}
|
}
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||||||
|
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||||||
func Test_Main(t *testing.T) {
|
func Test_Main(t *testing.T) {
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|
fmt.Printf("%d", 9/10)
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||||||
ids := utils.RandomNumbers(0, 10, 5)
|
ids := utils.RandomNumbers(0, 10, 5)
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||||||
for _, v := range ids {
|
for _, v := range ids {
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fmt.Printf("%d", v)
|
fmt.Printf("%d", v)
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||||||
|
@ -48,7 +48,44 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.VikingBuyReq) (code
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} else {
|
} else {
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curByCount = list.BuyCount
|
curByCount = list.BuyCount
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}
|
}
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|
conf := this.module.configure.GetGlobalConf()
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|
if conf == nil {
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|
code = pb.ErrorCode_ConfigNoFound
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||||||
|
return
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|
}
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||||||
|
if list.LeftCount != conf.VikingNum {
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|
if list.RecoveryTime == 0 {
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|
list.RecoveryTime = time.Now().Unix()
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|
}
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|
count := (time.Now().Unix() - list.RecoveryTime) / int64(conf.VikingExpeditionRecoveryTime*60)
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||||||
|
if count > 1 {
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||||||
|
list.LeftCount += int32(count)
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||||||
|
}
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||||||
|
if list.LeftCount >= conf.VikingNum {
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||||||
|
list.LeftCount = conf.VikingNum
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||||||
|
list.RecoveryTime = 0
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||||||
|
} else {
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|
list.RecoveryTime += count * int64(conf.VikingExpeditionRecoveryTime*60) // 更新刷新时间
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||||||
|
}
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||||||
|
} else {
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|
list.RecoveryTime = 0
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||||||
|
}
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||||||
curByCount += req.Count // 当前需要购买的数量
|
curByCount += req.Count // 当前需要购买的数量
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||||||
|
|
||||||
|
if this.configure.GetMaxBuyChallengeCount() < curByCount {
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||||||
|
code = pb.ErrorCode_VikingBuyMaxCount
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||||||
|
return
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||||||
|
}
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||||||
|
list.LeftCount += req.Count
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||||||
|
mapData["leftCount"] = list.LeftCount
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|
if list.LeftCount > conf.VikingNum {
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|
code = pb.ErrorCode_VikingBuyMaxCount
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||||||
|
return
|
||||||
|
} else if list.LeftCount == conf.VikingNum {
|
||||||
|
list.RecoveryTime = 0
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||||||
|
mapData["recoveryTime"] = list.RecoveryTime // 更新刷新时间
|
||||||
|
}
|
||||||
|
|
||||||
// 消耗资源整合
|
// 消耗资源整合
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for i := list.BuyCount + 1; i <= curByCount; i++ {
|
for i := list.BuyCount + 1; i <= curByCount; i++ {
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_cfg := this.configure.GetBuyChallengeCount(i)
|
_cfg := this.configure.GetBuyChallengeCount(i)
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|
@ -28,7 +28,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
if viking.ChallengeCount > this.module.configure.GetGlobalConf().VikingNum+viking.BuyCount {
|
if viking.LeftCount <= 0 { // 有没有挑战次数
|
||||||
code = pb.ErrorCode_VikingMaxChallengeCount
|
code = pb.ErrorCode_VikingMaxChallengeCount
|
||||||
return
|
return
|
||||||
}
|
}
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|
@ -4,6 +4,7 @@ import (
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"go_dreamfactory/comm"
|
"go_dreamfactory/comm"
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||||||
"go_dreamfactory/pb"
|
"go_dreamfactory/pb"
|
||||||
cfg "go_dreamfactory/sys/configure/structs"
|
cfg "go_dreamfactory/sys/configure/structs"
|
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|
"time"
|
||||||
|
|
||||||
"google.golang.org/protobuf/proto"
|
"google.golang.org/protobuf/proto"
|
||||||
)
|
)
|
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@ -23,9 +24,11 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
mapData map[string]interface{}
|
mapData map[string]interface{}
|
||||||
newChallenge bool // 新的关卡
|
newChallenge bool // 新的关卡
|
||||||
reward []*cfg.Gameatn
|
reward []*cfg.Gameatn
|
||||||
|
asset []*pb.UserAssets
|
||||||
)
|
)
|
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mapData = make(map[string]interface{}, 0)
|
mapData = make(map[string]interface{}, 0)
|
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reward = make([]*cfg.Gameatn, 0)
|
reward = make([]*cfg.Gameatn, 0)
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||||||
|
asset = make([]*pb.UserAssets, 0)
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code = this.ChallengeOverCheck(session, req)
|
code = this.ChallengeOverCheck(session, req)
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||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
return // 参数校验失败直接返回
|
return // 参数校验失败直接返回
|
||||||
@ -58,13 +61,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
}
|
}
|
||||||
newChallenge = true
|
newChallenge = true
|
||||||
}
|
}
|
||||||
if newChallenge { // 新关卡挑战通过 发放首通奖励
|
|
||||||
if code = this.module.DispenseRes(session, cfg.Firstprize, true); code != pb.ErrorCode_Success {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
viking.Boss[req.BossId] += 1
|
|
||||||
mapData["boss"] = viking.Boss
|
|
||||||
}
|
|
||||||
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 && value == req.Difficulty {
|
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 && value == req.Difficulty {
|
||||||
sz := make([]*pb.LineUp, 5)
|
sz := make([]*pb.LineUp, 5)
|
||||||
for i, v := range req.Report.Info.Redflist[0].Team {
|
for i, v := range req.Report.Info.Redflist[0].Team {
|
||||||
@ -85,15 +82,47 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
conf := this.module.configure.GetGlobalConf()
|
||||||
|
if conf != nil {
|
||||||
|
if viking.LeftCount >= conf.VikingNum {
|
||||||
|
viking.RecoveryTime = time.Now().Unix()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
viking.LeftCount--
|
||||||
|
mapData["leftCount"] = viking.LeftCount
|
||||||
viking.ChallengeCount++
|
viking.ChallengeCount++
|
||||||
mapData["challengeCount"] = viking.ChallengeCount
|
mapData["challengeCount"] = viking.ChallengeCount
|
||||||
code = this.module.ModifyVikingData(session.GetUserId(), mapData)
|
code = this.module.ModifyVikingData(session.GetUserId(), mapData)
|
||||||
// 发放通关随机奖励
|
if newChallenge { // 新关卡挑战通过 发放首通奖励
|
||||||
this.module.configure.GetDropReward(cfg.Drop, reward) // 获取掉落奖励
|
if code = this.module.DispenseRes(session, cfg.Firstprize, true); code != pb.ErrorCode_Success {
|
||||||
if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
|
return
|
||||||
return
|
}
|
||||||
|
viking.Boss[req.BossId] += 1
|
||||||
|
mapData["boss"] = viking.Boss
|
||||||
|
for _, v := range cfg.Firstprize {
|
||||||
|
asset = append(asset, &pb.UserAssets{
|
||||||
|
A: v.A,
|
||||||
|
T: v.T,
|
||||||
|
N: v.N,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.module.configure.GetDropReward(cfg.Drop, reward) // 获取掉落奖励
|
||||||
|
if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
for _, v := range reward {
|
||||||
|
asset = append(asset, &pb.UserAssets{
|
||||||
|
A: v.A,
|
||||||
|
T: v.T,
|
||||||
|
N: v.N,
|
||||||
|
})
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
// 发放通关随机奖励
|
||||||
session.SendMsg(string(this.module.GetType()), VikingChallengeOverResp, &pb.VikingChallengeOverResp{Data: viking})
|
session.SendMsg(string(this.module.GetType()), VikingChallengeOverResp, &pb.VikingChallengeOverResp{
|
||||||
|
Data: viking,
|
||||||
|
Asset: asset,
|
||||||
|
})
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,10 @@ func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.VikingGetLi
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (this *apiComp) GetList(session comm.IUserSession, req *pb.VikingGetListReq) (code pb.ErrorCode, data proto.Message) {
|
func (this *apiComp) GetList(session comm.IUserSession, req *pb.VikingGetListReq) (code pb.ErrorCode, data proto.Message) {
|
||||||
|
var (
|
||||||
|
mapData map[string]interface{}
|
||||||
|
)
|
||||||
|
mapData = make(map[string]interface{}, 0)
|
||||||
code = this.GetListCheck(session, req)
|
code = this.GetListCheck(session, req)
|
||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
return // 参数校验失败直接返回
|
return // 参数校验失败直接返回
|
||||||
@ -33,12 +36,37 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.VikingGetListReq
|
|||||||
list.CTime = time.Now().Unix()
|
list.CTime = time.Now().Unix()
|
||||||
list.BuyCount = 0
|
list.BuyCount = 0
|
||||||
list.ChallengeCount = 0
|
list.ChallengeCount = 0
|
||||||
mapData := make(map[string]interface{}, 0)
|
|
||||||
mapData["cTime"] = list.CTime
|
mapData["cTime"] = list.CTime
|
||||||
mapData["buyCount"] = list.BuyCount
|
mapData["buyCount"] = list.BuyCount
|
||||||
mapData["challengeCount"] = list.ChallengeCount
|
mapData["challengeCount"] = list.ChallengeCount
|
||||||
code = this.module.ModifyVikingData(session.GetUserId(), mapData) //修改内存信息
|
|
||||||
}
|
}
|
||||||
|
// 检查恢复时间
|
||||||
|
conf := this.module.configure.GetGlobalConf()
|
||||||
|
if conf == nil {
|
||||||
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if list.LeftCount != conf.VikingNum {
|
||||||
|
if list.RecoveryTime == 0 {
|
||||||
|
list.RecoveryTime = time.Now().Unix()
|
||||||
|
}
|
||||||
|
count := (time.Now().Unix() - list.RecoveryTime) / int64(conf.VikingExpeditionRecoveryTime*60)
|
||||||
|
if count > 1 {
|
||||||
|
list.LeftCount += int32(count)
|
||||||
|
}
|
||||||
|
if list.LeftCount >= conf.VikingNum {
|
||||||
|
list.LeftCount = conf.VikingNum
|
||||||
|
list.RecoveryTime = 0
|
||||||
|
} else {
|
||||||
|
list.RecoveryTime += count * int64(conf.VikingExpeditionRecoveryTime*60) // 更新刷新时间
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
list.RecoveryTime = 0
|
||||||
|
}
|
||||||
|
mapData["recoveryTime"] = list.RecoveryTime
|
||||||
|
code = this.module.ModifyVikingData(session.GetUserId(), mapData) //修改内存信息
|
||||||
session.SendMsg(string(this.module.GetType()), VikingGetListResp, &pb.VikingGetListResp{Data: list})
|
session.SendMsg(string(this.module.GetType()), VikingGetListResp, &pb.VikingGetListResp{Data: list})
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -101,3 +101,15 @@ func (this *configureComp) GetBuyChallengeCount(index int32) (data *cfg.GameViki
|
|||||||
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (this *configureComp) GetMaxBuyChallengeCount() int32 {
|
||||||
|
if v, err := this.GetConfigure(game_challenge); err == nil {
|
||||||
|
if configure, ok := v.(*cfg.GameVikingChallenge); ok {
|
||||||
|
return int32(len(configure.GetDataList()))
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
log.Errorf("get game_challenge conf err:%v", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
@ -48,6 +48,11 @@ func (this *modelViking) getVikingList(uid string) (result *pb.DBViking, err err
|
|||||||
str := strconv.Itoa(int(k)) + "_0"
|
str := strconv.Itoa(int(k)) + "_0"
|
||||||
result.BossTime[str] = 0
|
result.BossTime[str] = 0
|
||||||
}
|
}
|
||||||
|
conf := this.module.configure.GetGlobalConf()
|
||||||
|
if conf != nil {
|
||||||
|
result.LeftCount = conf.VikingNum // 初始账号给默认最大挑战次数
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
this.Add(uid, result)
|
this.Add(uid, result)
|
||||||
}
|
}
|
||||||
|
@ -34,6 +34,7 @@ type DBMailData struct {
|
|||||||
Check bool `protobuf:"varint,7,opt,name=Check,proto3" json:"Check"` // 是否查看
|
Check bool `protobuf:"varint,7,opt,name=Check,proto3" json:"Check"` // 是否查看
|
||||||
Reward bool `protobuf:"varint,8,opt,name=Reward,proto3" json:"Reward"` // 附件领取状态
|
Reward bool `protobuf:"varint,8,opt,name=Reward,proto3" json:"Reward"` // 附件领取状态
|
||||||
Items []*UserAssets `protobuf:"bytes,9,rep,name=Items,proto3" json:"Items"` // 附件
|
Items []*UserAssets `protobuf:"bytes,9,rep,name=Items,proto3" json:"Items"` // 附件
|
||||||
|
Cid string `protobuf:"bytes,10,opt,name=Cid,proto3" json:"Cid"` // 邮件的配置表ID
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBMailData) Reset() {
|
func (x *DBMailData) Reset() {
|
||||||
@ -131,12 +132,19 @@ func (x *DBMailData) GetItems() []*UserAssets {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *DBMailData) GetCid() string {
|
||||||
|
if x != nil {
|
||||||
|
return x.Cid
|
||||||
|
}
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
|
||||||
var File_mail_mail_db_proto protoreflect.FileDescriptor
|
var File_mail_mail_db_proto protoreflect.FileDescriptor
|
||||||
|
|
||||||
var file_mail_mail_db_proto_rawDesc = []byte{
|
var file_mail_mail_db_proto_rawDesc = []byte{
|
||||||
0x0a, 0x12, 0x6d, 0x61, 0x69, 0x6c, 0x2f, 0x6d, 0x61, 0x69, 0x6c, 0x5f, 0x64, 0x62, 0x2e, 0x70,
|
0x0a, 0x12, 0x6d, 0x61, 0x69, 0x6c, 0x2f, 0x6d, 0x61, 0x69, 0x6c, 0x5f, 0x64, 0x62, 0x2e, 0x70,
|
||||||
0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x0a, 0x63, 0x6f, 0x6d, 0x6d, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f,
|
0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x0a, 0x63, 0x6f, 0x6d, 0x6d, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f,
|
||||||
0x22, 0xed, 0x01, 0x0a, 0x0a, 0x44, 0x42, 0x4d, 0x61, 0x69, 0x6c, 0x44, 0x61, 0x74, 0x61, 0x12,
|
0x22, 0xff, 0x01, 0x0a, 0x0a, 0x44, 0x42, 0x4d, 0x61, 0x69, 0x6c, 0x44, 0x61, 0x74, 0x61, 0x12,
|
||||||
0x14, 0x0a, 0x05, 0x4f, 0x62, 0x6a, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05,
|
0x14, 0x0a, 0x05, 0x4f, 0x62, 0x6a, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05,
|
||||||
0x4f, 0x62, 0x6a, 0x49, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x55, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01,
|
0x4f, 0x62, 0x6a, 0x49, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x55, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01,
|
||||||
0x28, 0x09, 0x52, 0x03, 0x55, 0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x54, 0x69, 0x74, 0x6c, 0x65,
|
0x28, 0x09, 0x52, 0x03, 0x55, 0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x54, 0x69, 0x74, 0x6c, 0x65,
|
||||||
@ -151,7 +159,9 @@ var file_mail_mail_db_proto_rawDesc = []byte{
|
|||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
|
0x69, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
||||||
|
0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -33,6 +33,8 @@ type DBViking struct {
|
|||||||
BuyCount int32 `protobuf:"varint,5,opt,name=buyCount,proto3" json:"buyCount" bson:"buyCount"` //购买次数
|
BuyCount int32 `protobuf:"varint,5,opt,name=buyCount,proto3" json:"buyCount" bson:"buyCount"` //购买次数
|
||||||
CTime int64 `protobuf:"varint,6,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` //修改时间
|
CTime int64 `protobuf:"varint,6,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` //修改时间
|
||||||
BossTime map[string]int32 `protobuf:"bytes,7,rep,name=bossTime,proto3" json:"bossTime" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"bossTime"` //
|
BossTime map[string]int32 `protobuf:"bytes,7,rep,name=bossTime,proto3" json:"bossTime" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"bossTime"` //
|
||||||
|
LeftCount int32 `protobuf:"varint,8,opt,name=leftCount,proto3" json:"leftCount" bson:"leftCount"` // 当前剩余挑战次数 // 最大不能超过配置
|
||||||
|
RecoveryTime int64 `protobuf:"varint,9,opt,name=recoveryTime,proto3" json:"recoveryTime" bson:"recoveryTime"` //// 开始恢复的时间
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBViking) Reset() {
|
func (x *DBViking) Reset() {
|
||||||
@ -116,6 +118,20 @@ func (x *DBViking) GetBossTime() map[string]int32 {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *DBViking) GetLeftCount() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.LeftCount
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *DBViking) GetRecoveryTime() int64 {
|
||||||
|
if x != nil {
|
||||||
|
return x.RecoveryTime
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
// 维京远征排行榜
|
// 维京远征排行榜
|
||||||
type DBVikingRank struct {
|
type DBVikingRank struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
@ -242,7 +258,7 @@ var file_viking_viking_db_proto_rawDesc = []byte{
|
|||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
@ -256,31 +272,36 @@ var file_viking_viking_db_proto_rawDesc = []byte{
|
|||||||
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|
||||||
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||||||
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|
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|
||||||
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|
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|
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|
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
0x65, 0x18, 0x09, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x07, 0x2e, 0x4c, 0x69, 0x6e, 0x65, 0x55, 0x70,
|
||||||
|
0x52, 0x04, 0x6c, 0x69, 0x6e, 0x65, 0x12, 0x1a, 0x0a, 0x08, 0x63, 0x6f, 0x73, 0x74, 0x54, 0x69,
|
||||||
|
0x6d, 0x65, 0x18, 0x0a, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x63, 0x6f, 0x73, 0x74, 0x54, 0x69,
|
||||||
|
0x6d, 0x65, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
||||||
|
0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -309,7 +309,8 @@ type VikingChallengeOverResp struct {
|
|||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Data *DBViking `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
Data *DBViking `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||||
|
Asset []*UserAssets `protobuf:"bytes,2,rep,name=asset,proto3" json:"asset"` // GameRe // 推送atn
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *VikingChallengeOverResp) Reset() {
|
func (x *VikingChallengeOverResp) Reset() {
|
||||||
@ -351,6 +352,13 @@ func (x *VikingChallengeOverResp) GetData() *DBViking {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *VikingChallengeOverResp) GetAsset() []*UserAssets {
|
||||||
|
if x != nil {
|
||||||
|
return x.Asset
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
// 购买
|
// 购买
|
||||||
type VikingBuyReq struct {
|
type VikingBuyReq struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
@ -556,53 +564,56 @@ var file_viking_viking_msg_proto_rawDesc = []byte{
|
|||||||
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}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -632,20 +643,22 @@ var file_viking_viking_msg_proto_goTypes = []interface{}{
|
|||||||
(*DBViking)(nil), // 10: DBViking
|
(*DBViking)(nil), // 10: DBViking
|
||||||
(*BattleInfo)(nil), // 11: BattleInfo
|
(*BattleInfo)(nil), // 11: BattleInfo
|
||||||
(*BattleReport)(nil), // 12: BattleReport
|
(*BattleReport)(nil), // 12: BattleReport
|
||||||
(*DBVikingRank)(nil), // 13: DBVikingRank
|
(*UserAssets)(nil), // 13: UserAssets
|
||||||
|
(*DBVikingRank)(nil), // 14: DBVikingRank
|
||||||
}
|
}
|
||||||
var file_viking_viking_msg_proto_depIdxs = []int32{
|
var file_viking_viking_msg_proto_depIdxs = []int32{
|
||||||
10, // 0: VikingGetListResp.data:type_name -> DBViking
|
10, // 0: VikingGetListResp.data:type_name -> DBViking
|
||||||
11, // 1: VikingChallengeResp.info:type_name -> BattleInfo
|
11, // 1: VikingChallengeResp.info:type_name -> BattleInfo
|
||||||
12, // 2: VikingChallengeOverReq.report:type_name -> BattleReport
|
12, // 2: VikingChallengeOverReq.report:type_name -> BattleReport
|
||||||
10, // 3: VikingChallengeOverResp.data:type_name -> DBViking
|
10, // 3: VikingChallengeOverResp.data:type_name -> DBViking
|
||||||
10, // 4: VikingBuyResp.data:type_name -> DBViking
|
13, // 4: VikingChallengeOverResp.asset:type_name -> UserAssets
|
||||||
13, // 5: VikingRankListResp.ranks:type_name -> DBVikingRank
|
10, // 5: VikingBuyResp.data:type_name -> DBViking
|
||||||
6, // [6:6] is the sub-list for method output_type
|
14, // 6: VikingRankListResp.ranks:type_name -> DBVikingRank
|
||||||
6, // [6:6] is the sub-list for method input_type
|
7, // [7:7] is the sub-list for method output_type
|
||||||
6, // [6:6] is the sub-list for extension type_name
|
7, // [7:7] is the sub-list for method input_type
|
||||||
6, // [6:6] is the sub-list for extension extendee
|
7, // [7:7] is the sub-list for extension type_name
|
||||||
0, // [0:6] is the sub-list for field type_name
|
7, // [7:7] is the sub-list for extension extendee
|
||||||
|
0, // [0:7] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_viking_viking_msg_proto_init() }
|
func init() { file_viking_viking_msg_proto_init() }
|
||||||
@ -655,6 +668,7 @@ func file_viking_viking_msg_proto_init() {
|
|||||||
}
|
}
|
||||||
file_viking_viking_db_proto_init()
|
file_viking_viking_db_proto_init()
|
||||||
file_battle_battle_msg_proto_init()
|
file_battle_battle_msg_proto_init()
|
||||||
|
file_comm_proto_init()
|
||||||
if !protoimpl.UnsafeEnabled {
|
if !protoimpl.UnsafeEnabled {
|
||||||
file_viking_viking_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
file_viking_viking_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*VikingGetListReq); i {
|
switch v := v.(*VikingGetListReq); i {
|
||||||
|
@ -106,12 +106,15 @@ type GameGlobalData struct {
|
|||||||
GuildBuildCd int32
|
GuildBuildCd int32
|
||||||
ArenaTicketMax int32
|
ArenaTicketMax int32
|
||||||
ArenaTicketRecoveryTime int32
|
ArenaTicketRecoveryTime int32
|
||||||
|
VikingExpeditionRecoveryTime int32
|
||||||
ArenaTicketPurchaseRrestrictions int32
|
ArenaTicketPurchaseRrestrictions int32
|
||||||
ArenaInitiaIntegral int32
|
ArenaInitiaIntegral int32
|
||||||
ArenaRecordMax int32
|
ArenaRecordMax int32
|
||||||
ArenaRefreshCd int32
|
ArenaRefreshCd int32
|
||||||
ShowMale []int32
|
ShowMale []int32
|
||||||
ShowFemale []int32
|
ShowFemale []int32
|
||||||
|
HoroscopeResetCost *Gameatn
|
||||||
|
HoroscopeResetCd int32
|
||||||
}
|
}
|
||||||
|
|
||||||
const TypeId_GameGlobalData = 477542761
|
const TypeId_GameGlobalData = 477542761
|
||||||
@ -359,6 +362,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
|
|||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["guild_BuildCd"].(float64); !_ok_ { err = errors.New("guild_BuildCd error"); return }; _v.GuildBuildCd = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["guild_BuildCd"].(float64); !_ok_ { err = errors.New("guild_BuildCd error"); return }; _v.GuildBuildCd = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ArenaTicket_max"].(float64); !_ok_ { err = errors.New("ArenaTicket_max error"); return }; _v.ArenaTicketMax = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ArenaTicket_max"].(float64); !_ok_ { err = errors.New("ArenaTicket_max error"); return }; _v.ArenaTicketMax = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ArenaTicket_RecoveryTime"].(float64); !_ok_ { err = errors.New("ArenaTicket_RecoveryTime error"); return }; _v.ArenaTicketRecoveryTime = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ArenaTicket_RecoveryTime"].(float64); !_ok_ { err = errors.New("ArenaTicket_RecoveryTime error"); return }; _v.ArenaTicketRecoveryTime = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["VikingExpedition_RecoveryTime"].(float64); !_ok_ { err = errors.New("VikingExpedition_RecoveryTime error"); return }; _v.VikingExpeditionRecoveryTime = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ArenaTicket_PurchaseRrestrictions"].(float64); !_ok_ { err = errors.New("ArenaTicket_PurchaseRrestrictions error"); return }; _v.ArenaTicketPurchaseRrestrictions = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ArenaTicket_PurchaseRrestrictions"].(float64); !_ok_ { err = errors.New("ArenaTicket_PurchaseRrestrictions error"); return }; _v.ArenaTicketPurchaseRrestrictions = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["arena_InitiaIntegral"].(float64); !_ok_ { err = errors.New("arena_InitiaIntegral error"); return }; _v.ArenaInitiaIntegral = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["arena_InitiaIntegral"].(float64); !_ok_ { err = errors.New("arena_InitiaIntegral error"); return }; _v.ArenaInitiaIntegral = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["arena_RecordMax"].(float64); !_ok_ { err = errors.New("arena_RecordMax error"); return }; _v.ArenaRecordMax = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["arena_RecordMax"].(float64); !_ok_ { err = errors.New("arena_RecordMax error"); return }; _v.ArenaRecordMax = int32(_tempNum_) }
|
||||||
@ -391,6 +395,8 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["horoscope_reset_cost"].(map[string]interface{}); !_ok_ { err = errors.New("horoscope_reset_cost error"); return }; if _v.HoroscopeResetCost, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["horoscope_reset_cd"].(float64); !_ok_ { err = errors.New("horoscope_reset_cd error"); return }; _v.HoroscopeResetCd = int32(_tempNum_) }
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user