From 9f1f365a482c0dff61928c257291fc8fc6c016a4 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Wed, 10 Jan 2024 11:13:39 +0800 Subject: [PATCH 1/2] =?UTF-8?q?=E4=B8=89=E6=B6=88=E5=8D=A1=E7=89=87?= =?UTF-8?q?=E6=8A=80=E8=83=BD=EF=BC=9A=E5=B0=86=E9=9A=8F=E6=9C=BA6?= =?UTF-8?q?=E4=B8=AA=E5=AE=9D=E7=9F=B3=E6=9F=93=E6=88=90=E5=BD=93=E5=89=8D?= =?UTF-8?q?=E7=9B=98=E9=9D=A2=E4=B8=8A=E9=A2=9C=E8=89=B2=E6=9C=80=E5=A4=9A?= =?UTF-8?q?=E7=9A=84=E5=AE=9D=E7=9F=B3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/entertainment/xxlPlat.go | 62 +++++++++++++++++++++++-------- modules/entertainment/xxl_test.go | 8 ++-- 2 files changed, 51 insertions(+), 19 deletions(-) diff --git a/modules/entertainment/xxlPlat.go b/modules/entertainment/xxlPlat.go index 6c9321e9e..a2ca566da 100644 --- a/modules/entertainment/xxlPlat.go +++ b/modules/entertainment/xxlPlat.go @@ -721,9 +721,17 @@ func (this *MapData) SkillUp(pos int32, color int32, skillid int32, value int32, ids []int ) x = make(map[int]struct{}) - if skillid == 1 { // 随机消除盘面上X个方块 + + switch skillid { + case 1: ids = utils.RandomNumbers(0, Total-1, int(value)) - } else if skillid == 4 { // 找到pos 位置的所有方块 + case 2: + for i := 0; i < Height; i++ { + ids = append(ids, 3*Width+i) + } + case 3: // 将随机6个宝石染成当前盘面上颜色最多的宝石 + this.SkillChangeColor(value) + case 4: x := int(pos / Width) y := int(pos % Height) for i := 1; i < 7; i++ { @@ -742,7 +750,7 @@ func (this *MapData) SkillUp(pos int32, color int32, skillid int32, value int32, ids = append(ids, (x+i)*Width+(y-i)) } } - } else if skillid == 5 { //选中一个方块,消除周围一圈 + case 5: ids = append(ids, int(pos)) // 包含自己 x := int(pos / Width) y := int(pos % Height) @@ -771,16 +779,16 @@ func (this *MapData) SkillUp(pos int32, color int32, skillid int32, value int32, if x+1 < Width && y-1 >= 0 { // 右下 ids = append(ids, (x+1)*Width+(y-1)) } - } else if skillid == 2 { // 消除中间的一列宝石 - for i := 0; i < Height; i++ { - ids = append(ids, 3*Width+i) - } - } else if skillid == 3 { // 四周蔓延 第一次100% 第二次 60% 第三次 30% 第四次 10% 最多4次 - for k := range this.Skill3(pos, 0) { + case 8: + for k := range this.SkillManYan(pos, 0) { ids = append(ids, k) // 转换成最终消除的坐标 } ids = append(ids, int(pos)) // 包含自己 + default: + this.module.Errorf("not found skill:%d", skillid) + return } + for _, id := range ids { if s := this.Plat[id].Special; s != 0 { for k := range this.SpecialElem(id, s) { @@ -1085,7 +1093,7 @@ func (this *MapData) RedsetPlatData() { } //四周蔓延 第一次100% 第二次 60% 第三次 30% 第四次 10% 最多4次 -func (this *MapData) Skill3(pos int32, count int32) (m map[int]struct{}) { +func (this *MapData) SkillManYan(pos int32, count int32) (m map[int]struct{}) { m = make(map[int]struct{}, 0) var sz []int var percent int32 @@ -1125,12 +1133,8 @@ func (this *MapData) Skill3(pos int32, count int32) (m map[int]struct{}) { } count++ - // for _, v := range cur { - // fmt.Printf("=======蔓延的id:%d====,count=%d====\n", v, count) - // } - // fmt.Printf("=======count=%d====\n", count) for _, k := range cur { - for k1 := range this.Skill3(int32(k), count) { // 递归蔓延 + for k1 := range this.SkillManYan(int32(k), count) { // 递归蔓延 m[k1] = struct{}{} } } @@ -1471,3 +1475,31 @@ func (this *MapData) CheckElem(pos int) (xc []int) { } return } + +// 将随机6个宝石染成当前盘面上颜色最多的宝石 (count 替换的数量) +func (this *MapData) SkillChangeColor(count int32) { + var ( + // 替换成的颜色 + color int32 + elemCount map[int32]int32 + ) + elemCount = make(map[int32]int32, 0) + for _, v := range this.Plat { + elemCount[v.Color] += 1 + } + + for k := range elemCount { + if color < k { + color = k + } + } + for i := 0; i < int(count); i++ { + targetId := comm.GetRandNum(0, Total-1) + if this.Plat[targetId].Color == color { + i-- + } else { + this.Plat[targetId].Color = color // 变更颜色 + } + } + return +} diff --git a/modules/entertainment/xxl_test.go b/modules/entertainment/xxl_test.go index 1fe4c8552..bba8cb090 100644 --- a/modules/entertainment/xxl_test.go +++ b/modules/entertainment/xxl_test.go @@ -119,7 +119,7 @@ func Test_Main(t *testing.T) { m.SetMap() m.Debugf() - fmt.Printf("xxxx %v\n", m.Skill3(24, 0)) + fmt.Printf("xxxx %v\n", m.SkillManYan(24, 0)) //m.SkillUp(24, 1, 3, 7, true) b := m.GetFireBoom(1, 7) @@ -139,12 +139,12 @@ func Test_Main(t *testing.T) { } var mids map[int]struct{} mids = make(map[int]struct{}, 0) - m.Skill3(35, 0) + m.SkillManYan(35, 0) for i := 0; i < 4; i++ { - dd := m.Skill3(24, int32(i)) + dd := m.SkillManYan(24, int32(i)) for k := range dd { - for s := range m.Skill3(int32(k), int32(i)) { + for s := range m.SkillManYan(int32(k), int32(i)) { mids[s] = struct{}{} } } From 31aecab40847f93e8686b3267fa9f620c7fce420 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Wed, 10 Jan 2024 11:16:51 +0800 Subject: [PATCH 2/2] =?UTF-8?q?#43483=20=E4=BB=BB=E5=8A=A1=20=E3=80=90?= =?UTF-8?q?=E6=A2=A6=E5=B7=A5=E5=9C=BA=E7=B3=BB=E7=BB=9F=E3=80=91=20<-?= =?UTF-8?q?=E5=90=8E=E7=AB=AF->=20StonehengeTaskReceiveReq=20=E5=9B=9E?= =?UTF-8?q?=E5=BA=94=E4=B8=AD=20=E5=8F=AA=E5=B8=A6=20=E8=AF=B7=E6=B1=82?= =?UTF-8?q?=E7=9A=84=E4=BB=BB=E5=8A=A1id=E5=92=8C=E5=A5=96=E5=8A=B1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/stonehenge/api_taskreceive.go | 2 +- pb/stonehenge_msg.pb.go | 129 ++++++++++++-------------- 2 files changed, 62 insertions(+), 69 deletions(-) diff --git a/modules/stonehenge/api_taskreceive.go b/modules/stonehenge/api_taskreceive.go index d2336953d..1882388ff 100644 --- a/modules/stonehenge/api_taskreceive.go +++ b/modules/stonehenge/api_taskreceive.go @@ -92,7 +92,7 @@ func (this *apiComp) TaskReceive(session comm.IUserSession, req *pb.StonehengeTa return } - session.SendMsg(string(this.module.GetType()), "taskreceive", &pb.StonehengeTaskReceiveResp{Task: info.Task, Award: award}) + session.SendMsg(string(this.module.GetType()), "taskreceive", &pb.StonehengeTaskReceiveResp{Taskid: req.Taskid, Award: award}) if len(award) > 0 { go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "StonehengeTaskReceiveReq", award) diff --git a/pb/stonehenge_msg.pb.go b/pb/stonehenge_msg.pb.go index c09f503f4..b941ddaff 100644 --- a/pb/stonehenge_msg.pb.go +++ b/pb/stonehenge_msg.pb.go @@ -1644,8 +1644,8 @@ type StonehengeTaskReceiveResp struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Task map[int32]bool `protobuf:"bytes,1,rep,name=task,proto3" json:"task" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //已领取的任务 - Award []*UserAssets `protobuf:"bytes,2,rep,name=award,proto3" json:"award"` //奖励 + Taskid int32 `protobuf:"varint,1,opt,name=taskid,proto3" json:"taskid"` + Award []*UserAssets `protobuf:"bytes,2,rep,name=award,proto3" json:"award"` //奖励 } func (x *StonehengeTaskReceiveResp) Reset() { @@ -1680,11 +1680,11 @@ func (*StonehengeTaskReceiveResp) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{29} } -func (x *StonehengeTaskReceiveResp) GetTask() map[int32]bool { +func (x *StonehengeTaskReceiveResp) GetTaskid() int32 { if x != nil { - return x.Task + return x.Taskid } - return nil + return 0 } func (x *StonehengeTaskReceiveResp) GetAward() []*UserAssets { @@ -2001,26 +2001,21 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x22, 0x32, 0x0a, 0x18, 0x53, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x54, 0x61, 0x73, 0x6b, 0x52, 0x65, 0x63, 0x65, 0x69, 0x76, 0x65, 0x52, 0x65, 0x71, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, - 0x28, 0x05, 0x52, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x69, 0x64, 0x22, 0xb1, 0x01, 0x0a, 0x19, 0x53, - 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x54, 0x61, 0x73, 0x6b, 0x52, 0x65, 0x63, - 0x65, 0x69, 0x76, 0x65, 0x52, 0x65, 0x73, 0x70, 0x12, 0x38, 0x0a, 0x04, 0x74, 0x61, 0x73, 0x6b, - 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x24, 0x2e, 0x53, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, - 0x6e, 0x67, 0x65, 0x54, 0x61, 0x73, 0x6b, 0x52, 0x65, 0x63, 0x65, 0x69, 0x76, 0x65, 0x52, 0x65, - 0x73, 0x70, 0x2e, 0x54, 0x61, 0x73, 0x6b, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x04, 0x74, 0x61, - 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nil, // 40: StonehengeTaskReceiveResp.TaskEntry - (*DBStonehenge)(nil), // 41: DBStonehenge - (*DBStoneBoss)(nil), // 42: DBStoneBoss - (*RoomData)(nil), // 43: RoomData - (*BattleReport)(nil), // 44: BattleReport - (*UserAtno)(nil), // 45: UserAtno - (*BattleFormation)(nil), // 46: BattleFormation - (*BattleInfo)(nil), // 47: BattleInfo - (StonehengePrivilege)(0), // 48: StonehengePrivilege - (*DBStonehengeBook)(nil), // 49: DBStonehengeBook - (*UserAssets)(nil), // 50: UserAssets - (*ConIProgress)(nil), // 51: ConIProgress - (*BattleRole)(nil), // 52: BattleRole + (*DBStonehenge)(nil), // 40: DBStonehenge + (*DBStoneBoss)(nil), // 41: DBStoneBoss + (*RoomData)(nil), // 42: RoomData + (*BattleReport)(nil), // 43: BattleReport + (*UserAtno)(nil), // 44: UserAtno + (*BattleFormation)(nil), // 45: BattleFormation + (*BattleInfo)(nil), // 46: BattleInfo + (StonehengePrivilege)(0), // 47: StonehengePrivilege + (*DBStonehengeBook)(nil), // 48: DBStonehengeBook + (*UserAssets)(nil), // 49: UserAssets + (*ConIProgress)(nil), // 50: ConIProgress + (*BattleRole)(nil), // 51: BattleRole } var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{ - 41, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge - 42, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss + 40, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge + 41, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss 32, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry - 43, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData - 43, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData - 44, // 5: StonehengeEventReq.report:type_name -> BattleReport - 43, // 6: StonehengeEventResp.room:type_name -> RoomData - 45, // 7: StonehengeEventResp.reward:type_name -> UserAtno + 42, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData + 42, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData + 43, // 5: StonehengeEventReq.report:type_name -> BattleReport + 42, // 6: StonehengeEventResp.room:type_name -> RoomData + 44, // 7: StonehengeEventResp.reward:type_name -> UserAtno 33, // 8: StonehengeEventResp.hero:type_name -> StonehengeEventResp.HeroEntry 34, // 9: StonehengeEventResp.userbuff:type_name -> StonehengeEventResp.UserbuffEntry - 43, // 10: StonehengeGetRoomInfoResp.room:type_name -> RoomData - 41, // 11: StonehengeFinishResp.data:type_name -> DBStonehenge - 45, // 12: StonehengeFinishResp.reward:type_name -> UserAtno - 46, // 13: StonehengeBattleReq.battle:type_name -> BattleFormation - 47, // 14: StonehengeBattleResp.info:type_name -> BattleInfo - 43, // 15: StonehengeStoryResp.room:type_name -> RoomData + 42, // 10: StonehengeGetRoomInfoResp.room:type_name -> RoomData + 40, // 11: StonehengeFinishResp.data:type_name -> DBStonehenge + 44, // 12: StonehengeFinishResp.reward:type_name -> UserAtno + 45, // 13: StonehengeBattleReq.battle:type_name -> BattleFormation + 46, // 14: StonehengeBattleResp.info:type_name -> BattleInfo + 42, // 15: StonehengeStoryResp.room:type_name -> RoomData 35, // 16: StonehengeStoreResp.shop:type_name -> StonehengeStoreResp.ShopEntry - 43, // 17: StonehengeStoreResp.room:type_name -> RoomData + 42, // 17: StonehengeStoreResp.room:type_name -> RoomData 36, // 18: StonehengeActivateTalentResp.talent:type_name -> StonehengeActivateTalentResp.TalentEntry 37, // 19: StonehengeActivateTalentResp.talentproperty:type_name -> StonehengeActivateTalentResp.TalentpropertyEntry - 48, // 20: StonehengeActivateTalentResp.privilege:type_name -> StonehengePrivilege - 49, // 21: StonehengeBookInfoResp.info:type_name -> DBStonehengeBook - 50, // 22: StonehengeBookAwardResp.award:type_name -> UserAssets + 47, // 20: StonehengeActivateTalentResp.privilege:type_name -> StonehengePrivilege + 48, // 21: StonehengeBookInfoResp.info:type_name -> DBStonehengeBook + 49, // 22: StonehengeBookAwardResp.award:type_name -> UserAssets 38, // 23: StonehengeWeekAwardResp.weeklyreward:type_name -> StonehengeWeekAwardResp.WeeklyrewardEntry - 50, // 24: StonehengeWeekAwardResp.award:type_name -> UserAssets - 51, // 25: StonehengeTaskInfoResp.conlds:type_name -> ConIProgress + 49, // 24: StonehengeWeekAwardResp.award:type_name -> UserAssets + 50, // 25: StonehengeTaskInfoResp.conlds:type_name -> ConIProgress 39, // 26: StonehengeTaskInfoResp.task:type_name -> StonehengeTaskInfoResp.TaskEntry - 40, // 27: StonehengeTaskReceiveResp.task:type_name -> StonehengeTaskReceiveResp.TaskEntry - 50, // 28: StonehengeTaskReceiveResp.award:type_name -> UserAssets - 52, // 29: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole - 52, // 30: StonehengeEventResp.HeroEntry.value:type_name -> BattleRole - 31, // [31:31] is the sub-list for method output_type - 31, // [31:31] is the sub-list for method input_type - 31, // [31:31] is the sub-list for extension type_name - 31, // [31:31] is the sub-list for extension extendee - 0, // [0:31] is the sub-list for field type_name + 49, // 27: StonehengeTaskReceiveResp.award:type_name -> UserAssets + 51, // 28: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole + 51, // 29: StonehengeEventResp.HeroEntry.value:type_name -> BattleRole + 30, // [30:30] is the sub-list for method output_type + 30, // [30:30] is the sub-list for method input_type + 30, // [30:30] is the sub-list for extension type_name + 30, // [30:30] is the sub-list for extension extendee + 0, // [0:30] is the sub-list for field type_name } func init() { file_stonehenge_stonehenge_msg_proto_init() } @@ -2532,7 +2525,7 @@ func file_stonehenge_stonehenge_msg_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc, NumEnums: 0, - NumMessages: 41, + NumMessages: 40, NumExtensions: 0, NumServices: 0, },