协议优化 配置解析
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4257
bin/json/game_circulate.json
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4257
bin/json/game_circulate.json
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File diff suppressed because it is too large
Load Diff
@ -63,7 +63,7 @@
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},
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{
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"a": "equi",
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"t": "10120",
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"t": "10110",
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"n": 1
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}
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],
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@ -152,7 +152,7 @@
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},
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{
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"a": "equi",
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"t": "10121",
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"t": "10111",
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"n": 1
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}
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],
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@ -241,7 +241,7 @@
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},
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{
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"a": "equi",
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"t": "10122",
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"t": "10112",
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"n": 1
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}
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],
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@ -330,7 +330,7 @@
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},
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{
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"a": "equi",
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"t": "10123",
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"t": "10113",
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"n": 1
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}
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],
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@ -419,7 +419,7 @@
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},
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{
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"a": "equi",
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"t": "10124",
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"t": "10114",
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"n": 1
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}
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],
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@ -513,7 +513,7 @@
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},
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{
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"a": "equi",
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"t": "10125",
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"t": "10115",
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"n": 1
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}
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],
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@ -602,7 +602,7 @@
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},
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{
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"a": "equi",
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"t": "10124",
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"t": "10114",
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"n": 1
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}
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],
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@ -691,7 +691,7 @@
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},
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{
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"a": "equi",
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"t": "10125",
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"t": "10115",
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"n": 1
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}
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],
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@ -17,6 +17,7 @@ const (
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game_pagodaseasonreward = "game_pagodaseasonreward.json"
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game_pagodataskreward = "game_pagodataskreward.json"
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game_passcheck = "game_passcheck.json"
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game_circulate = "game_circulate.json"
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)
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///配置管理基础组件
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@ -27,7 +28,8 @@ type configureComp struct {
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_checkType map[int32][]*cfg.GamePassCheckData // key type
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_mapPagoda map[int32]*cfg.GamePagodaData
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_mapFloor map[int32]int32 // key 页签 value 层数
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_mapFloor map[int32]int32 // key 页签 value 层数
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_mapRace map[int32]*cfg.GameCirculateData // 阵营塔
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}
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//组件初始化接口
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@ -41,7 +43,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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configure.RegisterConfigure(game_passcheck, cfg.NewGamePassCheck, this.LoadPassCheck)
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configure.RegisterConfigure(game_pagoda, cfg.NewGamePagoda, this.LoadPagoda)
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configure.RegisterConfigure(game_circulate, cfg.NewGameCirculate, this.LoadCirculate)
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return
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}
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@ -167,7 +169,6 @@ func (this *configureComp) GetPagodaConfigData(id int32) (data *cfg.GamePagodaDa
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}
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func (this *configureComp) LoadPagoda() {
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var err error
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if v, err := this.GetConfigure(game_pagoda); err == nil {
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if configure, ok := v.(*cfg.GamePagoda); ok {
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this.hlock.Lock()
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@ -182,7 +183,6 @@ func (this *configureComp) LoadPagoda() {
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return
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}
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}
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log.Errorf("get game_pagoda conf err:%v", err)
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return
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}
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@ -197,3 +197,20 @@ func (this *configureComp) GetPagodaConfBytab(tab int32, ly int32) (data *cfg.Ga
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err = comm.NewNotFoundConfErr("pagoda", game_pagoda, fmt.Errorf("tab %d ,ly %d not found", tab, ly))
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return
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}
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func (this *configureComp) LoadCirculate() {
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if v, err := this.GetConfigure(game_circulate); err == nil {
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if configure, ok := v.(*cfg.GameCirculate); ok {
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this.hlock.Lock()
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defer this.hlock.Unlock()
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this._mapRace = make(map[int32]*cfg.GameCirculateData)
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for _, value := range configure.GetDataList() {
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this._mapRace[value.Restriction] = value
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}
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return
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}
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}
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return
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}
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@ -312,10 +312,11 @@ type RaceData struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Buf []int32 `protobuf:"varint,1,rep,packed,name=buf,proto3" json:"buf"`
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Rtime int64 `protobuf:"varint,2,opt,name=rtime,proto3" json:"rtime"` // 刷新时间 客户端不用
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Defeat int32 `protobuf:"varint,3,opt,name=defeat,proto3" json:"defeat"` // 今日战胜的次数
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Floor map[int32]int64 `protobuf:"bytes,4,rep,name=floor,proto3" json:"floor" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //key 层数 value 耗时
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Race int32 `protobuf:"varint,1,opt,name=race,proto3" json:"race"` // 阵营ID 0:循环塔 1: 阵营1
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Buf []int32 `protobuf:"varint,2,rep,packed,name=buf,proto3" json:"buf"`
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Rtime int64 `protobuf:"varint,3,opt,name=rtime,proto3" json:"rtime"` // 刷新时间 客户端不用
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Defeat int32 `protobuf:"varint,4,opt,name=defeat,proto3" json:"defeat"` // 今日战胜的次数
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Floor map[int32]int64 `protobuf:"bytes,5,rep,name=floor,proto3" json:"floor" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //key 层数 value 耗时
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}
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func (x *RaceData) Reset() {
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@ -350,6 +351,13 @@ func (*RaceData) Descriptor() ([]byte, []int) {
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return file_pagoda_pagoda_db_proto_rawDescGZIP(), []int{3}
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}
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func (x *RaceData) GetRace() int32 {
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if x != nil {
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return x.Race
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}
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return 0
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}
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func (x *RaceData) GetBuf() []int32 {
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if x != nil {
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return x.Buf
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@ -431,19 +439,20 @@ var file_pagoda_pagoda_db_proto_rawDesc = []byte{
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}
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var (
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@ -972,8 +972,8 @@ type PagodaCallengeRaceOverResp struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Race *DBPagodaRace `protobuf:"bytes,1,opt,name=race,proto3" json:"race"`
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Reward []*UserAtno `protobuf:"bytes,2,rep,name=reward,proto3" json:"reward"`
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Race *RaceData `protobuf:"bytes,1,opt,name=race,proto3" json:"race"`
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Reward []*UserAtno `protobuf:"bytes,2,rep,name=reward,proto3" json:"reward"`
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}
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func (x *PagodaCallengeRaceOverResp) Reset() {
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@ -1008,7 +1008,7 @@ func (*PagodaCallengeRaceOverResp) Descriptor() ([]byte, []int) {
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return file_pagoda_pagoda_msg_proto_rawDescGZIP(), []int{19}
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}
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func (x *PagodaCallengeRaceOverResp) GetRace() *DBPagodaRace {
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func (x *PagodaCallengeRaceOverResp) GetRace() *RaceData {
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if x != nil {
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return x.Race
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}
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@ -1066,7 +1066,7 @@ type PagodaGetRaceResp struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Race []*DBPagodaRace `protobuf:"bytes,1,rep,name=race,proto3" json:"race"`
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Race map[int32]*RaceData `protobuf:"bytes,1,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 塔信息
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}
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func (x *PagodaGetRaceResp) Reset() {
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@ -1101,7 +1101,7 @@ func (*PagodaGetRaceResp) Descriptor() ([]byte, []int) {
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return file_pagoda_pagoda_msg_proto_rawDescGZIP(), []int{21}
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}
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func (x *PagodaGetRaceResp) GetRace() []*DBPagodaRace {
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func (x *PagodaGetRaceResp) GetRace() map[int32]*RaceData {
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if x != nil {
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return x.Race
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}
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@ -1187,18 +1187,23 @@ var file_pagoda_pagoda_msg_proto_rawDesc = []byte{
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|
||||
0x20, 0x03, 0x28, 0x0b, 0x32, 0x1c, 0x2e, 0x50, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x47, 0x65, 0x74,
|
||||
0x52, 0x61, 0x63, 0x65, 0x52, 0x65, 0x73, 0x70, 0x2e, 0x52, 0x61, 0x63, 0x65, 0x45, 0x6e, 0x74,
|
||||
0x72, 0x79, 0x52, 0x04, 0x72, 0x61, 0x63, 0x65, 0x1a, 0x42, 0x0a, 0x09, 0x52, 0x61, 0x63, 0x65,
|
||||
0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x1f, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x52, 0x61, 0x63, 0x65, 0x44, 0x61, 0x74,
|
||||
0x61, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04,
|
||||
0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
@ -1214,7 +1219,7 @@ func file_pagoda_pagoda_msg_proto_rawDescGZIP() []byte {
|
||||
return file_pagoda_pagoda_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_pagoda_pagoda_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 22)
|
||||
var file_pagoda_pagoda_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 23)
|
||||
var file_pagoda_pagoda_msg_proto_goTypes = []interface{}{
|
||||
(*PagodaGetListReq)(nil), // 0: PagodaGetListReq
|
||||
(*PagodaGetListResp)(nil), // 1: PagodaGetListResp
|
||||
@ -1238,38 +1243,40 @@ var file_pagoda_pagoda_msg_proto_goTypes = []interface{}{
|
||||
(*PagodaCallengeRaceOverResp)(nil), // 19: PagodaCallengeRaceOverResp
|
||||
(*PagodaGetRaceReq)(nil), // 20: PagodaGetRaceReq
|
||||
(*PagodaGetRaceResp)(nil), // 21: PagodaGetRaceResp
|
||||
(*DBPagoda)(nil), // 22: DBPagoda
|
||||
(*BattleFormation)(nil), // 23: BattleFormation
|
||||
(*BattleInfo)(nil), // 24: BattleInfo
|
||||
(*BattleReport)(nil), // 25: BattleReport
|
||||
(*DBPagodaRecord)(nil), // 26: DBPagodaRecord
|
||||
(*UserAssets)(nil), // 27: UserAssets
|
||||
(*DBPagodaRace)(nil), // 28: DBPagodaRace
|
||||
(*UserAtno)(nil), // 29: UserAtno
|
||||
nil, // 22: PagodaGetRaceResp.RaceEntry
|
||||
(*DBPagoda)(nil), // 23: DBPagoda
|
||||
(*BattleFormation)(nil), // 24: BattleFormation
|
||||
(*BattleInfo)(nil), // 25: BattleInfo
|
||||
(*BattleReport)(nil), // 26: BattleReport
|
||||
(*DBPagodaRecord)(nil), // 27: DBPagodaRecord
|
||||
(*UserAssets)(nil), // 28: UserAssets
|
||||
(*RaceData)(nil), // 29: RaceData
|
||||
(*UserAtno)(nil), // 30: UserAtno
|
||||
}
|
||||
var file_pagoda_pagoda_msg_proto_depIdxs = []int32{
|
||||
22, // 0: PagodaGetListResp.data:type_name -> DBPagoda
|
||||
22, // 1: PagodaGetRewardResp.data:type_name -> DBPagoda
|
||||
23, // 2: PagodaChallengeReq.battle:type_name -> BattleFormation
|
||||
24, // 3: PagodaChallengeResp.info:type_name -> BattleInfo
|
||||
25, // 4: PagodaChallengeOverReq.report:type_name -> BattleReport
|
||||
22, // 5: PagodaChallengeOverResp.data:type_name -> DBPagoda
|
||||
26, // 6: PagodaRankListResp.ranks:type_name -> DBPagodaRecord
|
||||
26, // 7: PagodaQueryRecordResp.data:type_name -> DBPagodaRecord
|
||||
22, // 8: PagodaActivateResp.data:type_name -> DBPagoda
|
||||
22, // 9: PagodaWarOrderResp.data:type_name -> DBPagoda
|
||||
27, // 10: PagodaWarOrderResp.itmes:type_name -> UserAssets
|
||||
23, // 11: PagodaCallengeRaceReq.battle:type_name -> BattleFormation
|
||||
24, // 12: PagodaCallengeRaceResp.info:type_name -> BattleInfo
|
||||
25, // 13: PagodaCallengeRaceOverReq.report:type_name -> BattleReport
|
||||
28, // 14: PagodaCallengeRaceOverResp.race:type_name -> DBPagodaRace
|
||||
29, // 15: PagodaCallengeRaceOverResp.reward:type_name -> UserAtno
|
||||
28, // 16: PagodaGetRaceResp.race:type_name -> DBPagodaRace
|
||||
17, // [17:17] is the sub-list for method output_type
|
||||
17, // [17:17] is the sub-list for method input_type
|
||||
17, // [17:17] is the sub-list for extension type_name
|
||||
17, // [17:17] is the sub-list for extension extendee
|
||||
0, // [0:17] is the sub-list for field type_name
|
||||
23, // 0: PagodaGetListResp.data:type_name -> DBPagoda
|
||||
23, // 1: PagodaGetRewardResp.data:type_name -> DBPagoda
|
||||
24, // 2: PagodaChallengeReq.battle:type_name -> BattleFormation
|
||||
25, // 3: PagodaChallengeResp.info:type_name -> BattleInfo
|
||||
26, // 4: PagodaChallengeOverReq.report:type_name -> BattleReport
|
||||
23, // 5: PagodaChallengeOverResp.data:type_name -> DBPagoda
|
||||
27, // 6: PagodaRankListResp.ranks:type_name -> DBPagodaRecord
|
||||
27, // 7: PagodaQueryRecordResp.data:type_name -> DBPagodaRecord
|
||||
23, // 8: PagodaActivateResp.data:type_name -> DBPagoda
|
||||
23, // 9: PagodaWarOrderResp.data:type_name -> DBPagoda
|
||||
28, // 10: PagodaWarOrderResp.itmes:type_name -> UserAssets
|
||||
24, // 11: PagodaCallengeRaceReq.battle:type_name -> BattleFormation
|
||||
25, // 12: PagodaCallengeRaceResp.info:type_name -> BattleInfo
|
||||
26, // 13: PagodaCallengeRaceOverReq.report:type_name -> BattleReport
|
||||
29, // 14: PagodaCallengeRaceOverResp.race:type_name -> RaceData
|
||||
30, // 15: PagodaCallengeRaceOverResp.reward:type_name -> UserAtno
|
||||
22, // 16: PagodaGetRaceResp.race:type_name -> PagodaGetRaceResp.RaceEntry
|
||||
29, // 17: PagodaGetRaceResp.RaceEntry.value:type_name -> RaceData
|
||||
18, // [18:18] is the sub-list for method output_type
|
||||
18, // [18:18] is the sub-list for method input_type
|
||||
18, // [18:18] is the sub-list for extension type_name
|
||||
18, // [18:18] is the sub-list for extension extendee
|
||||
0, // [0:18] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_pagoda_pagoda_msg_proto_init() }
|
||||
@ -1552,7 +1559,7 @@ func file_pagoda_pagoda_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_pagoda_pagoda_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 22,
|
||||
NumMessages: 23,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
42
sys/configure/structs/Game.Circulate.go
Normal file
42
sys/configure/structs/Game.Circulate.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameCirculate struct {
|
||||
_dataMap map[int32]*GameCirculateData
|
||||
_dataList []*GameCirculateData
|
||||
}
|
||||
|
||||
func NewGameCirculate(_buf []map[string]interface{}) (*GameCirculate, error) {
|
||||
_dataList := make([]*GameCirculateData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameCirculateData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameCirculateData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameCirculate{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameCirculate) GetDataMap() map[int32]*GameCirculateData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameCirculate) GetDataList() []*GameCirculateData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameCirculate) Get(key int32) *GameCirculateData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
102
sys/configure/structs/Game.CirculateData.go
Normal file
102
sys/configure/structs/Game.CirculateData.go
Normal file
@ -0,0 +1,102 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameCirculateData struct {
|
||||
Id int32
|
||||
Name int32
|
||||
Restriction int32
|
||||
BattlereadyID int32
|
||||
Openingtime []int32
|
||||
Unlock int32
|
||||
Floors int32
|
||||
Gaineffect int32
|
||||
TabIcon string
|
||||
TabTitle string
|
||||
Monsterlineup []int32
|
||||
Reward []*Gameatn
|
||||
Exp int32
|
||||
NameDisplay string
|
||||
ModelDisplay int32
|
||||
}
|
||||
|
||||
const TypeId_GameCirculateData = -253541710
|
||||
|
||||
func (*GameCirculateData) GetTypeId() int32 {
|
||||
return -253541710
|
||||
}
|
||||
|
||||
func (_v *GameCirculateData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["name"].(float64); !_ok_ { err = errors.New("name error"); return }; _v.Name = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["restriction"].(float64); !_ok_ { err = errors.New("restriction error"); return }; _v.Restriction = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battlereadyID"].(float64); !_ok_ { err = errors.New("battlereadyID error"); return }; _v.BattlereadyID = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["openingtime"].([]interface{}); !_ok_ { err = errors.New("openingtime error"); return }
|
||||
|
||||
_v.Openingtime = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Openingtime = append(_v.Openingtime, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlock"].(float64); !_ok_ { err = errors.New("unlock error"); return }; _v.Unlock = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["floors"].(float64); !_ok_ { err = errors.New("floors error"); return }; _v.Floors = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gaineffect"].(float64); !_ok_ { err = errors.New("gaineffect error"); return }; _v.Gaineffect = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.TabIcon, _ok_ = _buf["tabIcon"].(string); !_ok_ { err = errors.New("tabIcon error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["tabTitle"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TabTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TabTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["monsterlineup"].([]interface{}); !_ok_ { err = errors.New("monsterlineup error"); return }
|
||||
|
||||
_v.Monsterlineup = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Monsterlineup = append(_v.Monsterlineup, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
|
||||
|
||||
_v.Reward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Reward = append(_v.Reward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exp"].(float64); !_ok_ { err = errors.New("exp error"); return }; _v.Exp = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name_display"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.NameDisplay error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.NameDisplay, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["model_display"].(float64); !_ok_ { err = errors.New("model_display error"); return }; _v.ModelDisplay = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameCirculateData(_buf map[string]interface{}) (*GameCirculateData, error) {
|
||||
v := &GameCirculateData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -184,6 +184,7 @@ type Tables struct {
|
||||
CardPool *GameCardPool
|
||||
Robot *GameRobot
|
||||
Passon *GamePasson
|
||||
Circulate *GameCirculate
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -1229,5 +1230,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.Passon, err = NewGamePasson(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_circulate") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.Circulate, err = NewGameCirculate(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user