远征优化

This commit is contained in:
meixiongfeng 2022-12-23 18:19:00 +08:00
parent b2484bb1a1
commit 695fe2f607
4 changed files with 19 additions and 30 deletions

View File

@ -40,7 +40,7 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.HuntingGetListRe
}
_cfg := this.module.configure.GetHuntingBossTypeConfigData()
for k := range _cfg {
list.Boss[k] = 0
list.Boss[k] = 1
str := strconv.Itoa(int(k)) + "_1"
list.BossTime[str] = 0
}
@ -120,10 +120,6 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.HuntingGetListRe
}
mapData["recoveryTime"] = list.RecoveryTime
code = this.module.ModifyHuntingData(session.GetUserId(), mapData) //修改内存信息
// 发送难度
for k := range list.Boss {
list.Boss[k] += 1
}
session.SendMsg(string(this.module.GetType()), HuntingGetListResp, &pb.HuntingGetListResp{Data: list})
return
}

View File

@ -51,13 +51,11 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
value, ok := viking.Boss[req.BossId]
if !ok { // 类型校验
viking.Boss[req.BossId] = 0
viking.Boss[req.BossId] = 1
}
if value < req.Difficulty {
if value+1 != req.Difficulty {
code = pb.ErrorCode_VikingLvErr
return
}
code = pb.ErrorCode_HuntingLvErr
return
}
code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{

View File

@ -61,26 +61,21 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
}
value, ok := viking.Boss[req.BossId]
if !ok { // 类型校验
viking.Boss[req.BossId] = 0
viking.Boss[req.BossId] = 1
}
if value < req.Difficulty {
if value+1 != req.Difficulty {
code = pb.ErrorCode_VikingLvErr
return
}
if value == req.Difficulty {
newChallenge = true
viking.Boss[req.BossId]++
// 校验是不是达到最大难度
maxDifficulity := this.module.configure.GetMaxDifficultyByBossID(req.BossId)
if viking.Boss[req.BossId] > maxDifficulity {
viking.Boss[req.BossId] = maxDifficulity
}
mapData["boss"] = viking.Boss
}
if code != pb.ErrorCode_Success {
} else if value < req.Difficulty {
code = pb.ErrorCode_HuntingLvErr
return
}
// 校验是不是达到最大难度
maxDifficulity := this.module.configure.GetMaxDifficultyByBossID(req.BossId)
if viking.Boss[req.BossId] > maxDifficulity {
viking.Boss[req.BossId] = maxDifficulity
}
mapData["boss"] = viking.Boss
// 校验门票数量够不够
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{costRes}, true); code != pb.ErrorCode_Success {
return
@ -100,6 +95,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
}
mapData["bossTime"] = viking.BossTime // 更新时间
if newChallenge && bWin { // 新关卡挑战通过 发放首通奖励
viking.Boss[req.BossId]++
mapData["boss"] = viking.Boss
if code = this.module.DispenseRes(session, vikingCfg.Firstprize, true); code != pb.ErrorCode_Success {
return
}

View File

@ -40,7 +40,7 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.VikingGetListReq
}
_cfg := this.module.configure.GetVikingBossTypeConfigData()
for k := range _cfg {
list.Boss[k] = 0
list.Boss[k] = 1
str := strconv.Itoa(int(k)) + "_1"
list.BossTime[str] = 0
}
@ -117,9 +117,7 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.VikingGetListReq
}
mapData["recoveryTime"] = list.RecoveryTime
code = this.module.ModifyVikingData(session.GetUserId(), mapData) //修改内存信息
for k := range list.Boss {
list.Boss[k] += 1
}
session.SendMsg(string(this.module.GetType()), VikingGetListResp, &pb.VikingGetListResp{Data: list})
return
}