This commit is contained in:
liwei1dao 2022-08-12 18:59:03 +08:00
commit 6833481655
2 changed files with 97 additions and 317 deletions

View File

@ -38,3 +38,5 @@ func (table *GameequipColor) GetDataList() []*GameequipColorData {
func (table *GameequipColor) Get(key int32) *GameequipColorData {
return table._dataMap[key]
}

View File

@ -8,9 +8,8 @@
package cfg
import (
"errors"
)
import "errors"
import "bright/serialization"
type GameheroData struct {
Hid string
@ -30,7 +29,7 @@ type GameheroData struct {
Events string
Cite string
Effectstay []string
//Hpspace serialization.Vector3
Hpspace serialization.Vector3
Skill int32
Skill1 int32
Skill2 int32
@ -47,285 +46,64 @@ func (*GameheroData) GetTypeId() int32 {
}
func (_v *GameheroData)Deserialize(_buf map[string]interface{}) (err error) {
{
var _ok_ bool
if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ {
err = errors.New("hid error")
return
}
}
{
var _ok_ bool
var __json_text__ map[string]interface{}
if __json_text__, _ok_ = _buf["name"].(map[string]interface{}); !_ok_ {
err = errors.New("_v.Name error")
return
}
{
var _ok_ bool
if _, _ok_ = __json_text__["key"].(string); !_ok_ {
err = errors.New("key error")
return
}
}
{
var _ok_ bool
if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ {
err = errors.New("text error")
return
}
}
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ {
err = errors.New("star error")
return
}
_v.Star = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ {
err = errors.New("color error")
return
}
_v.Color = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ {
err = errors.New("race error")
return
}
_v.Race = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["job"].(float64); !_ok_ {
err = errors.New("job error")
return
}
_v.Job = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ {
err = errors.New("type error")
return
}
_v.Type = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["handbook"].(float64); !_ok_ {
err = errors.New("handbook error")
return
}
_v.Handbook = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["prefab"].(float64); !_ok_ {
err = errors.New("prefab error")
return
}
_v.Prefab = int32(_tempNum_)
}
{
var _ok_ bool
if _v.Rotation, _ok_ = _buf["rotation"].(string); !_ok_ {
err = errors.New("rotation error")
return
}
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["icon"].(float64); !_ok_ {
err = errors.New("icon error")
return
}
_v.Icon = int32(_tempNum_)
}
{
var _ok_ bool
if _v.Vocal, _ok_ = _buf["vocal"].(string); !_ok_ {
err = errors.New("vocal error")
return
}
}
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ { err = errors.New("race error"); return }; _v.Race = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["job"].(float64); !_ok_ { err = errors.New("job error"); return }; _v.Job = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["handbook"].(float64); !_ok_ { err = errors.New("handbook error"); return }; _v.Handbook = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["prefab"].(float64); !_ok_ { err = errors.New("prefab error"); return }; _v.Prefab = int32(_tempNum_) }
{ var _ok_ bool; if _v.Rotation, _ok_ = _buf["rotation"].(string); !_ok_ { err = errors.New("rotation error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["icon"].(float64); !_ok_ { err = errors.New("icon error"); return }; _v.Icon = int32(_tempNum_) }
{ var _ok_ bool; if _v.Vocal, _ok_ = _buf["vocal"].(string); !_ok_ { err = errors.New("vocal error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["tujing"].([]interface{}); !_ok_ {
err = errors.New("tujing error")
return
}
if _arr_, _ok_ = _buf["tujing"].([]interface{}); !_ok_ { err = errors.New("tujing error"); return }
_v.Tujing = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{
var _ok_ bool
var _x_ float64
if _x_, _ok_ = _e_.(float64); !_ok_ {
err = errors.New("_list_v_ error")
return
}
_list_v_ = int32(_x_)
}
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Tujing = append(_v.Tujing, _list_v_)
}
}
{
var _ok_ bool
var __json_text__ map[string]interface{}
if __json_text__, _ok_ = _buf["intr"].(map[string]interface{}); !_ok_ {
err = errors.New("_v.Intr error")
return
}
{
var _ok_ bool
if _, _ok_ = __json_text__["key"].(string); !_ok_ {
err = errors.New("key error")
return
}
}
{
var _ok_ bool
if _v.Intr, _ok_ = __json_text__["text"].(string); !_ok_ {
err = errors.New("text error")
return
}
}
}
{
var _ok_ bool
if _v.Events, _ok_ = _buf["events"].(string); !_ok_ {
err = errors.New("events error")
return
}
}
{
var _ok_ bool
if _v.Cite, _ok_ = _buf["cite"].(string); !_ok_ {
err = errors.New("cite error")
return
}
}
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["intr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Intr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Intr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Events, _ok_ = _buf["events"].(string); !_ok_ { err = errors.New("events error"); return } }
{ var _ok_ bool; if _v.Cite, _ok_ = _buf["cite"].(string); !_ok_ { err = errors.New("cite error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["effectstay"].([]interface{}); !_ok_ {
err = errors.New("effectstay error")
return
}
if _arr_, _ok_ = _buf["effectstay"].([]interface{}); !_ok_ { err = errors.New("effectstay error"); return }
_v.Effectstay = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{
if _list_v_, _ok_ = _e_.(string); !_ok_ {
err = errors.New("_list_v_ error")
return
}
}
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Effectstay = append(_v.Effectstay, _list_v_)
}
}
{
//_v.Hpspace = serialization.NewVector3(_x_, _y_, _z_)
{ var _ok_ bool; var _v_ map[string]interface{}; if _v_, _ok_ = _buf["hpspace"].(map[string]interface{}); !_ok_ { err = errors.New("hpspace error"); return }
var _x_, _y_, _z_ float32;
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["x"].(float64); !_ok_ { err = errors.New("x error"); return }; _x_ = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["y"].(float64); !_ok_ { err = errors.New("y error"); return }; _y_ = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["z"].(float64); !_ok_ { err = errors.New("z error"); return }; _z_ = float32(_tempNum_) }
_v.Hpspace = serialization.NewVector3(_x_, _y_, _z_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ {
err = errors.New("skill error")
return
}
_v.Skill = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["skill1"].(float64); !_ok_ {
err = errors.New("skill1 error")
return
}
_v.Skill1 = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["skill2"].(float64); !_ok_ {
err = errors.New("skill2 error")
return
}
_v.Skill2 = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["skill3"].(float64); !_ok_ {
err = errors.New("skill3 error")
return
}
_v.Skill3 = int32(_tempNum_)
}
{
var _ok_ bool
var __json_text__ map[string]interface{}
if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}); !_ok_ {
err = errors.New("_v.Txt error")
return
}
{
var _ok_ bool
if _, _ok_ = __json_text__["key"].(string); !_ok_ {
err = errors.New("key error")
return
}
}
{
var _ok_ bool
if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ {
err = errors.New("text error")
return
}
}
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["enteranivalue"].(float64); !_ok_ {
err = errors.New("enteranivalue error")
return
}
_v.Enteranivalue = int32(_tempNum_)
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["camerainterval"].(float64); !_ok_ {
err = errors.New("camerainterval error")
return
}
_v.Camerainterval = float32(_tempNum_)
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ { err = errors.New("skill error"); return }; _v.Skill = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill1"].(float64); !_ok_ { err = errors.New("skill1 error"); return }; _v.Skill1 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill2"].(float64); !_ok_ { err = errors.New("skill2 error"); return }; _v.Skill2 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill3"].(float64); !_ok_ { err = errors.New("skill3 error"); return }; _v.Skill3 = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["enteranivalue"].(float64); !_ok_ { err = errors.New("enteranivalue error"); return }; _v.Enteranivalue = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camerainterval"].(float64); !_ok_ { err = errors.New("camerainterval error"); return }; _v.Camerainterval = float32(_tempNum_) }
return
}