Merge branch 'meixiongfeng' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
660ccc107a
@ -336,6 +336,7 @@ const (
|
|||||||
Reddot28 ReddotType = 10028 //任务----周常活跃奖励红点
|
Reddot28 ReddotType = 10028 //任务----周常活跃奖励红点
|
||||||
Reddot29 ReddotType = 10029 //公会----申请红点
|
Reddot29 ReddotType = 10029 //公会----申请红点
|
||||||
Reddot30 ReddotType = 10030 //邮件-----未读邮件红点
|
Reddot30 ReddotType = 10030 //邮件-----未读邮件红点
|
||||||
|
Reddot31 ReddotType = 10031 //维京远征 有挑战次数
|
||||||
)
|
)
|
||||||
|
|
||||||
type TaskType int32
|
type TaskType int32
|
||||||
|
@ -240,9 +240,11 @@ type (
|
|||||||
}
|
}
|
||||||
IViking interface {
|
IViking interface {
|
||||||
CheckUserBaseVikingInfo(uid string) (data []*pb.DBVikingRank) // 查询玩家最佳通关记录
|
CheckUserBaseVikingInfo(uid string) (data []*pb.DBVikingRank) // 查询玩家最佳通关记录
|
||||||
|
IReddot
|
||||||
}
|
}
|
||||||
IHunting interface {
|
IHunting interface {
|
||||||
CheckUserBaseHuntingInfo(uid string) (data []*pb.DBHuntingRank) // 查询玩家最佳通关记录
|
CheckUserBaseHuntingInfo(uid string) (data []*pb.DBHuntingRank) // 查询玩家最佳通关记录
|
||||||
|
IReddot
|
||||||
}
|
}
|
||||||
// 公会
|
// 公会
|
||||||
ISociaty interface {
|
ISociaty interface {
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
package hero
|
package hero
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"go_dreamfactory/comm"
|
||||||
"go_dreamfactory/lego/core"
|
"go_dreamfactory/lego/core"
|
||||||
"go_dreamfactory/modules"
|
"go_dreamfactory/modules"
|
||||||
)
|
)
|
||||||
@ -10,6 +11,7 @@ type apiComp struct {
|
|||||||
modules.MCompGate
|
modules.MCompGate
|
||||||
service core.IService
|
service core.IService
|
||||||
module *Hero
|
module *Hero
|
||||||
|
chat comm.IChat
|
||||||
}
|
}
|
||||||
|
|
||||||
const ( //消息回复的头名称
|
const ( //消息回复的头名称
|
||||||
@ -42,6 +44,10 @@ func (this *apiComp) Init(service core.IService, module core.IModule, comp core.
|
|||||||
|
|
||||||
func (this *apiComp) Start() (err error) {
|
func (this *apiComp) Start() (err error) {
|
||||||
err = this.MCompGate.Start()
|
err = this.MCompGate.Start()
|
||||||
|
var module core.IModule
|
||||||
|
if module, err = this.service.GetModule(comm.ModuleChat); err != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
this.chat = module.(comm.IChat)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -104,6 +104,14 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
|
|||||||
chanegCard = append(chanegCard, _hero)
|
chanegCard = append(chanegCard, _hero)
|
||||||
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: chanegCard})
|
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: chanegCard})
|
||||||
session.SendMsg(string(this.module.GetType()), Awaken, &pb.HeroAwakenResp{Hero: _hero})
|
session.SendMsg(string(this.module.GetType()), Awaken, &pb.HeroAwakenResp{Hero: _hero})
|
||||||
|
|
||||||
|
//英雄觉醒 【玩家名称】已将【英雄名称】觉醒至满级!
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem11, nil, _hero.JuexingLv, 0, user.Name, _hero.HeroID)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
|
|
||||||
//任务相关
|
//任务相关
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype34, 1, _hero.JuexingLv)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype34, 1, _hero.JuexingLv)
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype119, _hero.JuexingLv)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype119, _hero.JuexingLv)
|
||||||
|
@ -230,6 +230,14 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
|
|||||||
}
|
}
|
||||||
code = this.module.CreateRepeatHeros(session, _mapAddHero, true)
|
code = this.module.CreateRepeatHeros(session, _mapAddHero, true)
|
||||||
|
|
||||||
|
///英雄招募 【玩家名称】在招募中获得了【英雄名称】!
|
||||||
|
for hid := range _mapAddHero {
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem13, nil, 0, 0, user.Name, hid)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
|
}
|
||||||
rsp.Heroes = szCards
|
rsp.Heroes = szCards
|
||||||
session.SendMsg(string(this.module.GetType()), DrawCard, rsp)
|
session.SendMsg(string(this.module.GetType()), DrawCard, rsp)
|
||||||
|
|
||||||
|
@ -149,6 +149,12 @@ func (this *apiComp) Resonance(session comm.IUserSession, req *pb.HeroResonanceR
|
|||||||
this.module.DispenseRes(session, resonConfig.Prize, true)
|
this.module.DispenseRes(session, resonConfig.Prize, true)
|
||||||
session.SendMsg(string(this.module.GetType()), Resonance, &pb.HeroResonanceResp{Hero: _hero})
|
session.SendMsg(string(this.module.GetType()), Resonance, &pb.HeroResonanceResp{Hero: _hero})
|
||||||
|
|
||||||
|
//英雄共鸣 【玩家名称】已将【英雄名称】共鸣至满级!
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem10, nil, _hero.ResonateNum, 0, user.Name, _hero.HeroID)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
// 任务相关
|
// 任务相关
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype39, 1)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype39, 1)
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype127, _hero.Star, utils.ToInt32(_hero.HeroID), _hero.ResonateNum) //A星英雄共鸣N级
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype127, _hero.Star, utils.ToInt32(_hero.HeroID), _hero.ResonateNum) //A星英雄共鸣N级
|
||||||
|
@ -163,7 +163,12 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt
|
|||||||
ChangeList = append(ChangeList, _hero)
|
ChangeList = append(ChangeList, _hero)
|
||||||
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: ChangeList})
|
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: ChangeList})
|
||||||
session.SendMsg(string(this.module.GetType()), StrengthenUpSkill, &pb.HeroStrengthenUpSkillResp{Hero: _hero})
|
session.SendMsg(string(this.module.GetType()), StrengthenUpSkill, &pb.HeroStrengthenUpSkillResp{Hero: _hero})
|
||||||
|
//英雄技能培养 【玩家名称】已将【英雄名称】技能培养至满级!
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem9, nil, _hero.Lv, 0, user.Name, _hero.HeroID)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype52, utils.ToInt32(_hero.HeroID), 1)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype52, utils.ToInt32(_hero.HeroID), 1)
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype53, 1)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype53, 1)
|
||||||
// 检查是不是满级技能
|
// 检查是不是满级技能
|
||||||
@ -175,6 +180,7 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if maxLv {
|
if maxLv {
|
||||||
|
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype54, 1)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype54, 1)
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype57, 1)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype57, 1)
|
||||||
}
|
}
|
||||||
|
@ -169,6 +169,12 @@ func (this *apiComp) StrengthenUpStar(session comm.IUserSession, req *pb.HeroStr
|
|||||||
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: chanegCard})
|
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: chanegCard})
|
||||||
session.SendMsg(string(this.module.GetType()), StrengthenUpStar, &pb.HeroStrengthenUpStarResp{Hero: _hero})
|
session.SendMsg(string(this.module.GetType()), StrengthenUpStar, &pb.HeroStrengthenUpStarResp{Hero: _hero})
|
||||||
|
|
||||||
|
//英雄升星 【玩家名称】已将【英雄名称】培养至6星!
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem8, nil, _hero.Lv, 0, user.Name, _hero.HeroID)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype6, utils.ToInt32(_hero.HeroID), _hero.Star)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype6, utils.ToInt32(_hero.HeroID), _hero.Star)
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype25, 1, utils.ToInt32(_hero.HeroID), _hero.Star)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype25, 1, utils.ToInt32(_hero.HeroID), _hero.Star)
|
||||||
if _hero.Star == 4 {
|
if _hero.Star == 4 {
|
||||||
|
@ -136,6 +136,12 @@ func (this *apiComp) StrengthenUplv(session comm.IUserSession, req *pb.HeroStren
|
|||||||
if newhero != nil {
|
if newhero != nil {
|
||||||
_changeHero = append(_changeHero, newhero) // 原来的英雄 只是数量变化了
|
_changeHero = append(_changeHero, newhero) // 原来的英雄 只是数量变化了
|
||||||
}
|
}
|
||||||
|
//英雄升级 【玩家名称】已将【英雄名称】培养至60级!
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem7, nil, _hero.Lv, 0, user.Name, _hero.HeroID)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: _changeHero})
|
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: _changeHero})
|
||||||
session.SendMsg(string(this.module.GetType()), StrengthenUplv, &pb.HeroStrengthenUplvResp{Hero: _hero})
|
session.SendMsg(string(this.module.GetType()), StrengthenUplv, &pb.HeroStrengthenUplvResp{Hero: _hero})
|
||||||
return
|
return
|
||||||
|
@ -22,6 +22,7 @@ type apiComp struct {
|
|||||||
configure *configureComp
|
configure *configureComp
|
||||||
module *Hunting
|
module *Hunting
|
||||||
friend comm.IFriend
|
friend comm.IFriend
|
||||||
|
chat comm.IChat
|
||||||
}
|
}
|
||||||
|
|
||||||
//组件初始化接口
|
//组件初始化接口
|
||||||
@ -40,5 +41,9 @@ func (this *apiComp) Start() (err error) {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
this.friend = module.(comm.IFriend)
|
this.friend = module.(comm.IFriend)
|
||||||
|
if module, err = this.service.GetModule(comm.ModuleChat); err != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
this.chat = module.(comm.IChat)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -66,6 +66,10 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallen
|
|||||||
BossType: req.BossType,
|
BossType: req.BossType,
|
||||||
Difficulty: req.Difficulty,
|
Difficulty: req.Difficulty,
|
||||||
})
|
})
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem15, nil, req.BossType, req.Difficulty, user.Name)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -147,6 +147,11 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
code = this.module.ModifySeasonPagodaData(session.GetUserId(), mapData)
|
code = this.module.ModifySeasonPagodaData(session.GetUserId(), mapData)
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem6, nil, pagoda.PagodaId, 0, user.Name)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
|
|
||||||
session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
|
session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
|
||||||
}
|
}
|
||||||
|
@ -22,6 +22,7 @@ type apiComp struct {
|
|||||||
configure *configureComp
|
configure *configureComp
|
||||||
module *Viking
|
module *Viking
|
||||||
friend comm.IFriend
|
friend comm.IFriend
|
||||||
|
chat comm.IChat
|
||||||
}
|
}
|
||||||
|
|
||||||
//组件初始化接口
|
//组件初始化接口
|
||||||
@ -40,5 +41,10 @@ func (this *apiComp) Start() (err error) {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
this.friend = module.(comm.IFriend)
|
this.friend = module.(comm.IFriend)
|
||||||
|
|
||||||
|
if module, err = this.service.GetModule(comm.ModuleChat); err != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
this.chat = module.(comm.IChat)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -121,7 +121,11 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
Data: viking,
|
Data: viking,
|
||||||
Asset: asset,
|
Asset: asset,
|
||||||
})
|
})
|
||||||
|
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
|
||||||
|
this.chat.SendSysChatToWorld(comm.ChatSystem14, nil, req.BossId, req.Difficulty, user.Name)
|
||||||
|
} else {
|
||||||
|
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
||||||
|
}
|
||||||
// 随机任务统计
|
// 随机任务统计
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype73, req.Difficulty, req.BossId, 1)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype73, req.Difficulty, req.BossId, 1)
|
||||||
this.module.ModuleRtask.SendToRtask(session, comm.Rtype74, req.Difficulty, req.BossId)
|
this.module.ModuleRtask.SendToRtask(session, comm.Rtype74, req.Difficulty, req.BossId)
|
||||||
|
@ -63,3 +63,15 @@ func (this *modelViking) getVikingList(uid string) (result *pb.DBViking, err err
|
|||||||
func (this *modelViking) modifyVikingDataByObjId(uid string, data map[string]interface{}) error {
|
func (this *modelViking) modifyVikingDataByObjId(uid string, data map[string]interface{}) error {
|
||||||
return this.Change(uid, data)
|
return this.Change(uid, data)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 红点检测
|
||||||
|
func (this *modelViking) checkReddot31(uid string) bool {
|
||||||
|
list, err := this.module.modelViking.getVikingList(uid)
|
||||||
|
if err != nil {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
if list.LeftCount > 0 {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
@ -144,3 +144,17 @@ func (this *Viking) CheckRank(uid string, boosID int32, difficulty int32, viking
|
|||||||
this.modulerank.SetRankListData("vikingRank"+strconv.Itoa(int(boosID)), difficulty<<16+costTime, objID)
|
this.modulerank.SetRankListData("vikingRank"+strconv.Itoa(int(boosID)), difficulty<<16+costTime, objID)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//红点查询
|
||||||
|
func (this *Viking) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
|
||||||
|
reddot = make(map[comm.ReddotType]bool)
|
||||||
|
for _, v := range rid {
|
||||||
|
switch v {
|
||||||
|
case comm.Reddot31:
|
||||||
|
reddot[comm.Reddot31] = this.modelViking.checkReddot31(session.GetUserId())
|
||||||
|
break
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user