心魔塔优化
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@ -84,7 +84,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
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return
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return
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}
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}
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pagoda.PagodaId = conf.LayerNum // 更新层数
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pagoda.PagodaId = conf.LayerNum // 更新层数
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mapData["pagodaId"] = conf.LayerNum
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code = this.module.ModifyPagodaData(session.GetUserId(), mapData)
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code = this.module.ModifyPagodaData(session.GetUserId(), mapData)
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session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
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session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
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