增加羁绊经验
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@ -151,11 +151,11 @@ type DBHero struct {
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IsOverlying bool `protobuf:"varint,23,opt,name=isOverlying,proto3" json:"isOverlying"` // go_tags(`bson:"isOverlying"`) 是否允许叠加 默认true
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EnergyProperty map[string]int32 `protobuf:"bytes,24,rep,name=energyProperty,proto3" json:"energyProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"energyProperty"` //
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JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
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Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"heroType"` //状态 (1 练功)
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Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star"`
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Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star"`
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Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv"`
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Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv"`
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Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功)
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Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star" bson:"suite1Star"` //
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Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star" bson:"suite2Star"`
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Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"`
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Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"`
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}
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func (x *DBHero) Reset() {
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