Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
64e3110284
@ -59,13 +59,22 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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battletas *cfg.GameBattletasktestingData
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battletas *cfg.GameBattletasktestingData
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captain int32
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captain int32
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masters []*pb.BattleRole
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masters []*pb.BattleRole
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user *pb.DBUserExpand
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err error
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// buff *cfg.GamePandamasBuffData
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// buff *cfg.GamePandamasBuffData
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)
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)
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// buff, _ = this.getGlobalBuff(session.GetUserId())
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// buff, _ = this.getGlobalBuff(session.GetUserId())
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if battletas, _ = this.module.configure.GetBattleTask(int32(req.Ptype)); battletas != nil {
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if battletas, _ = this.module.configure.GetBattleTask(int32(req.Ptype)); battletas != nil {
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record.Tasks = battletas.BattletaskTestingId
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record.Tasks = battletas.BattletaskTestingId
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}
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}
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if user, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if req.Format != nil {
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if req.Format != nil {
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model := db.NewDBModel(comm.TableHero, time.Hour, conn)
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model := db.NewDBModel(comm.TableHero, time.Hour, conn)
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record.Redflist = make([]*pb.DBBattleFormt, 1)
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record.Redflist = make([]*pb.DBBattleFormt, 1)
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@ -85,7 +94,7 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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return
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return
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}
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}
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tid := 100 + i
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tid := 100 + i
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(hero, tid, i); errdata != nil {
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(hero, user.Passonlv, tid, i); errdata != nil {
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return
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return
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}
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}
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} else {
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} else {
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@ -122,7 +131,7 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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}
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}
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}
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}
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tid := 100 + i
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tid := 100 + i
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(hero, tid, i); errdata != nil {
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(hero, 0, tid, i); errdata != nil {
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return
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return
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}
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}
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record.Redflist[0].Team[i].Ishelp = true
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record.Redflist[0].Team[i].Ishelp = true
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@ -189,6 +198,8 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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captain int32
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captain int32
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masters []*pb.BattleRole
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masters []*pb.BattleRole
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user *pb.DBUserExpand
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err error
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)
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)
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record = &pb.DBBattleRecord{
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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@ -207,6 +218,14 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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Team: make([]*pb.BattleRole, len(req.Format.Format)),
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Team: make([]*pb.BattleRole, len(req.Format.Format)),
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}
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}
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model := db.NewDBModel(comm.TableHero, time.Hour, conn)
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model := db.NewDBModel(comm.TableHero, time.Hour, conn)
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if user, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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//自己的英雄阵营
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//自己的英雄阵营
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for i, v := range req.Format.Format {
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for i, v := range req.Format.Format {
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if v != "" {
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if v != "" {
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@ -219,7 +238,7 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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return
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return
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}
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}
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tid := 100 + i
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tid := 100 + i
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], user.Passonlv, tid, i); errdata != nil {
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return
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return
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}
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}
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} else {
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} else {
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@ -255,7 +274,7 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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}
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}
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}
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}
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tid := 100 + i
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tid := 100 + i
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], 0, tid, i); errdata != nil {
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return
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return
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}
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}
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record.Redflist[0].Team[i].Ishelp = true
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record.Redflist[0].Team[i].Ishelp = true
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@ -308,7 +327,9 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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// 创建pve 战斗记录
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// 创建pve 战斗记录
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func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVBReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVBReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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var (
|
var (
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// buff *cfg.GamePandamasBuffData
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// buff *cfg.GamePandamasBuffData
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user *pb.DBUserExpand
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err error
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)
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)
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record = &pb.DBBattleRecord{
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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@ -321,6 +342,14 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
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BlueCompId: "",
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BlueCompId: "",
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Buleflist: make([]*pb.DBBattleFormt, len(req.Mformat)),
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Buleflist: make([]*pb.DBBattleFormt, len(req.Mformat)),
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}
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}
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if user, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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// buff, _ = this.getGlobalBuff(session.GetUserId())
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// buff, _ = this.getGlobalBuff(session.GetUserId())
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for ii, v := range req.Format {
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for ii, v := range req.Format {
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heros := make([]*pb.DBHero, 5)
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heros := make([]*pb.DBHero, 5)
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@ -341,7 +370,7 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
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return
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return
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}
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}
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tid := 100 + i
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tid := 100 + i
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if record.Redflist[ii].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
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if record.Redflist[ii].Team[i], errdata = this.createBattleRole(heros[i], user.Passonlv, tid, i); errdata != nil {
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return
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return
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}
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}
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// if buff != nil {
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// if buff != nil {
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@ -384,7 +413,7 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
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}
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}
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}
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}
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tid := 100 + i
|
tid := 100 + i
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if record.Redflist[ii].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
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if record.Redflist[ii].Team[i], errdata = this.createBattleRole(heros[i], 0, tid, i); errdata != nil {
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return
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return
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}
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}
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record.Redflist[ii].Team[i].Ishelp = true
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record.Redflist[ii].Team[i].Ishelp = true
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@ -424,6 +453,7 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
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|
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// 创建pvp 战斗请求
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// 创建pvp 战斗请求
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func (this *modelBattleComp) createpvp(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVPReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) createpvp(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVPReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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|
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record = &pb.DBBattleRecord{
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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Title: req.Title,
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Title: req.Title,
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@ -439,11 +469,12 @@ func (this *modelBattleComp) createpvp(session comm.IUserSession, conn *db.DBCon
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Leadpos: req.Redformat.Leadpos,
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Leadpos: req.Redformat.Leadpos,
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Team: make([]*pb.BattleRole, len(req.Redformat.Format)),
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Team: make([]*pb.BattleRole, len(req.Redformat.Format)),
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}
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}
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//自己的英雄阵营
|
//自己的英雄阵营
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for i, v := range req.Redformat.Format {
|
for i, v := range req.Redformat.Format {
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if v != nil {
|
if v != nil {
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tid := 100 + i
|
tid := 100 + i
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(v, tid, i); errdata != nil {
|
if record.Redflist[0].Team[i], errdata = this.createBattleRole(v, 0, tid, i); errdata != nil {
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return
|
return
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}
|
}
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} else {
|
} else {
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@ -466,7 +497,7 @@ func (this *modelBattleComp) createpvp(session comm.IUserSession, conn *db.DBCon
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for i, v := range req.Buleformat.Format {
|
for i, v := range req.Buleformat.Format {
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if v != nil {
|
if v != nil {
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tid := 200 + i
|
tid := 200 + i
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if record.Buleflist[0].Team[i], errdata = this.createBattleRole(v, tid, i); errdata != nil {
|
if record.Buleflist[0].Team[i], errdata = this.createBattleRole(v, 0, tid, i); errdata != nil {
|
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return
|
return
|
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}
|
}
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} else {
|
} else {
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@ -513,7 +544,7 @@ func (this *modelBattleComp) creatertpvp(redmodel, bluemodel *db.DBModel, btype
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return
|
return
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}
|
}
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tid := 100 + i
|
tid := 100 + i
|
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if record.Redflist[ii].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
|
if record.Redflist[ii].Team[i], errdata = this.createBattleRole(heros[i], 0, tid, i); errdata != nil {
|
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return
|
return
|
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}
|
}
|
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} else {
|
} else {
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@ -545,7 +576,7 @@ func (this *modelBattleComp) creatertpvp(redmodel, bluemodel *db.DBModel, btype
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return
|
return
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}
|
}
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tid := 200 + i
|
tid := 200 + i
|
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if record.Buleflist[ii].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
|
if record.Buleflist[ii].Team[i], errdata = this.createBattleRole(heros[i], 0, tid, i); errdata != nil {
|
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return
|
return
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
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@ -567,7 +598,8 @@ func (this *modelBattleComp) creatertpvp(redmodel, bluemodel *db.DBModel, btype
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func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattleLPVEReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
|
func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattleLPVEReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
|
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var (
|
var (
|
||||||
heros []*pb.DBHero = make([]*pb.DBHero, 5)
|
heros []*pb.DBHero = make([]*pb.DBHero, 5)
|
||||||
// buff *cfg.GamePandamasBuffData
|
user *pb.DBUserExpand
|
||||||
|
err error
|
||||||
)
|
)
|
||||||
record = &pb.DBBattleRecord{
|
record = &pb.DBBattleRecord{
|
||||||
Id: primitive.NewObjectID().Hex(),
|
Id: primitive.NewObjectID().Hex(),
|
||||||
@ -585,7 +617,14 @@ func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBCo
|
|||||||
Team: make([]*pb.BattleRole, len(req.Format.Format)),
|
Team: make([]*pb.BattleRole, len(req.Format.Format)),
|
||||||
}
|
}
|
||||||
model := db.NewDBModel(comm.TableHero, time.Hour, conn)
|
model := db.NewDBModel(comm.TableHero, time.Hour, conn)
|
||||||
// buff, _ = this.getGlobalBuff(session.GetUserId())
|
if user, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
|
||||||
|
errdata = &pb.ErrorData{
|
||||||
|
Code: pb.ErrorCode_DBError,
|
||||||
|
Title: pb.ErrorCode_DBError.ToString(),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
//自己的英雄阵营
|
//自己的英雄阵营
|
||||||
for i, v := range req.Format.Format {
|
for i, v := range req.Format.Format {
|
||||||
if v != "" {
|
if v != "" {
|
||||||
@ -598,7 +637,7 @@ func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBCo
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
tid := 100 + i
|
tid := 100 + i
|
||||||
if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
|
if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], user.Passonlv, tid, i); errdata != nil {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
// if buff != nil {
|
// if buff != nil {
|
||||||
@ -641,7 +680,7 @@ func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBCo
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
tid := 100 + i
|
tid := 100 + i
|
||||||
if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
|
if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], 0, tid, i); errdata != nil {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
record.Redflist[0].Team[i].Ishelp = true
|
record.Redflist[0].Team[i].Ishelp = true
|
||||||
@ -668,7 +707,7 @@ func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBCo
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
func (this *modelBattleComp) createBattleRole(hero *pb.DBHero, tid, pos int) (role *pb.BattleRole, errdata *pb.ErrorData) {
|
func (this *modelBattleComp) createBattleRole(hero *pb.DBHero, vlv int32, tid, pos int) (role *pb.BattleRole, errdata *pb.ErrorData) {
|
||||||
role = &pb.BattleRole{
|
role = &pb.BattleRole{
|
||||||
Tid: int32(tid),
|
Tid: int32(tid),
|
||||||
Oid: hero.Id,
|
Oid: hero.Id,
|
||||||
@ -681,6 +720,11 @@ func (this *modelBattleComp) createBattleRole(hero *pb.DBHero, tid, pos int) (ro
|
|||||||
EquipSkill: make([]*pb.SkillData, 0),
|
EquipSkill: make([]*pb.SkillData, 0),
|
||||||
Property: make(map[int32]int32),
|
Property: make(map[int32]int32),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if hero.Ispasson && vlv > 0 {
|
||||||
|
hero = this.module.ModuleHero.GetVirtualHero(hero, vlv)
|
||||||
|
}
|
||||||
|
|
||||||
for k, v := range hero.Property {
|
for k, v := range hero.Property {
|
||||||
arrt := AttributesTransBase(k)
|
arrt := AttributesTransBase(k)
|
||||||
role.Property[arrt] += v
|
role.Property[arrt] += v
|
||||||
|
@ -384,7 +384,7 @@ func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRo
|
|||||||
roles = make([]*pb.BattleRole, len(heros))
|
roles = make([]*pb.BattleRole, len(heros))
|
||||||
for i, v := range heros {
|
for i, v := range heros {
|
||||||
if v != nil {
|
if v != nil {
|
||||||
if roles[i], errdata = this.modelBattle.createBattleRole(v, 200+i, i); errdata != nil {
|
if roles[i], errdata = this.modelBattle.createBattleRole(v, 0, 200+i, i); errdata != nil {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -28,14 +28,14 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.DreamWarorderRec
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
if conf, err = this.module.configure.getGameVenturegiftsTask(req.Id); err != nil {
|
// if conf, err = this.module.configure.getGameVenturegiftsTask(req.Id); err != nil {
|
||||||
errdata = &pb.ErrorData{
|
// errdata = &pb.ErrorData{
|
||||||
Code: pb.ErrorCode_DBError,
|
// Code: pb.ErrorCode_DBError,
|
||||||
Title: pb.ErrorCode_DBError.ToString(),
|
// Title: pb.ErrorCode_DBError.ToString(),
|
||||||
Message: err.Error(),
|
// Message: err.Error(),
|
||||||
}
|
// }
|
||||||
return
|
// return
|
||||||
}
|
// }
|
||||||
// if info, err = this.module.model.getUserDreamwarorder(session.GetUserId()); err != nil {
|
// if info, err = this.module.model.getUserDreamwarorder(session.GetUserId()); err != nil {
|
||||||
// errdata = &pb.ErrorData{
|
// errdata = &pb.ErrorData{
|
||||||
// Code: pb.ErrorCode_DBError,
|
// Code: pb.ErrorCode_DBError,
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
package dreamwarorder
|
package dreamwarorder
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"go_dreamfactory/comm"
|
"fmt"
|
||||||
"go_dreamfactory/lego/core"
|
"go_dreamfactory/lego/core"
|
||||||
"go_dreamfactory/modules"
|
"go_dreamfactory/modules"
|
||||||
"go_dreamfactory/sys/configure"
|
"go_dreamfactory/sys/configure"
|
||||||
@ -10,75 +10,77 @@ import (
|
|||||||
)
|
)
|
||||||
|
|
||||||
const (
|
const (
|
||||||
game_venturegiftstask = "game_venturegiftstask.json"
|
game_passcheck = "game_passcheck.json"
|
||||||
)
|
)
|
||||||
|
|
||||||
type configureComp struct {
|
type configureComp struct {
|
||||||
modules.MCompConfigure
|
modules.MCompConfigure
|
||||||
module *DreamWarorder
|
module *DreamWarorder
|
||||||
lock sync.RWMutex
|
lock sync.RWMutex
|
||||||
tasks map[int32]struct{}
|
product map[string]int32 //商品id
|
||||||
groupTasks map[int32][]*cfg.GameVenturegiftsTaskData //key 条件ID
|
order map[int32][]*cfg.GamePassCheckData //战令
|
||||||
}
|
}
|
||||||
|
|
||||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||||
this.module = module.(*DreamWarorder)
|
this.module = module.(*DreamWarorder)
|
||||||
configure.RegisterConfigure(game_venturegiftstask, cfg.NewGameVenturegiftsTask, this.updateconfigure)
|
configure.RegisterConfigure(game_passcheck, cfg.NewGamePassCheck, this.updateconfigure)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
func (this *configureComp) gettasks() map[int32]struct{} {
|
func (this *configureComp) getproduct() map[string]int32 {
|
||||||
this.lock.RLock()
|
this.lock.RLock()
|
||||||
defer this.lock.RUnlock()
|
defer this.lock.RUnlock()
|
||||||
return this.tasks
|
return this.product
|
||||||
|
}
|
||||||
|
func (this *configureComp) getorder(wtype int32) (results []*cfg.GamePassCheckData, err error) {
|
||||||
|
this.lock.RLock()
|
||||||
|
defer this.lock.RUnlock()
|
||||||
|
var ok bool
|
||||||
|
if results, ok = this.order[wtype]; !ok {
|
||||||
|
err = fmt.Errorf("no found wtype:%d", wtype)
|
||||||
|
}
|
||||||
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
// 更新任务配置表
|
// 读取任务配置表
|
||||||
func (this *configureComp) updateconfigure() {
|
func (this *configureComp) getPassCheckCfg() (data *cfg.GamePassCheck, err error) {
|
||||||
var (
|
|
||||||
v interface{}
|
|
||||||
conf *cfg.GameVenturegiftsTask
|
|
||||||
ok bool
|
|
||||||
err error
|
|
||||||
)
|
|
||||||
if v, err = this.GetConfigure(game_venturegiftstask); err != nil {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
if conf, ok = v.(*cfg.GameVenturegiftsTask); !ok {
|
|
||||||
this.module.Error("日常任务配置异常!")
|
|
||||||
return
|
|
||||||
}
|
|
||||||
tasks := make(map[int32]struct{})
|
|
||||||
groupTasksConf := make(map[int32][]*cfg.GameVenturegiftsTaskData)
|
|
||||||
|
|
||||||
for _, v := range conf.GetDataList() {
|
|
||||||
|
|
||||||
if _, ok := groupTasksConf[v.Openday]; !ok {
|
|
||||||
groupTasksConf[v.Openday] = make([]*cfg.GameVenturegiftsTaskData, 0)
|
|
||||||
}
|
|
||||||
groupTasksConf[v.Openday] = append(groupTasksConf[v.Openday], v)
|
|
||||||
tasks[v.Venturetask] = struct{}{}
|
|
||||||
}
|
|
||||||
|
|
||||||
this.lock.Lock()
|
|
||||||
this.groupTasks = groupTasksConf
|
|
||||||
this.tasks = tasks
|
|
||||||
this.lock.Unlock()
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this *configureComp) getGameVenturegiftsTask(id int32) (conf *cfg.GameVenturegiftsTaskData, err error) {
|
|
||||||
var (
|
var (
|
||||||
v interface{}
|
v interface{}
|
||||||
ok bool
|
ok bool
|
||||||
)
|
)
|
||||||
if v, err = this.GetConfigure(game_venturegiftstask); err != nil {
|
if v, err = this.GetConfigure(game_passcheck); err != nil {
|
||||||
return
|
|
||||||
}
|
|
||||||
if conf, ok = v.(*cfg.GameVenturegiftsTask).GetDataMap()[id]; !ok {
|
|
||||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_venturegiftstask, id)
|
|
||||||
this.module.Errorln(err)
|
|
||||||
return
|
return
|
||||||
|
} else {
|
||||||
|
if data, ok = v.(*cfg.GamePassCheck); !ok {
|
||||||
|
err = fmt.Errorf("%T is *cfg.GameWorldTask", v)
|
||||||
|
return
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 更新任务配置表
|
||||||
|
func (this *configureComp) updateconfigure() {
|
||||||
|
gwt, err := this.getPassCheckCfg()
|
||||||
|
if err != nil {
|
||||||
|
this.module.Error("世界任务配置表异常!")
|
||||||
|
return
|
||||||
|
}
|
||||||
|
productConf := make(map[string]int32)
|
||||||
|
orderConf := make(map[int32][]*cfg.GamePassCheckData)
|
||||||
|
for _, v := range gwt.GetDataList() {
|
||||||
|
if _, ok := productConf[v.PayId]; !ok {
|
||||||
|
productConf[v.PayId] = v.PasscheckType
|
||||||
|
}
|
||||||
|
if _, ok := orderConf[v.PasscheckType]; !ok {
|
||||||
|
orderConf[v.PasscheckType] = make([]*cfg.GamePassCheckData, 0)
|
||||||
|
}
|
||||||
|
orderConf[v.PasscheckType] = append(orderConf[v.PasscheckType], v)
|
||||||
|
}
|
||||||
|
|
||||||
|
this.lock.Lock()
|
||||||
|
this.product = productConf
|
||||||
|
this.order = orderConf
|
||||||
|
this.lock.Unlock()
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user