增加卡池

This commit is contained in:
meixiongfeng 2022-09-27 23:54:55 +08:00
parent fb66529f5f
commit 64a93d0fb2
4 changed files with 647 additions and 203 deletions

File diff suppressed because it is too large Load Diff

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@ -115,14 +115,29 @@
},
"base_pool3": {
"s": 2,
"e": 200,
"e": 2,
"p": "base_pool3"
},
"base_pool4": {
"s": 201,
"e": 99999999,
"s": 3,
"e": 10,
"p": "base_pool4"
},
"base_pool5": {
"s": 11,
"e": 199,
"p": "base_pool5"
},
"base_pool6": {
"s": 200,
"e": 999,
"p": "base_pool6"
},
"base_pool7": {
"s": 1000,
"e": 99999999,
"p": "base_pool7"
},
"base_pool_star3": 9000,
"base_pool_star4": 900,
"base_pool_star5": 100,

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@ -1925,8 +1925,8 @@
"key": "hero_25004",
"text": "波比"
},
"star": 3,
"color": 2,
"star": 4,
"color": 3,
"race": 2,
"job": 3,
"type": 1,

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@ -60,6 +60,9 @@ type GameGlobalData struct {
BasePool2 *Gamebasepool
BasePool3 *Gamebasepool
BasePool4 *Gamebasepool
BasePool5 *Gamebasepool
BasePool6 *Gamebasepool
BasePool7 *Gamebasepool
BasePoolStar3 int32
BasePoolStar4 int32
BasePoolStar5 int32
@ -191,6 +194,9 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool2"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool2 error"); return }; if _v.BasePool2, err = DeserializeGamebasepool(_x_); err != nil { return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool3"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool3 error"); return }; if _v.BasePool3, err = DeserializeGamebasepool(_x_); err != nil { return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool4"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool4 error"); return }; if _v.BasePool4, err = DeserializeGamebasepool(_x_); err != nil { return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool5"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool5 error"); return }; if _v.BasePool5, err = DeserializeGamebasepool(_x_); err != nil { return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool6"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool6 error"); return }; if _v.BasePool6, err = DeserializeGamebasepool(_x_); err != nil { return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool7"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool7 error"); return }; if _v.BasePool7, err = DeserializeGamebasepool(_x_); err != nil { return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["base_pool_star3"].(float64); !_ok_ { err = errors.New("base_pool_star3 error"); return }; _v.BasePoolStar3 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["base_pool_star4"].(float64); !_ok_ { err = errors.New("base_pool_star4 error"); return }; _v.BasePoolStar4 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["base_pool_star5"].(float64); !_ok_ { err = errors.New("base_pool_star5 error"); return }; _v.BasePoolStar5 = int32(_tempNum_) }