worldtask
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@ -21,7 +21,8 @@
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},
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"npc": 1,
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"completetask": [
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20001
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20001,
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20002
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],
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"deliver_npc": 1,
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"auto_accept": 1,
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@ -50,12 +51,12 @@
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"key": "story_80",
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"text": "新手引导"
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},
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"npc": 1,
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"npc": 2,
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"completetask": [
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0
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],
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"deliver_npc": 1,
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"auto_accept": 1,
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"deliver_npc": 2,
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"auto_accept": 0,
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"reword": [],
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"module": [
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"practice"
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@ -81,7 +82,7 @@
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"key": "story_80",
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"text": "新手引导"
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},
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"npc": 1,
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"npc": 3,
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"completetask": [
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0
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],
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@ -352,7 +353,7 @@
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},
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"npc": 12,
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"completetask": [
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301
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198
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],
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"deliver_npc": 12,
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"auto_accept": 1,
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@ -474,7 +475,7 @@
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},
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"npc": 16,
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"completetask": [
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161
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0
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],
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"deliver_npc": 16,
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"auto_accept": 1,
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@ -654,7 +655,7 @@
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},
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"npc": 22,
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"completetask": [
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0
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301
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],
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"deliver_npc": 22,
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"auto_accept": 1,
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@ -747,5 +748,34 @@
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"auto_accept": 1,
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"reword": [],
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"module": []
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},
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{
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"key": 30001,
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"lock": 1,
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"ontxe": 20010,
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"id_after": 30002,
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"group": 3,
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"des": 2,
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"icon": "",
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"task_Tname": {
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"key": "story_80",
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"text": "初来乍到"
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},
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"task_name": {
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"key": "story_80",
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"text": "新手引导"
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},
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"task_display": {
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"key": "story_80",
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"text": "新手引导"
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},
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"npc": 27,
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"completetask": [
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301
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],
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"deliver_npc": 28,
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"auto_accept": 0,
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"reword": [],
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"module": []
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}
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]
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@ -369,7 +369,9 @@ type (
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// 世界任务
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IWorldtask interface {
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// 任务条件达成通知
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// Deprecated
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TaskcondNotify(session IUserSession, condId int32) error
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TaskCondFinishNotify(session IUserSession, condId int32) error
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// bingo所有任务
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BingoAllTask(session IUserSession) error
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// bingo任务
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@ -78,6 +78,18 @@ func (this *ModelRtask) checkCondi(uid string, condiId int32) (err error, ok boo
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if condiId <= 0 {
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return nil, true
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}
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conf, err := this.moduleRtask.configure.getRtaskTypeById(condiId)
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if err != nil {
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errors.Errorf("conf not found condiID: %v", condiId)
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return
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}
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if conf.Valid == 1 {
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ok = true
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return
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}
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//验证限定条件
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var condi *rtaskCondi
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cond, ok := this.moduleRtask.handleMap.Load(condiId)
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@ -95,14 +107,11 @@ func (this *ModelRtask) checkCondi(uid string, condiId int32) (err error, ok boo
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errors.Errorf("condiID: %v", condiId)
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return
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}
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conf, err := this.moduleRtask.configure.getRtaskTypeById(condiId)
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if err != nil {
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errors.Errorf("conf not found condiID: %v", condiId)
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return
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}
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if ok, err = condi.verify(uid, conf); !ok {
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err = errors.WithMessagef(err, "uid: %v do rtask [condiId:%v] condition not reach", uid, condiId)
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return
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}
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return
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}
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@ -441,7 +441,7 @@ func (this *ModuleRtask) processOneTask(session comm.IUserSession, rtaskType com
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module, err := this.service.GetModule(comm.ModuleWorldtask)
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if err == nil {
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if worldtask, ok := module.(comm.IWorldtask); ok {
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if err := worldtask.TaskcondNotify(session, conf.Id); err != nil {
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if err := worldtask.TaskCondFinishNotify(session, conf.Id); err != nil {
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log.Error("任务条件达成通知",
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log.Field{Key: "uid", Value: uid},
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log.Field{Key: "condId", Value: conf.Id},
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@ -28,18 +28,13 @@ func (this *apiComp) CompleteCondi(session comm.IUserSession, req *pb.WorldtaskC
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return
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}
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if req.CondiId == 2000120003 {
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myWorldtask.CondiIds = append(myWorldtask.CondiIds, 20001)
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} else {
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if m, err := this.module.service.GetModule(comm.ModuleWorldtask); err == nil {
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iwt, ok := m.(comm.IRtask)
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if ok {
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if code = iwt.CheckCondi(uid, req.CondiId); code == pb.ErrorCode_Success {
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myWorldtask.CondiIds = append(myWorldtask.CondiIds, req.CondiId)
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} else {
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return
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}
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if m, err := this.module.service.GetModule(comm.ModuleRtask); err == nil {
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iwt, ok := m.(comm.IRtask)
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if ok {
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if code = iwt.CheckCondi(uid, req.CondiId); code != pb.ErrorCode_Success {
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return
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}
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myWorldtask.CondiIds = append(myWorldtask.CondiIds, req.CondiId)
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}
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}
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@ -87,38 +87,53 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishRe
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}
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if curTaskConf.IdAfter != 0 {
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nextTaskId = curTaskConf.IdAfter
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// 任务完成推送
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if err := session.SendMsg(string(this.module.GetType()), WorldtaskNexttaskPush, &pb.WorldtaskNexttaskPush{
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NextTaskId: nextTaskId,
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}); err != nil {
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code = pb.ErrorCode_SystemError
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//检查下个任务的完成条件
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nextTaskConf, err := this.module.configure.getWorldtaskById(nextTaskId)
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if err != nil || curTaskConf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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for _, condiId := range nextTaskConf.Completetask {
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if m, err := this.module.service.GetModule(comm.ModuleRtask); err == nil {
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iwt, ok := m.(comm.IRtask)
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if ok {
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if code = iwt.CheckCondi(uid, condiId); code != pb.ErrorCode_Success {
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return
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}
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userTask.CondiIds = append(userTask.CondiIds, condiId)
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}
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}
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}
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//设置当前进行的任务
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userTask.CurrentTaskIds[curTaskConf.Group] = &pb.Worldtask{
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TaskId: nextTaskId,
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TaskType: 2,
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}
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update := map[string]interface{}{
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"condiIds": userTask.CondiIds,
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"currentTaskIds": userTask.CurrentTaskIds,
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}
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if err := this.module.modelWorldtask.Change(uid, update); err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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// 任务完成推送
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if err := session.SendMsg(string(this.module.GetType()), WorldtaskNexttaskPush, &pb.WorldtaskNexttaskPush{
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NextTaskId: nextTaskId,
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CondIds: userTask.CondiIds,
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}); err != nil {
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code = pb.ErrorCode_SystemError
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return
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}
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}
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}
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finishCall := func() {
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defer func() {
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this.module.Debug("世界任务完成",
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log.Field{Key: "uid", Value: uid},
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log.Field{Key: "params", Value: req},
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log.Field{Key: "nextTaskId", Value: nextTaskId},
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)
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}()
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for _, v := range curTaskConf.Reword {
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if v.A == comm.HeroType {
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@ -157,12 +172,12 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishRe
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this.module.Errorln(err)
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continue
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}
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if ic, ok := i.(comm.ITaskComplete); ok {
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ic.TaskComplete(session, req.TaskId)
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}
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}
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}
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}
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//判断任务是否已完成
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@ -177,23 +192,7 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishRe
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}
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}
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// if len(curTaskConf.Completetask) != 0 {
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// for _, v := range curTaskConf.Completetask {
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// if c := this.module.ModuleRtask.CheckCondi(uid, v); c == pb.ErrorCode_Success {
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// finishCall()
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// } else {
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// this.module.Debug("任务完成条件未通过",
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// log.Field{Key: "uid", Value: uid},
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// log.Field{Key: "condiId", Value: curTaskConf.Completetask},
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// )
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// code = pb.ErrorCode_TaskNoFinished
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// return
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// }
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// }
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// } else {
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finishCall()
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// }
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finishRsp()
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@ -38,7 +38,7 @@ func (this *ModelWorldtask) getWorldtask(uid string) (*pb.DBWorldtask, error) {
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return d, nil
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}
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//判断前置任务是否完成
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// 判断前置任务是否完成
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// true 已完成 false未完成
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func (this *ModelWorldtask) IsPreFinished(userTask *pb.DBWorldtask, curTaskConf *cfg.GameWorldTaskData) bool {
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var (
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@ -96,6 +96,7 @@ func (this *ModelWorldtask) finishTask(groupId, taskId int32, task *pb.DBWorldta
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update["taskList"] = task.TaskList
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update["lastTaskIds"] = task.LastTaskIds
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update["deliverNpc"] = 1
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update["condiIds"] = []int32{}
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if err := this.Change(task.Uid, update); err != nil {
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return err
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}
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@ -55,6 +55,50 @@ func (this *Worldtask) Start() (err error) {
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}
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// 任务条件达成通知
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func (this *Worldtask) TaskCondFinishNotify(session comm.IUserSession, condId int32) error {
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uid := session.GetUserId()
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// 玩家世界任务
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userTask, err := this.modelWorldtask.getWorldtask(uid)
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if err != nil {
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this.Error("获取玩家世界任务", log.Field{Key: "uid", Value: uid}, log.Field{Key: "condId", Value: condId})
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return err
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}
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// 检索condId是否是世界任务的完成条件
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finishedTaskIds := make(map[int32]int32) //达成的任务条件
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for _, c := range this.worldtaskConf.GetDataList() {
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for _, v := range c.Completetask {
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if v == condId {
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finishedTaskIds[c.Group] = c.Key
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}
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}
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}
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if len(finishedTaskIds) == 0 {
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return nil
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}
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userTask.CondiIds = append(userTask.CondiIds, condId)
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update := map[string]interface{}{
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"condiIds": userTask.CondiIds,
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}
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this.modelWorldtask.Change(uid, update)
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for k, v := range userTask.CurrentTaskIds {
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session.SendMsg(string(this.GetType()), "completecondis", &pb.WorldtaskCompletecondisPush{
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GroupId: k,
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TaskId: v.TaskId,
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CondiIds: userTask.CondiIds,
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})
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this.Debug("推送完成条件",log.Field{Key: "condiIds",Value: v.TaskId})
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}
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return nil
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}
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// 任务条件达成通知
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// Deprecated
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func (this *Worldtask) TaskcondNotify(session comm.IUserSession, condId int32) error {
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uid := session.GetUserId()
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@ -218,16 +218,18 @@ func (x *WorldtaskAcceptResp) GetTaskId() int32 {
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}
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//任务完成条件推送
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type WorldtaskCompletetaskPush struct {
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type WorldtaskCompletecondisPush struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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CondiIds []int32 `protobuf:"varint,1,rep,packed,name=condiIds,proto3" json:"condiIds"`
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GroupId int32 `protobuf:"varint,1,opt,name=groupId,proto3" json:"groupId"`
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TaskId int32 `protobuf:"varint,2,opt,name=taskId,proto3" json:"taskId"`
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CondiIds []int32 `protobuf:"varint,3,rep,packed,name=condiIds,proto3" json:"condiIds"`
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}
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func (x *WorldtaskCompletetaskPush) Reset() {
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*x = WorldtaskCompletetaskPush{}
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func (x *WorldtaskCompletecondisPush) Reset() {
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*x = WorldtaskCompletecondisPush{}
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if protoimpl.UnsafeEnabled {
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mi := &file_worldtask_worldtask_msg_proto_msgTypes[4]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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@ -235,13 +237,13 @@ func (x *WorldtaskCompletetaskPush) Reset() {
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}
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}
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func (x *WorldtaskCompletetaskPush) String() string {
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func (x *WorldtaskCompletecondisPush) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*WorldtaskCompletetaskPush) ProtoMessage() {}
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func (*WorldtaskCompletecondisPush) ProtoMessage() {}
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func (x *WorldtaskCompletetaskPush) ProtoReflect() protoreflect.Message {
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func (x *WorldtaskCompletecondisPush) ProtoReflect() protoreflect.Message {
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mi := &file_worldtask_worldtask_msg_proto_msgTypes[4]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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@ -253,12 +255,26 @@ func (x *WorldtaskCompletetaskPush) ProtoReflect() protoreflect.Message {
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return mi.MessageOf(x)
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}
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// Deprecated: Use WorldtaskCompletetaskPush.ProtoReflect.Descriptor instead.
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func (*WorldtaskCompletetaskPush) Descriptor() ([]byte, []int) {
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// Deprecated: Use WorldtaskCompletecondisPush.ProtoReflect.Descriptor instead.
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func (*WorldtaskCompletecondisPush) Descriptor() ([]byte, []int) {
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return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{4}
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}
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func (x *WorldtaskCompletetaskPush) GetCondiIds() []int32 {
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func (x *WorldtaskCompletecondisPush) GetGroupId() int32 {
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if x != nil {
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return x.GroupId
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}
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return 0
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}
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func (x *WorldtaskCompletecondisPush) GetTaskId() int32 {
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if x != nil {
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return x.TaskId
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}
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return 0
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}
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func (x *WorldtaskCompletecondisPush) GetCondiIds() []int32 {
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if x != nil {
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return x.CondiIds
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}
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@ -509,7 +525,8 @@ type WorldtaskNexttaskPush struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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NextTaskId int32 `protobuf:"varint,1,opt,name=nextTaskId,proto3" json:"nextTaskId"` //下一个任务ID
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NextTaskId int32 `protobuf:"varint,1,opt,name=nextTaskId,proto3" json:"nextTaskId"` //下一个任务ID
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CondIds []int32 `protobuf:"varint,2,rep,packed,name=condIds,proto3" json:"condIds"` // 条件ID
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}
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func (x *WorldtaskNexttaskPush) Reset() {
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@ -551,6 +568,13 @@ func (x *WorldtaskNexttaskPush) GetNextTaskId() int32 {
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return 0
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}
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func (x *WorldtaskNexttaskPush) GetCondIds() []int32 {
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if x != nil {
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return x.CondIds
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}
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return nil
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}
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// 开始战斗
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type WorldtaskBattleStartReq struct {
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state protoimpl.MessageState
|
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@ -835,63 +859,68 @@ var file_worldtask_worldtask_msg_proto_rawDesc = []byte{
|
||||
0x12, 0x18, 0x0a, 0x07, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28,
|
||||
0x05, 0x52, 0x07, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x49, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x61,
|
||||
0x73, 0x6b, 0x49, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x74, 0x61, 0x73, 0x6b,
|
||||
0x49, 0x64, 0x22, 0x37, 0x0a, 0x19, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x43,
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0x6f, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x46, 0x69,
|
||||
0x6e, 0x69, 0x73, 0x68, 0x52, 0x65, 0x73, 0x70, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x61, 0x73, 0x6b,
|
||||
0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49, 0x64,
|
||||
0x22, 0x40, 0x0a, 0x16, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x46, 0x69, 0x6e,
|
||||
0x69, 0x73, 0x68, 0x49, 0x64, 0x73, 0x50, 0x75, 0x73, 0x68, 0x12, 0x26, 0x0a, 0x08, 0x74, 0x61,
|
||||
0x73, 0x6b, 0x4c, 0x69, 0x73, 0x74, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0a, 0x2e, 0x57,
|
||||
0x6f, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x52, 0x08, 0x74, 0x61, 0x73, 0x6b, 0x4c, 0x69,
|
||||
0x73, 0x74, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
||||
0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -908,26 +937,26 @@ func file_worldtask_worldtask_msg_proto_rawDescGZIP() []byte {
|
||||
|
||||
var file_worldtask_worldtask_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
|
||||
var file_worldtask_worldtask_msg_proto_goTypes = []interface{}{
|
||||
(*WorldtaskMineReq)(nil), // 0: WorldtaskMineReq
|
||||
(*WorldtaskMineResp)(nil), // 1: WorldtaskMineResp
|
||||
(*WorldtaskAcceptReq)(nil), // 2: WorldtaskAcceptReq
|
||||
(*WorldtaskAcceptResp)(nil), // 3: WorldtaskAcceptResp
|
||||
(*WorldtaskCompletetaskPush)(nil), // 4: WorldtaskCompletetaskPush
|
||||
(*WorldtaskCompleteCondiReq)(nil), // 5: WorldtaskCompleteCondiReq
|
||||
(*WorldtaskCompleteCondiResp)(nil), // 6: WorldtaskCompleteCondiResp
|
||||
(*WorldtaskFinishReq)(nil), // 7: WorldtaskFinishReq
|
||||
(*WorldtaskFinishResp)(nil), // 8: WorldtaskFinishResp
|
||||
(*WorldtaskNexttaskPush)(nil), // 9: WorldtaskNexttaskPush
|
||||
(*WorldtaskBattleStartReq)(nil), // 10: WorldtaskBattleStartReq
|
||||
(*WorldtaskBattleStartResp)(nil), // 11: WorldtaskBattleStartResp
|
||||
(*WorldtaskBattleFinishReq)(nil), // 12: WorldtaskBattleFinishReq
|
||||
(*WorldtaskBattleFinishResp)(nil), // 13: WorldtaskBattleFinishResp
|
||||
(*WorldtaskFinishIdsPush)(nil), // 14: WorldtaskFinishIdsPush
|
||||
(*DBWorldtask)(nil), // 15: DBWorldtask
|
||||
(*BattleFormation)(nil), // 16: BattleFormation
|
||||
(*BattleInfo)(nil), // 17: BattleInfo
|
||||
(*BattleReport)(nil), // 18: BattleReport
|
||||
(*Worldtask)(nil), // 19: Worldtask
|
||||
(*WorldtaskMineReq)(nil), // 0: WorldtaskMineReq
|
||||
(*WorldtaskMineResp)(nil), // 1: WorldtaskMineResp
|
||||
(*WorldtaskAcceptReq)(nil), // 2: WorldtaskAcceptReq
|
||||
(*WorldtaskAcceptResp)(nil), // 3: WorldtaskAcceptResp
|
||||
(*WorldtaskCompletecondisPush)(nil), // 4: WorldtaskCompletecondisPush
|
||||
(*WorldtaskCompleteCondiReq)(nil), // 5: WorldtaskCompleteCondiReq
|
||||
(*WorldtaskCompleteCondiResp)(nil), // 6: WorldtaskCompleteCondiResp
|
||||
(*WorldtaskFinishReq)(nil), // 7: WorldtaskFinishReq
|
||||
(*WorldtaskFinishResp)(nil), // 8: WorldtaskFinishResp
|
||||
(*WorldtaskNexttaskPush)(nil), // 9: WorldtaskNexttaskPush
|
||||
(*WorldtaskBattleStartReq)(nil), // 10: WorldtaskBattleStartReq
|
||||
(*WorldtaskBattleStartResp)(nil), // 11: WorldtaskBattleStartResp
|
||||
(*WorldtaskBattleFinishReq)(nil), // 12: WorldtaskBattleFinishReq
|
||||
(*WorldtaskBattleFinishResp)(nil), // 13: WorldtaskBattleFinishResp
|
||||
(*WorldtaskFinishIdsPush)(nil), // 14: WorldtaskFinishIdsPush
|
||||
(*DBWorldtask)(nil), // 15: DBWorldtask
|
||||
(*BattleFormation)(nil), // 16: BattleFormation
|
||||
(*BattleInfo)(nil), // 17: BattleInfo
|
||||
(*BattleReport)(nil), // 18: BattleReport
|
||||
(*Worldtask)(nil), // 19: Worldtask
|
||||
}
|
||||
var file_worldtask_worldtask_msg_proto_depIdxs = []int32{
|
||||
15, // 0: WorldtaskMineResp.task:type_name -> DBWorldtask
|
||||
@ -999,7 +1028,7 @@ func file_worldtask_worldtask_msg_proto_init() {
|
||||
}
|
||||
}
|
||||
file_worldtask_worldtask_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*WorldtaskCompletetaskPush); i {
|
||||
switch v := v.(*WorldtaskCompletecondisPush); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
|
@ -12,7 +12,10 @@ import "errors"
|
||||
|
||||
type GameRdtaskCondiData struct {
|
||||
Id int32
|
||||
TypeSp int32
|
||||
Tasktxt string
|
||||
Type int32
|
||||
Valid int32
|
||||
Data1 int32
|
||||
Data2 int32
|
||||
Data3 int32
|
||||
@ -28,7 +31,10 @@ func (*GameRdtaskCondiData) GetTypeId() int32 {
|
||||
|
||||
func (_v *GameRdtaskCondiData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_sp"].(float64); !_ok_ { err = errors.New("type_sp error"); return }; _v.TypeSp = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Tasktxt, _ok_ = _buf["tasktxt"].(string); !_ok_ { err = errors.New("tasktxt error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["valid"].(float64); !_ok_ { err = errors.New("valid error"); return }; _v.Valid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data1"].(float64); !_ok_ { err = errors.New("data1 error"); return }; _v.Data1 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data2"].(float64); !_ok_ { err = errors.New("data2 error"); return }; _v.Data2 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data3"].(float64); !_ok_ { err = errors.New("data3 error"); return }; _v.Data3 = int32(_tempNum_) }
|
||||
|
Loading…
Reference in New Issue
Block a user