提供对外接口 用来修改主线关卡信息

This commit is contained in:
meixiongfeng 2022-07-05 19:24:00 +08:00
parent 469f2274c6
commit 62eec8a69a
8 changed files with 75 additions and 31 deletions

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@ -69,4 +69,7 @@ type (
//添加新武器
AddNewEquipments(source *ModuleCallSource, uid string, cIds map[int32]uint32) (code pb.ErrorCode)
}
IStory interface {
ModifyStoryData(uid string, objid string, data interface{}) (code pb.ErrorCode)
}
)

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@ -8,18 +8,28 @@ import (
)
//参数校验
func (this *apiComp) GetlistCheck(session comm.IUserSession, req *pb.StoryGetListReq) (code pb.ErrorCode) {
func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.StoryGetListReq) (code pb.ErrorCode) {
return
}
///获取用户道具
func (this *apiComp) Getlist(session comm.IUserSession, req *pb.StoryGetListReq) (code pb.ErrorCode, data proto.Message) {
///获取主线关卡信息
func (this *apiComp) GetList(session comm.IUserSession, req *pb.StoryGetListReq) (code pb.ErrorCode, data proto.Message) {
rsp := &pb.StoryGetListResp{}
defer func() {
session.SendMsg(string(this.module.GetType()), StoryGetListResp, &pb.StoryGetListResp{})
session.SendMsg(string(this.module.GetType()), StoryGetListResp, &pb.StoryGetListResp{Data: rsp.Data})
}()
code = this.GetListCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
list, err := this.module.modelStory.getStoryList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
}
rsp.Data = list
return
}

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@ -3,6 +3,7 @@ package story
import (
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
)
const ( //Redis
@ -11,10 +12,27 @@ const ( //Redis
type ModelStory struct {
modules.MCompModel
moduleStory *Story
}
func (this *ModelStory) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompModel.Init(service, module, comp, options)
this.moduleStory = module.(*Story)
this.TableName = string(TableStory)
return
}
// 获取章节信息
func (this *ModelStory) getStoryList(uid string) ([]*pb.DBStory, error) {
storys := make([]*pb.DBStory, 0)
err := this.GetList(uid, &storys)
if err != nil {
return nil, err
}
return storys, nil
}
// 修改章节信息
func (this *ModelStory) modifyStoryData(uid string, objid string, data map[string]interface{}) error {
return this.moduleStory.modelStory.ChangeList(uid, objid, data)
}

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@ -4,6 +4,7 @@ import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
)
type Story struct {
@ -31,3 +32,12 @@ func (this *Story) OnInstallComp() {
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelStory = this.RegisterComp(new(ModelStory)).(*ModelStory)
}
// 接口信息 给其他模块调用 用来修改主线关卡信息
func (this *Story) ModifyStoryData(uid string, objid string, data map[string]interface{}) (code pb.ErrorCode) {
err := this.modelStory.modifyStoryData(uid, objid, data)
if err != nil {
code = pb.ErrorCode_DBError
}
return
}

View File

@ -2,11 +2,11 @@ syntax = "proto3";
option go_package = ".;pb";
message DBStory {
string id = 1; //@go_tags(`bson:"_id"`) ID
string uid = 2; //@go_tags(`bson:"uid"`) ID
string uuid = 3; //@go_tags(`bson:"uuid"`) uuid
int32 storyId = 4; //@go_tags(`bson:"storyId"`) 线ID
int32 intensity = 5; //@go_tags(`bson:"intensity"`)
int32 awaredID = 6; //@go_tags(`bson:"awaredID"`) ID
int32 progress = 7; // @go_tags(`bson:"progress"`)
string id = 1; //@go_tags(`bson:"_id"`) ID
string uid = 2; //@go_tags(`bson:"uid"`) ID
int32 chapterId = 3; //@go_tags(`bson:"chapterId"`) ID
int32 storyId = 4; //@go_tags(`bson:"storyId"`) 线ID
int32 intensity = 5; //@go_tags(`bson:"intensity"`)
int32 awaredID = 6; //@go_tags(`bson:"awaredID"`) ID
int32 progress = 7; // @go_tags(`bson:"progress"`)
}

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@ -7,4 +7,6 @@ message StoryGetListReq {
}
//
message StoryGetListResp { DBStory data = 1; }
message StoryGetListResp {
repeated DBStory data = 1;
}

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@ -27,7 +27,7 @@ type DBStory struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
Uuid string `protobuf:"bytes,3,opt,name=uuid,proto3" json:"uuid" bson:"uuid"` //玩家唯一uuid
ChapterId int32 `protobuf:"varint,3,opt,name=chapterId,proto3" json:"chapterId" bson:"chapterId"` //章节ID
StoryId int32 `protobuf:"varint,4,opt,name=storyId,proto3" json:"storyId" bson:"storyId"` //主线关卡ID
Intensity int32 `protobuf:"varint,5,opt,name=intensity,proto3" json:"intensity" bson:"intensity"` //难度类型
AwaredID int32 `protobuf:"varint,6,opt,name=awaredID,proto3" json:"awaredID" bson:"awaredID"` //领奖ID
@ -80,11 +80,11 @@ func (x *DBStory) GetUid() string {
return ""
}
func (x *DBStory) GetUuid() string {
func (x *DBStory) GetChapterId() int32 {
if x != nil {
return x.Uuid
return x.ChapterId
}
return ""
return 0
}
func (x *DBStory) GetStoryId() int32 {
@ -119,19 +119,20 @@ var File_story_story_db_proto protoreflect.FileDescriptor
var file_story_story_db_proto_rawDesc = []byte{
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}
var (

View File

@ -65,7 +65,7 @@ type StoryGetListResp struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Data *DBStory `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
Data []*DBStory `protobuf:"bytes,1,rep,name=data,proto3" json:"data"`
}
func (x *StoryGetListResp) Reset() {
@ -100,7 +100,7 @@ func (*StoryGetListResp) Descriptor() ([]byte, []int) {
return file_story_story_msg_proto_rawDescGZIP(), []int{1}
}
func (x *StoryGetListResp) GetData() *DBStory {
func (x *StoryGetListResp) GetData() []*DBStory {
if x != nil {
return x.Data
}
@ -115,7 +115,7 @@ var file_story_story_msg_proto_rawDesc = []byte{
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