From 61db84522abaac01acc58fffb57e5601d35ad929 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Wed, 20 Sep 2023 11:57:58 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E9=85=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_buzkashimount.json | 4 +- bin/json/game_caravancity.json | 52 +++--- bin/json/game_herotalent.json | 294 +++++++++++++++---------------- bin/json/game_item.json | 2 +- bin/json/game_navigation.json | 2 +- bin/json/game_skillafteratk.json | 39 +++- bin/json/game_skillatk.json | 15 +- bin/json/game_skillbuff.json | 44 ++++- bin/json/game_skillpassive.json | 32 +++- 9 files changed, 279 insertions(+), 205 deletions(-) diff --git a/bin/json/game_buzkashimount.json b/bin/json/game_buzkashimount.json index 841935f83..422c56671 100644 --- a/bin/json/game_buzkashimount.json +++ b/bin/json/game_buzkashimount.json @@ -203,7 +203,7 @@ "text": "葛伦科的蛋,撒点胡椒和盐,味道应该会很很不错!" }, "Color": 3, - "Img": "tx_by_54103", + "Img": "tx_by_54103_1", "access": [ 10041 ], @@ -235,7 +235,7 @@ "text": "弱小无助但能吃
\"你不会指望幼龙能载人飞行吧?\"" }, "Color": 3, - "Img": "tx_by_54103", + "Img": "tx_by_54103_2", "access": [ 10041 ], diff --git a/bin/json/game_caravancity.json b/bin/json/game_caravancity.json index 288d47a05..8482e5998 100644 --- a/bin/json/game_caravancity.json +++ b/bin/json/game_caravancity.json @@ -85,8 +85,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 400, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 102, @@ -210,8 +210,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 103, @@ -334,8 +334,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 104, @@ -461,8 +461,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 105, @@ -587,8 +587,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 106, @@ -714,8 +714,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 107, @@ -840,8 +840,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 108, @@ -966,8 +966,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 109, @@ -1092,8 +1092,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 110, @@ -1218,8 +1218,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 111, @@ -1345,8 +1345,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 112, @@ -1471,8 +1471,8 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 }, { "id": 113, @@ -1597,7 +1597,7 @@ "sptalk": 11003, "buytalk": 11004, "weitalk": 11005, - "cityeventpro": 200, - "cityevent": 1 + "cityeventpro": 0, + "cityevent": 0 } ] \ No newline at end of file diff --git a/bin/json/game_herotalent.json b/bin/json/game_herotalent.json index 37242911c..1c9a03d51 100644 --- a/bin/json/game_herotalent.json +++ b/bin/json/game_herotalent.json @@ -224,7 +224,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_6", - "text": "三技能最终伤害增加10%。" + "text": "2技能攻击有30%概率附加1回合【沉默】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -344,7 +344,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_10", - "text": "自身血量大于50%时增加20%效果命中。" + "text": "2技能攻击身上有沉默的目标时有30%概率附加1回合【眩晕】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -474,7 +474,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_13", - "text": "三技能附带额外伤害,伤害为目标最大血量10%,不超过自身攻击力700%。。" + "text": "对当前血量高于50%的目标造成伤害提升10%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -979,7 +979,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_27", - "text": "三技能最终伤害增加10%。" + "text": "1技能每次攻击降低目标10%行动值" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -1099,7 +1099,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_31", - "text": "三技能后续技能伤害无视防御。" + "text": "攻击血量低于50%的目标时40%概率额外附加1回合【中毒】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -1229,7 +1229,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_34", - "text": "三技能所有伤害都无视防御。" + "text": "2技能攻击时若目标身上已有【中毒】则额外为目标附加1回合【中毒】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -1734,7 +1734,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_48", - "text": "三技能最终伤害增加10%。" + "text": "受到治疗效果增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -1854,7 +1854,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_52", - "text": "每回合吸收被封印目标4%的最大血量。" + "text": "增加自身最大血量3%的防御" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -1984,7 +1984,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_55", - "text": "消耗自身5%最大血量,对目标造成消耗血量50%的附加伤害(血量低于5%时无法触发)。" + "text": "血量低于60%时,获得10%的吸血效果" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -2489,7 +2489,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_69", - "text": "三技能最终伤害增加10%。" + "text": "血量低于60%时,获得10%的吸血效果" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -2609,7 +2609,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_73", - "text": "目标每损失10%血量,伤害会增加4%。。" + "text": "血量首次低于60%时净化自己身上全部减益效果" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -2739,7 +2739,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_76", - "text": "对身上没有增益的目标造成伤害提升30%。" + "text": "释放2技能后30%概率为自身添加2回合【对峙】状态" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -3244,7 +3244,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_90", - "text": "二技能为目标额外增加1回合【攻击提升】。" + "text": "自身血量小于50%时增加30点速度" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -3364,7 +3364,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_94", - "text": "每次释放二技能时自身行动条增加10%。" + "text": "场上每存活1名友方自身效果抵抗增加5%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -3494,7 +3494,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_97", - "text": "二技能添加攻击提升时若目标身上已有攻击提升效果,减少目标所有技能冷却1回合。" + "text": "2技能50%概率额外为1名友方增加2回合【暴击提升】,1回合【攻击提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -3999,7 +3999,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_111", - "text": "三技能最终伤害增加10%。" + "text": "敌方有目标死亡时自身增加5%防御" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -4119,7 +4119,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_115", - "text": "【酋长之路】达到10层后立即解除自身身上控制效果。" + "text": "击杀目标时立即回复自身20%已损失血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -4249,7 +4249,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_118", - "text": "二技能在拥有【酋长之路】效果时攻击目标,附加2回合【禁疗】。此效果无法被抵抗。" + "text": "血量首次低于50%时立即获得3层【酋长之怒】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -4754,7 +4754,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_132", - "text": "三技能最终伤害增加10%。" + "text": "自身血量小于50%时增加10%吸血" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -4874,7 +4874,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_136", - "text": "自身每损失10%血量,造成伤害会增加4%。。" + "text": "非自身回合进行攻击时造成伤害提升12%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -5004,7 +5004,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_139", - "text": "自身受击时有15%概率使用嚣张气焰反击,并为自身回复最大血量10%的血量。。" + "text": "3技能每次伤害有10%概率额外为目标附加2回合【速度下降】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -5509,7 +5509,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_153", - "text": "防御百分比+{0}" + "text": "血量低于50%时,自身附加1回合【速度提升】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -5629,7 +5629,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_157", - "text": "生命+{0}" + "text": "对克制的目标造成伤害提升12%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -5759,7 +5759,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_160", - "text": "攻击百分比+{0}" + "text": "2技能有50%概率附加1回合【眩晕】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -7019,7 +7019,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_195", - "text": "三技能最终伤害增加10%。" + "text": "对克制的目标造成伤害提升12%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -7139,7 +7139,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_199", - "text": "三技能攻击没有增益效果的目标时附加1回合【无法获得增益】。" + "text": "击杀目标时立即回复自身20%已损失血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -7269,7 +7269,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_202", - "text": "三技能追加1次攻击敌方全体,造成自身攻击力50%的伤害。" + "text": "每次释放2技能时自身所有增益效果持续回合数+1" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -8529,7 +8529,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_237", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于50%时为自身添加持续1回合【防御提升】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -8649,7 +8649,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_241", - "text": "目标防御比自身低时,挑衅概率翻倍。。" + "text": "受到致命伤害时增加20%吸血" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -8779,7 +8779,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_244", - "text": "目标防御比自身低时,自身伤害提升;每1%差值提供1%额外伤害,不超过40%。" + "text": "对峙状态下造成伤害增加30%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -10039,7 +10039,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_279", - "text": "二技能每次获得讲义时额外叠加1层【算术】。" + "text": "血量高于60%时攻击增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -10159,7 +10159,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_283", - "text": "三技能攻击目标时附加1回合【无法获得增益】。" + "text": "1技能每次攻击时额外夺取目标一个增益" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -10289,7 +10289,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_286", - "text": "三技能回复友方血量时附加2回合【复苏】。" + "text": "【算术】达到8层后为立即获得1回合【无敌】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -10794,7 +10794,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_300", - "text": "三技能最终伤害增加10%。" + "text": "对克制的目标造成伤害提升12%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -10914,7 +10914,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_304", - "text": "三技能有50%概率为目标附加2回合【防御下降】。" + "text": "造成击杀时回复自身15%血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -11044,7 +11044,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_307", - "text": "三技能每段均吸收目标10%行动值。" + "text": "回复此次伤害50%的血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -11549,7 +11549,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_321", - "text": "三技能最终伤害增加10%。" + "text": "血量高于60%时攻击增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -11669,7 +11669,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_325", - "text": "三技能有50%概率为目标附加2回合【禁疗】。" + "text": "1技能攻击时额外偷取目标10%行动值" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -11799,7 +11799,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_328", - "text": "三技能附带目标最大生命在5%的伤害,此伤害不可超过自身攻击力400%。" + "text": "攻击行动值为0的目标时额外附加1回合【眩晕】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -13814,7 +13814,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_384", - "text": "三技能最终治疗量增加10%。" + "text": "血量高于60%时防御增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -13934,7 +13934,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_388", - "text": "对于血量低于40%的目标最终治疗量增加10%。" + "text": "受到暴击伤害降低10%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -14064,7 +14064,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_391", - "text": "三技能为己方目标附加2回合【暴击提升】 状态。。" + "text": "2技能每次攻击额外降低目标15%行动值" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -14569,7 +14569,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_405", - "text": "三技能最终伤害增加10%。" + "text": "血量高于60%时防御增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -14689,7 +14689,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_409", - "text": "每个存活的敌方使自身效果命中增加3%。" + "text": "受到暴击伤害降低10%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -14819,7 +14819,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_412", - "text": "二技能吸收目标30%行动值。" + "text": "2技能目标若身上有眩晕效果则附加1回合【石化】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -15324,7 +15324,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_426", - "text": "三技能最终伤害增加10%。" + "text": "血量高于60%时攻击增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -15444,7 +15444,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_430", - "text": "三技能每次攻击降低目标4%行动值。" + "text": "造成暴击伤害增加10%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -15574,7 +15574,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_433", - "text": "并为目标附加2回合【无法获得增益】。。" + "text": "1技能若成功击杀目标,则获得额外回合。" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -16079,7 +16079,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_447", - "text": "三技能最终伤害增加10%。" + "text": "血量为100%时,暴击率提升25%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -16199,7 +16199,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_451", - "text": "每个存活的敌方使自身速度增加3%。" + "text": "对克制的目标造成伤害提升12%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -16329,7 +16329,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_454", - "text": "三技能为目标附加童真状态。。" + "text": "受到有【童真】的目标攻击是100%反击目标" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -16834,7 +16834,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_468", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于50%时立即净化自身全部减益" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -16954,7 +16954,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_472", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "2技能额外附加1回合【防御提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -17084,7 +17084,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_475", - "text": "三技能额外附加2回合【禁疗】状态。。" + "text": "2技能额外净化一个减益" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -17589,7 +17589,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_489", - "text": "三技能最终伤害增加10%。" + "text": "敌方有目标死亡时自身增加20点速度" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -17709,7 +17709,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_493", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "30%概率附加为自身【速度提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -17839,7 +17839,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_496", - "text": "一技能攻击时有50%改了为目标附加1回合【中毒】。" + "text": "击杀目标时回复自身20%血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -18344,7 +18344,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_510", - "text": "三技能最终伤害增加10%。" + "text": "首次行动前自身受到的伤害降低18%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -18464,7 +18464,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_514", - "text": "每个存活的敌方使自身攻击增加3%。" + "text": "有技能处于冷却状态时速度增加18" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -18594,7 +18594,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_517", - "text": "释放三技能时重置二技能的冷却时间。" + "text": "3技能新增为随机1个友方附加2回合【不灭金身】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -20609,7 +20609,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_573", - "text": "三技能最终伤害增加10%。" + "text": "血量100%时造成伤害增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -20729,7 +20729,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_577", - "text": "每个存活的敌方使自身攻击增加3%。" + "text": "2技能40%概率附加1回合【烙印】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -20859,7 +20859,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_580", - "text": "悍夫那特在场时每段伤害额外附加自身攻击50%的附加伤害。" + "text": "3技能攻击目标时额外附加2回合【防御下降】效果。" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -21364,7 +21364,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_594", - "text": "三技能最终伤害增加10%。" + "text": "暴击时20%概率驱散目标一个增益" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -21484,7 +21484,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_598", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "攻击处于无法行动状态的目标时造成伤害增加12%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -21614,7 +21614,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_601", - "text": "三技能若触发了暴击,则有50%的概率【冰冻】目标,持续1回合。。" + "text": "2技能每次伤害额外吸收目标10%行动值" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -22119,7 +22119,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_615", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于30%时受到伤害降低30%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -22239,7 +22239,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_619", - "text": "友方每存活一个目标自身防御增加3%。" + "text": "2技能攻击目标时有50%概率附加1回合【防御下降】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -22369,7 +22369,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_622", - "text": "【玄御】状态下受到伤害时有60%概率反击目标。" + "text": "任意技能造成暴击后减少2技能1回合冷却" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -24384,7 +24384,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_678", - "text": "三技能最终治疗量增加10%。" + "text": "血量100%时最终治疗量增加10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -24504,7 +24504,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_682", - "text": "友方每存活一个目标自身防御增加3%。" + "text": "友方角色处于无法行动状态时增加15速度" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -24634,7 +24634,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_685", - "text": "自身在【喜悦】状态时,己方收到伤害降低25%。" + "text": "2技能平衡血量后立即回复所有目标15%血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -25139,7 +25139,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_699", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于50%时为随机1个敌方附加1回合【冰冻】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -25259,7 +25259,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_703", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "攻击处于【冰冻】状态的目标伤害增加10%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -25389,7 +25389,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_706", - "text": "三技能额外附加2回合【防御下降】状态。" + "text": "攻击处于【速度下降】的目标额外附加1回合【冰冻】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -25894,7 +25894,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_720", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于60%时将自身全部减益随机转移给一个敌方目标" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -26014,7 +26014,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_724", - "text": "每个存活的敌方使自身攻击增加3%。" + "text": "释放2技能时若自身没有减益转移则对敌方一个目标随机附加1回合【防御下降】、【攻击下降】、【效果抵抗下降】、【效果命中下降】、【速度下降】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -26144,7 +26144,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_727", - "text": "若目标身上存在减益状态,每一个减益状态,额外造成25%的伤害。。" + "text": "释放1技能时有50%概率额外附加2回合【攻击下降】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -26649,7 +26649,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_741", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于50%时50%概率为自身附加2回合【复苏】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -26769,7 +26769,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_745", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "2技能有50%概率额外附加1回合【中毒】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -26899,7 +26899,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_748", - "text": "三技能攻击时有30%概率立即引爆目标身上中毒状态。" + "text": "释放1技能时有30%概率追加1次攻击" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -30424,7 +30424,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_846", - "text": "三技能额外回复目标10%最大血量。" + "text": "血量首次低于50%时立即获得30%行动值" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -30544,7 +30544,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_850", - "text": "增加10%最大血量。" + "text": "2技能额外回复1名友方30%行动值" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -30674,7 +30674,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_853", - "text": "三技能附加驱散自身2个减益。" + "text": "2技能有50%概率额外附加2回合【防御提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -31179,7 +31179,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_867", - "text": "三技能最终伤害增加10%。" + "text": "血量100%时造成伤害提升10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -31299,7 +31299,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_871", - "text": "每个存活的友方使自身攻击增加3%。" + "text": "血量低于50%时获得10%吸血" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -31429,7 +31429,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_874", - "text": "目标身上没有增益时本次伤害无视目标防御。" + "text": "2技能额外偷取目标15%行动值" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -32689,7 +32689,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_909", - "text": "三技能最终伤害增加10%。" + "text": "受到暴击伤害降低10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -32809,7 +32809,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_913", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "攻击时,有18%的概率无视效果抵抗" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -32939,7 +32939,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_916", - "text": "三技能攻击目标时若目标身上已有【中毒】则额外附加1回合【石化】。" + "text": "2技能反击目标时额外附加1回合【中毒】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -33444,7 +33444,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_930", - "text": "三技能最终伤害增加10%。" + "text": "首次行动前自身受到的伤害降低18%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -33564,7 +33564,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_934", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "冰霜杰克自身免疫冰冻效果" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -33694,7 +33694,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_937", - "text": "攻击目标有【速度下降】时,降低目标20%行动值。。" + "text": "释放3技能时有30%概率为自身附加2回合【速度提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -34199,7 +34199,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_951", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于30%时获得一个最大血量20%的【护盾】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -34319,7 +34319,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_955", - "text": "每个存活的友方使自身暴击伤害增加3%。" + "text": "2技能有50%概率驱散目标一个增益" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -34449,7 +34449,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_958", - "text": "若发生暴击,则此次伤害提升30%,并额外提升50%【护盾】。。" + "text": "菲欧娜获得的护盾值可叠加" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -34954,7 +34954,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_972", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于50%是立即获得30%行动条" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -35074,7 +35074,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_976", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "2技能有20%概率击退目标10%行动条" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -35204,7 +35204,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_979", - "text": "三技能额外造成2段伤害并同样附加10%行动条吸收。" + "text": "对处于【无法行动】状态的角色造成伤害增加30%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -35709,7 +35709,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_993", - "text": "三技能最终伤害增加10%。" + "text": "血量低于50%时造成伤害提升10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -35829,7 +35829,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_997", - "text": "每个存活的友方使自身攻击增加3%。" + "text": "受到伤害降低10%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -35959,7 +35959,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1000", - "text": "身上每拥有一个【气】、【劲】、【法】状态受到伤害降低5%。" + "text": "所有造成的减益效果增加1回合持续时间" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -36464,7 +36464,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1014", - "text": "三技能最终伤害增加10%。" + "text": "首次行动前自身受到的伤害降低18%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -36584,7 +36584,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1018", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "附加效果是有15%改了无视目标抵抗" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -36714,7 +36714,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1021", - "text": "三技能新增延迟目标减益一回合。" + "text": "转嫁成功或驱散成功时每转嫁或驱散一个效果降低目标4%最大血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -37974,7 +37974,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1056", - "text": "三技能最终伤害增加10%。" + "text": "首次攻击造成的伤害提升20%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -38094,7 +38094,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1060", - "text": "每个存活的友方使自身攻击增加3%。" + "text": "每次出手有20%概率为自身附加1回合【攻击提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -38224,7 +38224,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1063", - "text": "三技能造成的所有伤害都无视目标防御。" + "text": "每次出手有30%概率为自身附加1回合【暴击提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -38729,7 +38729,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1077", - "text": "三技能最终伤害增加10%。" + "text": "3技能新增效果:每次攻击时,每点速度提供攻击力0.33%的额外伤害" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -38849,7 +38849,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1081", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "2技能30%概率附带1回合【攻击下降】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -38979,7 +38979,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1084", - "text": "三技能额外附加2回合【免疫】状态。" + "text": "攻击时附带消耗自身血量5%,附带消耗血量100%的伤害" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -39484,7 +39484,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1098", - "text": "三技能最终治疗量增加10%。" + "text": "血量首次低于50%时50%概率为自身附加2回合【复苏】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -39604,7 +39604,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1102", - "text": "每个存活的敌方使自身防御增加5%。" + "text": "有技能处于冷却状态时速度增加18" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -39734,7 +39734,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1105", - "text": "是否三技能时自身立即获得回合。" + "text": "2技能额外附加2回合【复苏】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -40239,7 +40239,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1119", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于50%时50%概率为自身附加2回合【复苏】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -40359,7 +40359,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1123", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "有技能处于冷却状态时速度增加18" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -40489,7 +40489,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1126", - "text": "三技能有50%的概率附加2回合【烙印】。" + "text": "释放3技能时有30%概率为目标附加2回合【速度下降】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -40994,7 +40994,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1140", - "text": "三技能最终伤害增加10%。" + "text": "果酱教授自身免疫石化" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -41114,7 +41114,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1144", - "text": "每个存活的敌方使自身效果命中增加4%。" + "text": "每次攻击有30%概率为目标随机附加1个减益" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -41244,7 +41244,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1147", - "text": "三技能对目标额外附加2回合【无法获得增益】。" + "text": "若目标身上存在减益状态,每个最终伤害增加25%。" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -41749,7 +41749,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1161", - "text": "三技能最终治疗量增加10%。" + "text": "2技能有25%概率附加1回合【攻击提升】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -41869,7 +41869,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1165", - "text": "增加10%最大血量。" + "text": "2技能有25%概率附加1回合【暴击概率提升】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -41999,7 +41999,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1168", - "text": "三技能复活目标后,自身获得额外回合。。" + "text": "每次触发治疗后额外附加2回合【复苏】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -44014,7 +44014,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1224", - "text": "二技能额外回复目标10%最大血量。" + "text": "1技能每次攻击有25%概率额外附加1回合【禁疗】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -44134,7 +44134,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1228", - "text": "增加10%最大血量。" + "text": "自身处于无法行动状态时受到伤害降低16%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -44264,7 +44264,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1231", - "text": "目标血量低于50%时额外附加1回合复苏。" + "text": "附加增益时每个增益回复自身2%最大血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -45524,7 +45524,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1266", - "text": "三技能最终伤害增加10%。" + "text": "2技能造成暴击后有30%概率追加1次1技能" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -45644,7 +45644,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1270", - "text": "每个存活的友方使自身攻击增加3%。" + "text": "造成击杀后立即回复自身20%最大血量" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -45774,7 +45774,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1273", - "text": "攻击生命值大于50%的目标伤害增加30%。" + "text": "2技能造成暴击后额外附加2回合【流血】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -47789,7 +47789,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1329", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于30%时获得一个最大血量20%的【护盾】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -47909,7 +47909,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1333", - "text": "增加10%最大血量。" + "text": "2技能攻击目标时若目标身上没有【黑客前瞻】则随机附加1个减益效果" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -48039,7 +48039,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1336", - "text": "每结算一次【黑客前瞻】效果自身最大血量加5%(最多可叠加10次)。" + "text": "每次伤害附带自身5%血量100%伤害" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -48544,7 +48544,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1350", - "text": "三技能最终伤害增加10%。" + "text": "血量100%时造成伤害提升10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -48664,7 +48664,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1354", - "text": "每驱散一个增益最终伤害增加5%。" + "text": "血量首次低于50%时获得15%吸血" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -48794,7 +48794,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1357", - "text": "自身造成击杀时,将获得额外回合。" + "text": "对无增益的目标造成伤害增加20%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -49299,7 +49299,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1371", - "text": "三技能最终伤害增加10%。" + "text": "血量首次低于50%时获得10%吸血" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -49419,7 +49419,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1375", - "text": "增加10%攻击力。" + "text": "2技能有20%概率追加1次普通攻击" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -49549,7 +49549,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1378", - "text": "三技能每净化一个减益或驱散一个增益最终伤害增加5%。" + "text": "对无增益的目标造成伤害增加20%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -50809,7 +50809,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1413", - "text": "三技能最终治疗量增加10%。" + "text": "血量首次低于50%时获得1个最大血量20%的【护盾】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -50929,7 +50929,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1417", - "text": "增加10%最大血量。" + "text": "受到暴击伤害降低18%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -51059,7 +51059,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1420", - "text": "二技能给复活的角色额外回复15%最大血量。" + "text": "3技能有25%概率附加2回合【复苏】" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -52319,7 +52319,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1455", - "text": "三技能最终伤害增加10%。" + "text": "血量100%时造成伤害提升10%" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -52439,7 +52439,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1459", - "text": "成功驱散或偷取增益时,每个增益降低目标3%最大血量。" + "text": "攻击时有18%概率无视目标效果抵抗" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -52569,7 +52569,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1462", - "text": "三技能额外增加目标所有技能1回合CD。" + "text": "2技能额外增加目标所有技能1回合CD" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -53074,7 +53074,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1476", - "text": "三技能最终治疗量增加10%。" + "text": "血量首次低于50%时获得1个最大血量20%的【护盾】" }, "skillicon": "js_jx_img_icon06", "attrkey": "", @@ -53194,7 +53194,7 @@ "condition": 35, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1480", - "text": "三技能为无减益的目标附加1回合【免疫】。" + "text": "每损失10%的血量最终治疗量增加2%" }, "skillicon": "js_jx_img_icon04", "attrkey": "", @@ -53324,7 +53324,7 @@ "condition": 50, "skilltxt": { "key": "hero_talent_hero_talent_skilltxt_1483", - "text": "三技能溢出的治疗量转换为为护盾。" + "text": "每次治疗目标后为目标附加1回合复苏" }, "skillicon": "js_jx_img_icon04", "attrkey": "", diff --git a/bin/json/game_item.json b/bin/json/game_item.json index 1f70f2824..ef61a73e2 100644 --- a/bin/json/game_item.json +++ b/bin/json/game_item.json @@ -20157,7 +20157,7 @@ "id": "25000001", "name": { "key": "item_item_name_414", - "text": "仙女泪滴" + "text": "仙女泪水" }, "usetype": 1, "color": 3, diff --git a/bin/json/game_navigation.json b/bin/json/game_navigation.json index 49eae5689..2ccb26fd4 100644 --- a/bin/json/game_navigation.json +++ b/bin/json/game_navigation.json @@ -9,7 +9,7 @@ "sceneicon": "ty_qp_my01", "functionname": { "key": "navigation_Sheet1_functionname_1", - "text": "商铺" + "text": "商店" }, "npcName": [ "功能入口-商人" diff --git a/bin/json/game_skillafteratk.json b/bin/json/game_skillafteratk.json index 6ef449dfc..bd6209725 100644 --- a/bin/json/game_skillafteratk.json +++ b/bin/json/game_skillafteratk.json @@ -54702,7 +54702,7 @@ "ExecuteCnt": 1, "Type": 3, "Argu": [ - 390001011, + 391000085, 1000, 1, 1 @@ -57302,8 +57302,10 @@ { "Id": 915005313, "EmitPR": 1000, - "From": 12, - "Where": [], + "From": 1, + "Where": [ + "EnemyNoBuff=1" + ], "Order": "", "Limit": 10, "ExecuteCnt": 1, @@ -57312,7 +57314,7 @@ 390001111, 1000, 1, - 2 + 1 ], "FollowSK": [], "SucFollowSK": [], @@ -58950,7 +58952,7 @@ { "Id": 934002311, "EmitPR": 1000, - "From": 4, + "From": 3, "Where": [], "Order": "", "Limit": 10, @@ -59043,7 +59045,7 @@ { "Id": 934002315, "EmitPR": 1000, - "From": 12, + "From": 3, "Where": [], "Order": "", "Limit": 10, @@ -59063,6 +59065,29 @@ "RevisiCondition": "", "RevisiParams": [] }, + { + "Id": 934002316, + "EmitPR": 1000, + "From": 3, + "Where": [], + "Order": "", + "Limit": 10, + "ExecuteCnt": 1, + "Type": 2, + "Argu": [ + 493400232, + -1, + -1 + ], + "FollowSK": [], + "SucFollowSK": [], + "FailFollowSK": [], + "MustHit": false, + "DpsRevisiType": 0, + "DpsCondition": "", + "RevisiCondition": "", + "RevisiParams": [] + }, { "Id": 924005311, "EmitPR": 1000, @@ -60322,7 +60347,7 @@ "Argu": [ 390001205, 1000, - 1, + 3, -1 ], "FollowSK": [], diff --git a/bin/json/game_skillatk.json b/bin/json/game_skillatk.json index aa863d7f0..b34a6d412 100644 --- a/bin/json/game_skillatk.json +++ b/bin/json/game_skillatk.json @@ -343,8 +343,7 @@ "ChildSkill": { "Id": [ 225004314, - 225004312, - 225004313 + 225004312 ] }, "passSkill": [], @@ -377,8 +376,7 @@ "ChildSkill": { "Id": [ 225004324, - 225004312, - 225004313 + 225004312 ] }, "passSkill": [], @@ -411,8 +409,7 @@ "ChildSkill": { "Id": [ 225004334, - 225004312, - 225004313 + 225004312 ] }, "passSkill": [], @@ -445,8 +442,7 @@ "ChildSkill": { "Id": [ 225004344, - 225004312, - 225004313 + 225004312 ] }, "passSkill": [], @@ -479,8 +475,7 @@ "ChildSkill": { "Id": [ 225004344, - 225004312, - 225004313 + 225004312 ] }, "passSkill": [], diff --git a/bin/json/game_skillbuff.json b/bin/json/game_skillbuff.json index 51e733807..55c2f89fb 100644 --- a/bin/json/game_skillbuff.json +++ b/bin/json/game_skillbuff.json @@ -1534,7 +1534,7 @@ }, "Desc": { "key": "skill_skill_buff_Desc_390001207", - "text": "使己方收到伤害降低25%,且在每个队友行动前,为其驱散1个减益状态并回复其最大生命值20%的生命,效果持续期间自身无法行动。" + "text": "每个队友行动前,为其驱散1个减益状态并回复其最大生命值20%的生命,效果持续期间自身无法行动。" }, "BuffType": 32, "EffectArgu": [], @@ -1561,16 +1561,16 @@ "Id": 390001208, "Name": { "key": "skill_skill_buff_Name_390001208", - "text": "[color=#37d8a9]爱的抱抱[/color] " + "text": "爱的抱抱减伤" }, "Desc": { "key": "skill_skill_buff_Desc_390001208", - "text": "使己方收到伤害降低25%,且在每个队友行动前,为其驱散1个减益状态并回复其最大生命值20%的生命,效果持续期间自身无法行动。" + "text": "每个队友行动前,为其驱散1个减益状态并回复其最大生命值20%的生命,效果持续期间自身无法行动。" }, "BuffType": 20, "EffectArgu": [ 13, - 350 + 250 ], "BufParNum": 1, "RelyCheckArgu": [], @@ -10900,7 +10900,7 @@ }, "BuffType": 79, "EffectArgu": [ - 3, + 0, 100, -400 ], @@ -11215,5 +11215,39 @@ "buffeffect": "", "buffpos": "根节点", "forbidFloat": 0 + }, + { + "Id": 391000085, + "Name": { + "key": "skill_skill_buff_Name_391000085", + "text": "[color=#37d8a9]伤害提升[/color] " + }, + "Desc": { + "key": "skill_skill_buff_Desc_391000085", + "text": "血量造成伤害提升10%。" + }, + "BuffType": 33, + "EffectArgu": [ + 0, + 100, + 500 + ], + "BufParNum": 1, + "RelyCheckArgu": [], + "CoexistCheckArgu": [], + "Effect": [ + 3 + ], + "AddEffect": false, + "RemoveType": true, + "Priority": 0, + "NotOverlay": 0, + "OverlayTimes": 3, + "SameID": false, + "golbalbufficon": "", + "buffIcon": "ty_icon_buff_shts10", + "buffeffect": "", + "buffpos": "根节点", + "forbidFloat": 0 } ] \ No newline at end of file diff --git a/bin/json/game_skillpassive.json b/bin/json/game_skillpassive.json index f88a51b8b..5b7f1fdac 100644 --- a/bin/json/game_skillpassive.json +++ b/bin/json/game_skillpassive.json @@ -7714,12 +7714,12 @@ }, { "Id": 492500431, - "When": 2, - "FromCheck": "", - "TargetCheck": "Target=3,HasBuff=390001207", - "MainSkillCheck": "", + "When": 19, + "FromCheck": "Target=3", + "TargetCheck": "", + "MainSkillCheck": "SkillPos=3", "AfterSkillCheck": "", - "BuffCheck": "", + "BuffCheck": "BuffID=390001207,Succ=1", "DpsCheck": "", "AddCon": [], "PasPr": 1000, @@ -8541,7 +8541,7 @@ }, { "Id": 493400231, - "When": 16, + "When": 3, "FromCheck": "", "TargetCheck": "Target=3", "MainSkillCheck": "SkillPos=3", @@ -8818,5 +8818,25 @@ "Callback": [ 235001212 ] + }, + { + "Id": 493400232, + "When": 20, + "FromCheck": "", + "TargetCheck": "Target=3", + "MainSkillCheck": "SkillPos=3", + "AfterSkillCheck": "", + "BuffCheck": "", + "DpsCheck": "", + "AddCon": [], + "PasPr": 1000, + "PasCorrection": 0, + "Type": "CallSkillPas", + "MaxEmitTimesInRoundByRole": 0, + "MaxEmitTimes": 0, + "MaxEmitTimesInRound": 0, + "Callback": [ + 934002311 + ] } ] \ No newline at end of file