抽卡推送获取卡信息
美食家
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@ -10,35 +10,45 @@ import (
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)
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)
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const (
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const (
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game_pagoda = "game_pagoda.json"
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game_gourmet = "game_gourmet.json"
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game_pagodaseasonreward = "game_pagodaseasonreward.json"
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game_gourmetskill = "game_gourmetskill.json"
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game_pagodataskreward = "game_pagodataskreward.json"
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)
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)
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///配置管理基础组件
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///配置管理基础组件
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type configureComp struct {
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type configureComp struct {
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cbase.ModuleCompBase
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cbase.ModuleCompBase
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hlock sync.RWMutex
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hlock sync.RWMutex
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_pagodaMap map[int64]*cfg.GamepagodaData
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_gourmetMap map[int64]*cfg.GameGourmetData
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_gourmetSkillMap map[int64]*cfg.GameGourmetSkillData
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}
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}
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//组件初始化接口
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//组件初始化接口
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.ModuleCompBase.Init(service, module, comp, options)
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err = this.ModuleCompBase.Init(service, module, comp, options)
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err = this.LoadMultiConfigure(map[string]interface{}{
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//game_pagoda: cfg.NewGame_pagoda,
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game_pagodaseasonreward: cfg.NewGamepagodaSeasonReward,
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game_pagodataskreward: cfg.NewGamepagodaTaskReward,
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})
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this._pagodaMap = make(map[int64]*cfg.GamepagodaData, 0)
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this._gourmetMap = make(map[int64]*cfg.GameGourmetData, 0)
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configure.RegisterConfigure(game_pagoda, cfg.NewGamepagoda, func() {
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configure.RegisterConfigure(game_gourmet, cfg.NewGameGourmet, func() {
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if v, err := this.GetConfigure(game_pagoda); err == nil {
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if v, err := this.GetConfigure(game_gourmet); err == nil {
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if configure, ok := v.(*cfg.Gamepagoda); ok {
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if configure, ok := v.(*cfg.GameGourmet); ok {
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this.hlock.Lock()
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this.hlock.Lock()
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defer this.hlock.Unlock()
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defer this.hlock.Unlock()
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for _, value := range configure.GetDataList() {
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for _, value := range configure.GetDataList() {
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this._pagodaMap[int64(value.PagodaType<<16)+int64(value.LayerNum)] = value
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this._gourmetMap[int64(value.Type<<16)+int64(value.Level)] = value
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}
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return
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}
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}
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log.Errorf("get game_pagoda conf err:%v", err)
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return
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})
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this._gourmetSkillMap = make(map[int64]*cfg.GameGourmetSkillData, 0)
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configure.RegisterConfigure(game_gourmetskill, cfg.NewGameGourmetSkill, func() {
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if v, err := this.GetConfigure(game_gourmetskill); err == nil {
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if configure, ok := v.(*cfg.GameGourmetSkill); ok {
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this.hlock.Lock()
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defer this.hlock.Unlock()
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for _, value := range configure.GetDataList() {
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this._gourmetSkillMap[int64(value.Type<<16)+int64(value.Level)] = value
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}
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}
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return
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return
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}
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}
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@ -49,10 +59,10 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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return
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return
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}
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}
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// 获取爬塔信息 参数1 塔类型 参数2 层数
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// 获取美食馆配置数据
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func (this *configureComp) GetPagodaConfigData(PagodaType int32, floorId int32) (data *cfg.GamepagodaData) {
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func (this *configureComp) GetGourmetConfigData(gourmetType int32, level int32) (data *cfg.GameGourmetData) {
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return this._pagodaMap[int64(PagodaType<<16)+int64(floorId)]
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return this._gourmetMap[int64(gourmetType<<16)+int64(level)]
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}
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}
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//加载多个配置文件
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//加载多个配置文件
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@ -71,25 +81,3 @@ func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err
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func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
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func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
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return configure.GetConfigure(name)
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return configure.GetConfigure(name)
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}
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}
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// 获取爬塔配置表数据
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func (this *configureComp) GetPagodaconfig(id int32) (data *cfg.GamepagodaData) {
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if v, err := this.GetConfigure(game_pagoda); err != nil {
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log.Errorf("get global conf err:%v", err)
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return
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} else {
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var (
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configure *cfg.Gamepagoda
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ok bool
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)
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if configure, ok = v.(*cfg.Gamepagoda); !ok {
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log.Errorf("%T no is *cfg.Game_pagodaData", v)
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return
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}
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if data, ok = configure.GetDataMap()[id]; ok {
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return
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}
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}
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return
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}
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