上传捉虫子代码
This commit is contained in:
parent
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commit
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@ -6,7 +6,7 @@ import (
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)
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)
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//接受切磋
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//接受切磋
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func (this *apiComp) LoadCompleteCheck(session comm.IUserSession, req *pb.CanineRabbitLoadCompleteReq) (errdata *pb.ErrorData) {
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func (this *apiComp) ReadyCheck(session comm.IUserSession, req *pb.CatchbugsReadyReq) (errdata *pb.ErrorData) {
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if req.Roomid == "" {
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if req.Roomid == "" {
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errdata = &pb.ErrorData{
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Code: pb.ErrorCode_ReqParameterError,
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@ -16,13 +16,13 @@ func (this *apiComp) LoadCompleteCheck(session comm.IUserSession, req *pb.Canine
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return
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return
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}
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}
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func (this *apiComp) LoadComplete(session comm.IUserSession, req *pb.CanineRabbitLoadCompleteReq) (errdata *pb.ErrorData) {
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func (this *apiComp) Ready(session comm.IUserSession, req *pb.CatchbugsReadyReq) (errdata *pb.ErrorData) {
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var (
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var (
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room *Room
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room *Room
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err error
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err error
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)
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)
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if errdata = this.LoadCompleteCheck(session, req); errdata != nil {
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if errdata = this.ReadyCheck(session, req); errdata != nil {
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return
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return
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}
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}
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@ -35,7 +35,7 @@ func (this *apiComp) LoadComplete(session comm.IUserSession, req *pb.CanineRabbi
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return
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return
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}
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}
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if err = room.PlayerLoadEnd(session.GetUserId()); errdata != nil {
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if err = room.PlayerReadyEnd(session.GetUserId()); errdata != nil {
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errdata = &pb.ErrorData{
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.String(),
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Title: pb.ErrorCode_DBError.String(),
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@ -1,6 +1,7 @@
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package catchbugs
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package catchbugs
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import (
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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"go_dreamfactory/modules"
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cfg "go_dreamfactory/sys/configure/structs"
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cfg "go_dreamfactory/sys/configure/structs"
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@ -9,6 +10,7 @@ import (
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const (
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const (
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game_catchbugreward = "game_catchbugreward.json"
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game_catchbugreward = "game_catchbugreward.json"
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game_catchbuglllustrated = "game_catchbuglllustrated.json"
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game_catchbuglllustrated = "game_catchbuglllustrated.json"
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game_catchbugskill = "game_catchbugskill.json"
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)
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)
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type configureComp struct {
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type configureComp struct {
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@ -22,6 +24,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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err = this.LoadMultiConfigure(map[string]interface{}{
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err = this.LoadMultiConfigure(map[string]interface{}{
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game_catchbugreward: cfg.NewGameCatchbugReward,
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game_catchbugreward: cfg.NewGameCatchbugReward,
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game_catchbuglllustrated: cfg.NewGameCatchbugLllustrated,
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game_catchbuglllustrated: cfg.NewGameCatchbugLllustrated,
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game_catchbugskill: cfg.NewGameCatchbugSkill,
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})
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})
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return
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return
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}
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}
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@ -49,3 +52,20 @@ func (this *configureComp) getGameCatchbugLllustratedDatas() (confs []*cfg.GameC
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confs = v.(*cfg.GameCatchbugLllustrated).GetDataList()
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confs = v.(*cfg.GameCatchbugLllustrated).GetDataList()
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return
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return
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}
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}
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// 获取奖励列表
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func (this *configureComp) getGameCatchbugSkillData(id int32) (conf *cfg.GameCatchbugSkillData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_catchbugskill); err != nil {
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return
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}
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if conf, ok = v.(*cfg.GameCatchbugSkill).GetDataMap()[id]; !ok {
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err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_catchbugskill, id)
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this.module.Errorf("err:%v", err)
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return
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}
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return
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}
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@ -66,7 +66,6 @@ func (this *CatchBugs) CreateRoom(sessions []comm.IUserSession, rulesStr string)
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var (
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var (
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rules *pb.DBCatchBugsRules = &pb.DBCatchBugsRules{}
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rules *pb.DBCatchBugsRules = &pb.DBCatchBugsRules{}
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confs []*cfg.GameCatchbugLllustratedData
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confs []*cfg.GameCatchbugLllustratedData
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cardsSlice []int32
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cardsTemp []*pb.DBCatchBugsCard
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cardsTemp []*pb.DBCatchBugsCard
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cards []*pb.DBCatchBugsCard
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cards []*pb.DBCatchBugsCard
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weights []int32
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weights []int32
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@ -101,22 +100,18 @@ func (this *CatchBugs) CreateRoom(sessions []comm.IUserSession, rulesStr string)
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weights = append(weights, v.Weights)
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weights = append(weights, v.Weights)
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}
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}
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results := comm.GetRandWs(weights, 24)
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results := comm.GetRandWs(weights, 24)
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for _, v := range results {
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for i, v := range results {
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cardsSlice = append(cardsSlice, confs[v].Id)
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}
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for i, v := range cardsSlice[:12] {
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cardsTemp = append(cardsTemp, &pb.DBCatchBugsCard{
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cardsTemp = append(cardsTemp, &pb.DBCatchBugsCard{
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Id: int32(1000 + i*2),
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Id: int32(1000 + i*2),
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Cid: v,
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Cid: confs[v].Id,
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}, &pb.DBCatchBugsCard{
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}, &pb.DBCatchBugsCard{
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Id: int32(1001 + i*2),
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Id: int32(1001 + i*2),
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Cid: v,
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Cid: confs[v].Id,
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})
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})
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}
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}
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indexs := comm.RandShuffle(len(cardsTemp))
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indexs := comm.RandShuffle(24)
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cards = make([]*pb.DBCatchBugsCard, len(cardsTemp))
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cards = make([]*pb.DBCatchBugsCard, 24)
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for i, v := range indexs {
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for i, v := range indexs {
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cards[i] = cardsTemp[v]
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cards[i] = cardsTemp[v]
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cards[i].Index = int32(i)
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cards[i].Index = int32(i)
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@ -143,7 +138,7 @@ func (this *CatchBugs) CreateRoom(sessions []comm.IUserSession, rulesStr string)
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Info: comm.GetUserBaseInfo(blue),
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Info: comm.GetUserBaseInfo(blue),
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Integral: blueinfo.Integral,
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Integral: blueinfo.Integral,
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},
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},
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Backup: cardsSlice[12:],
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Backup: cardsTemp[24:],
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Card: cards,
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Card: cards,
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}, sessions); err != nil {
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}, sessions); err != nil {
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this.Error("创建房间错误", log.Field{Key: "err", Value: err.Error()})
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this.Error("创建房间错误", log.Field{Key: "err", Value: err.Error()})
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@ -5,6 +5,7 @@ import (
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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"time"
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"time"
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/proto"
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@ -13,19 +14,23 @@ import (
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type Room struct {
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type Room struct {
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module *CatchBugs
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module *CatchBugs
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data *pb.DBCatchBugsRoom
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data *pb.DBCatchBugsRoom
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conf *cfg.GameCatchbugSkillData
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sessions []comm.IUserSession
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sessions []comm.IUserSession
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starttime time.Time
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starttime time.Time
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round int32
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round int32
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isReplenish bool
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handleplayer string
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handleplayer string
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currindex int32
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}
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}
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func (this *Room) GameStart() (err error) {
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func (this *Room) GameStart() (err error) {
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this.starttime = configure.Now()
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this.starttime = configure.Now()
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if this.conf, err = this.module.configure.getGameCatchbugSkillData(this.data.Rules.Skill); err != nil {
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this.module.Errorln(err)
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return
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}
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if err = this.Broadcast("gameready", &pb.CatchbugsGameReadyPush{
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if err = this.Broadcast("gameready", &pb.CatchbugsGameReadyPush{
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ServicePath: fmt.Sprintf("%s/%s", this.module.service.GetType(), this.module.service.GetId()),
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ServicePath: fmt.Sprintf("%s/%s", this.module.service.GetType(), this.module.service.GetId()),
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Room: this.data,
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Room: this.data,
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Countdown: 60,
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}); err != nil {
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}); err != nil {
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this.module.Errorln(err)
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this.module.Errorln(err)
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}
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}
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@ -33,7 +38,7 @@ func (this *Room) GameStart() (err error) {
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return
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return
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}
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}
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func (this *Room) PlayerLoadEnd(uid string) (err error) {
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func (this *Room) PlayerReadyEnd(uid string) (err error) {
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if uid == this.data.Red.Info.Uid {
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if uid == this.data.Red.Info.Uid {
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this.data.Red.Ready = true
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this.data.Red.Ready = true
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} else {
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} else {
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@ -47,12 +52,15 @@ func (this *Room) PlayerLoadEnd(uid string) (err error) {
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}
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}
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if this.data.Red.Ready && this.data.Blue.Ready { //两个人都准备了
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if this.data.Red.Ready && this.data.Blue.Ready { //两个人都准备了
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this.data.Red.Ready = false
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this.data.Blue.Ready = false
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if err = this.Broadcast("roundstart", &pb.CatchbugsRoundStartPush{
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if err = this.Broadcast("roundstart", &pb.CatchbugsRoundStartPush{
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Round: this.round,
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Round: this.round,
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Handleplayer: this.handleplayer,
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Handleplayer: this.handleplayer,
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}); err != nil {
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}); err != nil {
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this.module.Errorln(err)
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this.module.Errorln(err)
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}
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}
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}
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}
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return
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return
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}
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}
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@ -89,7 +97,7 @@ func (this *Room) PlayerHandle(uid string, handle *pb.CatchbugsHandleReq) (err e
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}
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}
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}
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}
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}
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}
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if err = this.Broadcast("gameover", &pb.CatchbugsOpenCardPush{
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if err = this.Broadcast("opencard", &pb.CatchbugsOpenCardPush{
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Roomid: this.data.Rid,
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Roomid: this.data.Rid,
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Index: handle.Index,
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Index: handle.Index,
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Issucc: issucc,
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Issucc: issucc,
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@ -105,23 +113,135 @@ func (this *Room) PlayerHandleEnd(uid string, handle *pb.CatchbugsHandleEndReq)
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err = fmt.Errorf("It's not your operation!")
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err = fmt.Errorf("It's not your operation!")
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return
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return
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}
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}
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this.round++
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var (
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card []*pb.DBCatchBugsCard
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)
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if this.data.Red.Info.Uid == uid {
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if this.data.Red.Info.Uid == uid {
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this.handleplayer = this.data.Blue.Info.Uid
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this.handleplayer = this.data.Blue.Info.Uid
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} else {
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} else {
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this.handleplayer = this.data.Red.Info.Uid
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this.handleplayer = this.data.Red.Info.Uid
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}
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}
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state := this.checkGameOver()
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if err = this.Broadcast("roundstart", &pb.CatchbugsRoundStartPush{
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if state == 2 || this.round == 3 {
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Round: this.round,
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this.ReplenishCard()
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Handleplayer: this.handleplayer,
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card = this.data.Card
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if err = this.Broadcast("tableschange", &pb.CatchbugsTablesChangePush{
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Changetype: 1,
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Card: card,
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}); err != nil {
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}); err != nil {
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this.module.Errorln(err)
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this.module.Errorln(err)
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}
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}
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} else {
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this.round++
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}
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if this.round%this.conf.Round == 0 { //触发技能
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switch this.data.Rules.Skill {
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case 1:
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this.data.Card = Skill1Effect(this.data.Card)
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card = this.data.Card
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if err = this.Broadcast("tableschange", &pb.CatchbugsTablesChangePush{
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Changetype: 0,
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Card: card,
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}); err != nil {
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this.module.Errorln(err)
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}
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break
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case 2:
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this.data.Card = Skill2Effect(this.data.Card)
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card = this.data.Card
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if err = this.Broadcast("tableschange", &pb.CatchbugsTablesChangePush{
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Changetype: 0,
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Card: card,
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}); err != nil {
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this.module.Errorln(err)
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}
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break
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case 4:
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this.data.Card = Skill4Effect(this.data.Card)
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card = this.data.Card
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if err = this.Broadcast("tableschange", &pb.CatchbugsTablesChangePush{
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Changetype: 0,
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Card: card,
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}); err != nil {
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this.module.Errorln(err)
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}
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break
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}
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}
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if state == 3 {
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winuid := ""
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if len(this.data.Red.Cards) > len(this.data.Blue.Cards) {
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winuid = this.data.Red.Info.Uid
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this.data.Red.Score = int32(len(this.data.Red.Cards) * 4)
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this.data.Blue.Score = int32(len(this.data.Blue.Cards))
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} else if len(this.data.Red.Cards) < len(this.data.Blue.Cards) {
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winuid = this.data.Blue.Info.Uid
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this.data.Blue.Score = int32(len(this.data.Blue.Cards) * 4)
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this.data.Red.Score = int32(len(this.data.Red.Cards))
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} else {
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this.data.Red.Score = int32(len(this.data.Red.Cards) * 2)
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this.data.Blue.Score = int32(len(this.data.Blue.Cards) * 2)
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}
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this.data.Red.Integral += this.data.Red.Score
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this.data.Blue.Integral += this.data.Blue.Score
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this.module.model.Change(this.data.Red.Info.Uid, map[string]interface{}{
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"integral": this.data.Red.Integral,
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})
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this.module.model.Change(this.data.Blue.Info.Uid, map[string]interface{}{
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"integral": this.data.Blue.Integral,
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})
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if err = this.Broadcast("gameover", &pb.CatchbugsGameOverPush{
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Winuid: winuid,
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Redintegral: this.data.Red.Integral,
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Blueintegral: this.data.Blue.Integral,
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}); err != nil {
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this.module.Errorln(err)
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}
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}
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return
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return
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}
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}
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//检测游戏是否结束
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func (this *Room) checkGameOver() (state int32) {
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for _, v := range this.data.Card {
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if !v.Isopen {
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state = 1
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return
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}
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}
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if this.round < 3 && !this.isReplenish { //需要补拍
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state = 2
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} else {
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state = 3
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return
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}
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return
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}
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//补牌操作
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func (this *Room) ReplenishCard() {
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var index = 0
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this.round = 4
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for _, v := range this.data.Card {
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if v.Isopen {
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v.Cid = this.data.Backup[index].Cid
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v.Id = this.data.Backup[index].Id
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index++
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}
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}
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this.isReplenish = true
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if this.data.Rules.Headstart == 0 {
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this.handleplayer = this.data.Blue.Info.Uid
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} else {
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||||||
|
this.handleplayer = this.data.Red.Info.Uid
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
func (this *Room) Broadcast(stype string, msg proto.Message) (err error) {
|
func (this *Room) Broadcast(stype string, msg proto.Message) (err error) {
|
||||||
if err = this.module.SendMsgToSession(string(this.module.GetType()), stype, msg, this.sessions...); err != nil {
|
if err = this.module.SendMsgToSession(string(this.module.GetType()), stype, msg, this.sessions...); err != nil {
|
||||||
this.module.Errorln(err)
|
this.module.Errorln(err)
|
||||||
@ -130,13 +250,14 @@ func (this *Room) Broadcast(stype string, msg proto.Message) (err error) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//技能效果1 随机2x2的区域 旋转
|
//技能效果1 随机2x2的区域 旋转
|
||||||
func Skill1Effect(cards []*pb.DBCatchBugsCard) (ramdonCard []*pb.DBCatchBugsCard) {
|
func Skill1Effect(cards []*pb.DBCatchBugsCard) (cardsTemp []*pb.DBCatchBugsCard) {
|
||||||
var (
|
var (
|
||||||
cardsSlice []int32
|
cardsSlice []int32
|
||||||
ramdon int32 //随机点
|
ramdon int32 //随机点
|
||||||
x int32
|
x int32
|
||||||
y int32
|
y int32
|
||||||
offsetX, offsetY int32
|
offsetX, offsetY int32
|
||||||
|
ramdonCard []*pb.DBCatchBugsCard
|
||||||
)
|
)
|
||||||
for _, v := range cards {
|
for _, v := range cards {
|
||||||
if !v.Isopen {
|
if !v.Isopen {
|
||||||
@ -144,8 +265,8 @@ func Skill1Effect(cards []*pb.DBCatchBugsCard) (ramdonCard []*pb.DBCatchBugsCard
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
ramdon = cardsSlice[comm.RandShuffle(len(cardsSlice))[0]]
|
ramdon = cardsSlice[comm.RandShuffle(len(cardsSlice))[0]]
|
||||||
x = ramdon % 4
|
x = ramdon % 6
|
||||||
y = ramdon / 4
|
y = ramdon / 6
|
||||||
offsetX = 1
|
offsetX = 1
|
||||||
if x == 3 {
|
if x == 3 {
|
||||||
offsetX = -1
|
offsetX = -1
|
||||||
@ -154,17 +275,93 @@ func Skill1Effect(cards []*pb.DBCatchBugsCard) (ramdonCard []*pb.DBCatchBugsCard
|
|||||||
if y == 6 {
|
if y == 6 {
|
||||||
offsetY = -1
|
offsetY = -1
|
||||||
}
|
}
|
||||||
ramdonCard = append(ramdonCard, cards[y*6+x])
|
ramdonCard = append(ramdonCard, cards[y*4+x])
|
||||||
ramdonCard = append(ramdonCard, cards[y*6+x+offsetX])
|
ramdonCard = append(ramdonCard, cards[y*4+x+offsetX])
|
||||||
ramdonCard = append(ramdonCard, cards[(y+offsetY)*6+x+offsetX])
|
ramdonCard = append(ramdonCard, cards[(y+offsetY)*4+x+offsetX])
|
||||||
ramdonCard = append(ramdonCard, cards[(y+offsetY)*6+x])
|
ramdonCard = append(ramdonCard, cards[(y+offsetY)*4+x])
|
||||||
index0 := ramdonCard[0].Index
|
index0 := ramdonCard[0].Index
|
||||||
for i, v := range ramdonCard {
|
for i, v := range ramdonCard {
|
||||||
if i < len(ramdonCard) {
|
if i < len(ramdonCard)-1 {
|
||||||
v.Index = ramdonCard[i+1].Index
|
v.Index = ramdonCard[i+1].Index
|
||||||
} else {
|
} else {
|
||||||
v.Index = index0
|
v.Index = index0
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
cardsTemp = cards
|
||||||
|
return cardsTemp
|
||||||
|
}
|
||||||
|
|
||||||
|
//技能效果1 随机2x2的区域 旋转
|
||||||
|
func Skill2Effect(cards []*pb.DBCatchBugsCard) (cardsTemp []*pb.DBCatchBugsCard) {
|
||||||
|
|
||||||
|
cardsTemp = make([]*pb.DBCatchBugsCard, len(cards))
|
||||||
|
|
||||||
|
cardsTemp[0] = cards[12]
|
||||||
|
cardsTemp[1] = cards[13]
|
||||||
|
cardsTemp[2] = cards[14]
|
||||||
|
cardsTemp[6] = cards[18]
|
||||||
|
cardsTemp[7] = cards[19]
|
||||||
|
cardsTemp[8] = cards[20]
|
||||||
|
|
||||||
|
cardsTemp[3] = cards[0]
|
||||||
|
cardsTemp[4] = cards[1]
|
||||||
|
cardsTemp[5] = cards[2]
|
||||||
|
cardsTemp[9] = cards[6]
|
||||||
|
cardsTemp[10] = cards[7]
|
||||||
|
cardsTemp[11] = cards[8]
|
||||||
|
|
||||||
|
cardsTemp[15] = cards[3]
|
||||||
|
cardsTemp[16] = cards[4]
|
||||||
|
cardsTemp[17] = cards[5]
|
||||||
|
cardsTemp[21] = cards[9]
|
||||||
|
cardsTemp[22] = cards[10]
|
||||||
|
cardsTemp[23] = cards[11]
|
||||||
|
|
||||||
|
cardsTemp[12] = cards[15]
|
||||||
|
cardsTemp[13] = cards[16]
|
||||||
|
cardsTemp[14] = cards[17]
|
||||||
|
cardsTemp[18] = cards[21]
|
||||||
|
cardsTemp[19] = cards[22]
|
||||||
|
cardsTemp[20] = cards[23]
|
||||||
|
|
||||||
|
for i, v := range cardsTemp {
|
||||||
|
v.Index = int32(i)
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
//技能效果1 随机2x2的区域 旋转
|
||||||
|
func Skill4Effect(cards []*pb.DBCatchBugsCard) (cardsTemp []*pb.DBCatchBugsCard) {
|
||||||
|
var (
|
||||||
|
ramdonSclie []int32 = make([]int32, 0)
|
||||||
|
number int32
|
||||||
|
cardsSlice []int32
|
||||||
|
ramdoncards []*pb.DBCatchBugsCard
|
||||||
|
)
|
||||||
|
ramdonSclie = append(ramdonSclie, 2)
|
||||||
|
if len(cards) > 6 {
|
||||||
|
ramdonSclie = append(ramdonSclie, 4, 6)
|
||||||
|
} else if len(cards) > 4 {
|
||||||
|
ramdonSclie = append(ramdonSclie, 4)
|
||||||
|
}
|
||||||
|
|
||||||
|
number = ramdonSclie[comm.RandShuffle(len(ramdonSclie))[0]]
|
||||||
|
for _, v := range cards {
|
||||||
|
if !v.Isopen {
|
||||||
|
cardsSlice = append(cardsSlice, v.Index)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for _, v := range comm.RandShuffle(len(cardsSlice))[0:number] {
|
||||||
|
ramdoncards = append(ramdoncards, cards[cardsSlice[v]])
|
||||||
|
}
|
||||||
|
index0 := ramdoncards[0].Index
|
||||||
|
for i, v := range ramdoncards {
|
||||||
|
if i < len(ramdoncards)-1 {
|
||||||
|
v.Index = ramdoncards[i+1].Index
|
||||||
|
} else {
|
||||||
|
v.Index = index0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
cardsTemp = cards
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -42,6 +42,7 @@ func (this *roomsComp) newRoom(data *pb.DBCatchBugsRoom, session []comm.IUserSes
|
|||||||
module: this.module,
|
module: this.module,
|
||||||
data: data,
|
data: data,
|
||||||
sessions: session,
|
sessions: session,
|
||||||
|
round: 1,
|
||||||
}
|
}
|
||||||
this.lock.Lock()
|
this.lock.Lock()
|
||||||
this.rooms[data.Rid] = room
|
this.rooms[data.Rid] = room
|
||||||
|
@ -334,7 +334,7 @@ type DBCatchBugsRoom struct {
|
|||||||
Rules *DBCatchBugsRules `protobuf:"bytes,2,opt,name=rules,proto3" json:"rules"`
|
Rules *DBCatchBugsRules `protobuf:"bytes,2,opt,name=rules,proto3" json:"rules"`
|
||||||
Red *DBCatchBugsPlayer `protobuf:"bytes,3,opt,name=red,proto3" json:"red"`
|
Red *DBCatchBugsPlayer `protobuf:"bytes,3,opt,name=red,proto3" json:"red"`
|
||||||
Blue *DBCatchBugsPlayer `protobuf:"bytes,4,opt,name=blue,proto3" json:"blue"`
|
Blue *DBCatchBugsPlayer `protobuf:"bytes,4,opt,name=blue,proto3" json:"blue"`
|
||||||
Backup []int32 `protobuf:"varint,5,rep,packed,name=backup,proto3" json:"backup"` //预备卡牌
|
Backup []*DBCatchBugsCard `protobuf:"bytes,5,rep,name=backup,proto3" json:"backup"` //预备卡牌
|
||||||
Card []*DBCatchBugsCard `protobuf:"bytes,6,rep,name=card,proto3" json:"card"` //桌面卡牌
|
Card []*DBCatchBugsCard `protobuf:"bytes,6,rep,name=card,proto3" json:"card"` //桌面卡牌
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -398,7 +398,7 @@ func (x *DBCatchBugsRoom) GetBlue() *DBCatchBugsPlayer {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBCatchBugsRoom) GetBackup() []int32 {
|
func (x *DBCatchBugsRoom) GetBackup() []*DBCatchBugsCard {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Backup
|
return x.Backup
|
||||||
}
|
}
|
||||||
@ -460,7 +460,7 @@ var file_catchbugs_catchbugs_db_proto_rawDesc = []byte{
|
|||||||
0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x18, 0x03, 0x20, 0x01, 0x28,
|
0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x18, 0x03, 0x20, 0x01, 0x28,
|
||||||
0x05, 0x52, 0x05, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x12, 0x16, 0x0a, 0x06, 0x69, 0x73, 0x6f, 0x70,
|
0x05, 0x52, 0x05, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x12, 0x16, 0x0a, 0x06, 0x69, 0x73, 0x6f, 0x70,
|
||||||
0x65, 0x6e, 0x18, 0x04, 0x20, 0x01, 0x28, 0x08, 0x52, 0x06, 0x69, 0x73, 0x6f, 0x70, 0x65, 0x6e,
|
0x65, 0x6e, 0x18, 0x04, 0x20, 0x01, 0x28, 0x08, 0x52, 0x06, 0x69, 0x73, 0x6f, 0x70, 0x65, 0x6e,
|
||||||
0x22, 0xd8, 0x01, 0x0a, 0x0f, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67, 0x73,
|
0x22, 0xea, 0x01, 0x0a, 0x0f, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67, 0x73,
|
||||||
0x52, 0x6f, 0x6f, 0x6d, 0x12, 0x10, 0x0a, 0x03, 0x72, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28,
|
0x52, 0x6f, 0x6f, 0x6d, 0x12, 0x10, 0x0a, 0x03, 0x72, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28,
|
||||||
0x09, 0x52, 0x03, 0x72, 0x69, 0x64, 0x12, 0x27, 0x0a, 0x05, 0x72, 0x75, 0x6c, 0x65, 0x73, 0x18,
|
0x09, 0x52, 0x03, 0x72, 0x69, 0x64, 0x12, 0x27, 0x0a, 0x05, 0x72, 0x75, 0x6c, 0x65, 0x73, 0x18,
|
||||||
0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42,
|
0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42,
|
||||||
@ -469,12 +469,13 @@ var file_catchbugs_catchbugs_db_proto_rawDesc = []byte{
|
|||||||
0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67, 0x73, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72,
|
0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67, 0x73, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72,
|
||||||
0x52, 0x03, 0x72, 0x65, 0x64, 0x12, 0x26, 0x0a, 0x04, 0x62, 0x6c, 0x75, 0x65, 0x18, 0x04, 0x20,
|
0x52, 0x03, 0x72, 0x65, 0x64, 0x12, 0x26, 0x0a, 0x04, 0x62, 0x6c, 0x75, 0x65, 0x18, 0x04, 0x20,
|
||||||
0x01, 0x28, 0x0b, 0x32, 0x12, 0x2e, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67,
|
0x01, 0x28, 0x0b, 0x32, 0x12, 0x2e, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67,
|
||||||
0x73, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x52, 0x04, 0x62, 0x6c, 0x75, 0x65, 0x12, 0x16, 0x0a,
|
0x73, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x52, 0x04, 0x62, 0x6c, 0x75, 0x65, 0x12, 0x28, 0x0a,
|
||||||
0x06, 0x62, 0x61, 0x63, 0x6b, 0x75, 0x70, 0x18, 0x05, 0x20, 0x03, 0x28, 0x05, 0x52, 0x06, 0x62,
|
0x06, 0x62, 0x61, 0x63, 0x6b, 0x75, 0x70, 0x18, 0x05, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x10, 0x2e,
|
||||||
0x61, 0x63, 0x6b, 0x75, 0x70, 0x12, 0x24, 0x0a, 0x04, 0x63, 0x61, 0x72, 0x64, 0x18, 0x06, 0x20,
|
0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67, 0x73, 0x43, 0x61, 0x72, 0x64, 0x52,
|
||||||
0x03, 0x28, 0x0b, 0x32, 0x10, 0x2e, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67,
|
0x06, 0x62, 0x61, 0x63, 0x6b, 0x75, 0x70, 0x12, 0x24, 0x0a, 0x04, 0x63, 0x61, 0x72, 0x64, 0x18,
|
||||||
0x73, 0x43, 0x61, 0x72, 0x64, 0x52, 0x04, 0x63, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e,
|
0x06, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x10, 0x2e, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42,
|
||||||
0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
0x75, 0x67, 0x73, 0x43, 0x61, 0x72, 0x64, 0x52, 0x04, 0x63, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a,
|
||||||
|
0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -507,12 +508,13 @@ var file_catchbugs_catchbugs_db_proto_depIdxs = []int32{
|
|||||||
1, // 3: DBCatchBugsRoom.rules:type_name -> DBCatchBugsRules
|
1, // 3: DBCatchBugsRoom.rules:type_name -> DBCatchBugsRules
|
||||||
2, // 4: DBCatchBugsRoom.red:type_name -> DBCatchBugsPlayer
|
2, // 4: DBCatchBugsRoom.red:type_name -> DBCatchBugsPlayer
|
||||||
2, // 5: DBCatchBugsRoom.blue:type_name -> DBCatchBugsPlayer
|
2, // 5: DBCatchBugsRoom.blue:type_name -> DBCatchBugsPlayer
|
||||||
3, // 6: DBCatchBugsRoom.card:type_name -> DBCatchBugsCard
|
3, // 6: DBCatchBugsRoom.backup:type_name -> DBCatchBugsCard
|
||||||
7, // [7:7] is the sub-list for method output_type
|
3, // 7: DBCatchBugsRoom.card:type_name -> DBCatchBugsCard
|
||||||
7, // [7:7] is the sub-list for method input_type
|
8, // [8:8] is the sub-list for method output_type
|
||||||
7, // [7:7] is the sub-list for extension type_name
|
8, // [8:8] is the sub-list for method input_type
|
||||||
7, // [7:7] is the sub-list for extension extendee
|
8, // [8:8] is the sub-list for extension type_name
|
||||||
0, // [0:7] is the sub-list for field type_name
|
8, // [8:8] is the sub-list for extension extendee
|
||||||
|
0, // [0:8] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_catchbugs_catchbugs_db_proto_init() }
|
func init() { file_catchbugs_catchbugs_db_proto_init() }
|
||||||
|
@ -311,7 +311,6 @@ type CatchbugsGameReadyPush struct {
|
|||||||
|
|
||||||
ServicePath string `protobuf:"bytes,1,opt,name=servicePath,proto3" json:"servicePath"` //游戏区服地址
|
ServicePath string `protobuf:"bytes,1,opt,name=servicePath,proto3" json:"servicePath"` //游戏区服地址
|
||||||
Room *DBCatchBugsRoom `protobuf:"bytes,2,opt,name=room,proto3" json:"room"` //房间
|
Room *DBCatchBugsRoom `protobuf:"bytes,2,opt,name=room,proto3" json:"room"` //房间
|
||||||
Countdown int32 `protobuf:"varint,3,opt,name=countdown,proto3" json:"countdown"` //布阵倒计时
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsGameReadyPush) Reset() {
|
func (x *CatchbugsGameReadyPush) Reset() {
|
||||||
@ -360,15 +359,8 @@ func (x *CatchbugsGameReadyPush) GetRoom() *DBCatchBugsRoom {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsGameReadyPush) GetCountdown() int32 {
|
|
||||||
if x != nil {
|
|
||||||
return x.Countdown
|
|
||||||
}
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
//加载完毕请求
|
//加载完毕请求
|
||||||
type CatchbugsLoadCompleteReq struct {
|
type CatchbugsReadyReq struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
@ -376,8 +368,8 @@ type CatchbugsLoadCompleteReq struct {
|
|||||||
Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` //房间id
|
Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` //房间id
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteReq) Reset() {
|
func (x *CatchbugsReadyReq) Reset() {
|
||||||
*x = CatchbugsLoadCompleteReq{}
|
*x = CatchbugsReadyReq{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[7]
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[7]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
@ -385,13 +377,13 @@ func (x *CatchbugsLoadCompleteReq) Reset() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteReq) String() string {
|
func (x *CatchbugsReadyReq) String() string {
|
||||||
return protoimpl.X.MessageStringOf(x)
|
return protoimpl.X.MessageStringOf(x)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (*CatchbugsLoadCompleteReq) ProtoMessage() {}
|
func (*CatchbugsReadyReq) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteReq) ProtoReflect() protoreflect.Message {
|
func (x *CatchbugsReadyReq) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[7]
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[7]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
@ -403,12 +395,12 @@ func (x *CatchbugsLoadCompleteReq) ProtoReflect() protoreflect.Message {
|
|||||||
return mi.MessageOf(x)
|
return mi.MessageOf(x)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deprecated: Use CatchbugsLoadCompleteReq.ProtoReflect.Descriptor instead.
|
// Deprecated: Use CatchbugsReadyReq.ProtoReflect.Descriptor instead.
|
||||||
func (*CatchbugsLoadCompleteReq) Descriptor() ([]byte, []int) {
|
func (*CatchbugsReadyReq) Descriptor() ([]byte, []int) {
|
||||||
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{7}
|
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{7}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteReq) GetRoomid() string {
|
func (x *CatchbugsReadyReq) GetRoomid() string {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Roomid
|
return x.Roomid
|
||||||
}
|
}
|
||||||
@ -416,7 +408,7 @@ func (x *CatchbugsLoadCompleteReq) GetRoomid() string {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//加载完毕请求
|
//加载完毕请求
|
||||||
type CatchbugsLoadCompleteResp struct {
|
type CatchbugsReadyResp struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
@ -425,8 +417,8 @@ type CatchbugsLoadCompleteResp struct {
|
|||||||
Issucc bool `protobuf:"varint,2,opt,name=issucc,proto3" json:"issucc"`
|
Issucc bool `protobuf:"varint,2,opt,name=issucc,proto3" json:"issucc"`
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteResp) Reset() {
|
func (x *CatchbugsReadyResp) Reset() {
|
||||||
*x = CatchbugsLoadCompleteResp{}
|
*x = CatchbugsReadyResp{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[8]
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[8]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
@ -434,13 +426,13 @@ func (x *CatchbugsLoadCompleteResp) Reset() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteResp) String() string {
|
func (x *CatchbugsReadyResp) String() string {
|
||||||
return protoimpl.X.MessageStringOf(x)
|
return protoimpl.X.MessageStringOf(x)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (*CatchbugsLoadCompleteResp) ProtoMessage() {}
|
func (*CatchbugsReadyResp) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteResp) ProtoReflect() protoreflect.Message {
|
func (x *CatchbugsReadyResp) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[8]
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[8]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
@ -452,19 +444,19 @@ func (x *CatchbugsLoadCompleteResp) ProtoReflect() protoreflect.Message {
|
|||||||
return mi.MessageOf(x)
|
return mi.MessageOf(x)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deprecated: Use CatchbugsLoadCompleteResp.ProtoReflect.Descriptor instead.
|
// Deprecated: Use CatchbugsReadyResp.ProtoReflect.Descriptor instead.
|
||||||
func (*CatchbugsLoadCompleteResp) Descriptor() ([]byte, []int) {
|
func (*CatchbugsReadyResp) Descriptor() ([]byte, []int) {
|
||||||
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{8}
|
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{8}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteResp) GetRoomid() string {
|
func (x *CatchbugsReadyResp) GetRoomid() string {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Roomid
|
return x.Roomid
|
||||||
}
|
}
|
||||||
return ""
|
return ""
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsLoadCompleteResp) GetIssucc() bool {
|
func (x *CatchbugsReadyResp) GetIssucc() bool {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Issucc
|
return x.Issucc
|
||||||
}
|
}
|
||||||
@ -478,7 +470,6 @@ type CatchbugsRoundStartPush struct {
|
|||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Round int32 `protobuf:"varint,1,opt,name=round,proto3" json:"round"` //回合数
|
Round int32 `protobuf:"varint,1,opt,name=round,proto3" json:"round"` //回合数
|
||||||
Cards []*DBCatchBugsCard `protobuf:"bytes,5,rep,name=cards,proto3" json:"cards"` //桌子上的卡牌 技能生效才会有值
|
|
||||||
Handleplayer string `protobuf:"bytes,2,opt,name=handleplayer,proto3" json:"handleplayer"` //操作玩家
|
Handleplayer string `protobuf:"bytes,2,opt,name=handleplayer,proto3" json:"handleplayer"` //操作玩家
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -521,13 +512,6 @@ func (x *CatchbugsRoundStartPush) GetRound() int32 {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsRoundStartPush) GetCards() []*DBCatchBugsCard {
|
|
||||||
if x != nil {
|
|
||||||
return x.Cards
|
|
||||||
}
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
func (x *CatchbugsRoundStartPush) GetHandleplayer() string {
|
func (x *CatchbugsRoundStartPush) GetHandleplayer() string {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Handleplayer
|
return x.Handleplayer
|
||||||
@ -788,6 +772,62 @@ func (*CatchbugsHandleEndResp) Descriptor() ([]byte, []int) {
|
|||||||
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{14}
|
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{14}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//桌面变化推送
|
||||||
|
type CatchbugsTablesChangePush struct {
|
||||||
|
state protoimpl.MessageState
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
|
Changetype int32 `protobuf:"varint,1,opt,name=changetype,proto3" json:"changetype"` //0 技能变化 1补卡
|
||||||
|
Card []*DBCatchBugsCard `protobuf:"bytes,2,rep,name=card,proto3" json:"card"` //桌面卡牌
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CatchbugsTablesChangePush) Reset() {
|
||||||
|
*x = CatchbugsTablesChangePush{}
|
||||||
|
if protoimpl.UnsafeEnabled {
|
||||||
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[15]
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CatchbugsTablesChangePush) String() string {
|
||||||
|
return protoimpl.X.MessageStringOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (*CatchbugsTablesChangePush) ProtoMessage() {}
|
||||||
|
|
||||||
|
func (x *CatchbugsTablesChangePush) ProtoReflect() protoreflect.Message {
|
||||||
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[15]
|
||||||
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
if ms.LoadMessageInfo() == nil {
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
return ms
|
||||||
|
}
|
||||||
|
return mi.MessageOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deprecated: Use CatchbugsTablesChangePush.ProtoReflect.Descriptor instead.
|
||||||
|
func (*CatchbugsTablesChangePush) Descriptor() ([]byte, []int) {
|
||||||
|
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{15}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CatchbugsTablesChangePush) GetChangetype() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Changetype
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CatchbugsTablesChangePush) GetCard() []*DBCatchBugsCard {
|
||||||
|
if x != nil {
|
||||||
|
return x.Card
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
//游戏结束推送
|
//游戏结束推送
|
||||||
type CatchbugsGameOverPush struct {
|
type CatchbugsGameOverPush struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
@ -802,7 +842,7 @@ type CatchbugsGameOverPush struct {
|
|||||||
func (x *CatchbugsGameOverPush) Reset() {
|
func (x *CatchbugsGameOverPush) Reset() {
|
||||||
*x = CatchbugsGameOverPush{}
|
*x = CatchbugsGameOverPush{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[15]
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[16]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
ms.StoreMessageInfo(mi)
|
ms.StoreMessageInfo(mi)
|
||||||
}
|
}
|
||||||
@ -815,7 +855,7 @@ func (x *CatchbugsGameOverPush) String() string {
|
|||||||
func (*CatchbugsGameOverPush) ProtoMessage() {}
|
func (*CatchbugsGameOverPush) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *CatchbugsGameOverPush) ProtoReflect() protoreflect.Message {
|
func (x *CatchbugsGameOverPush) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[15]
|
mi := &file_catchbugs_catchbugs_msg_proto_msgTypes[16]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
if ms.LoadMessageInfo() == nil {
|
if ms.LoadMessageInfo() == nil {
|
||||||
@ -828,7 +868,7 @@ func (x *CatchbugsGameOverPush) ProtoReflect() protoreflect.Message {
|
|||||||
|
|
||||||
// Deprecated: Use CatchbugsGameOverPush.ProtoReflect.Descriptor instead.
|
// Deprecated: Use CatchbugsGameOverPush.ProtoReflect.Descriptor instead.
|
||||||
func (*CatchbugsGameOverPush) Descriptor() ([]byte, []int) {
|
func (*CatchbugsGameOverPush) Descriptor() ([]byte, []int) {
|
||||||
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{15}
|
return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{16}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *CatchbugsGameOverPush) GetWinuid() string {
|
func (x *CatchbugsGameOverPush) GetWinuid() string {
|
||||||
@ -890,58 +930,59 @@ var file_catchbugs_catchbugs_msg_proto_rawDesc = []byte{
|
|||||||
0x1a, 0x38, 0x0a, 0x0a, 0x42, 0x6f, 0x6f, 0x6b, 0x73, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10,
|
0x1a, 0x38, 0x0a, 0x0a, 0x42, 0x6f, 0x6f, 0x6b, 0x73, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10,
|
||||||
0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79,
|
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|
||||||
0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52,
|
0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||||
0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x22, 0x7e, 0x0a, 0x16, 0x43, 0x61,
|
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|
||||||
0x74, 0x63, 0x68, 0x62, 0x75, 0x67, 0x73, 0x47, 0x61, 0x6d, 0x65, 0x52, 0x65, 0x61, 0x64, 0x79,
|
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|
||||||
0x50, 0x75, 0x73, 0x68, 0x12, 0x20, 0x0a, 0x0b, 0x73, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x50,
|
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|
||||||
0x61, 0x74, 0x68, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x0b, 0x73, 0x65, 0x72, 0x76, 0x69,
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
|
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -956,7 +997,7 @@ func file_catchbugs_catchbugs_msg_proto_rawDescGZIP() []byte {
|
|||||||
return file_catchbugs_catchbugs_msg_proto_rawDescData
|
return file_catchbugs_catchbugs_msg_proto_rawDescData
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_catchbugs_catchbugs_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 18)
|
var file_catchbugs_catchbugs_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 19)
|
||||||
var file_catchbugs_catchbugs_msg_proto_goTypes = []interface{}{
|
var file_catchbugs_catchbugs_msg_proto_goTypes = []interface{}{
|
||||||
(*CatchbugsInfoReq)(nil), // 0: CatchbugsInfoReq
|
(*CatchbugsInfoReq)(nil), // 0: CatchbugsInfoReq
|
||||||
(*CatchbugsInfoResp)(nil), // 1: CatchbugsInfoResp
|
(*CatchbugsInfoResp)(nil), // 1: CatchbugsInfoResp
|
||||||
@ -965,29 +1006,30 @@ var file_catchbugs_catchbugs_msg_proto_goTypes = []interface{}{
|
|||||||
(*CatchbugsSingleOverReq)(nil), // 4: CatchbugsSingleOverReq
|
(*CatchbugsSingleOverReq)(nil), // 4: CatchbugsSingleOverReq
|
||||||
(*CatchbugsSingleOverResp)(nil), // 5: CatchbugsSingleOverResp
|
(*CatchbugsSingleOverResp)(nil), // 5: CatchbugsSingleOverResp
|
||||||
(*CatchbugsGameReadyPush)(nil), // 6: CatchbugsGameReadyPush
|
(*CatchbugsGameReadyPush)(nil), // 6: CatchbugsGameReadyPush
|
||||||
(*CatchbugsLoadCompleteReq)(nil), // 7: CatchbugsLoadCompleteReq
|
(*CatchbugsReadyReq)(nil), // 7: CatchbugsReadyReq
|
||||||
(*CatchbugsLoadCompleteResp)(nil), // 8: CatchbugsLoadCompleteResp
|
(*CatchbugsReadyResp)(nil), // 8: CatchbugsReadyResp
|
||||||
(*CatchbugsRoundStartPush)(nil), // 9: CatchbugsRoundStartPush
|
(*CatchbugsRoundStartPush)(nil), // 9: CatchbugsRoundStartPush
|
||||||
(*CatchbugsHandleReq)(nil), // 10: CatchbugsHandleReq
|
(*CatchbugsHandleReq)(nil), // 10: CatchbugsHandleReq
|
||||||
(*CatchbugsHandleResp)(nil), // 11: CatchbugsHandleResp
|
(*CatchbugsHandleResp)(nil), // 11: CatchbugsHandleResp
|
||||||
(*CatchbugsOpenCardPush)(nil), // 12: CatchbugsOpenCardPush
|
(*CatchbugsOpenCardPush)(nil), // 12: CatchbugsOpenCardPush
|
||||||
(*CatchbugsHandleEndReq)(nil), // 13: CatchbugsHandleEndReq
|
(*CatchbugsHandleEndReq)(nil), // 13: CatchbugsHandleEndReq
|
||||||
(*CatchbugsHandleEndResp)(nil), // 14: CatchbugsHandleEndResp
|
(*CatchbugsHandleEndResp)(nil), // 14: CatchbugsHandleEndResp
|
||||||
(*CatchbugsGameOverPush)(nil), // 15: CatchbugsGameOverPush
|
(*CatchbugsTablesChangePush)(nil), // 15: CatchbugsTablesChangePush
|
||||||
nil, // 16: CatchbugsAwardResp.AwardmapEntry
|
(*CatchbugsGameOverPush)(nil), // 16: CatchbugsGameOverPush
|
||||||
nil, // 17: CatchbugsSingleOverResp.BooksEntry
|
nil, // 17: CatchbugsAwardResp.AwardmapEntry
|
||||||
(*DBCatchBugs)(nil), // 18: DBCatchBugs
|
nil, // 18: CatchbugsSingleOverResp.BooksEntry
|
||||||
(*UserAtno)(nil), // 19: UserAtno
|
(*DBCatchBugs)(nil), // 19: DBCatchBugs
|
||||||
(*DBCatchBugsRoom)(nil), // 20: DBCatchBugsRoom
|
(*UserAtno)(nil), // 20: UserAtno
|
||||||
(*DBCatchBugsCard)(nil), // 21: DBCatchBugsCard
|
(*DBCatchBugsRoom)(nil), // 21: DBCatchBugsRoom
|
||||||
|
(*DBCatchBugsCard)(nil), // 22: DBCatchBugsCard
|
||||||
}
|
}
|
||||||
var file_catchbugs_catchbugs_msg_proto_depIdxs = []int32{
|
var file_catchbugs_catchbugs_msg_proto_depIdxs = []int32{
|
||||||
18, // 0: CatchbugsInfoResp.info:type_name -> DBCatchBugs
|
19, // 0: CatchbugsInfoResp.info:type_name -> DBCatchBugs
|
||||||
16, // 1: CatchbugsAwardResp.awardmap:type_name -> CatchbugsAwardResp.AwardmapEntry
|
17, // 1: CatchbugsAwardResp.awardmap:type_name -> CatchbugsAwardResp.AwardmapEntry
|
||||||
19, // 2: CatchbugsAwardResp.award:type_name -> UserAtno
|
20, // 2: CatchbugsAwardResp.award:type_name -> UserAtno
|
||||||
17, // 3: CatchbugsSingleOverResp.books:type_name -> CatchbugsSingleOverResp.BooksEntry
|
18, // 3: CatchbugsSingleOverResp.books:type_name -> CatchbugsSingleOverResp.BooksEntry
|
||||||
20, // 4: CatchbugsGameReadyPush.room:type_name -> DBCatchBugsRoom
|
21, // 4: CatchbugsGameReadyPush.room:type_name -> DBCatchBugsRoom
|
||||||
21, // 5: CatchbugsRoundStartPush.cards:type_name -> DBCatchBugsCard
|
22, // 5: CatchbugsTablesChangePush.card:type_name -> DBCatchBugsCard
|
||||||
6, // [6:6] is the sub-list for method output_type
|
6, // [6:6] is the sub-list for method output_type
|
||||||
6, // [6:6] is the sub-list for method input_type
|
6, // [6:6] is the sub-list for method input_type
|
||||||
6, // [6:6] is the sub-list for extension type_name
|
6, // [6:6] is the sub-list for extension type_name
|
||||||
@ -1088,7 +1130,7 @@ func file_catchbugs_catchbugs_msg_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_catchbugs_catchbugs_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
file_catchbugs_catchbugs_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*CatchbugsLoadCompleteReq); i {
|
switch v := v.(*CatchbugsReadyReq); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
case 1:
|
case 1:
|
||||||
@ -1100,7 +1142,7 @@ func file_catchbugs_catchbugs_msg_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_catchbugs_catchbugs_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
file_catchbugs_catchbugs_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*CatchbugsLoadCompleteResp); i {
|
switch v := v.(*CatchbugsReadyResp); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
case 1:
|
case 1:
|
||||||
@ -1184,6 +1226,18 @@ func file_catchbugs_catchbugs_msg_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_catchbugs_catchbugs_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
|
file_catchbugs_catchbugs_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*CatchbugsTablesChangePush); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
file_catchbugs_catchbugs_msg_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*CatchbugsGameOverPush); i {
|
switch v := v.(*CatchbugsGameOverPush); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
@ -1202,7 +1256,7 @@ func file_catchbugs_catchbugs_msg_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_catchbugs_catchbugs_msg_proto_rawDesc,
|
RawDescriptor: file_catchbugs_catchbugs_msg_proto_rawDesc,
|
||||||
NumEnums: 0,
|
NumEnums: 0,
|
||||||
NumMessages: 18,
|
NumMessages: 19,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
Loading…
Reference in New Issue
Block a user