章节数据校验

This commit is contained in:
meixiongfeng 2023-01-06 19:51:00 +08:00
parent e4575d22c5
commit 6089131bf0
4 changed files with 195 additions and 96 deletions

View File

@ -5,11 +5,12 @@ import (
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/bson/primitive"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) CleanStageCheck(session comm.IUserSession, req *pb.MlineCleanStageReq) (code pb.ErrorCode) {
func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.MlineChallengeReq) (code pb.ErrorCode) {
if req.StageId == 0 {
code = pb.ErrorCode_ReqParameterError
}
@ -17,14 +18,15 @@ func (this *apiComp) CleanStageCheck(session comm.IUserSession, req *pb.MlineCle
}
///挑战主线关卡
func (this *apiComp) CleanStage(session comm.IUserSession, req *pb.MlineCleanStageReq) (code pb.ErrorCode, data proto.Message) {
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.MlineChallengeReq) (code pb.ErrorCode, data proto.Message) {
var (
curChapter *pb.DBMline // 当前章节信息
ps int32 // 消耗的体力
psAnt *cfg.Gameatn
stageConf *cfg.GameMainStageData
rsp *pb.MlineCleanStageResp
)
rsp = &pb.MlineCleanStageResp{}
if code = this.CleanStageCheck(session, req); code != pb.ErrorCode_Success {
if code = this.ChallengeCheck(session, req); code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
if stageConf = this.module.configure.GetMainStageConf(req.StageId); stageConf == nil { // 配置文件校验
@ -40,26 +42,91 @@ func (this *apiComp) CleanStage(session comm.IUserSession, req *pb.MlineCleanSta
}
}
if curChapter == nil { // 校验是不是新的数据
code = pb.ErrorCode_MainlineNotFindChapter
return
}
if v, ok := curChapter.Star[req.StageId]; !ok || v < 3 {
code = pb.ErrorCode_MainlineNoEnoughStar
return
}
if code = this.module.DispenseRes(session, stageConf.Commonaward, true); code != pb.ErrorCode_Success {
this.module.Debugf("Mline Clean DispenseRes err:+%v", stageConf.Commonaward)
return
}
rsp.StageId = req.StageId
for _, v := range stageConf.Commonaward {
rsp.Reward = append(rsp.Reward, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
if stageConf.Previoustage == 0 { // 创建一条新的章节数据
// 新章节数据校验
chapter := this.module.configure.GetPreMainChapter(req.StageId)
bCheck := false
if chapter == 0 {
bCheck = true
} else {
for _, v := range list {
if chapter == v.ChapterId { // 有上一章节数据
// 获取该章节最后一关卡ID
stage := this.module.configure.GetLastStageIDByChapter(chapter)
if _, ok := v.Star[stage]; ok {
bCheck = true
}
break
}
}
}
if bCheck {
newData := &pb.DBMline{
Id: primitive.NewObjectID().Hex(),
Uid: session.GetUserId(),
CType: stageConf.Episodetype,
ChapterId: stageConf.Chapterid,
StageId: stageConf.Id,
Star: map[int32]int32{},
Award: map[int32]bool{},
Ps: map[int32]int32{},
}
this.module.modelMline.addNewChapter(session.GetUserId(), newData)
} else {
code = pb.ErrorCode_MainlineNotFindChapter
return
}
}
}
session.SendMsg(string(this.module.GetType()), MlineChallengeResp, rsp)
if v, ok := curChapter.Ps[req.StageId]; ok && v > 0 {
if v != 0 { // 扣1点
if code = this.module.ConsumeRes(session, stageConf.PsMg, true); code != pb.ErrorCode_Success { // 扣1点
return
}
}
} else {
for _, v := range stageConf.PsConsume {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
for _, v := range stageConf.PsMg {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
psAnt = &cfg.Gameatn{ // 构建一个atn 对象
A: "attr",
T: "ps",
N: ps,
}
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{psAnt}, true); code != pb.ErrorCode_Success {
return
}
curChapter.Ps[req.StageId] = ps
this.module.modelMline.modifyMlineData(session.GetUserId(), curChapter.Id, map[string]interface{}{
"ps": curChapter.Ps,
})
}
code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_mainline,
Title: "",
Format: req.Battle,
Mformat: stageConf.FormatList,
})
if code != pb.ErrorCode_Success {
return
}
session.SendMsg(string(this.module.GetType()), MlineChallengeResp, &pb.MlineChallengeResp{
Info: &pb.BattleInfo{Id: record.Id, Title: record.Title, Btype: record.Btype, Ptype: record.Ptype, RedCompId: record.RedCompId, Redflist: record.Redflist, BlueCompId: record.BlueCompId, Buleflist: record.Buleflist},
StageId: req.StageId,
})
return
}

View File

@ -5,12 +5,11 @@ import (
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/bson/primitive"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.MlineChallengeReq) (code pb.ErrorCode) {
func (this *apiComp) CleanStageCheck(session comm.IUserSession, req *pb.MlineCleanStageReq) (code pb.ErrorCode) {
if req.StageId == 0 {
code = pb.ErrorCode_ReqParameterError
}
@ -18,15 +17,14 @@ func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.MlineChal
}
///挑战主线关卡
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.MlineChallengeReq) (code pb.ErrorCode, data proto.Message) {
func (this *apiComp) CleanStage(session comm.IUserSession, req *pb.MlineCleanStageReq) (code pb.ErrorCode, data proto.Message) {
var (
curChapter *pb.DBMline // 当前章节信息
ps int32 // 消耗的体力
psAnt *cfg.Gameatn
stageConf *cfg.GameMainStageData
rsp *pb.MlineCleanStageResp
)
if code = this.ChallengeCheck(session, req); code != pb.ErrorCode_Success {
rsp = &pb.MlineCleanStageResp{}
if code = this.CleanStageCheck(session, req); code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
if stageConf = this.module.configure.GetMainStageConf(req.StageId); stageConf == nil { // 配置文件校验
@ -42,71 +40,26 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.MlineChallenge
}
}
if curChapter == nil { // 校验是不是新的数据
if stageConf.Previoustage == 0 { // 创建一条新的章节数据
newData := &pb.DBMline{
Id: primitive.NewObjectID().Hex(),
Uid: session.GetUserId(),
CType: stageConf.Episodetype,
ChapterId: stageConf.Chapterid,
StageId: stageConf.Id,
Star: map[int32]int32{},
Award: map[int32]bool{},
Ps: map[int32]int32{},
}
this.module.modelMline.addNewChapter(session.GetUserId(), newData)
}
}
if v, ok := curChapter.Ps[req.StageId]; ok {
if v != 0 { // 扣1点
if code = this.module.ConsumeRes(session, stageConf.PsMg, true); code != pb.ErrorCode_Success { // 扣1点
return
}
}
} else {
for _, v := range stageConf.PsConsume {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
for _, v := range stageConf.PsMg {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
psAnt = &cfg.Gameatn{ // 构建一个atn 对象
A: "attr",
T: "ps",
N: ps,
}
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{psAnt}, true); code != pb.ErrorCode_Success {
return
}
curChapter.Ps[req.StageId] = ps
err := this.module.modelMline.modifyMlineData(session.GetUserId(), curChapter.Id, map[string]interface{}{
"ps": curChapter.Ps,
})
if err != nil {
code = pb.ErrorCode_DBError
return
}
}
code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_mainline,
Title: "",
Format: req.Battle,
Mformat: stageConf.FormatList,
})
if code != pb.ErrorCode_Success {
code = pb.ErrorCode_MainlineNotFindChapter
return
}
session.SendMsg(string(this.module.GetType()), MlineChallengeResp, &pb.MlineChallengeResp{
Info: &pb.BattleInfo{Id: record.Id, Title: record.Title, Btype: record.Btype, Ptype: record.Ptype, RedCompId: record.RedCompId, Redflist: record.Redflist, BlueCompId: record.BlueCompId, Buleflist: record.Buleflist},
StageId: req.StageId,
})
if v, ok := curChapter.Star[req.StageId]; !ok || v < 3 {
code = pb.ErrorCode_MainlineNoEnoughStar
return
}
if code = this.module.DispenseRes(session, stageConf.Commonaward, true); code != pb.ErrorCode_Success {
this.module.Debugf("Mline Clean DispenseRes err:+%v", stageConf.Commonaward)
return
}
rsp.StageId = req.StageId
for _, v := range stageConf.Commonaward {
rsp.Reward = append(rsp.Reward, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
session.SendMsg(string(this.module.GetType()), MlineChallengeResp, rsp)
return
}

View File

@ -4,12 +4,15 @@ import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go.mongodb.org/mongo-driver/bson/primitive"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.MlineGetListReq) (code pb.ErrorCode) {
if req.CType == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
@ -32,6 +35,26 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.MlineGetListReq)
rsp.Data = append(rsp.Data, v)
}
}
if len(rsp.Data) == 0 { // 什么数据都没有 创建一条
stageConf := this.module.configure.GetFirstStageIDByChapter(req.CType)
if stageConf != nil { // 配置文件校验
newData := &pb.DBMline{
Id: primitive.NewObjectID().Hex(),
Uid: session.GetUserId(),
CType: stageConf.Episodetype,
ChapterId: stageConf.Chapterid,
StageId: stageConf.Id,
Star: map[int32]int32{},
Award: map[int32]bool{},
Ps: map[int32]int32{},
}
rsp.Data = append(rsp.Data, newData)
this.module.modelMline.addNewChapter(session.GetUserId(), newData)
} else {
code = pb.ErrorCode_ConfigNoFound
return
}
}
session.SendMsg(string(this.module.GetType()), MlineGetListResp, rsp)
return

View File

@ -72,3 +72,59 @@ func (this *configureComp) GetMainStageConf(id int32) (data *cfg.GameMainStageDa
this.module.Errorf("GameMainStageData conf not found key :%d", id)
return
}
// 获取上一章节信息
func (this *configureComp) GetPreMainChapter(id int32) (stageID int32) {
if v, err := this.GetConfigure(game_mainchapter); err == nil {
if configure, ok := v.(*cfg.GameMainChapter); ok {
for index, v1 := range configure.GetDataList() {
if v1.Id == id {
if index > 0 {
data := configure.GetDataList()[index-1]
if v1.ChapterType != data.ChapterType { // 章节类型必须一致
stageID = data.Id
}
} else { // 第一章节
stageID = 0
}
break
}
}
}
}
return
}
// 获取该章节最后一关ID
func (this *configureComp) GetLastStageIDByChapter(id int32) (stageID int32) {
var (
sz []int32
)
if v, err := this.GetConfigure(game_mainstage); err == nil {
if configure, ok := v.(*cfg.GameMainStage); ok {
for _, v := range configure.GetDataList() {
if v.Chapterid == id {
sz = append(sz, v.Id)
}
}
}
}
if len(sz) > 0 {
stageID = sz[len(sz)-1]
}
return stageID
}
func (this *configureComp) GetFirstStageIDByChapter(iType int32) *cfg.GameMainStageData {
if v, err := this.GetConfigure(game_mainstage); err == nil {
if configure, ok := v.(*cfg.GameMainStage); ok {
for _, v := range configure.GetDataList() {
if v.Episodetype == iType {
return v
}
}
}
}
return nil
}