补充cmd 指令内容

This commit is contained in:
liwei1dao 2022-12-06 11:23:26 +08:00
parent 974cb15287
commit 5fcb43d233

View File

@ -5,6 +5,7 @@ import (
"flag" "flag"
"fmt" "fmt"
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/lego"
"go_dreamfactory/lego/core" "go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log" "go_dreamfactory/lego/sys/log"
"io/ioutil" "io/ioutil"
@ -33,6 +34,7 @@ var confCmd = &cobra.Command{
Use: "conf", Use: "conf",
Short: "生成配置", Short: "生成配置",
Run: func(cmd *cobra.Command, args []string) { Run: func(cmd *cobra.Command, args []string) {
lego.Recover("conf")
conf() conf()
}, },
} }
@ -40,6 +42,7 @@ var startCmd = &cobra.Command{
Use: "start", Use: "start",
Short: "启动程序", Short: "启动程序",
Run: func(cmd *cobra.Command, args []string) { Run: func(cmd *cobra.Command, args []string) {
lego.Recover("start")
start() start()
}, },
} }
@ -47,6 +50,7 @@ var stopCmd = &cobra.Command{
Use: "stop", Use: "stop",
Short: "关闭程序", Short: "关闭程序",
Run: func(cmd *cobra.Command, args []string) { Run: func(cmd *cobra.Command, args []string) {
lego.Recover("stop")
stop() stop()
}, },
} }
@ -54,6 +58,7 @@ var restart = &cobra.Command{
Use: "restart", Use: "restart",
Short: "重启服务", Short: "重启服务",
Run: func(cmd *cobra.Command, args []string) { Run: func(cmd *cobra.Command, args []string) {
lego.Recover("restart")
stop() stop()
start() start()
}, },
@ -115,6 +120,7 @@ func conf() {
} }
} }
} }
log.Errorf("conf succ!")
} }
//启动程序 //启动程序
@ -179,6 +185,7 @@ func start() {
} }
} }
} }
log.Errorf("start succ!")
} }
//关闭程序 //关闭程序
@ -197,6 +204,7 @@ func stop() {
} }
} }
} }
log.Errorf("stop succ!")
} }
///转换区服配置到服务配置 ///转换区服配置到服务配置
@ -211,7 +219,7 @@ func rederServiceSttings(config *comm.GameConfig) (ss []*core.ServiceSttings, er
if ip, port, err = parseaddr(config.Mainte); err != nil { if ip, port, err = parseaddr(config.Mainte); err != nil {
return return
} else { } else {
if sseting, err = convertServiceSttings(config, 0, comm.Service_Mainte, ip, config.MaintePort, port); err != nil { if sseting, err = convertServiceSttings(config, 0, comm.Service_Mainte, ip, config.MaintePort, port, config.OpenServiceTime); err != nil {
return return
} }
ss = append(ss, sseting) ss = append(ss, sseting)
@ -221,7 +229,7 @@ func rederServiceSttings(config *comm.GameConfig) (ss []*core.ServiceSttings, er
if ip, port, err = parseaddr(v); err != nil { if ip, port, err = parseaddr(v); err != nil {
return return
} else { } else {
if sseting, err = convertServiceSttings(config, i, comm.Service_Worker, ip, port, 0); err != nil { if sseting, err = convertServiceSttings(config, i, comm.Service_Worker, ip, port, 0, config.OpenServiceTime); err != nil {
return return
} }
ss = append(ss, sseting) ss = append(ss, sseting)
@ -231,7 +239,7 @@ func rederServiceSttings(config *comm.GameConfig) (ss []*core.ServiceSttings, er
if ip, port, err = parseaddr(v); err != nil { if ip, port, err = parseaddr(v); err != nil {
return return
} else { } else {
if sseting, err = convertServiceSttings(config, i, comm.Service_Gateway, ip, config.GatewayPorts[i], port); err != nil { if sseting, err = convertServiceSttings(config, i, comm.Service_Gateway, ip, config.GatewayPorts[i], port, config.OpenServiceTime); err != nil {
return return
} }
ss = append(ss, sseting) ss = append(ss, sseting)
@ -260,11 +268,12 @@ func readergmconf(path string) (config *comm.GameConfig, err error) {
} }
//转换游戏服务配置 //转换游戏服务配置
func convertServiceSttings(config *comm.GameConfig, id int, stype string, ip string, rport int, lport int) (sseting *core.ServiceSttings, err error) { func convertServiceSttings(config *comm.GameConfig, id int, stype string, ip string, rport int, lport int, opentime string) (sseting *core.ServiceSttings, err error) {
sseting = &core.ServiceSttings{} sseting = &core.ServiceSttings{}
sseting.Tag = config.AreaId sseting.Tag = config.AreaId
sseting.Ip = ip sseting.Ip = ip
sseting.Port = rport sseting.Port = rport
sseting.Opentime = opentime
sseting.Modules = make(map[string]map[string]interface{}) sseting.Modules = make(map[string]map[string]interface{})
sseting.Sys = make(map[string]map[string]interface{}) sseting.Sys = make(map[string]map[string]interface{})
sseting.Sys["rpcx"] = map[string]interface{}{ sseting.Sys["rpcx"] = map[string]interface{}{
@ -306,6 +315,7 @@ func convertServiceSttings(config *comm.GameConfig, id int, stype string, ip str
} }
sseting.Sys["configure"] = map[string]interface{}{ sseting.Sys["configure"] = map[string]interface{}{
"ConfigurePath": "./json", "ConfigurePath": "./json",
"TimestampFile": "./timestamp.text",
} }
sseting.Sys["wordfilter"] = map[string]interface{}{ sseting.Sys["wordfilter"] = map[string]interface{}{
"WorldFile": "./wordfilter.json", "WorldFile": "./wordfilter.json",