上传代码
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bin/gateway
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@ -2,6 +2,7 @@
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{
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{
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"key": 0,
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"key": 0,
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"type": 0,
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"type": 0,
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"talkPoint": 0,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_1",
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"key": "drawcard_asked_storyText_1",
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"text": "(乌龟大师):我在预兆中见过你的身影。"
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"text": "(乌龟大师):我在预兆中见过你的身影。"
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@ -18,6 +19,7 @@
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{
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{
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"key": 1,
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"key": 1,
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"type": 1,
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"type": 1,
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"talkPoint": 0,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_2",
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"key": "drawcard_asked_storyText_2",
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"text": "(乌龟大师):孩子,你是追逐命运至此的勇士,还是身沐月光的传承之人?"
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"text": "(乌龟大师):孩子,你是追逐命运至此的勇士,还是身沐月光的传承之人?"
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@ -34,6 +36,7 @@
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{
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{
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"key": 2,
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"key": 2,
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"type": 0,
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"type": 0,
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"talkPoint": 1,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_3",
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"key": "drawcard_asked_storyText_3",
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"text": "(乌龟大师):他决意召你前来"
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"text": "(乌龟大师):他决意召你前来"
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@ -50,6 +53,7 @@
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{
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{
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"key": 3,
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"key": 3,
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"type": 0,
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"type": 0,
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"talkPoint": 2,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_4",
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"key": "drawcard_asked_storyText_4",
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"text": "(乌龟大师):却无法束缚你的言行。"
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"text": "(乌龟大师):却无法束缚你的言行。"
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@ -66,6 +70,7 @@
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{
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{
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"key": 4,
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"key": 4,
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"type": 1,
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"type": 1,
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"talkPoint": 0,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_5",
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"key": "drawcard_asked_storyText_5",
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"text": "(乌龟大师):你如今身在阴影下,还是藏在月光中?"
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"text": "(乌龟大师):你如今身在阴影下,还是藏在月光中?"
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@ -82,6 +87,7 @@
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{
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{
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"key": 5,
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"key": 5,
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"type": 0,
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"type": 0,
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"talkPoint": 1,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_6",
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"key": "drawcard_asked_storyText_6",
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"text": "(乌龟大师):黑暗终将吞没一切"
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"text": "(乌龟大师):黑暗终将吞没一切"
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@ -98,6 +104,7 @@
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{
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{
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"key": 6,
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"key": 6,
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"type": 0,
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"type": 0,
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"talkPoint": 2,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_7",
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"key": "drawcard_asked_storyText_7",
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"text": "(乌龟大师):只留一线生机……"
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"text": "(乌龟大师):只留一线生机……"
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@ -114,6 +121,7 @@
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{
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{
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"key": 7,
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"key": 7,
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"type": 1,
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"type": 1,
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"talkPoint": 0,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_8",
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"key": "drawcard_asked_storyText_8",
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"text": "(乌龟大师):你来见证终局,还是来博取这一线生机?"
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"text": "(乌龟大师):你来见证终局,还是来博取这一线生机?"
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@ -130,6 +138,7 @@
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{
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{
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"key": 8,
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"key": 8,
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"type": 0,
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"type": 0,
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"talkPoint": 0,
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"storyText": {
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"storyText": {
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"key": "drawcard_asked_storyText_9",
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"key": "drawcard_asked_storyText_9",
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"text": "(乌龟大师):有趣!"
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"text": "(乌龟大师):有趣!"
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@ -2986,5 +2986,40 @@
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"BlueAssistTeam": 0,
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"BlueAssistTeam": 0,
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"CanFriendHelp": 1,
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"CanFriendHelp": 1,
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"Numrounds": 0
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"Numrounds": 0
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},
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{
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"id": 20111001,
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"PlayType": 20,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_05",
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"battleScenes": [
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"scenesfight_07"
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],
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"BGMusic": "",
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"LoadingId": 0,
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"HideAlienSpace": 0,
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"HideFightUI": 0,
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"RuleTips": {
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"key": "",
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"text": ""
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},
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"BattleTips": {
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"key": "",
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"text": ""
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},
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"battleEvents": [],
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"ScoreGroupID": 0,
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"disableAiCamera": 0,
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"ChoseCamp": [],
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"DisableCamp": [],
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"DefaultHero": 0,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"HeroCheck": [],
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"RedAssistTeam": 0,
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"BlueAssistTeam": 0,
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"CanFriendHelp": 0,
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"Numrounds": 0
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}
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}
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]
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]
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@ -25,7 +25,8 @@
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"stageskill": {
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"stageskill": {
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"key": "",
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"key": "",
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"text": ""
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"text": ""
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}
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},
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"points": 4
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},
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},
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{
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{
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"id": 1002,
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"id": 1002,
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@ -53,7 +54,8 @@
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"stageskill": {
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"stageskill": {
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"key": "",
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"key": "",
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"text": ""
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"text": ""
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}
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},
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"points": 5
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},
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},
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{
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{
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"id": 1003,
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"id": 1003,
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@ -81,7 +83,8 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_3",
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"key": "catchbugs_stage_stageskill_3",
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"text": ""
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"text": ""
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}
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},
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"points": 6
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},
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},
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{
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{
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"id": 1004,
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"id": 1004,
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@ -113,7 +116,8 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_4",
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"key": "catchbugs_stage_stageskill_4",
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"text": ""
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"text": ""
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}
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},
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"points": 7
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},
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},
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{
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{
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"id": 1005,
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"id": 1005,
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@ -145,7 +149,8 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_5",
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"key": "catchbugs_stage_stageskill_5",
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"text": ""
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"text": ""
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}
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},
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"points": 8
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},
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},
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{
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{
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"id": 1006,
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"id": 1006,
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@ -177,7 +182,8 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_6",
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"key": "catchbugs_stage_stageskill_6",
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"text": ""
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"text": ""
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}
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},
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"points": 9
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},
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},
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{
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{
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"id": 1007,
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"id": 1007,
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@ -209,7 +215,8 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_7",
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"key": "catchbugs_stage_stageskill_7",
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"text": ""
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"text": ""
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}
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},
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"points": 10
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},
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},
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{
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{
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"id": 1008,
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"id": 1008,
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@ -241,7 +248,8 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_8",
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"key": "catchbugs_stage_stageskill_8",
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"text": ""
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"text": ""
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}
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},
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"points": 11
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},
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},
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{
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{
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"id": 1009,
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"id": 1009,
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@ -273,7 +281,8 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_9",
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"key": "catchbugs_stage_stageskill_9",
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"text": ""
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"text": ""
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}
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},
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"points": 12
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},
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},
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{
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{
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"id": 1010,
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"id": 1010,
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@ -307,6 +316,7 @@
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"stageskill": {
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"stageskill": {
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"key": "catchbugs_stage_stageskill_10",
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"key": "catchbugs_stage_stageskill_10",
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"text": ""
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"text": ""
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}
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},
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"points": 13
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}
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}
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]
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]
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@ -27,8 +27,60 @@
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"key": "loading_loop",
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"key": "loading_loop",
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"path": "Effect/Scenario/effect_openshow_fly_tunnel_01.prefab"
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"path": "Effect/Scenario/effect_openshow_fly_tunnel_01.prefab"
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},
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},
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{
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"key": "loading_screenshot",
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"path": "Effect/Scene/Loading/effect_screeshot.prefab"
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},
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{
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{
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"key": "loading_blackScreen",
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"key": "loading_blackScreen",
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"path": "Effect/Scene/Loading/effect_scene_load_blackScreen.prefab"
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"path": "Effect/Scene/Loading/effect_scene_load_blackScreen.prefab"
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},
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{
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"key": "asked_talk_in",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_talk_01.prefab"
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},
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{
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"key": "asked_option_talk_in",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_talk_02_1.prefab"
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},
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{
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"key": "asked_option_talk_show",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_talk_02_2.prefab"
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},
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{
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"key": "asked_option_talk_out",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_talk_02_3.prefab"
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},
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{
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"key": "asked_option_left_in",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_choose01_red_1.prefab"
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},
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{
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"key": "asked_option_left_show",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_choose01_red_2.prefab"
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},
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{
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"key": "asked_option_left_out",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_choose01_red_3.prefab"
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},
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{
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"key": "asked_option_right_in",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_choose01_bule_1.prefab"
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},
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{
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"key": "asked_option_right_show",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_choose01_bule_2.prefab"
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},
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{
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"key": "asked_option_right_out",
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"path": "Effect/UI/Recruit/effect_ui_wendao_interface_choose01_bule_3.prefab"
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},
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{
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"key": "effect_ui_baozha",
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"path": "Spine/effect_ui_baozha.prefab"
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},
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{
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|
"key": "gongjian",
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"path": "Spine/gongjian.prefab"
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}
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}
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]
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]
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@ -29,16 +29,6 @@
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}
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}
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]
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]
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},
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},
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{
|
|
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"index": "356",
|
|
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"var": [
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|
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{
|
|
||||||
"a": "mts",
|
|
||||||
"t": "20030001",
|
|
||||||
"n": 3
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|
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}
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|
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]
|
|
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},
|
|
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{
|
{
|
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"index": "357",
|
"index": "357",
|
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"var": [
|
"var": [
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@ -59,16 +49,6 @@
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}
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}
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]
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]
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},
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},
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{
|
|
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"index": "359",
|
|
||||||
"var": [
|
|
||||||
{
|
|
||||||
"a": "mts",
|
|
||||||
"t": "20030002",
|
|
||||||
"n": 3
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"index": "360",
|
"index": "360",
|
||||||
"var": [
|
"var": [
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||||||
|
@ -346,7 +346,7 @@
|
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"id": "10000008",
|
"id": "10000008",
|
||||||
"name": {
|
"name": {
|
||||||
"key": "item_item_name_8",
|
"key": "item_item_name_8",
|
||||||
"text": "初级经验丹"
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"text": "初级月髓项链"
|
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},
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},
|
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"usetype": 1,
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"usetype": 1,
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"color": 2,
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"color": 2,
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@ -372,11 +372,11 @@
|
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"img": "item_10000008",
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"img": "item_10000008",
|
||||||
"intr": {
|
"intr": {
|
||||||
"key": "item_item_intr_8",
|
"key": "item_item_intr_8",
|
||||||
"text": "蕴含神秘力量的经验丹,可以在守护者界面为守护者提供250经验值。"
|
"text": "蕴含神秘力量的月髓项链,可以在守护者界面为守护者提供250经验值。"
|
||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_8",
|
"key": "item_item_describe_8",
|
||||||
"text": "初级的经验丹,守护者的道路由此开启。"
|
"text": "初级的月髓项链,守护者的道路由此开启。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_8",
|
"key": "item_item_dialogue_8",
|
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@ -395,7 +395,7 @@
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|||||||
"id": "10000009",
|
"id": "10000009",
|
||||||
"name": {
|
"name": {
|
||||||
"key": "item_item_name_9",
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"key": "item_item_name_9",
|
||||||
"text": "中级经验丹"
|
"text": "中级月髓项链"
|
||||||
},
|
},
|
||||||
"usetype": 1,
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"usetype": 1,
|
||||||
"color": 3,
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"color": 3,
|
||||||
@ -421,11 +421,11 @@
|
|||||||
"img": "item_10000009",
|
"img": "item_10000009",
|
||||||
"intr": {
|
"intr": {
|
||||||
"key": "item_item_intr_9",
|
"key": "item_item_intr_9",
|
||||||
"text": "蕴含神秘力量的经验丹,可以在守护者界面为守护者提供2000经验值。"
|
"text": "蕴含神秘力量的月髓项链,可以在守护者界面为守护者提供2000经验值。"
|
||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_9",
|
"key": "item_item_describe_9",
|
||||||
"text": "中级的经验丹,通常给予那些战斗比较熟练的守护者。"
|
"text": "中级的月髓项链,通常给予那些战斗比较熟练的守护者。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_9",
|
"key": "item_item_dialogue_9",
|
||||||
@ -444,7 +444,7 @@
|
|||||||
"id": "10000010",
|
"id": "10000010",
|
||||||
"name": {
|
"name": {
|
||||||
"key": "item_item_name_10",
|
"key": "item_item_name_10",
|
||||||
"text": "高级经验丹"
|
"text": "高级月髓项链"
|
||||||
},
|
},
|
||||||
"usetype": 1,
|
"usetype": 1,
|
||||||
"color": 4,
|
"color": 4,
|
||||||
@ -470,11 +470,11 @@
|
|||||||
"img": "item_10000010",
|
"img": "item_10000010",
|
||||||
"intr": {
|
"intr": {
|
||||||
"key": "item_item_intr_10",
|
"key": "item_item_intr_10",
|
||||||
"text": "蕴含神秘力量的经验丹,可以在守护者界面为守护者提供8000经验值。"
|
"text": "蕴含神秘力量的月髓项链,可以在守护者界面为守护者提供8000经验值。"
|
||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_10",
|
"key": "item_item_describe_10",
|
||||||
"text": "高级的经验丹,常见于经历上千次战斗的守护者。"
|
"text": "高级的月髓项链,常见于经历上千次战斗的守护者。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_10",
|
"key": "item_item_dialogue_10",
|
||||||
|
@ -12,6 +12,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000008",
|
"t": "10000008",
|
||||||
"n": 10
|
"n": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000008"
|
"icon": "item_10000008"
|
||||||
@ -29,6 +34,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000008",
|
"t": "10000008",
|
||||||
"n": 10
|
"n": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000008"
|
"icon": "item_10000008"
|
||||||
@ -46,6 +56,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000009",
|
"t": "10000009",
|
||||||
"n": 5
|
"n": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000009"
|
"icon": "item_10000009"
|
||||||
@ -63,6 +78,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000009",
|
"t": "10000009",
|
||||||
"n": 5
|
"n": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000009"
|
"icon": "item_10000009"
|
||||||
@ -80,6 +100,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000009",
|
"t": "10000009",
|
||||||
"n": 10
|
"n": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000009"
|
"icon": "item_10000009"
|
||||||
@ -97,6 +122,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000009",
|
"t": "10000009",
|
||||||
"n": 10
|
"n": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000009"
|
"icon": "item_10000009"
|
||||||
@ -114,6 +144,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000001",
|
"t": "10000001",
|
||||||
"n": 1
|
"n": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000001"
|
"icon": "item_10000001"
|
||||||
@ -131,6 +166,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000001",
|
"t": "10000001",
|
||||||
"n": 1
|
"n": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000001"
|
"icon": "item_10000001"
|
||||||
@ -148,6 +188,11 @@
|
|||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10000001",
|
"t": "10000001",
|
||||||
"n": 1
|
"n": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "24011001",
|
||||||
|
"n": 50
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"icon": "item_10000001"
|
"icon": "item_10000001"
|
||||||
|
@ -15,10 +15,10 @@
|
|||||||
"pos": 1,
|
"pos": 1,
|
||||||
"venturetext": {
|
"venturetext": {
|
||||||
"key": "mainchapter_main_venture_venturetext_2",
|
"key": "mainchapter_main_venture_venturetext_2",
|
||||||
"text": "章节商店"
|
"text": "藏宝图"
|
||||||
},
|
},
|
||||||
"jumpidList": [
|
"jumpidList": [
|
||||||
10063
|
10066
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -44,10 +44,10 @@
|
|||||||
"pos": 4,
|
"pos": 4,
|
||||||
"venturetext": {
|
"venturetext": {
|
||||||
"key": "mainchapter_main_venture_venturetext_5",
|
"key": "mainchapter_main_venture_venturetext_5",
|
||||||
"text": "捕羊大赛"
|
"text": "养成训练"
|
||||||
},
|
},
|
||||||
"jumpidList": [
|
"jumpidList": [
|
||||||
10042
|
10045
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -55,10 +55,10 @@
|
|||||||
"pos": 5,
|
"pos": 5,
|
||||||
"venturetext": {
|
"venturetext": {
|
||||||
"key": "mainchapter_main_venture_venturetext_6",
|
"key": "mainchapter_main_venture_venturetext_6",
|
||||||
"text": "养成训练"
|
"text": "捕羊大赛"
|
||||||
},
|
},
|
||||||
"jumpidList": [
|
"jumpidList": [
|
||||||
10045
|
10042
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -77,10 +77,10 @@
|
|||||||
"pos": 1,
|
"pos": 1,
|
||||||
"venturetext": {
|
"venturetext": {
|
||||||
"key": "mainchapter_main_venture_venturetext_8",
|
"key": "mainchapter_main_venture_venturetext_8",
|
||||||
"text": "章节商店"
|
"text": "藏宝图"
|
||||||
},
|
},
|
||||||
"jumpidList": [
|
"jumpidList": [
|
||||||
10063
|
10066
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -137,10 +137,10 @@
|
|||||||
"pos": 1,
|
"pos": 1,
|
||||||
"venturetext": {
|
"venturetext": {
|
||||||
"key": "mainchapter_main_venture_venturetext_14",
|
"key": "mainchapter_main_venture_venturetext_14",
|
||||||
"text": "章节商店"
|
"text": "藏宝图"
|
||||||
},
|
},
|
||||||
"jumpidList": [
|
"jumpidList": [
|
||||||
10063
|
10066
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -195,10 +195,10 @@
|
|||||||
"pos": 1,
|
"pos": 1,
|
||||||
"venturetext": {
|
"venturetext": {
|
||||||
"key": "mainchapter_main_venture_venturetext_20",
|
"key": "mainchapter_main_venture_venturetext_20",
|
||||||
"text": "章节商店"
|
"text": "藏宝图"
|
||||||
},
|
},
|
||||||
"jumpidList": [
|
"jumpidList": [
|
||||||
10063
|
10066
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -1212,7 +1212,7 @@
|
|||||||
"main": [
|
"main": [
|
||||||
{
|
{
|
||||||
"key": 3,
|
"key": 3,
|
||||||
"param": 20050
|
"param": 20020
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"wkqbx": 2,
|
"wkqbx": 2,
|
||||||
@ -2959,5 +2959,33 @@
|
|||||||
"key": "",
|
"key": "",
|
||||||
"text": ""
|
"text": ""
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "buzkashi",
|
||||||
|
"name": {
|
||||||
|
"key": "opencond_opencond_name_107",
|
||||||
|
"text": "捕羊大赛"
|
||||||
|
},
|
||||||
|
"main": [
|
||||||
|
{
|
||||||
|
"key": 2,
|
||||||
|
"param": 1101030
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"wkqbx": 0,
|
||||||
|
"img": "icon_sytj",
|
||||||
|
"prompt": {
|
||||||
|
"key": "opencond_opencond_prompt_88",
|
||||||
|
"text": "继续完成更多主线任务开启"
|
||||||
|
},
|
||||||
|
"uiid": 0,
|
||||||
|
"activateType": 0,
|
||||||
|
"notify": [],
|
||||||
|
"kqbx": 0,
|
||||||
|
"kqbx_ui": "",
|
||||||
|
"kqbx_text": {
|
||||||
|
"key": "",
|
||||||
|
"text": ""
|
||||||
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -1615,5 +1615,215 @@
|
|||||||
"n": 5
|
"n": 5
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50001,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 5,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10001",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50002,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 10,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10002",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50003,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 15,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10003",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50004,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 20,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10004",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50005,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 25,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10005",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50006,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 30,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10006",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50007,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 35,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10007",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50008,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 40,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10008",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50009,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 45,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10009",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 50010,
|
||||||
|
"passcheck_type": 5,
|
||||||
|
"parameter": 50,
|
||||||
|
"unlock_text": {
|
||||||
|
"key": "passcheck_passcheck_unlock_text_10010",
|
||||||
|
"text": "{0}个地格"
|
||||||
|
},
|
||||||
|
"free_reward": {
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 30
|
||||||
|
},
|
||||||
|
"pay_reward": [
|
||||||
|
{
|
||||||
|
"a": "attr",
|
||||||
|
"t": "diamond",
|
||||||
|
"n": 300
|
||||||
|
}
|
||||||
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -337,7 +337,7 @@
|
|||||||
"id": 29,
|
"id": 29,
|
||||||
"pricegroupId": 2001,
|
"pricegroupId": 2001,
|
||||||
"purchasemin": 8,
|
"purchasemin": 8,
|
||||||
"purchasemax": 8,
|
"purchasemax": -1,
|
||||||
"cost": [
|
"cost": [
|
||||||
{
|
{
|
||||||
"a": "attr",
|
"a": "attr",
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
[
|
[
|
||||||
{
|
{
|
||||||
"id": "yueka_lv1",
|
|
||||||
"pType": 1,
|
"pType": 1,
|
||||||
"name": "经典月卡",
|
"name": "经典月卡",
|
||||||
"assert_day": 30,
|
"assert_day": 30,
|
||||||
@ -26,10 +25,10 @@
|
|||||||
],
|
],
|
||||||
"privilege_id": [
|
"privilege_id": [
|
||||||
20201
|
20201
|
||||||
]
|
],
|
||||||
|
"id": "yueka_lv1"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": "yueka_lv2",
|
|
||||||
"pType": 2,
|
"pType": 2,
|
||||||
"name": "典藏月卡",
|
"name": "典藏月卡",
|
||||||
"assert_day": 30,
|
"assert_day": 30,
|
||||||
@ -55,16 +54,7 @@
|
|||||||
],
|
],
|
||||||
"privilege_id": [
|
"privilege_id": [
|
||||||
20201
|
20201
|
||||||
]
|
],
|
||||||
},
|
"id": "yueka_lv2"
|
||||||
{
|
|
||||||
"id": "passcheck_1",
|
|
||||||
"pType": 3,
|
|
||||||
"name": "爬塔战令",
|
|
||||||
"assert_day": 30,
|
|
||||||
"renew_day": 0,
|
|
||||||
"day_reward": [],
|
|
||||||
"disposable_reward": [],
|
|
||||||
"privilege_id": []
|
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -9,7 +9,7 @@
|
|||||||
"key": "guild_guild_boss_boss_name_1",
|
"key": "guild_guild_boss_boss_name_1",
|
||||||
"text": "他是一名懦弱的战士"
|
"text": "他是一名懦弱的战士"
|
||||||
},
|
},
|
||||||
"BattleReadyID": 11706001,
|
"BattleReadyID": 20111001,
|
||||||
"heroId": "33003",
|
"heroId": "33003",
|
||||||
"skill": [
|
"skill": [
|
||||||
155005111,
|
155005111,
|
||||||
@ -30,7 +30,7 @@
|
|||||||
"key": "guild_guild_boss_boss_name_2",
|
"key": "guild_guild_boss_boss_name_2",
|
||||||
"text": "他是一名懦弱的战士"
|
"text": "他是一名懦弱的战士"
|
||||||
},
|
},
|
||||||
"BattleReadyID": 11706001,
|
"BattleReadyID": 20111001,
|
||||||
"heroId": "33003",
|
"heroId": "33003",
|
||||||
"skill": [
|
"skill": [
|
||||||
155007111,
|
155007111,
|
||||||
@ -51,7 +51,7 @@
|
|||||||
"key": "guild_guild_boss_boss_name_3",
|
"key": "guild_guild_boss_boss_name_3",
|
||||||
"text": "他是一名懦弱的战士"
|
"text": "他是一名懦弱的战士"
|
||||||
},
|
},
|
||||||
"BattleReadyID": 11706001,
|
"BattleReadyID": 20111001,
|
||||||
"heroId": "33003",
|
"heroId": "33003",
|
||||||
"skill": [
|
"skill": [
|
||||||
155006111,
|
155006111,
|
||||||
@ -72,7 +72,7 @@
|
|||||||
"key": "guild_guild_boss_boss_name_4",
|
"key": "guild_guild_boss_boss_name_4",
|
||||||
"text": "他是一名懦弱的战士"
|
"text": "他是一名懦弱的战士"
|
||||||
},
|
},
|
||||||
"BattleReadyID": 11706001,
|
"BattleReadyID": 20111001,
|
||||||
"heroId": "33003",
|
"heroId": "33003",
|
||||||
"skill": [
|
"skill": [
|
||||||
155005111,
|
155005111,
|
||||||
@ -93,7 +93,7 @@
|
|||||||
"key": "guild_guild_boss_boss_name_5",
|
"key": "guild_guild_boss_boss_name_5",
|
||||||
"text": "他是一名懦弱的战士"
|
"text": "他是一名懦弱的战士"
|
||||||
},
|
},
|
||||||
"BattleReadyID": 11706001,
|
"BattleReadyID": 20111001,
|
||||||
"heroId": "33003",
|
"heroId": "33003",
|
||||||
"skill": [
|
"skill": [
|
||||||
155005111,
|
155005111,
|
||||||
@ -114,7 +114,7 @@
|
|||||||
"key": "guild_guild_boss_boss_name_6",
|
"key": "guild_guild_boss_boss_name_6",
|
||||||
"text": "他是一名懦弱的战士"
|
"text": "他是一名懦弱的战士"
|
||||||
},
|
},
|
||||||
"BattleReadyID": 11706001,
|
"BattleReadyID": 20111001,
|
||||||
"heroId": "33003",
|
"heroId": "33003",
|
||||||
"skill": [
|
"skill": [
|
||||||
125001111,
|
125001111,
|
||||||
|
@ -13,14 +13,15 @@
|
|||||||
"sak": 20,
|
"sak": 20,
|
||||||
"atk_speed": 200,
|
"atk_speed": 200,
|
||||||
"weapon_type": 1,
|
"weapon_type": 1,
|
||||||
"bulletPrefab": "",
|
"bulletPrefab": "gongjian",
|
||||||
"fly_speed": 10,
|
"fly_speed": 10,
|
||||||
"hitRange": 1,
|
"hitRange": 1,
|
||||||
"hitNum": 0,
|
"hitNum": 0,
|
||||||
"num": 0,
|
"num": 0,
|
||||||
"explosion_Range": 0,
|
"explosion_Range": 0,
|
||||||
"catapult": 0,
|
"catapult": 0,
|
||||||
"pro": 1000
|
"pro": 1000,
|
||||||
|
"explosion_effect": ""
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 2,
|
"id": 2,
|
||||||
@ -34,16 +35,17 @@
|
|||||||
"text": "向前方射出一枚爆炎弹,碰到第一个敌人后会立刻爆炸造成范围伤害"
|
"text": "向前方射出一枚爆炎弹,碰到第一个敌人后会立刻爆炸造成范围伤害"
|
||||||
},
|
},
|
||||||
"sak": 50,
|
"sak": 50,
|
||||||
"atk_speed": 5000,
|
"atk_speed": 400,
|
||||||
"weapon_type": 2,
|
"weapon_type": 2,
|
||||||
"bulletPrefab": "",
|
"bulletPrefab": "gongjian",
|
||||||
"fly_speed": 8,
|
"fly_speed": 8,
|
||||||
"hitRange": 1,
|
"hitRange": 1,
|
||||||
"hitNum": 0,
|
"hitNum": 0,
|
||||||
"num": 0,
|
"num": 0,
|
||||||
"explosion_Range": 3,
|
"explosion_Range": 3,
|
||||||
"catapult": 0,
|
"catapult": 0,
|
||||||
"pro": 1000
|
"pro": 1000,
|
||||||
|
"explosion_effect": "effect_ui_baozha"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 3,
|
"id": 3,
|
||||||
@ -57,15 +59,16 @@
|
|||||||
"text": "射出后可以穿透敌人的弹力球,会在敌人之间相互碰撞"
|
"text": "射出后可以穿透敌人的弹力球,会在敌人之间相互碰撞"
|
||||||
},
|
},
|
||||||
"sak": 15,
|
"sak": 15,
|
||||||
"atk_speed": 2000,
|
"atk_speed": 300,
|
||||||
"weapon_type": 3,
|
"weapon_type": 3,
|
||||||
"bulletPrefab": "",
|
"bulletPrefab": "gongjian",
|
||||||
"fly_speed": 10,
|
"fly_speed": 10,
|
||||||
"hitRange": 1,
|
"hitRange": 1,
|
||||||
"hitNum": 0,
|
"hitNum": 0,
|
||||||
"num": 0,
|
"num": 0,
|
||||||
"explosion_Range": 0,
|
"explosion_Range": 0,
|
||||||
"catapult": 0,
|
"catapult": 1,
|
||||||
"pro": 1000
|
"pro": 1000,
|
||||||
|
"explosion_effect": ""
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -2,66 +2,79 @@
|
|||||||
{
|
{
|
||||||
"id": 1,
|
"id": 1,
|
||||||
"weapon_id": 1,
|
"weapon_id": 1,
|
||||||
"skill_id": 1001
|
"skill_id": 1001,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 2,
|
"id": 2,
|
||||||
"weapon_id": 1,
|
"weapon_id": 1,
|
||||||
"skill_id": 1002
|
"skill_id": 1002,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 3,
|
"id": 3,
|
||||||
"weapon_id": 1,
|
"weapon_id": 1,
|
||||||
"skill_id": 1003
|
"skill_id": 1003,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 4,
|
"id": 4,
|
||||||
"weapon_id": 1,
|
"weapon_id": 1,
|
||||||
"skill_id": 1004
|
"skill_id": 1004,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 5,
|
"id": 5,
|
||||||
"weapon_id": 1,
|
"weapon_id": 1,
|
||||||
"skill_id": 1005
|
"skill_id": 1005,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 6,
|
"id": 6,
|
||||||
"weapon_id": 2,
|
"weapon_id": 2,
|
||||||
"skill_id": 2001
|
"skill_id": 2001,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 7,
|
"id": 7,
|
||||||
"weapon_id": 2,
|
"weapon_id": 2,
|
||||||
"skill_id": 2002
|
"skill_id": 2002,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 8,
|
"id": 8,
|
||||||
"weapon_id": 2,
|
"weapon_id": 2,
|
||||||
"skill_id": 2003
|
"skill_id": 2003,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 9,
|
"id": 9,
|
||||||
"weapon_id": 2,
|
"weapon_id": 2,
|
||||||
"skill_id": 2004
|
"skill_id": 2004,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 10,
|
"id": 10,
|
||||||
"weapon_id": 2,
|
"weapon_id": 2,
|
||||||
"skill_id": 2005
|
"skill_id": 2005,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 11,
|
"id": 11,
|
||||||
"weapon_id": 3,
|
"weapon_id": 3,
|
||||||
"skill_id": 3001
|
"skill_id": 3001,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 12,
|
"id": 12,
|
||||||
"weapon_id": 3,
|
"weapon_id": 3,
|
||||||
"skill_id": 3002
|
"skill_id": 3002,
|
||||||
|
"subSkill_id": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": 13,
|
"id": 13,
|
||||||
"weapon_id": 3,
|
"weapon_id": 3,
|
||||||
"skill_id": 3003
|
"skill_id": 3003,
|
||||||
|
"subSkill_id": []
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -10,6 +10,8 @@
|
|||||||
"key": "td_t_skill_describe_des1001",
|
"key": "td_t_skill_describe_des1001",
|
||||||
"text": "分裂+1"
|
"text": "分裂+1"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
1
|
1
|
||||||
],
|
],
|
||||||
@ -30,6 +32,8 @@
|
|||||||
"key": "td_t_skill_describe_des1002",
|
"key": "td_t_skill_describe_des1002",
|
||||||
"text": "击中目标后,对目标造成5%减速"
|
"text": "击中目标后,对目标造成5%减速"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [],
|
"skilltype": [],
|
||||||
"value": [
|
"value": [
|
||||||
50
|
50
|
||||||
@ -48,6 +52,8 @@
|
|||||||
"key": "td_t_skill_describe_des1003",
|
"key": "td_t_skill_describe_des1003",
|
||||||
"text": "伤害+10%"
|
"text": "伤害+10%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
2
|
2
|
||||||
],
|
],
|
||||||
@ -68,6 +74,8 @@
|
|||||||
"key": "td_t_skill_describe_des1004",
|
"key": "td_t_skill_describe_des1004",
|
||||||
"text": "射击频率+10%"
|
"text": "射击频率+10%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
4
|
4
|
||||||
],
|
],
|
||||||
@ -88,6 +96,8 @@
|
|||||||
"key": "td_t_skill_describe_des1005",
|
"key": "td_t_skill_describe_des1005",
|
||||||
"text": "飞行速度+10%"
|
"text": "飞行速度+10%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
3
|
3
|
||||||
],
|
],
|
||||||
@ -108,6 +118,8 @@
|
|||||||
"key": "td_t_skill_describe_des2001",
|
"key": "td_t_skill_describe_des2001",
|
||||||
"text": "所有武器伤害攻击力+5%"
|
"text": "所有武器伤害攻击力+5%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
20
|
20
|
||||||
],
|
],
|
||||||
@ -128,6 +140,8 @@
|
|||||||
"key": "td_t_skill_describe_des2002",
|
"key": "td_t_skill_describe_des2002",
|
||||||
"text": "所有武器射击频率+5%"
|
"text": "所有武器射击频率+5%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
22
|
22
|
||||||
],
|
],
|
||||||
@ -148,6 +162,8 @@
|
|||||||
"key": "td_t_skill_describe_des2003",
|
"key": "td_t_skill_describe_des2003",
|
||||||
"text": "城墙生命值上限+5,并额外恢复5点生命值"
|
"text": "城墙生命值上限+5,并额外恢复5点生命值"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
42,
|
42,
|
||||||
41
|
41
|
||||||
@ -170,6 +186,8 @@
|
|||||||
"key": "td_t_skill_describe_des2004",
|
"key": "td_t_skill_describe_des2004",
|
||||||
"text": "城墙生命值上限+10"
|
"text": "城墙生命值上限+10"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
42
|
42
|
||||||
],
|
],
|
||||||
@ -190,6 +208,8 @@
|
|||||||
"key": "td_t_skill_describe_des2005",
|
"key": "td_t_skill_describe_des2005",
|
||||||
"text": "城墙恢复10点生命值"
|
"text": "城墙恢复10点生命值"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
41
|
41
|
||||||
],
|
],
|
||||||
@ -210,6 +230,8 @@
|
|||||||
"key": "td_t_skill_describe_des3001",
|
"key": "td_t_skill_describe_des3001",
|
||||||
"text": "{0}能够额外穿透1个怪物"
|
"text": "{0}能够额外穿透1个怪物"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
1
|
1
|
||||||
],
|
],
|
||||||
@ -230,6 +252,8 @@
|
|||||||
"key": "td_t_skill_describe_des3002",
|
"key": "td_t_skill_describe_des3002",
|
||||||
"text": "{0}爆炸范围+10%"
|
"text": "{0}爆炸范围+10%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
5
|
5
|
||||||
],
|
],
|
||||||
@ -250,6 +274,8 @@
|
|||||||
"key": "td_t_skill_describe_des3003",
|
"key": "td_t_skill_describe_des3003",
|
||||||
"text": "{0}弹射次数+1"
|
"text": "{0}弹射次数+1"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
6
|
6
|
||||||
],
|
],
|
||||||
@ -270,6 +296,8 @@
|
|||||||
"key": "td_t_skill_describe_des4001",
|
"key": "td_t_skill_describe_des4001",
|
||||||
"text": "所有武器伤害攻击力+5%"
|
"text": "所有武器伤害攻击力+5%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
20
|
20
|
||||||
],
|
],
|
||||||
@ -290,6 +318,8 @@
|
|||||||
"key": "td_t_skill_describe_des4002",
|
"key": "td_t_skill_describe_des4002",
|
||||||
"text": "所有武器射击频率+5%"
|
"text": "所有武器射击频率+5%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
22
|
22
|
||||||
],
|
],
|
||||||
@ -310,6 +340,8 @@
|
|||||||
"key": "td_t_skill_describe_des4003",
|
"key": "td_t_skill_describe_des4003",
|
||||||
"text": "所有弹道飞行速度+5%"
|
"text": "所有弹道飞行速度+5%"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
21
|
21
|
||||||
],
|
],
|
||||||
@ -330,6 +362,8 @@
|
|||||||
"key": "td_t_skill_describe_des4004",
|
"key": "td_t_skill_describe_des4004",
|
||||||
"text": "城墙生命值上限+5,并额外恢复5点生命值"
|
"text": "城墙生命值上限+5,并额外恢复5点生命值"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
42,
|
42,
|
||||||
41
|
41
|
||||||
@ -352,6 +386,8 @@
|
|||||||
"key": "td_t_skill_describe_des4005",
|
"key": "td_t_skill_describe_des4005",
|
||||||
"text": "城墙生命值上限+10"
|
"text": "城墙生命值上限+10"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
42
|
42
|
||||||
],
|
],
|
||||||
@ -372,6 +408,8 @@
|
|||||||
"key": "td_t_skill_describe_des4006",
|
"key": "td_t_skill_describe_des4006",
|
||||||
"text": "城墙恢复10点生命值"
|
"text": "城墙恢复10点生命值"
|
||||||
},
|
},
|
||||||
|
"trigger_type": 0,
|
||||||
|
"trigger_pro": 0,
|
||||||
"skilltype": [
|
"skilltype": [
|
||||||
41
|
41
|
||||||
],
|
],
|
||||||
|
@ -408,7 +408,33 @@
|
|||||||
"finish": [],
|
"finish": [],
|
||||||
"finishparameter": "",
|
"finishparameter": "",
|
||||||
"fnishipoint": [],
|
"fnishipoint": [],
|
||||||
"reword": [],
|
"reword": [
|
||||||
|
{
|
||||||
|
"a": "equi",
|
||||||
|
"t": "10510",
|
||||||
|
"n": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "equi",
|
||||||
|
"t": "10511",
|
||||||
|
"n": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "equi",
|
||||||
|
"t": "10512",
|
||||||
|
"n": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "equi",
|
||||||
|
"t": "10513",
|
||||||
|
"n": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"a": "item",
|
||||||
|
"t": "10000001",
|
||||||
|
"n": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
"module": []
|
"module": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -506,33 +532,7 @@
|
|||||||
"finish": [],
|
"finish": [],
|
||||||
"finishparameter": "",
|
"finishparameter": "",
|
||||||
"fnishipoint": [],
|
"fnishipoint": [],
|
||||||
"reword": [
|
"reword": [],
|
||||||
{
|
|
||||||
"a": "equi",
|
|
||||||
"t": "10510",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "equi",
|
|
||||||
"t": "10511",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "equi",
|
|
||||||
"t": "10512",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "equi",
|
|
||||||
"t": "10513",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "10000001",
|
|
||||||
"n": 1
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"module": []
|
"module": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -569,7 +569,7 @@
|
|||||||
"auto_accept": 1,
|
"auto_accept": 1,
|
||||||
"tasktips": 0,
|
"tasktips": 0,
|
||||||
"deliver_task": 0,
|
"deliver_task": 0,
|
||||||
"lock_add": 0,
|
"lock_add": 1,
|
||||||
"finish": [],
|
"finish": [],
|
||||||
"finishparameter": "",
|
"finishparameter": "",
|
||||||
"fnishipoint": [],
|
"fnishipoint": [],
|
||||||
|
BIN
bin/mainte
BIN
bin/mainte
Binary file not shown.
BIN
bin/worker
BIN
bin/worker
Binary file not shown.
@ -28,6 +28,8 @@ const (
|
|||||||
game_horoscope = "game_horoscope.json" //星阵图
|
game_horoscope = "game_horoscope.json" //星阵图
|
||||||
|
|
||||||
game_combatlevel = "game_combatlevel.json" //关卡编辑器
|
game_combatlevel = "game_combatlevel.json" //关卡编辑器
|
||||||
|
|
||||||
|
hero_talentbox = "game_talentbox.json" // 天赋详细数据
|
||||||
)
|
)
|
||||||
|
|
||||||
type configureComp struct {
|
type configureComp struct {
|
||||||
|
@ -223,7 +223,29 @@ func (this *ModuleRobot_Hero) DoTask(robot IRobot, taskconf *cfg.GameWorldTaskDa
|
|||||||
err = errors.New(fmt.Sprintf("code:%d message:%s", errdata.Code, errdata.Message))
|
err = errors.New(fmt.Sprintf("code:%d message:%s", errdata.Code, errdata.Message))
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
case comm.Rtype33:
|
||||||
|
req := &pb.HeroAwakenReq{}
|
||||||
|
for _, v := range this.heros {
|
||||||
|
data, _ := this.GMGetTalentByHeroId(v.HeroID)
|
||||||
|
if int(v.JuexingLv) > 1 && 0 < len(data) {
|
||||||
|
req.HeroObjID = v.Id
|
||||||
|
break
|
||||||
|
}
|
||||||
|
if this.GetHeroTalentMaxLv(v.HeroID) > 10 {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
req.HeroObjID = v.Id
|
||||||
|
break
|
||||||
|
}
|
||||||
|
if req.HeroObjID == "" {
|
||||||
|
err = errors.New(fmt.Sprintf("code:%d message:not found hero", errdata.Code))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if _, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "hero", "awaken", req); errdata != nil {
|
||||||
|
err = errors.New(fmt.Sprintf("code:%d message:%s", errdata.Code, errdata.Message))
|
||||||
|
return
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@ -310,3 +332,12 @@ func (this *ModuleRobot_Hero) GetHeroAwalenConf(hid string) (data []*cfg.GameHer
|
|||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
func (this *ModuleRobot_Hero) GetHeroTalentMaxLv(heroid string) (maxlv int32) {
|
||||||
|
if v, err := configure.GetConfigure(hero_talentbox); err == nil {
|
||||||
|
if configure, ok := v.(*cfg.GameTalentBox); ok {
|
||||||
|
return int32(len(configure.GetDataList()))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
@ -105,6 +105,7 @@ const (
|
|||||||
PlayType_guildgve PlayType = 17 //工会gve
|
PlayType_guildgve PlayType = 17 //工会gve
|
||||||
PlayType_stone PlayType = 18 // 石阵秘境
|
PlayType_stone PlayType = 18 // 石阵秘境
|
||||||
PlayType_expboos PlayType = 19 //经验副本
|
PlayType_expboos PlayType = 19 //经验副本
|
||||||
|
PlayType_isLand PlayType = 20 //海岛
|
||||||
)
|
)
|
||||||
|
|
||||||
// Enum value maps for PlayType.
|
// Enum value maps for PlayType.
|
||||||
@ -130,6 +131,7 @@ var (
|
|||||||
17: "guildgve",
|
17: "guildgve",
|
||||||
18: "stone",
|
18: "stone",
|
||||||
19: "expboos",
|
19: "expboos",
|
||||||
|
20: "isLand",
|
||||||
}
|
}
|
||||||
PlayType_value = map[string]int32{
|
PlayType_value = map[string]int32{
|
||||||
"null": 0,
|
"null": 0,
|
||||||
@ -152,6 +154,7 @@ var (
|
|||||||
"guildgve": 17,
|
"guildgve": 17,
|
||||||
"stone": 18,
|
"stone": 18,
|
||||||
"expboos": 19,
|
"expboos": 19,
|
||||||
|
"isLand": 20,
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -825,7 +828,7 @@ var file_battle_battle_db_proto_rawDesc = []byte{
|
|||||||
0x69, 0x6c, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76, 0x65, 0x10, 0x01, 0x12, 0x07, 0x0a,
|
0x69, 0x6c, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76, 0x65, 0x10, 0x01, 0x12, 0x07, 0x0a,
|
||||||
0x03, 0x70, 0x76, 0x70, 0x10, 0x02, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76, 0x62, 0x10, 0x03, 0x12,
|
0x03, 0x70, 0x76, 0x70, 0x10, 0x02, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76, 0x62, 0x10, 0x03, 0x12,
|
||||||
0x07, 0x0a, 0x03, 0x65, 0x76, 0x65, 0x10, 0x04, 0x12, 0x09, 0x0a, 0x05, 0x72, 0x74, 0x70, 0x76,
|
0x07, 0x0a, 0x03, 0x65, 0x76, 0x65, 0x10, 0x04, 0x12, 0x09, 0x0a, 0x05, 0x72, 0x74, 0x70, 0x76,
|
||||||
0x70, 0x10, 0x05, 0x12, 0x08, 0x0a, 0x04, 0x6c, 0x70, 0x65, 0x76, 0x10, 0x06, 0x2a, 0x90, 0x02,
|
0x70, 0x10, 0x05, 0x12, 0x08, 0x0a, 0x04, 0x6c, 0x70, 0x65, 0x76, 0x10, 0x06, 0x2a, 0x9c, 0x02,
|
||||||
0x0a, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x54, 0x79, 0x70, 0x65, 0x12, 0x08, 0x0a, 0x04, 0x6e, 0x75,
|
0x0a, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x54, 0x79, 0x70, 0x65, 0x12, 0x08, 0x0a, 0x04, 0x6e, 0x75,
|
||||||
0x6c, 0x6c, 0x10, 0x00, 0x12, 0x0c, 0x0a, 0x08, 0x6d, 0x61, 0x69, 0x6e, 0x6c, 0x69, 0x6e, 0x65,
|
0x6c, 0x6c, 0x10, 0x00, 0x12, 0x0c, 0x0a, 0x08, 0x6d, 0x61, 0x69, 0x6e, 0x6c, 0x69, 0x6e, 0x65,
|
||||||
0x10, 0x01, 0x12, 0x0a, 0x0a, 0x06, 0x70, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x10, 0x02, 0x12, 0x09,
|
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|
||||||
@ -843,12 +846,13 @@ var file_battle_battle_db_proto_rawDesc = []byte{
|
|||||||
0x09, 0x0a, 0x05, 0x63, 0x79, 0x63, 0x6c, 0x65, 0x10, 0x10, 0x12, 0x0c, 0x0a, 0x08, 0x67, 0x75,
|
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|
||||||
0x69, 0x6c, 0x64, 0x67, 0x76, 0x65, 0x10, 0x11, 0x12, 0x09, 0x0a, 0x05, 0x73, 0x74, 0x6f, 0x6e,
|
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|
||||||
0x65, 0x10, 0x12, 0x12, 0x0b, 0x0a, 0x07, 0x65, 0x78, 0x70, 0x62, 0x6f, 0x6f, 0x73, 0x10, 0x13,
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
0x65, 0x64, 0x10, 0x01, 0x12, 0x08, 0x0a, 0x04, 0x62, 0x75, 0x6c, 0x65, 0x10, 0x02, 0x42, 0x06,
|
0x04, 0x64, 0x72, 0x61, 0x77, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x72, 0x65, 0x64, 0x10, 0x01,
|
||||||
0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
0x12, 0x08, 0x0a, 0x04, 0x62, 0x75, 0x6c, 0x65, 0x10, 0x02, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b,
|
||||||
|
0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
111
pb/shop_db.pb.go
111
pb/shop_db.pb.go
@ -20,70 +20,6 @@ const (
|
|||||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||||
)
|
)
|
||||||
|
|
||||||
type ShopType int32
|
|
||||||
|
|
||||||
const (
|
|
||||||
ShopType_Null ShopType = 0
|
|
||||||
ShopType_GoldShop ShopType = 1
|
|
||||||
ShopType_DiamondShop ShopType = 2
|
|
||||||
ShopType_PVPShop ShopType = 3
|
|
||||||
ShopType_PVEShop ShopType = 4
|
|
||||||
ShopType_AllianceShop ShopType = 5
|
|
||||||
ShopType_HeroShop ShopType = 6
|
|
||||||
ShopType_SmithyShop ShopType = 7
|
|
||||||
)
|
|
||||||
|
|
||||||
// Enum value maps for ShopType.
|
|
||||||
var (
|
|
||||||
ShopType_name = map[int32]string{
|
|
||||||
0: "Null",
|
|
||||||
1: "GoldShop",
|
|
||||||
2: "DiamondShop",
|
|
||||||
3: "PVPShop",
|
|
||||||
4: "PVEShop",
|
|
||||||
5: "AllianceShop",
|
|
||||||
6: "HeroShop",
|
|
||||||
7: "SmithyShop",
|
|
||||||
}
|
|
||||||
ShopType_value = map[string]int32{
|
|
||||||
"Null": 0,
|
|
||||||
"GoldShop": 1,
|
|
||||||
"DiamondShop": 2,
|
|
||||||
"PVPShop": 3,
|
|
||||||
"PVEShop": 4,
|
|
||||||
"AllianceShop": 5,
|
|
||||||
"HeroShop": 6,
|
|
||||||
"SmithyShop": 7,
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
func (x ShopType) Enum() *ShopType {
|
|
||||||
p := new(ShopType)
|
|
||||||
*p = x
|
|
||||||
return p
|
|
||||||
}
|
|
||||||
|
|
||||||
func (x ShopType) String() string {
|
|
||||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
|
||||||
}
|
|
||||||
|
|
||||||
func (ShopType) Descriptor() protoreflect.EnumDescriptor {
|
|
||||||
return file_shop_shop_db_proto_enumTypes[0].Descriptor()
|
|
||||||
}
|
|
||||||
|
|
||||||
func (ShopType) Type() protoreflect.EnumType {
|
|
||||||
return &file_shop_shop_db_proto_enumTypes[0]
|
|
||||||
}
|
|
||||||
|
|
||||||
func (x ShopType) Number() protoreflect.EnumNumber {
|
|
||||||
return protoreflect.EnumNumber(x)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Deprecated: Use ShopType.Descriptor instead.
|
|
||||||
func (ShopType) EnumDescriptor() ([]byte, []int) {
|
|
||||||
return file_shop_shop_db_proto_rawDescGZIP(), []int{0}
|
|
||||||
}
|
|
||||||
|
|
||||||
type UserShopGood struct {
|
type UserShopGood struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
@ -413,16 +349,8 @@ var file_shop_shop_db_proto_rawDesc = []byte{
|
|||||||
0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x23, 0x0a, 0x05, 0x76, 0x61,
|
0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x23, 0x0a, 0x05, 0x76, 0x61,
|
||||||
0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d, 0x2e, 0x55, 0x73, 0x65, 0x72,
|
0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d, 0x2e, 0x55, 0x73, 0x65, 0x72,
|
||||||
0x53, 0x68, 0x6f, 0x70, 0x44, 0x61, 0x74, 0x61, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a,
|
0x53, 0x68, 0x6f, 0x70, 0x44, 0x61, 0x74, 0x61, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a,
|
||||||
0x02, 0x38, 0x01, 0x2a, 0x7d, 0x0a, 0x08, 0x53, 0x68, 0x6f, 0x70, 0x54, 0x79, 0x70, 0x65, 0x12,
|
0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f,
|
||||||
0x08, 0x0a, 0x04, 0x4e, 0x75, 0x6c, 0x6c, 0x10, 0x00, 0x12, 0x0c, 0x0a, 0x08, 0x47, 0x6f, 0x6c,
|
0x74, 0x6f, 0x33,
|
||||||
0x64, 0x53, 0x68, 0x6f, 0x70, 0x10, 0x01, 0x12, 0x0f, 0x0a, 0x0b, 0x44, 0x69, 0x61, 0x6d, 0x6f,
|
|
||||||
0x6e, 0x64, 0x53, 0x68, 0x6f, 0x70, 0x10, 0x02, 0x12, 0x0b, 0x0a, 0x07, 0x50, 0x56, 0x50, 0x53,
|
|
||||||
0x68, 0x6f, 0x70, 0x10, 0x03, 0x12, 0x0b, 0x0a, 0x07, 0x50, 0x56, 0x45, 0x53, 0x68, 0x6f, 0x70,
|
|
||||||
0x10, 0x04, 0x12, 0x10, 0x0a, 0x0c, 0x41, 0x6c, 0x6c, 0x69, 0x61, 0x6e, 0x63, 0x65, 0x53, 0x68,
|
|
||||||
0x6f, 0x70, 0x10, 0x05, 0x12, 0x0c, 0x0a, 0x08, 0x48, 0x65, 0x72, 0x6f, 0x53, 0x68, 0x6f, 0x70,
|
|
||||||
0x10, 0x06, 0x12, 0x0e, 0x0a, 0x0a, 0x53, 0x6d, 0x69, 0x74, 0x68, 0x79, 0x53, 0x68, 0x6f, 0x70,
|
|
||||||
0x10, 0x07, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
|
||||||
0x6f, 0x33,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -437,27 +365,25 @@ func file_shop_shop_db_proto_rawDescGZIP() []byte {
|
|||||||
return file_shop_shop_db_proto_rawDescData
|
return file_shop_shop_db_proto_rawDescData
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_shop_shop_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
|
||||||
var file_shop_shop_db_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
var file_shop_shop_db_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||||
var file_shop_shop_db_proto_goTypes = []interface{}{
|
var file_shop_shop_db_proto_goTypes = []interface{}{
|
||||||
(ShopType)(0), // 0: ShopType
|
(*UserShopGood)(nil), // 0: UserShopGood
|
||||||
(*UserShopGood)(nil), // 1: UserShopGood
|
(*UserShopData)(nil), // 1: UserShopData
|
||||||
(*UserShopData)(nil), // 2: UserShopData
|
(*UserShopDataEx)(nil), // 2: UserShopDataEx
|
||||||
(*UserShopDataEx)(nil), // 3: UserShopDataEx
|
(*DBShop)(nil), // 3: DBShop
|
||||||
(*DBShop)(nil), // 4: DBShop
|
nil, // 4: UserShopData.PreviewEntry
|
||||||
nil, // 5: UserShopData.PreviewEntry
|
nil, // 5: DBShop.ShopsEntry
|
||||||
nil, // 6: DBShop.ShopsEntry
|
(*DB_Equipment)(nil), // 6: DB_Equipment
|
||||||
(*DB_Equipment)(nil), // 7: DB_Equipment
|
(*UserAssets)(nil), // 7: UserAssets
|
||||||
(*UserAssets)(nil), // 8: UserAssets
|
|
||||||
}
|
}
|
||||||
var file_shop_shop_db_proto_depIdxs = []int32{
|
var file_shop_shop_db_proto_depIdxs = []int32{
|
||||||
1, // 0: UserShopData.Items:type_name -> UserShopGood
|
0, // 0: UserShopData.Items:type_name -> UserShopGood
|
||||||
5, // 1: UserShopData.preview:type_name -> UserShopData.PreviewEntry
|
4, // 1: UserShopData.preview:type_name -> UserShopData.PreviewEntry
|
||||||
7, // 2: UserShopDataEx.equipment:type_name -> DB_Equipment
|
6, // 2: UserShopDataEx.equipment:type_name -> DB_Equipment
|
||||||
8, // 3: UserShopDataEx.Need:type_name -> UserAssets
|
7, // 3: UserShopDataEx.Need:type_name -> UserAssets
|
||||||
6, // 4: DBShop.shops:type_name -> DBShop.ShopsEntry
|
5, // 4: DBShop.shops:type_name -> DBShop.ShopsEntry
|
||||||
3, // 5: UserShopData.PreviewEntry.value:type_name -> UserShopDataEx
|
2, // 5: UserShopData.PreviewEntry.value:type_name -> UserShopDataEx
|
||||||
2, // 6: DBShop.ShopsEntry.value:type_name -> UserShopData
|
1, // 6: DBShop.ShopsEntry.value:type_name -> UserShopData
|
||||||
7, // [7:7] is the sub-list for method output_type
|
7, // [7:7] is the sub-list for method output_type
|
||||||
7, // [7:7] is the sub-list for method input_type
|
7, // [7:7] is the sub-list for method input_type
|
||||||
7, // [7:7] is the sub-list for extension type_name
|
7, // [7:7] is the sub-list for extension type_name
|
||||||
@ -527,14 +453,13 @@ func file_shop_shop_db_proto_init() {
|
|||||||
File: protoimpl.DescBuilder{
|
File: protoimpl.DescBuilder{
|
||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_shop_shop_db_proto_rawDesc,
|
RawDescriptor: file_shop_shop_db_proto_rawDesc,
|
||||||
NumEnums: 1,
|
NumEnums: 0,
|
||||||
NumMessages: 6,
|
NumMessages: 6,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
GoTypes: file_shop_shop_db_proto_goTypes,
|
GoTypes: file_shop_shop_db_proto_goTypes,
|
||||||
DependencyIndexes: file_shop_shop_db_proto_depIdxs,
|
DependencyIndexes: file_shop_shop_db_proto_depIdxs,
|
||||||
EnumInfos: file_shop_shop_db_proto_enumTypes,
|
|
||||||
MessageInfos: file_shop_shop_db_proto_msgTypes,
|
MessageInfos: file_shop_shop_db_proto_msgTypes,
|
||||||
}.Build()
|
}.Build()
|
||||||
File_shop_shop_db_proto = out.File
|
File_shop_shop_db_proto = out.File
|
||||||
|
@ -122,8 +122,8 @@ type ShopGetListReq struct {
|
|||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
SType ShopType `protobuf:"varint,1,opt,name=sType,proto3,enum=ShopType" json:"sType"` //商城类型
|
SType int32 `protobuf:"varint,1,opt,name=sType,proto3" json:"sType"` //商城类型
|
||||||
IsManualRefresh bool `protobuf:"varint,2,opt,name=IsManualRefresh,proto3" json:"IsManualRefresh"` //是否手动刷新
|
IsManualRefresh bool `protobuf:"varint,2,opt,name=IsManualRefresh,proto3" json:"IsManualRefresh"` //是否手动刷新
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopGetListReq) Reset() {
|
func (x *ShopGetListReq) Reset() {
|
||||||
@ -158,11 +158,11 @@ func (*ShopGetListReq) Descriptor() ([]byte, []int) {
|
|||||||
return file_shop_shop_msg_proto_rawDescGZIP(), []int{1}
|
return file_shop_shop_msg_proto_rawDescGZIP(), []int{1}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopGetListReq) GetSType() ShopType {
|
func (x *ShopGetListReq) GetSType() int32 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.SType
|
return x.SType
|
||||||
}
|
}
|
||||||
return ShopType_Null
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopGetListReq) GetIsManualRefresh() bool {
|
func (x *ShopGetListReq) GetIsManualRefresh() bool {
|
||||||
@ -178,7 +178,7 @@ type ShopGetListResp struct {
|
|||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
SType ShopType `protobuf:"varint,1,opt,name=sType,proto3,enum=ShopType" json:"sType"` //商城类型
|
SType int32 `protobuf:"varint,1,opt,name=sType,proto3" json:"sType"` //商城类型
|
||||||
IsManualRefresh bool `protobuf:"varint,2,opt,name=IsManualRefresh,proto3" json:"IsManualRefresh"` //是否手动刷新
|
IsManualRefresh bool `protobuf:"varint,2,opt,name=IsManualRefresh,proto3" json:"IsManualRefresh"` //是否手动刷新
|
||||||
Goods []*ShopItem `protobuf:"bytes,4,rep,name=Goods,proto3" json:"Goods"` //商品列表
|
Goods []*ShopItem `protobuf:"bytes,4,rep,name=Goods,proto3" json:"Goods"` //商品列表
|
||||||
SurplusRefreshNum int32 `protobuf:"varint,5,opt,name=SurplusRefreshNum,proto3" json:"SurplusRefreshNum"` //剩余手动刷新次数
|
SurplusRefreshNum int32 `protobuf:"varint,5,opt,name=SurplusRefreshNum,proto3" json:"SurplusRefreshNum"` //剩余手动刷新次数
|
||||||
@ -218,11 +218,11 @@ func (*ShopGetListResp) Descriptor() ([]byte, []int) {
|
|||||||
return file_shop_shop_msg_proto_rawDescGZIP(), []int{2}
|
return file_shop_shop_msg_proto_rawDescGZIP(), []int{2}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopGetListResp) GetSType() ShopType {
|
func (x *ShopGetListResp) GetSType() int32 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.SType
|
return x.SType
|
||||||
}
|
}
|
||||||
return ShopType_Null
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopGetListResp) GetIsManualRefresh() bool {
|
func (x *ShopGetListResp) GetIsManualRefresh() bool {
|
||||||
@ -266,9 +266,9 @@ type ShopBuyReq struct {
|
|||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
ShopType ShopType `protobuf:"varint,1,opt,name=ShopType,proto3,enum=ShopType" json:"ShopType"` //商店类型
|
ShopType int32 `protobuf:"varint,1,opt,name=ShopType,proto3" json:"ShopType"` //商店类型
|
||||||
Gid int32 `protobuf:"varint,2,opt,name=gid,proto3" json:"gid"` //商品Id
|
Gid int32 `protobuf:"varint,2,opt,name=gid,proto3" json:"gid"` //商品Id
|
||||||
BuyNum int32 `protobuf:"varint,3,opt,name=BuyNum,proto3" json:"BuyNum"` //商品购买数量
|
BuyNum int32 `protobuf:"varint,3,opt,name=BuyNum,proto3" json:"BuyNum"` //商品购买数量
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopBuyReq) Reset() {
|
func (x *ShopBuyReq) Reset() {
|
||||||
@ -303,11 +303,11 @@ func (*ShopBuyReq) Descriptor() ([]byte, []int) {
|
|||||||
return file_shop_shop_msg_proto_rawDescGZIP(), []int{3}
|
return file_shop_shop_msg_proto_rawDescGZIP(), []int{3}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopBuyReq) GetShopType() ShopType {
|
func (x *ShopBuyReq) GetShopType() int32 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.ShopType
|
return x.ShopType
|
||||||
}
|
}
|
||||||
return ShopType_Null
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ShopBuyReq) GetGid() int32 {
|
func (x *ShopBuyReq) GetGid() int32 {
|
||||||
@ -376,57 +376,54 @@ var File_shop_shop_msg_proto protoreflect.FileDescriptor
|
|||||||
|
|
||||||
var file_shop_shop_msg_proto_rawDesc = []byte{
|
var file_shop_shop_msg_proto_rawDesc = []byte{
|
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|
|
||||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -450,23 +447,19 @@ var file_shop_shop_msg_proto_goTypes = []interface{}{
|
|||||||
(*ShopBuyResp)(nil), // 4: ShopBuyResp
|
(*ShopBuyResp)(nil), // 4: ShopBuyResp
|
||||||
(*UserAssets)(nil), // 5: UserAssets
|
(*UserAssets)(nil), // 5: UserAssets
|
||||||
(*DB_Equipment)(nil), // 6: DB_Equipment
|
(*DB_Equipment)(nil), // 6: DB_Equipment
|
||||||
(ShopType)(0), // 7: ShopType
|
(*UserAtno)(nil), // 7: UserAtno
|
||||||
(*UserAtno)(nil), // 8: UserAtno
|
|
||||||
}
|
}
|
||||||
var file_shop_shop_msg_proto_depIdxs = []int32{
|
var file_shop_shop_msg_proto_depIdxs = []int32{
|
||||||
5, // 0: ShopItem.Items:type_name -> UserAssets
|
5, // 0: ShopItem.Items:type_name -> UserAssets
|
||||||
5, // 1: ShopItem.Consume:type_name -> UserAssets
|
5, // 1: ShopItem.Consume:type_name -> UserAssets
|
||||||
6, // 2: ShopItem.preview:type_name -> DB_Equipment
|
6, // 2: ShopItem.preview:type_name -> DB_Equipment
|
||||||
7, // 3: ShopGetListReq.sType:type_name -> ShopType
|
0, // 3: ShopGetListResp.Goods:type_name -> ShopItem
|
||||||
7, // 4: ShopGetListResp.sType:type_name -> ShopType
|
7, // 4: ShopBuyResp.award:type_name -> UserAtno
|
||||||
0, // 5: ShopGetListResp.Goods:type_name -> ShopItem
|
5, // [5:5] is the sub-list for method output_type
|
||||||
7, // 6: ShopBuyReq.ShopType:type_name -> ShopType
|
5, // [5:5] is the sub-list for method input_type
|
||||||
8, // 7: ShopBuyResp.award:type_name -> UserAtno
|
5, // [5:5] is the sub-list for extension type_name
|
||||||
8, // [8:8] is the sub-list for method output_type
|
5, // [5:5] is the sub-list for extension extendee
|
||||||
8, // [8:8] is the sub-list for method input_type
|
0, // [0:5] is the sub-list for field type_name
|
||||||
8, // [8:8] is the sub-list for extension type_name
|
|
||||||
8, // [8:8] is the sub-list for extension extendee
|
|
||||||
0, // [0:8] is the sub-list for field type_name
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_shop_shop_msg_proto_init() }
|
func init() { file_shop_shop_msg_proto_init() }
|
||||||
@ -474,7 +467,6 @@ func file_shop_shop_msg_proto_init() {
|
|||||||
if File_shop_shop_msg_proto != nil {
|
if File_shop_shop_msg_proto != nil {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
file_shop_shop_db_proto_init()
|
|
||||||
file_comm_proto_init()
|
file_comm_proto_init()
|
||||||
file_equipment_equipment_db_proto_init()
|
file_equipment_equipment_db_proto_init()
|
||||||
if !protoimpl.UnsafeEnabled {
|
if !protoimpl.UnsafeEnabled {
|
||||||
|
@ -13,6 +13,7 @@ import "errors"
|
|||||||
type GameAskedRecruitData struct {
|
type GameAskedRecruitData struct {
|
||||||
Key int32
|
Key int32
|
||||||
Type int32
|
Type int32
|
||||||
|
TalkPoint int32
|
||||||
StoryText string
|
StoryText string
|
||||||
OptionText1 string
|
OptionText1 string
|
||||||
OptionText2 string
|
OptionText2 string
|
||||||
@ -27,6 +28,7 @@ func (*GameAskedRecruitData) GetTypeId() int32 {
|
|||||||
func (_v *GameAskedRecruitData)Deserialize(_buf map[string]interface{}) (err error) {
|
func (_v *GameAskedRecruitData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["talkPoint"].(float64); !_ok_ { err = errors.New("talkPoint error"); return }; _v.TalkPoint = int32(_tempNum_) }
|
||||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["storyText"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["storyText"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["optionText1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionText1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionText1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["optionText1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionText1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionText1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["optionText2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionText2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionText2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["optionText2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionText2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionText2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
|
@ -20,6 +20,7 @@ type GameCatchbugStageData struct {
|
|||||||
Rewardtime []int32
|
Rewardtime []int32
|
||||||
Stagedetail string
|
Stagedetail string
|
||||||
Stageskill string
|
Stageskill string
|
||||||
|
Points int32
|
||||||
}
|
}
|
||||||
|
|
||||||
const TypeId_GameCatchbugStageData = -494646541
|
const TypeId_GameCatchbugStageData = -494646541
|
||||||
@ -90,6 +91,7 @@ func (_v *GameCatchbugStageData)Deserialize(_buf map[string]interface{}) (err er
|
|||||||
|
|
||||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["stagedetail"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Stagedetail error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Stagedetail, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["stagedetail"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Stagedetail error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Stagedetail, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["stageskill"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Stageskill error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Stageskill, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["stageskill"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Stageskill error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Stageskill, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["points"].(float64); !_ok_ { err = errors.New("points error"); return }; _v.Points = int32(_tempNum_) }
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,4 +14,5 @@ const (
|
|||||||
GameOpencondType_Maxmapid = 2
|
GameOpencondType_Maxmapid = 2
|
||||||
GameOpencondType_Worldtaskid = 3
|
GameOpencondType_Worldtaskid = 3
|
||||||
GameOpencondType_Friend = 4
|
GameOpencondType_Friend = 4
|
||||||
|
GameOpencondType_MoonLevel = 5
|
||||||
)
|
)
|
||||||
|
@ -9,25 +9,25 @@
|
|||||||
package cfg
|
package cfg
|
||||||
|
|
||||||
type GamePrivilegeCard struct {
|
type GamePrivilegeCard struct {
|
||||||
_dataMap map[string]*GamePrivilegeCardData
|
_dataMap map[int32]*GamePrivilegeCardData
|
||||||
_dataList []*GamePrivilegeCardData
|
_dataList []*GamePrivilegeCardData
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewGamePrivilegeCard(_buf []map[string]interface{}) (*GamePrivilegeCard, error) {
|
func NewGamePrivilegeCard(_buf []map[string]interface{}) (*GamePrivilegeCard, error) {
|
||||||
_dataList := make([]*GamePrivilegeCardData, 0, len(_buf))
|
_dataList := make([]*GamePrivilegeCardData, 0, len(_buf))
|
||||||
dataMap := make(map[string]*GamePrivilegeCardData)
|
dataMap := make(map[int32]*GamePrivilegeCardData)
|
||||||
for _, _ele_ := range _buf {
|
for _, _ele_ := range _buf {
|
||||||
if _v, err2 := DeserializeGamePrivilegeCardData(_ele_); err2 != nil {
|
if _v, err2 := DeserializeGamePrivilegeCardData(_ele_); err2 != nil {
|
||||||
return nil, err2
|
return nil, err2
|
||||||
} else {
|
} else {
|
||||||
_dataList = append(_dataList, _v)
|
_dataList = append(_dataList, _v)
|
||||||
dataMap[_v.Id] = _v
|
dataMap[_v.PType] = _v
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return &GamePrivilegeCard{_dataList:_dataList, _dataMap:dataMap}, nil
|
return &GamePrivilegeCard{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (table *GamePrivilegeCard) GetDataMap() map[string]*GamePrivilegeCardData {
|
func (table *GamePrivilegeCard) GetDataMap() map[int32]*GamePrivilegeCardData {
|
||||||
return table._dataMap
|
return table._dataMap
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -35,7 +35,7 @@ func (table *GamePrivilegeCard) GetDataList() []*GamePrivilegeCardData {
|
|||||||
return table._dataList
|
return table._dataList
|
||||||
}
|
}
|
||||||
|
|
||||||
func (table *GamePrivilegeCard) Get(key string) *GamePrivilegeCardData {
|
func (table *GamePrivilegeCard) Get(key int32) *GamePrivilegeCardData {
|
||||||
return table._dataMap[key]
|
return table._dataMap[key]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,7 +11,6 @@ package cfg
|
|||||||
import "errors"
|
import "errors"
|
||||||
|
|
||||||
type GamePrivilegeCardData struct {
|
type GamePrivilegeCardData struct {
|
||||||
Id string
|
|
||||||
PType int32
|
PType int32
|
||||||
Name string
|
Name string
|
||||||
AssertDay int32
|
AssertDay int32
|
||||||
@ -19,6 +18,7 @@ type GamePrivilegeCardData struct {
|
|||||||
DayReward []*Gameatn
|
DayReward []*Gameatn
|
||||||
DisposableReward []*Gameatn
|
DisposableReward []*Gameatn
|
||||||
PrivilegeId []int32
|
PrivilegeId []int32
|
||||||
|
Id string
|
||||||
}
|
}
|
||||||
|
|
||||||
const TypeId_GamePrivilegeCardData = 1735553455
|
const TypeId_GamePrivilegeCardData = 1735553455
|
||||||
@ -28,7 +28,6 @@ func (*GamePrivilegeCardData) GetTypeId() int32 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (_v *GamePrivilegeCardData)Deserialize(_buf map[string]interface{}) (err error) {
|
func (_v *GamePrivilegeCardData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||||
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pType"].(float64); !_ok_ { err = errors.New("pType error"); return }; _v.PType = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pType"].(float64); !_ok_ { err = errors.New("pType error"); return }; _v.PType = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["assert_day"].(float64); !_ok_ { err = errors.New("assert_day error"); return }; _v.AssertDay = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["assert_day"].(float64); !_ok_ { err = errors.New("assert_day error"); return }; _v.AssertDay = int32(_tempNum_) }
|
||||||
@ -75,6 +74,7 @@ func (_v *GamePrivilegeCardData)Deserialize(_buf map[string]interface{}) (err er
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -26,6 +26,7 @@ type GameTDWeaponData struct {
|
|||||||
ExplosionRange float32
|
ExplosionRange float32
|
||||||
Catapult int32
|
Catapult int32
|
||||||
Pro int32
|
Pro int32
|
||||||
|
ExplosionEffect string
|
||||||
}
|
}
|
||||||
|
|
||||||
const TypeId_GameTDWeaponData = -310580526
|
const TypeId_GameTDWeaponData = -310580526
|
||||||
@ -50,6 +51,7 @@ func (_v *GameTDWeaponData)Deserialize(_buf map[string]interface{}) (err error)
|
|||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["explosion_Range"].(float64); !_ok_ { err = errors.New("explosion_Range error"); return }; _v.ExplosionRange = float32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["explosion_Range"].(float64); !_ok_ { err = errors.New("explosion_Range error"); return }; _v.ExplosionRange = float32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["catapult"].(float64); !_ok_ { err = errors.New("catapult error"); return }; _v.Catapult = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["catapult"].(float64); !_ok_ { err = errors.New("catapult error"); return }; _v.Catapult = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pro"].(float64); !_ok_ { err = errors.New("pro error"); return }; _v.Pro = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pro"].(float64); !_ok_ { err = errors.New("pro error"); return }; _v.Pro = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; if _v.ExplosionEffect, _ok_ = _buf["explosion_effect"].(string); !_ok_ { err = errors.New("explosion_effect error"); return } }
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,6 +14,7 @@ type GameTDWeaponRandomData struct {
|
|||||||
Id int32
|
Id int32
|
||||||
WeaponId int32
|
WeaponId int32
|
||||||
SkillId int32
|
SkillId int32
|
||||||
|
SubSkillId []int32
|
||||||
}
|
}
|
||||||
|
|
||||||
const TypeId_GameTDWeaponRandomData = 108801077
|
const TypeId_GameTDWeaponRandomData = 108801077
|
||||||
@ -26,6 +27,20 @@ func (_v *GameTDWeaponRandomData)Deserialize(_buf map[string]interface{}) (err e
|
|||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weapon_id"].(float64); !_ok_ { err = errors.New("weapon_id error"); return }; _v.WeaponId = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weapon_id"].(float64); !_ok_ { err = errors.New("weapon_id error"); return }; _v.WeaponId = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill_id"].(float64); !_ok_ { err = errors.New("skill_id error"); return }; _v.SkillId = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill_id"].(float64); !_ok_ { err = errors.New("skill_id error"); return }; _v.SkillId = int32(_tempNum_) }
|
||||||
|
{
|
||||||
|
var _arr_ []interface{}
|
||||||
|
var _ok_ bool
|
||||||
|
if _arr_, _ok_ = _buf["subSkill_id"].([]interface{}); !_ok_ { err = errors.New("subSkill_id error"); return }
|
||||||
|
|
||||||
|
_v.SubSkillId = make([]int32, 0, len(_arr_))
|
||||||
|
|
||||||
|
for _, _e_ := range _arr_ {
|
||||||
|
var _list_v_ int32
|
||||||
|
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||||
|
_v.SubSkillId = append(_v.SubSkillId, _list_v_)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -15,6 +15,8 @@ type GameTDWeaponSkillData struct {
|
|||||||
Icon string
|
Icon string
|
||||||
Name string
|
Name string
|
||||||
Describe string
|
Describe string
|
||||||
|
TriggerType int32
|
||||||
|
TriggerPro int32
|
||||||
Skilltype []int32
|
Skilltype []int32
|
||||||
Value []int32
|
Value []int32
|
||||||
Maxlv int32
|
Maxlv int32
|
||||||
@ -32,6 +34,8 @@ func (_v *GameTDWeaponSkillData)Deserialize(_buf map[string]interface{}) (err er
|
|||||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["describe"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Describe error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Describe, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["describe"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Describe error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Describe, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trigger_type"].(float64); !_ok_ { err = errors.New("trigger_type error"); return }; _v.TriggerType = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trigger_pro"].(float64); !_ok_ { err = errors.New("trigger_pro error"); return }; _v.TriggerPro = int32(_tempNum_) }
|
||||||
{
|
{
|
||||||
var _arr_ []interface{}
|
var _arr_ []interface{}
|
||||||
var _ok_ bool
|
var _ok_ bool
|
||||||
|
@ -292,7 +292,6 @@ type Tables struct {
|
|||||||
PuggsyFight *GamePuggsyFight
|
PuggsyFight *GamePuggsyFight
|
||||||
PuggsyScore *GamePuggsyScore
|
PuggsyScore *GamePuggsyScore
|
||||||
PuggsySkill *GamePuggsySkill
|
PuggsySkill *GamePuggsySkill
|
||||||
PuggsyPasscheck *GamePuggsyPasscheck
|
|
||||||
Catchrabbit *GameCatchrabbit
|
Catchrabbit *GameCatchrabbit
|
||||||
Unblanking *GameUnblanking
|
Unblanking *GameUnblanking
|
||||||
CatchbugSset *GameCatchbugSset
|
CatchbugSset *GameCatchbugSset
|
||||||
@ -2003,12 +2002,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
|||||||
if tables.PuggsySkill, err = NewGamePuggsySkill(buf) ; err != nil {
|
if tables.PuggsySkill, err = NewGamePuggsySkill(buf) ; err != nil {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
if buf, err = loader("game_puggsypasscheck") ; err != nil {
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
if tables.PuggsyPasscheck, err = NewGamePuggsyPasscheck(buf) ; err != nil {
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
if buf, err = loader("game_catchrabbit") ; err != nil {
|
if buf, err = loader("game_catchrabbit") ; err != nil {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user