战报数据记录
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a9bfbd4419
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@ -6,6 +6,7 @@ import (
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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"time"
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)
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// 参数校验
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@ -101,14 +102,18 @@ func (this *apiComp) PvpChallengeOver(session comm.IUserSession, req *pb.Plunder
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})
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info = append(info, &pb.PlunderRecordData{
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Itype: 2, // 2 被战败
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Itype: 2,
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P1: session.GetUserId(),
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P2: land.Ship[req.Oid].Uid,
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Cid: land.Ship[req.Oid].Line.Cid,
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Ctime: configure.Now().Unix(),
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Bid: req.Report.Info.Id,
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Iswin: iswin,
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})
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//战报ID req.Report.Info.Id
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err = this.module.modelRecord.AddRecordData(land.Id, info)
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go this.module.battlerecord.WrietBattleRecord(session.GetUserId(), req.Report, time.Now().Add(time.Hour*24*8))
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return
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}
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land.Ship[req.Oid].Status = 3
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@ -143,12 +148,17 @@ func (this *apiComp) PvpChallengeOver(session comm.IUserSession, req *pb.Plunder
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Atno: atno,
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})
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info = append(info, &pb.PlunderRecordData{
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Itype: 4, // 4 掠夺成功
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Itype: 4,
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P1: session.GetUserId(),
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P2: land.Ship[req.Oid].Uid,
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Cid: land.Ship[req.Oid].Line.Cid,
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Ctime: configure.Now().Unix(),
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Bid: req.Report.Info.Id,
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Iswin: iswin,
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})
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err = this.module.modelRecord.AddRecordData(land.Id, info)
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//写入战斗记录
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go this.module.battlerecord.WrietBattleRecord(session.GetUserId(), req.Report, time.Now().Add(time.Hour*24*8))
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return
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}
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@ -24,6 +24,7 @@ type Plunder struct {
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modelLand *modelLand
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battle comm.IBattle
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modelRecord *modelRecord
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battlerecord comm.IBattleRecord // 战报模块
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}
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// 模块名
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@ -58,6 +59,7 @@ func (this *Plunder) OnInstallComp() {
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this.modelPlunder = this.RegisterComp(new(modelPlunder)).(*modelPlunder)
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this.modelLand = this.RegisterComp(new(modelLand)).(*modelLand)
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this.modelRecord = this.RegisterComp(new(modelRecord)).(*modelRecord)
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this.modelRecord = this.RegisterComp(new(modelRecord)).(*modelRecord)
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}
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func (this *Plunder) CreatePlunderLand(uid string) (land *pb.DBPlunderLand, err error) {
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@ -470,6 +470,8 @@ type PlunderRecordData struct {
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P2 string `protobuf:"bytes,3,opt,name=p2,proto3" json:"p2"`
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Cid int32 `protobuf:"varint,4,opt,name=cid,proto3" json:"cid"` // 配置表id
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Ctime int64 `protobuf:"varint,5,opt,name=ctime,proto3" json:"ctime"` //记录时间
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Bid string `protobuf:"bytes,6,opt,name=bid,proto3" json:"bid"` // 战斗id (不是pvp 为空)
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Iswin bool `protobuf:"varint,7,opt,name=iswin,proto3" json:"iswin"` // 是否胜利
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}
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func (x *PlunderRecordData) Reset() {
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@ -539,6 +541,20 @@ func (x *PlunderRecordData) GetCtime() int64 {
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return 0
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}
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func (x *PlunderRecordData) GetBid() string {
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if x != nil {
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return x.Bid
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}
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return ""
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}
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func (x *PlunderRecordData) GetIswin() bool {
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if x != nil {
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return x.Iswin
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}
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return false
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}
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// 掠夺记录
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type DBPlunderRecord struct {
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state protoimpl.MessageState
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@ -673,20 +689,23 @@ var file_plunder_plunder_db_proto_rawDesc = []byte{
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}
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var (
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