上传道具表
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@ -9,13 +9,13 @@
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package cfg
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type Game_item struct {
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_dataMap map[int32]*Game_itemData
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_dataMap map[string]*Game_itemData
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_dataList []*Game_itemData
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}
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func NewGame_item(_buf []map[string]interface{}) (*Game_item, error) {
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_dataList := make([]*Game_itemData, 0, len(_buf))
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dataMap := make(map[int32]*Game_itemData)
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dataMap := make(map[string]*Game_itemData)
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for _, _ele_ := range _buf {
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if _v, err2 := NewGame_itemData(_ele_); err2 != nil {
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return nil, err2
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@ -27,7 +27,7 @@ func NewGame_item(_buf []map[string]interface{}) (*Game_item, error) {
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return &Game_item{_dataList:_dataList, _dataMap:dataMap}, nil
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}
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func (table *Game_item) GetDataMap() map[int32]*Game_itemData {
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func (table *Game_item) GetDataMap() map[string]*Game_itemData {
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return table._dataMap
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}
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@ -35,7 +35,7 @@ func (table *Game_item) GetDataList() []*Game_itemData {
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return table._dataList
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}
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func (table *Game_item) Get(key int32) *Game_itemData {
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func (table *Game_item) Get(key string) *Game_itemData {
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return table._dataMap[key]
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}
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@ -11,13 +11,14 @@ package cfg
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import "errors"
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type Game_itemData struct {
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Id int32
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Id string
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Name string
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Usetype int32
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Color int32
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Bagtype int32
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Index int32
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SpecialType int32
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Time int32
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Effects string
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BoxId int32
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SynthetizeNum int32
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@ -40,13 +41,14 @@ func (Game_itemData) GetTypeId() int {
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func NewGame_itemData(_buf map[string]interface{}) (_v *Game_itemData, err error) {
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_v = &Game_itemData{}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
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{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["usetype"].(float64); !_ok_ { err = errors.New("usetype error"); return }; _v.Usetype = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["bagtype"].(float64); !_ok_ { err = errors.New("bagtype error"); return }; _v.Bagtype = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["index"].(float64); !_ok_ { err = errors.New("index error"); return }; _v.Index = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["special_type"].(float64); !_ok_ { err = errors.New("special_type error"); return }; _v.SpecialType = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time"].(float64); !_ok_ { err = errors.New("time error"); return }; _v.Time = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Effects, _ok_ = _buf["effects"].(string); !_ok_ { err = errors.New("effects error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["box_id"].(float64); !_ok_ { err = errors.New("box_id error"); return }; _v.BoxId = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["synthetize_num"].(float64); !_ok_ { err = errors.New("synthetize_num error"); return }; _v.SynthetizeNum = int32(_tempNum_) }
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@ -59,7 +61,7 @@ func NewGame_itemData(_buf map[string]interface{}) (_v *Game_itemData, err error
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ { err = errors.New("race error"); return }; _v.Race = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Img, _ok_ = _buf["img"].(string); !_ok_ { err = errors.New("img error"); return } }
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{ var _ok_ bool; if _v.Ico, _ok_ = _buf["ico"].(string); !_ok_ { err = errors.New("ico error"); return } }
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{ var _ok_ bool; if _v.Intr, _ok_ = _buf["intr"].(string); !_ok_ { err = errors.New("intr error"); return } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["intr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Intr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Intr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{
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var _arr_ []interface{}
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var _ok_ bool
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