上传战斗

This commit is contained in:
liwei1dao 2022-10-20 18:06:11 +08:00
parent 60a36c51b7
commit 5e12c92998
3 changed files with 139 additions and 96 deletions

View File

@ -1,6 +1,7 @@
package battle
import (
"context"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
@ -59,59 +60,55 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
Team: make([]*pb.BattleRole, len(req.Format.Format)),
}
model := db.NewDBModel(comm.TableHero, time.Hour, conn)
//自己的英雄阵营
for i, v := range req.Format.Format {
if v != "" {
hero := &pb.DBHero{}
if err := model.GetListObj(session.GetUserId(), v, hero); err != nil {
code = pb.ErrorCode_HeroNoExist
return
}
tid := 100 + i
record.Redflist[0].Team[i] = &pb.BattleRole{
Tid: int32(tid),
Oid: hero.Id,
HeroID: hero.HeroID,
Pos: int32(i),
Star: hero.Star,
Lv: hero.Lv,
CaptainSkill: hero.CaptainSkill,
NormalSkill: hero.NormalSkill,
Property: make(map[string]int32),
}
for k, v := range hero.Property {
record.Redflist[0].Team[i].Property[k] += v
}
for k, v := range hero.AddProperty {
record.Redflist[0].Team[i].Property[k] += v
}
for k, v := range hero.Energy {
record.Redflist[0].Team[i].Property[k] += v
}
for k, v := range hero.EnergyProperty {
record.Redflist[0].Team[i].Property[k] += v
}
for k, v := range hero.JuexProperty {
record.Redflist[0].Team[i].Property[k] += v
}
if hero.SuiteId != 0 { //主套装
if suit, err := this.module.configure.Getequipsuit(hero.SuiteId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
} else {
record.Redflist[0].Team[i].MainSuitSkill = suit.Skill
}
}
if hero.SuiteExtId != 0 { //副套装
if suit, err := this.module.configure.Getequipsuit(hero.SuiteExtId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
} else {
record.Redflist[0].Team[i].SubSuitSkill = suit.Skill
}
if record.Redflist[0].Team[i], code = this.createBattleRole(hero, tid, i); code != pb.ErrorCode_Success {
return
}
} else {
record.Redflist[0].Team[i] = nil
}
}
//好友的英雄阵营
for i, v := range req.Format.Friendformat {
if v != "" {
var (
hero *pb.DBHero
err error
)
// 获取好友英雄信息
if this.module.IsCross() {
if hero, err = this.module.friend.UseAssistHero(session.GetUserId(), v); err != nil {
this.module.Errorln(err)
code = pb.ErrorCode_HeroNoExist
return
}
} else { //获取跨服数据
hero = &pb.DBHero{}
if err = this.module.service.AcrossClusterRpcCall(
context.Background(),
session.GetServiecTag(),
comm.Service_Worker,
string(comm.Rpc_ModuleGMCreateCmd),
pb.RPCGeneralReqA2{Param1: session.GetUserId(), Param2: v},
hero); err != nil {
this.module.Errorln(err)
}
}
tid := 100 + i
if record.Redflist[0].Team[i], code = this.createBattleRole(hero, tid, i); code != pb.ErrorCode_Success {
return
}
record.Redflist[0].Team[i].Ishelp = true
}
}
for i, v := range req.Mformat {
if mf, err := this.module.configure.GetMonsterFormat(v); err != nil {
@ -177,3 +174,49 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
// }
return
}
func (this *modelBattleComp) createBattleRole(hero *pb.DBHero, tid, pos int) (role *pb.BattleRole, code pb.ErrorCode) {
role = &pb.BattleRole{
Tid: int32(tid),
Oid: hero.Id,
HeroID: hero.HeroID,
Pos: int32(pos),
Star: hero.Star,
Lv: hero.Lv,
CaptainSkill: hero.CaptainSkill,
NormalSkill: hero.NormalSkill,
Property: make(map[string]int32),
}
for k, v := range hero.Property {
role.Property[k] += v
}
for k, v := range hero.AddProperty {
role.Property[k] += v
}
for k, v := range hero.Energy {
role.Property[k] += v
}
for k, v := range hero.EnergyProperty {
role.Property[k] += v
}
for k, v := range hero.JuexProperty {
role.Property[k] += v
}
if hero.SuiteId != 0 { //主套装
if suit, err := this.module.configure.Getequipsuit(hero.SuiteId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
} else {
role.MainSuitSkill = suit.Skill
}
}
if hero.SuiteExtId != 0 { //副套装
if suit, err := this.module.configure.Getequipsuit(hero.SuiteExtId); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
} else {
role.SubSuitSkill = suit.Skill
}
}
return
}

View File

@ -2,6 +2,7 @@ package battle
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
@ -20,7 +21,8 @@ func NewModule() core.IModule {
type Battle struct {
modules.ModuleBase
service core.IService
service base.IRPCXService
friend comm.IFriend //好友系统
moonfantasy comm.IMoonFantasy //月之秘境模块
api_comp *apiComp
configure *configureComp
@ -35,12 +37,16 @@ func (this *Battle) GetType() core.M_Modules {
//模块初始化接口 注册用户创建角色事件
func (this *Battle) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options)
this.service = service
this.service = service.(base.IRPCXService)
return
}
func (this *Battle) Start() (err error) {
err = this.ModuleBase.Start()
var module core.IModule
if module, err = this.service.GetModule(comm.ModuleFriend); err != nil {
return
}
this.friend = module.(comm.IFriend)
if module, err = this.service.GetModule(comm.ModuleMoonfantasy); err != nil {
return
}
@ -72,7 +78,7 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
conn *db.DBConn
err error
)
if this.service.GetTag() == session.GetServiecTag() {
if !this.IsCross() {
conn, err = db.Local()
} else {
conn, err = db.ServerDBConn(session.GetServiecTag())
@ -87,6 +93,10 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
code = pb.ErrorCode_ReqParameterError
return
}
if req.Format.Friendformat != nil && len(req.Format.Friendformat) != 5 {
code = pb.ErrorCode_ReqParameterError
}
if record, code = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); code != pb.ErrorCode_Success {
return
}
@ -99,7 +109,7 @@ func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVE
conn *db.DBConn
err error
)
if this.service.GetTag() == session.GetServiecTag() {
if !this.IsCross() {
conn, err = db.Local()
} else {
conn, err = db.ServerDBConn(session.GetServiecTag())

View File

@ -90,9 +90,8 @@ type BattleFormation struct {
unknownFields protoimpl.UnknownFields
Leadpos int32 `protobuf:"varint,1,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
FriendId string `protobuf:"bytes,2,opt,name=friendId,proto3" json:"friendId"` //助阵好友Id
Format []string `protobuf:"bytes,3,rep,name=format,proto3" json:"format"` //自己英雄阵容信息 0-5
Friendformat []string `protobuf:"bytes,4,rep,name=friendformat,proto3" json:"friendformat"` //好友英雄阵容信息 0-5
Format []string `protobuf:"bytes,2,rep,name=format,proto3" json:"format"` //自己英雄阵容信息 0-5
Friendformat []string `protobuf:"bytes,3,rep,name=friendformat,proto3" json:"friendformat"` //助战好友
}
func (x *BattleFormation) Reset() {
@ -134,13 +133,6 @@ func (x *BattleFormation) GetLeadpos() int32 {
return 0
}
func (x *BattleFormation) GetFriendId() string {
if x != nil {
return x.FriendId
}
return ""
}
func (x *BattleFormation) GetFormat() []string {
if x != nil {
return x.Format
@ -397,47 +389,45 @@ var file_battle_battle_msg_proto_rawDesc = []byte{
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